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Posted: Mon Jan 20, 2014 3:12 pm
xx A D V E N T ҉ C H R O N I C L E S __________________________________________________________ .. " What would you do with three wishes?" ╔═══════ x ═══════╗ -- Kareem Chams -- ╚═══════ x ═══════╝
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Posted: Mon Jan 20, 2014 6:24 pm
xx Kareem Chams Come now, let us trade stories.
 ___________________________________________________________________ .. Basic Criteria
Name | Kareem Chams Alias| The Gentle Giant, Old Man Chams, The Storyteller. Gender | Male. Race | Shinigami. Affiliations | Seireitei Gatekeepers. Rank Held | Guardian of the ??? Gate
.. _______________________ Numerical Files
Birth Date | August 3rd. Astronomical Sign | Leo. Age | 1,342
.. _______________________ Physical Attributes
Blood Type | O negative. Height| 33'8. Weight | 548. Ethnicity | Egyptian/Arabic. Eye Color | Smokey Grey. Physical Description| Kareem seems to be a very special individual when it comes to his size, having been measured to be around a staggering thirty three feet tall with an additional eight inches, but the reason behind this phenomenon is currently unknown to anyone except him and a few captains. His most notable feature is the smile that he wears almost under any situation, even when defeated in battle. The smoky grey eyes of the giant only complements his light brown skin along with his unique transitional purple and blue hair. His body is estimated to be more powerful than normal shinigami due to his size, but even with knowing this he still maintains his body, a balance of a lean, flexible, and muscular body is his goal at all times despite his laziness. The biggest mistake most make is thinking that he is slow, often leading to them being proven wrong with a devastating counter attack. Wardrobe | Kareem is commonly seem without wearing a shirt, claiming to be way to hot, and has had his own style customized for his size and to his liking accompanied by his favorite rose tinted shades.
Captain Haori style » Haori Underside Color » Lieutenant Badge Location »
.. _______________________ Personal Attributes
Quirks Kareem is an odd individual in all senses of the word. He does not see others truly as a foe, just a misunderstood friend. He would rather talk things out and have a good time with others before resorting to violence to handle situations. He is often seen playing with children of Rukongai around the gate in his spare time and telling grand tales to keep them entertained about faraway lands to pass the time. He has a very healthy laugh that is known to be contagious like a disease and has the patients of a saint for the long part, with a few exceptions of course. Favors | Helping others reaching their dreams. Sleeping in. Coconut flavored things. Being cold. Smoking spirit vapors. The company of others, friend or foe. Telling stories & riddles. Talking with his sword. Treasure. Looking flashy. Disdains | Being hot. Fighting. Boring stories. Low ceilings. Being woken up. People who talk to much. Being stuck on a riddle. Having no one to talk to.
Preference of Food | Kareem really doesn't have a preference on food, he is just happy to eat what he wants and when he wants, though he does have a few favorites, but those are to many to list. Disliked Foods | Since he is not picky about his food nothing really bothers him, however, having to small of a portion in contrast to his size is very irritating. Preference of Drink | Unlike most others, Kareem prefers water, and only water. The cold refreshing feeling he gets can not be meet by anything else in the world..
.._______________________ Something Unknown Fears | Losing the key to the gate. Dying without being remembered. The children around getting hurt.
Aspirations | Having a story told of him to tell the future generations. Having an assistant to keep him company with a lot of great stories to tell.
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Posted: Mon Jan 20, 2014 8:05 pm
xxARCANE REAPER TALENTS _____________________________________________________.. This reminds me of a grand tale about a swordsman and magician!!
Kido Background Knowledge | Kareem is very diverse in the skills of Kido. He is known to have used Bakudō more than Hado and never bothered to learn any Kaidō techniques. Kido Expertise | He is about an above average at the Vice Captain level. _________________________.. Kido Known A few from all three sections. Bakudō Known | Spell Name: Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) Number: 30 Incantation: Unknown Description: Crackling yellow energy gathers in the user's hand, who draws in triangle mid-air. The symbol creates solidified energy on the shape of smaller triangles from its three points and fires them at the intended target, pinning them to a nearby surface, slamming into his/her body in three places in the shape of a perfect triangle and immobilizing them.
Spell Name: Hakufuku (白伏, White Crawl) Number: 44 Incantation: Unknown Description: The target sees the illusion of purple cherry blossoms falling around them. As their vision begins to blur and become unfocused, their consciousness becomes muddled, disoriented, and confused. Shortly thereafter, the target blacks out altogether, losing consciousness, only to awaken with an unclear memory of what occurred.
Spell Name: Tōyochi (凍輿地, Frozen World) Number: 52 Incantation: "Tundra and glacier spread forth into the air, in the realm of white night!" Description: This Kidō causes all moisture near the earth's surface to instantly freeze, causing jagged pillars of ice to jut up from the ground. The slightest touch by any spike or even the ground itself will result in the target being frozen to it, binding them to the ice until they can tear themselves free.
Spell Name: Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows) Number: 58 Incantation: "Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain." Description: Kakushitsuijaku heightens the user's senses and awareness to seize a target. The practitioner draws a circle, with the appropriate symbols set apart in four quadrants upon the ground, using a black powder. When they place their hands palms down just under the circle to activate the spell, the circle glows with a blue light as the symbols within the circle are animated, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
Hadō Known | Spell Name: Gō Ken (鋼拳, Hard Fist) Number: 15 Incantation: Unknown Description: A relatively simple Hadō that covers the caster's fist in Reiryoku, allowing for added force behind a punch. Relatively speaking, it can allow a Shinigami with human-level strength to dent iron and makes their fist feel like an iron mass. Like other Hadō, it does not last long, only hardening the fist to give enough time to punch.
Spell Name: Gurenbachi (紅蓮蜂, Crimson Bees) Number: 23 Incantation: "Gather, spirits of flame. Ride the westward wind, show them your fury." Description: The user flings their hand, summoning forth a surge of fire that splits into a dozen wasp-like projectiles that detonate, causing explosions large enough to engulf a person. Spell Name: Kongōbaku (金剛爆, Adamantine Blast) Number: 37 Incantation: Unknown Description: A blast of spherical red energy, similar in strength to a Sōkatsui blast.
Spell Name: Haien (廃炎, Abolishing Flames) Number: 54 Incantation: Unknown Description: A flame attack which eradicates the very existence of its target. The practitioner fires an oblong blast of purple spiritual energy from their hand that incinerates a target completely when it makes contact.
Kaidō Known | None at the moment. Forbidden Spells Known | None.
_________________________.. Shinigami Abilities
Zanjutsu | Being a gatekeeper, Kareem is quite skilled with his sword. The form of his Zanpakutō takes the form of a cutlass when not released, allowing him to move quickly with one armed swordplay. The only downside is he rarely gets to show off his skills since one hit is normally all it takes to take someone out. Hakuda | Since his shikai form is lacking in terms of a blade, Kareem is forced to use hand to hand combat when not using his swords power. He personally likes to kick box since he can use both his hands and legs, but due to his size a simple swipe of his hands or legs will give him enough distance to handle any situation. Hohō | Do to his size his skills may not the fastest, though his flexibility is very noticeable, his pride is the ability to use Shunpo at a level to give him a sudden burst of speed over a short distance or a high speed flip to counter his opponents. Durability | Being about the size of the gate he protects, Kareem has amazing durability and is able to endure a sufficient about of punishment while being able to dish it out in return. If he was normal sized, it is estimated that he would be able to become a vice captain with ease with great potential to ascend to captain level. Reiryoku | Kareem has a fair control of his reiryoku since he constantly keeps his sword in shikai form to improve his skills. He is able to maintain his shikai for virtually unlimited amount of time, but his bankai is still in need of work.
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Posted: Mon Jan 20, 2014 9:34 pm
xxSeirei ___________________________________________________________ .. The third wish from you should be to clean up this mess we made right? It will make a great story to tell!
Zanpakutō Name | Seirei. English Translation | Genie. Zanpakutō Element | Smoke/Vapor. Zanpakutō Spirit | Seirei is a male genie like spirit with darkened grey skin and emerald eyes. He is known to be a trickster and enjoys causing others pain, but he has a soft spot for children and loves to hear Kareem's stories as well.
Zanpakutō Inner World | The inner world that Kareem and Seirei share is a desert oasis, laminated by the moon over the cool pool of water. Seirei is normally found sleeping in a lamp that rests on top of the pool.

_________________________.. Spirit Files Zanpakutō Blade Type | Cutlass. Zanpakutō Accessories | None. Zanpakutō Sealed Appearance | Blade Color » Silver. Sheath Color » Seirei rest in no sheath, but is wrapped in cloth. Hilt Color » Oak brown that transitions into a black before the silver at the very bottom. Tsuba Shape » (See pic) Length » 15 feet and 3 inches.

_________________________.. Shikai Files
Zanpakutō Activation Statement | Emerge, Kemuri no Seirei Zanpakutō Blade Changes | After saying the command, Kareem runs his hand form the base of the blade to the tip, causing it to disappear in a puff of smoke before returning in the form of a Kiseru.
 Shikai Abilities Smoke Generation The new name given to Kareem's shikai means "Genie of Smoke", and as the name suggests smoke is his magic. This is a passive ability that is active as soon as the shikai form is used. When Kareem inhales the smoke and exhales, a large amount is released into the area, but this is not the only way, simply by having the kiseru in his hand is enough to start producing the spirit mist. The more mist there is the harder it becomes for weak opponents to function due to the lack of eye sight and breathing in the thicker air while Kareem himself is unaffected. Saisho no Negai: Kensetsu (First Wish: Construction) This is Kareem's primary source of power while his shikai is active. With the smoke produced from his kiseru, Kareem is able to mentally mold it into any shape and change its density to make it as hard as steel. The most common shapes he makes fit into three categories; either two weapons for him to use such as axes and swords, multiple fist that are able to attack multiple enemies at once, or the mouth of a single dragon to completely engulf an enemy while crushing them. Dai Ni no Negai: Heizu (Second Wish: Haze) Only available with high amounts of smoke in the area, Kareem can add a his spiritual energy to the smoke to make it harder to breathe in the surrounding air, this leads to others in the smoke to start hallucinating due to deoxygenating, be it friend or foe, and cause loss of depth perception, focus, and multiple copies of Kareem to appear. This technique requires a constant flow of his spirit energy, so the effects will not last long once the flow stops.
Shikai Control Level | Mastered Shikai Duration | Unlimited, but if his bankai is repeatedly used his shikai will automatically go back to its sealed state, but repeated use of Haze will cause it to return to its seal state as well.
_________________________.. Bankai Files
Zanpakutō Name | Yume no Seirei. English Translation | Genie of Dreams. Bankai Appearance | By channeling the correct amount of excess spiritual energy inside of Kareem's body, Seirei transforms from his former kiseru form into a fairly large and unique blade while Kareem returns to is original size behind a giant puff of smoke. The whole circle in the middle is used to shield against incoming attacks and also serves as the handle to wield the weapon. the blade has two forms; attack where the two blades become one and used primarily for offence while still releasing a thick cloud spirit vapor to shroud its path, and the other known as the 'Dreamweaver', which emits the spirit vapor used for all of its techniques just as the last form used smoke.
 Bankai Limitations | Wind based attacks have a chance of stopping the smoke before it forms. Drown out battles or repeated use of Bankai will render him unable to even form his shikai. Smoke needs to be dispersed before each technique. Long ranged fighting.
Bankai Strengths | The size reduction increases his speed greatly. Adaptability between offense and defense during battle. Field of vision and formidable control over mid to close ranged fighting. Water and Ice can be turned into mist due to sublimation. The vapors can be made with the moister from the air as well.
Bankai Abilities Unity A simple passive ability that allows Kareem to use the techniques form his shikai, but at a much grander scale since more mist is being produced. Misutominotaurosu (Mist Minotaur) Kareem is able to create solid Minotaurs to serve as fighters or guardians. Despite made out of inorganic substances, the creatures are intelligent, reacting on their own and obeying the user's commands. They are also able to slowly recover themselves when slashed. Kareem can either create two human sized Minotaurs at a time or one the size of his previous form before interring bankai. Ability Three Description. Dai San no Negai: Sekiran'un no Arashi (Third Wish: Cumulonimbus Tempest) With his sword in attack mode, Kareem raises it above his head and releases the mist, unleashing a large, violent, and powerful purple/black tornado that annihilates everything caught in its path.
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Posted: Sun Jan 26, 2014 10:41 am
xxThe Tale of the Gentle Giant ____________________________________________________________ .. Maybe one day my life will be a story worth telling. Chapter One Guardian of the Weak. 1,300 years ago. Once upon a time, long ago...
Awaken by the rains of Rukongai, a blue haired man slowly stood up in a new world unknown to him. This man, Kareem Chams, looked around in amazement on the land as he wondered how he came to be here. The man soon found himself in a small town were he befriended the inhabitants and shared with them the stories of his land, and in exchange, information about where he was. He soon remembered that he had a fatal illness while live and guessed he died in his sleep since he hadn't remembered any pain. With great surprise he accepted his faith with open arms and a smile as he decided to lived in peace in this new village, or so he thought. Months had pasted when suddenly the village came under attack by ruthless bandits. The villagers said that this happens around this time of year, leading to them having to evacuate, but Kareem did not like it. As they fled he noticed that a child was being surrounded by three bandits while trying to escape, enraging the kind man to no extent, He quickly jumped into action and tackled one of the bandits with great force, knocking him down and reliving him of his sword. With his weapon he easily struck down the other bandit as the ran to tell the leader. After disposing of the remnants, Kareem was confronted by the leader of the group, a fairly tall man with many scars and blind in one eye. Kareem gave the man a warning, claiming to be the guardian of these people and the malevolent force that would strike him down if he did not retreat and vow to never return, naturally the bandit laughed and refused claiming he was about to show him why he should never try to challenge him. The leader took out a zanpakuto and held it towards Kareem, laughing as he said its release command. Kareem watched in amazement at the transformation of the blade, not believing it at first, but he could tell that something was different. The very air around him seemed heavier in the presence of the weapon, but he did not waver, he smiled at the tales of this fight that were to come, 'I'm already dead right, what more could happen?' were the only thoughts going through his mind as he launched his counter attack.
Chapter Two Ascension of the Guardian Time Frame? 800 years. A Hero's reward can be his greatest burden
TEXT TEXT TEXT TEXT.
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Posted: Sun Jan 26, 2014 11:19 am
First you gona have to pick a gate. North is taken, East taken, and South just got approved West is the only other one available.
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Posted: Sun Jan 26, 2014 11:45 am
The Sleeping Pacifist First you gona have to pick a gate. North is taken, East taken, and South just got approved West is the only other one available. I'm not done yet still putting it together, my computer is about to die and the guild leader said she wanted me in the south but I guess I'm going to the west.
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