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Naruto: The Way of the Ninja

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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

Tags: Naruto, roleplay, d20 system, semi-literate, literate 

Reply Summoning Contracts Directory
Summoning Contract Directory

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Qyp
Crew

Manly Lunatic

PostPosted: Thu Jan 09, 2014 9:58 pm


This is a list of summons that are either canon (most likely expanded) or made up by members of the guild. There is a few steps you need to go through before you can have a summoning contract for your character!
PostPosted: Thu Jan 09, 2014 10:07 pm


First step!

Ask your village's Kage for permission to have the contract for your character and work out a mission or situation in how your character obtains this contract. Try to ask before your character reaches the required level for optimal planning time.

Second Step

Make your summons! Go here for the guide on how to make your contract.

Third Step

Get it approved here by following the necessary steps!

Fourth Step

Once approved, list it in this very forum!

Fifth Step

Have your character learn the Summoning Technique once your character has achieved the requirements for the contract!

Kuchiyose no Jutsu (Summoning Technique)
This technique, using a contract, seal, and the user's blood, binds a being to the user. The type of being is determined by the contract and Seal performed. The blood is used as a signature to make the contract, which can be written on a scroll or tattoo, valid. Once bound, the being can be summoned with a blood sacrifice to perform a task or help the user in battle.
The summon usually is subservient to the summoner. However, the more powerful summons demand respect and loyalty from their summoners. Some may even demand hundreds of live human sacrifices.
Other types of summonings include even powerful objects, such as the Rashōmon gates. For more information, check the "Summoning Contracts" thread.
Cp cost: Varies.
Dice Rolls: 4 Rolls
Damage: Depending on summon's power.
Requirements: Chakra 30, Chakra Control 25, Ninjutsu 25
Training: 3 stages
Stage I: Chakra DC 22 {d20 + chk mod} You need lots of chakra to summon creatures. Train up your chakra supply.
Stage II: Chakra Control DC 35 To summon a creature you call him from his own country. Help him along.
Stage III: Chakra Control DC 40 Work on your Chakra Control as transporting a creature takes a lot of it!

And you are done! Learn the jutsu, summon the creatures, what ever! Past this point it's all up to you!

Qyp
Crew

Manly Lunatic


Qyp
Crew

Manly Lunatic

PostPosted: Thu Jan 09, 2014 10:09 pm


List of summons!


...
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Summoning Contracts Directory

 
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