OOC
This is a CYOA sort of format.
- Each IC option is prompted by the
symbol. Choose one of the options carefully! Make sure you read this thread first!
- Each IC option is prompted by the
symbol. Choose one of the options carefully! Make sure you read this thread first!
You wake up feeling cold. That's strange, you don't ever remember falling asleep. There is something firm underneath you. A table, made of solid metal. It is very bright in the room, painfully so, the stark white lights in the ceiling a contrast to the greys you have been used to.
The lights hum. It feels slightly painful to your ears, ringing in dissonance.
The room itself is empty. There are only four white walls surrounding you and the white ceiling with the white lights.
You take a few unsteady steps. In front of you is a door. It is unlocked.
Unfortunately the hallway outside is equally bright. As you take a few steps outside, you hear something slam shut. You turn around. The door that you walked through is still open however.
Examine the door again:

It is still open. There is nothing inside.
You continue onwards, taking slow, steady steps. The halls stem to stretch into infinity, but, at the very furthest distance you can see it. An exit. A way out. You don't need a reason to leave. This place is hollow, this place is empty, it's stifling, the lights are too bright, and it feels too clean, too sterilized. You start walking.
Thud.
You turn around again. The door that you left is still open. There is noone behind you, just white lights. You turn back around.
Thud.
You look behind you again.

They are watching you.
The first thing you hear is the steady thudding of footsteps against the perfectly polished floor. You can hear a strange noise, a sharp scraping noise. In one of their blackened hands they carry a pair of rusted scissors.
Thud. Screech. Thud. Screech.
They approach closer.
You are too scared too move. 
They approach closer until you can feel chill claws grab at your neck. In a burst of terror, you move again, as their footsteps get more distant.
You start running. You move as fast as your legs allow you to. The world is spinning. All you can hear outside of your panicked breath, and your Heart that will not stop beating furiously is the steady thud of a figure, cast in shadows, walking behind you. You reach the door.
It is locked.
There are bright red letters written onto the handlebar of the door. Passcode required. A 9 digit number pad is stuck right onto the door at face level.
OOC: ESCAPING THE HALLWAY
[ The Escape ]: It is time to start your escape. If you have not already done one for Task 1, create a [JOURNEY] CHARACTER NAME HERE thread in this subforum with your character. If you already have a [JOURNEY] thread up, simply go to your character's thread and continue posting from where you left off in Task 1. Read the above prompt and respond accordingly in a post as your character wakes up and acknowledges their surrounds. Next, you will be rolling to escape the area.
[ YOU ARE BEING FOLLOWED ]:You are being pursued by an unknown shadowed figure that will instantly kill you if they reach you. The figure will occasionally taunt you with words, sometimes familiar ones or ones that are simply twisted in a familiar tone. They CAN be the same figure that you stole the Heart from in Task 1 (though your character does not remember this anymore), OR another figure entirely, one that in your character's original (pre meta) life, they considered a threat or danger. if you have not participated in Task 1, they are a figure from your character's past (pre meta) memory, now twisted beyond comprehension. Please do not use existing characters in this meta, if you are using someone else's character that is not an NPC, please contact that rper for permission.
- The distance between you and the follower is currently 50 feet. If the distance between you and the follow hits 0 feet at any point in this story, it is game over.
- Your goal is to escape out of this area.
[ Escaping Mechanics ]:- You will now need to roll to escape. Each escape roll costs time and has a prompt. Write a response to the prompt accordingly. Subtract the correct time as listed in your dice roll. If your distance hits 0 at any point, you default to Game Over prompt (below). Keep a tally of your current distance in OOC quotes at the bottom of your post. You start at 40 feet apart from the figure.
- Roll 1d4 (one four-sided dice). Keep on rolling and responding to these prompts until you get the passcode successfully and escape. Make a new post in your Journey thread for each roll until you escape. Write reactions as necessary.
gaia_star If you roll a 1: You panic as you look around. For a second everything blurs and all you see is a memory of you and that figure. (OOC: This is a memory triggered, any memory, of you and that figure. That figure is the same figure that you stole the Heart from in Task 1. IF you were not here in Task 1, this figure is the someone from your character's past that was important to you. )
- Subtract 5 feet from the distance between you and the follower. The follower begins to taunt you, using strange, distorted words in some semblance of the same figure from your memories.
gaia_star If you roll a 2: You see a piece of paper to your left. It is stained in red. You read it.
A C E G.
-If you have NOT examined the code by rolling a 4 before this roll, you panic when you see this slip as you do not know what it means. Subtract 5 feet from the distance between you and the follower. You must now roll a 4 to escape.
gaia_star If you roll a 3: You stumble again. In a fit of desperation you push at the doors. They do not open.
- Subtract 5 feet from the distance between you and the follower. The follower begins to taunt you, talking about all your past failures. You don't remember any of those so you don't know what they mean.
gaia_star If you roll a 4:
You see a second piece of paper to your left. It reads A=0, B=1, C=2.
-If you have NOT examined the letters by rolling a 2 before this roll, you panic when you see this slip as you do not know what it means. Subtract 5 feet from the distance between you and the follower. You must now roll a 2 to escape.
gaia_star [ If you roll a 2 AND A 4: (Any order)
- You put together the sequence. You enter 0, 2, 4, 5 into the number pad. The door slides open. With a final burst of energy, you escape. Proceed to the next post below for the second set of prompts.
[ GAME OVER ]:The last thing you see is a blackened, disfigured body near and a face stare at you, empty and silent. A pair of hands reach towards you, one of them holding onto your head. You can't move. You are paralyzed. You hear a strange thudding sound that increases and realizes it is your Heart.
"Don't worry," coos the voice, "It only hurts once."
There is a loud snip and then a second. You feel the sharp pain only once before that disappears too. The figure walks away, one hand holding your Heart, still beating, the other hand holding a pair of rusted scissors.
- If the distance between the follower and you hits 0 that is the end of this journey for you. Write your death solo reaction to the GAME OVER prompt in italics (a post where your character reacts to the given death prompt) as your last JOURNEY post for this prompt. Then go back to the Task 2 opening thread HERE and respond to the RESULT PROMPT post in that thread (the last post).
[ Success ]:If you succeeded in opening the door, proceed to the post below.
(( Click carefully, the image above within the spoiler is not for the faint of heart or those with heart conditions~ ))
