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Bleach:: [[ Taking Back Earth ]]

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"Earth is our greatest asset, and it's time to take it back." 

Tags: Bleach, Arrancar, Shinigami, Quincy, Role Play 

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[EDIT] [Royal Guard] Ichijou- "The Lone Castle"

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Duke of Balls

Man-Hungry Sex Symbol

PostPosted: Fri Jul 19, 2013 3:34 am


- Username: Disturbed Masterpiece
- Character Name: Ichijou
- Pronunciation of the Name: Ee-chee-jo-u
- Character Squad: Royal Guard
- Character Rank: --
- Affiliation: Soul Society, ultimately himself.
- Sexuality: Asexual
- Character Personality: Due to his very old age, Ichijou has resolved to being very selective with his words and actions, taking the time rather to mull over minute details in situations. He has grown slightly insane, seeing his zanpakuto manifesting in his mind among the living, his zanpakuto doing most of the interaction for him. This of course is just but an illusion, but it helps the ancient relic function on the same level that he once did. When he does speak, he often speaks in riddles and makes no sense. Even though it appears as he knows what's going on wherever he goes, it's due to his high functioning insanity. Even though he is crazy, without a doubt, nothing ever shows on his face; he looks like he's wandering through life, looking almost like a zombie. Viewing the world as if he was in the third-person, he follows what he deems is right and that alone; and, for the most part, him and Soul Society get along pretty well.
- Character Likes:
  • Books
  • Information
  • Silence
  • Solitude
  • Killing
  • Upholding justice
  • Fighting
  • Blood
  • Bold people

- Character Dislikes:
  • Mindless dogs
  • Blinded loyalists
  • Those free of ambition
  • Dull people
  • Weakness
  • Whoever stands against him

- Character Age:
  • [Human Age] 59
  • [Shinigami Age] 5,563

- Character Birthday: January 21st
- Character Zodiac Sign: Aquarius
- Character Blood Type: O-

- Bio:
  • Once Upon a Human
    He was once born into humanity, in a simpler time in human history. He was born and raised by a tribal leader, becoming the leader of a small tribe that were nomadic, circling continuously around the same areas season after season, making due with their customs. Growing up in the tribe, he was the sharpest of all the members, picking up their verbal form of communication at a very early age. He was quick to challenge his father with a new idea, and fought him once his was charged with treason. winning the bloody battle, the young boy began to lead his tribe.

    Crossing a land-bridge into new territory, he was quick to claim land, beginning to split his tribe off into small, tight-knit groups of hunters and women; In twenty years, he had created a large civilization that took up more land than any other previous known civilization; he was always just, listened to everyone, and kept things simple. However, when simplicity was abandoned for extravagance, and decency was abandoned for greed, he too was challenged for his land, rather repeatedly in his free country. Leaving a long forgotten legacy on the land, he separated his large empire into three district groups, based on location, before he was slaughtered in his sleep.
  • Carried Over
    Once he died, he wandered for a long time, attached to the body in the pyramid he had built to his honor, sealed shut and burned, the fire extinguished before his body was completely burned, preserving his chain. After a while, the seal was mysteriously broken by a weird explosion, a team of Arrancar entering the ruin. Shinigami seemed to swarm from nowhere, slaughtering the intruders before they entered the temple. He met the soldiers in black, and convinced them of his true intentions. He had lived a long, just life: he had no regrets in the world, only that he had to kill the very people he couldn't help. Deemed good, konso was performed upon his soul, glowing and traveling over to Soul Society.
  • Beginnings in Old Soul Society
    In his new life, even in his early days he was a highly respected man in Rukongai. Unlike most souls, he showed a large, natural talent for Soul-related abilities and large restraint, along with a superb moral code. It wasn't long before he was scouted by Shinigami, asking him to join their organization. At the moment, he rejected the offer. He was under enough control to where he wasn't a threat to the commoners that surrounded him, but his potential had been recognized even while he was alive. Though he was a classically dark man, his sense of loyalty, moral code and other such things that defined his old life had carried on into the new had put him on these people's radars.

    Unfortunately, those weren't the only people who's radar he had made his way onto. A group of people tried recruiting him to their gang, leading a plot against Soul Society for wronging the masses in the streets, etc. etc. When he denied this offer as well, he was attacked by the day, his skills in combat being tested now. To defend himself, he decided that wandering to places of rumor for a blade was the best idea, walking through the realm to the most notable smith in the area. Using his people skills, he convinced the owner of the forge to allow him to craft his own blade, forging a large, complex nodachi in seemingly no time at all. With is new blade, he began to connect heavily with it, forming "a relationship with a hunk of metal." After cutting down the large gang before they invaded Soul Society, before the officers even had a chance to respond, he was given another chance to join their ranks.
  • Alone Through the Ages
    Through the academy, he accelerated through all fields at an unprecedented pace. Before he was done with his studies in his first year, he had already learned the name of his zanpakuto. Speeding through all other courses with a special note of merit, he quickly graduated from the Academy and was placed immediately in the 13th Squad. From this position, he is one of the only known Shinigami to have served in all of the Squads, including the first, as the Lieutenant of each. After completing this task, through around one thousand years of his life, he retired from the organization, slinking off into the shadows.

    With his time, he built a large palace in the depths of a cave, using the massive and sturdy rock of the mountain to create the perfect place for training off the radar, which he began to do. Practicing everything he learned in his days as a Shinigami of Soul Society, he had only spent a fraction of his life being a dog for the military; now, having reached an entirely different level of power from what he was once known for having, he had time to work on himself. In the dark, he worked on his power for hundreds and hundreds of years, perfecting his fighting style and abilities, though loosing his sanity in the mean time. While absolute strength through dedication is what he received, what little grasp he had left on the normal world was also taken from him.
  • Learning From the People
    Insane, powerful, and a relic to the ages, he was sought out by the Fifth, Second, and First squads before the war took place. He was employed to fight the battle, though he purposefully removed himself from the spotlight. The only people that knew of his presence were commanded at that time to never say a word, the man who many thought had crawled into the shadows and died, had returned a monument of power, though such power obviously had taken a large toll on his soul. Fighting the fight, they seemed to have won the overall war, though they technically lost every fight along the way. Seireitei laid in ruin, along with the human world, but the shinigami had survived. After the fight, he wandered off, eventually being assumed KIA. After the fight he wandered through the realm once more, finding his palace untouched by his time away. Crawling inside and sealing it shut, he waited once more for a time that he was needed.
  • Lost to Time
    He lived for a very long time in Solitude with his knowledge, truly learning about himself and becoming one with his zanpakuto in the long days of release. He grew to even see the blade when outside of release, the blade acting like a shadow to the man. It was a higher form of fighting, in his opinion, but others would view it as insanity. In his mind, he replies more elaborately, but his words often are lost in route to his tongue. Time was something that he could live with, his zanpakuto's to sides becoming the mirror of his combined personality, all three sections of power harmoniously transmitting ancient power. Eventually, when time went on and he hid from the world, the fabrc of time seemed to rupture; dimensions seemed to almost collide, then snap back into normality. He raced from his palace to exit quickly, immediately heading over to the new installment of Soul Society.
  • Abduction
    Once he stepped foot on the soil of Seireitei, they say he disappeared into a dark hole. To him, it was like he stepped forward through a time fold, being transported to a place that was unknown to him. Being greeted hastily, he was led to something he never thought would happen; meeting the Soul King. He was questioned, for whatever reason the air in the place revitalizing his old demeanor. Upon heavy discussion, and his own distraction due to his hallucinations, the Soul King revealed that he too could see his zanpakuto, having inadvertently created a different style of relation between zanpakuto and shinigami. He explained it as, like in Jinzen, when the shinigami links with the zanpakuto to appear in their world, his zanpakuto was as tied to him so it could appear at will in his third eye. His technique was called "Gyaku Jinzen", or reverse blade zen, was what his technique was named. After their discussion, he was alerted that after the funeral that was to come in Seireitei, that he was to remain behind and become the personal guard of the So-Taicho for a few days, until it was his time to return. Nodding in understanding, he took a step forward and was where he originally left off, then proceeding on his way.
  • Returning To the Fray
    Having felt massive amounts of pressure once again after he felt the great war, he approached the new Shinigami peacefully, surrendering information that he could offer along with his services. His paperwork had long been lost, him being assumed dead for the length of his absence. That was twice his death had been assumed, the exact year of his birth having been lost to everyone but himself. To the world he was rounded up] to 5,000 years old, when in reality he was even older than that. His old lives were old memories, his new demeanor being the mirror of whatever was wanted at that time. Assigned to a relatively easy detail, for a skilled combatant, he was assigned to protect the So-Taichou; this way, essential information could be shared, and actions taken to prevent future catastrophe.
PostPosted: Fri Jul 19, 2013 3:35 am


User Image
- Character Skin Color/Ethnicity: Caucasian
- Character Height: 7'6"
- Character Hair Color: Being absent of pigment, the hair that grows on his face, chest, and legs, is snow white.
- Character Hair Length/ Style Bald, but he has a long, thick, soft white goatee.
- Character Eye Color: Though normally blocked out completely by the shadow of his brow bone, his eyes are a bright bubblegum pink, being slightly darker around the edges.
- Character Description: The hulking ex-captain is a giant, standing at an immense seven foot six inches in height, his body being extraordinarily vascular and muscular. All over his skin, his flesh seems to be multi-toned with a multitude of scars that cover every centimeter of his body down to his knuckles and down to his toes. Even his fingers and toes have scars, though unmarred flesh can be seen. Due to this, his skin in unnaturally rough and has more of the texture of chain-mail. The skin around his eyes is almost a deep brown they're so dark, being drastically more wrinkled than the rest of his face. He looks like he hasn't even blinked in millennium, which he never appears to do. Otherwise, he can be describe as very statuesque and emotionless; a monument chiseled from time.
- Character Attire: Branching off of the normal Shinigami attire, the man wears black hakama brandishing a slightly 3D charcoal chain-link pattern over them. On his feet he wears light grey boots, being comprised of soul restricting material, halving his available reiatsu sources with them still on. On his upper body, he wears a shirt that has the same principle, the skin tight material containing half the same properties, further restricting his pools by an additional 25%. On his boots, small red circles lead to swirls around the boots and shirt that disappear when he presses them, disconnecting them from his body so he can remove them if necessary. With these on, he is only slightly stronger than the average Captain-class shinigami. When outside of his abode, he wears a matte black cowboy hat, tilted forward to cover most of his face completely in shade. This way, his eyes are effectively hidden from sight.
- Character Tattoos/Markings/Scars: Scars covering over 99% of his body, fragmented tribal tattoos littering his upper biceps, lower left forearm, complete back, and entire right leg.

Duke of Balls

Man-Hungry Sex Symbol


Duke of Balls

Man-Hungry Sex Symbol

PostPosted: Fri Jul 19, 2013 3:36 am


- Zanpakutō Name: 裁判官 Saibankan :: Judge
- Zanpakutō Spirit Appearance: In the physical world, in both appearing to him in his delusions and when he decides to grace the "mortals" with his presence, he appears as a half white half black energy mass. The right side is completely white, having two white angelic looking wings, while the other side is black and has two demonic looking wings. The eyes of each side are the opposite of the energy: the white looks like luminescent condensed smoke, the other side looks like glitchy collected shadows. He is a very rational being, being able to split himself into two different parts, the left being In (陰, Yin) and the right being Yo (陽, Yang), both the dark and light sides of the world respectfully.
- Zanpakutō Sealed Form: In it's sealed form, Saibankan takes the form of a large nodachi, the blade being very lustrous silver, the bloodgroove being a very tarnished and scratched pure black, the only hint of depth in the blade formed by the imperfections on the grooves. With a swirled combination of the two metals in an intricate fashion. The handle is wrapped by a dull gray chord, the real composition of the chord being a combination between very thin white and black threads being intertwined. The pommel is black with a white metallic ball in the middle of it.

Description: Saibankan is a very complex zanpakuto. Unlike most, it has the ability to make it's own decisions with it's master, allowing for two different outcomes. Yo stage, his most common stage, isn't meant to deal damage. This stage of his release is for protection/detaining any targets, this being the form he uses when lethal force isn't necessary. In In stage, both Saibankan and Ichijou have to conclude that their target deserves to die; in this instance, In stage is activated, and is purely designed to kill the target in the shortest amount of time possible. While he can go between these stages at will, it's much more difficult to go into In stage than to switch out of it, leaving the time-gaps between Yo-In large (a few seconds), whereas the transition between In-Yo is nearly instantaneous. In this time, this is when the scythe/shield takes the form of the white/black katana, reforming into the other stage after the basic energy types have changed.

- Shikai Status: Mastery
- Zanpakutō Shikai Activation Statement: "Liberate..."
- Zanpakutō Shikai Name: 裁判官 Saibankan :: Judge
- Zanpakutō Shikai Appearance Upon release of his shikai, his blade seems to turn into ash. Instantaneously, the blade either turn into a white or black large katana, the blade becoming either white or black before becoming something else. It either forms into a black scythe or a large white shield, five black orbs forming behind him in a circle or five white orbs appearing around him in a circle. Depending on the situation that he's in when he's in his release depends on whether or not he uses In in a fight. When releasing his shikai, his top is forcefully removed, his veins turning black under his skin, his scars gaining a white tint. Hie goatee's mustache becomes black, the border continuing down throughout the beard part. The surroundings of his eyes are shaded in black now, the lining around his eyes being white.
- Battlefield Changes: Depending on which mode he enters, the shadows in the area of his vision turn either completely white or black, depending on if he's in In stage or Yo stage.
- Zanpakutō Shikai Abilities
  • Name: 奉行 Bugyo :: Magistrate
    Description: A constant effect of his zanpakuto's release, it determines the stage of his release whether staying in the In or Yo stage. Saibankan also has input over which mode he uses, primarily saving In for those who deserve death, all others being met with Yo instead. This is entirely based on the other's intentions, noble and just intentions calling for his Yo stage, condemnable actions being met with In stage.
  • Name: 改正 Kaisei :: Amendments
    Description: This ability stems off the shadow affect his release has. From the shadows, as long as he doesn't already have his weapon in his hands, he can pull it from one of the shadows, freezing the last one of it's copy in it's place. He can create five copies of the weapons at a time, one of the orbs circling him disappearing based on the number of them that are out. In Yo, the shields still function fully as shields, whereas in In the scythes still function as weapons, cutting anyone upon touching them, even Ichijou himself. However, when the scythes cut Ichijou, there is pain but no blood, his skin healing immediately into small scars. Once all five weapons are out, he can pull the corresponding orb out of a shadow, taking the weapon out of play. These weapons can not be taken (but can be moved, due to the fact that they're not static objects) by anyone other than the zanpakuto's wielder.
  • Name: 法執行機関 Ho Shikko Kikan :: Law Enforcement
    Description: This ability employs the use of his weaponry again, this time utilizing the energy side of his zanpakuto. In Yo, the shields can be thrown in a straight line, continuing until it hits an object, creating a shield from point A to point B. This shield is considerable weaker than the original shield, but can still take the full total damage that the shield can normally take, though the damage not being spread out makes it considerably weaker. It can take the damage of most mid-rage kido, along with most attacks that an equal leveled shinigami could dish out. When in In stage, the scythe can be thrown either as a straight beam of a crescent-shaped curve. This attack cuts continuously for 7ft. deep upon initial contact with any object, the only thing void from this rule being zanpakuto. Even most kido spells can't stand up against the force of this attack, unless they can move the 7ft to displace the pressure. Otherwise, the pressure will continue to build until the object gives way.
  • Name: 手錠 Tejo :: Manacle
    Description: This is a two stage attack. Primarily, his right eye will flash black, sending a three-foot wide ball at his target at blinding speeds (speeds akin to that of a bala). Upon contact, the other will have a black bracelet form upon their right wrist. The cooldown from this is one post, in the meantime enhancing the other's strength by 25%. Also, in the meantime, the vision in his right eye is clouded completely by turning to a black sclera. Afterward, his left eye will repeat the same thing, turning completely light and sending a slower white beam toward the target. If this beam hits, a white bracelet will form on the other's wrist. This will immediately draw the other's wrists together for three posts, the gray spreading from the two connected areas throughout the bracelet. During this entire process, Ichijou has no use of his eyes.

- Achieved? Mastered



- Zanpakutō Bankai Name: 実証的 裁判官 Jissho-Teki Saibankan :: Empiric Judge
- Zanpakutō Bankai Appearance: Upon releasing his bankai, his physical form is turned into black marble, his skin hardening over slowly as he disappears momentarily into his zanpakuto's inner world, reappearing out of a flash of white smoke. Automatically, he exits his transformation in In stage, dawning a fresh pair of white hakama, his feet now being bare, and a pair of white fingerless gloves. His facial and body hair is now black and white swirled, hit goatee being opposite to the swirl in his chest hair. His eyes are now reversed from normal, the backs being black and his iris' being a deep green, having a lime ring around the edges. In one hand he holds a long chain in his left hand, connecting over his shoulder with a pin: this serves to hold up a large, pure white casket on his back. In his right hand, he hold a large halberd that is gold accented with pure white metal (measures 13' in total length). However, he only stays in this form for a couple of seconds if he enters Yo stage, his appearance disappearing entirely. His body is suddenly toned black, blades popping horizontally out of his forearms and shoulders, along with along his thighs and lower legs. His eyes become completely white, as does his goatee and body hair. His hakama become black, two white twin scythes forming in his hands, the black chains forming in large circles behind him, changing shape rapidly. The chains dodge the set of wings that sprout from his back, the top two being white with black tips, the bottom two being demonic and black in nature, the claws on them being white.
- Bankai Battlefield Changes: Depending on which mode he enters, the shadows in the area of his vision turn either completely white or black, depending on if he's in In stage or Yo stage. Now, even the basic colors in things change slightly, making his Yo stage make the world darker than normal, allowing him to move at exponentially higher speeds. In In stage, everything seems brighter, making his attacks more useful in brighter areas.
- Zanpakutō Bankai Abilities
  • Name: 双子 嵐 Futago Arashi :: Twin Tempest
    Description: By tossing the chain from his left hand forward in In stage, it will rapidly twist around the ground around him, poising itself in a maze like globe, encompassing him temporarily. The end of the chain will attach to his halberd, the gold forming into a gold skull at it's end. The metal itself turns into energy, as does the chain, immediately launching itself at the target, snaking through the air until the chain runs out or before it hits something. Once it does, the entire thing turns gold as the chain begins to dissolve; the coffin on his back slides off, the lid opening. He has enough time to get it around, aiming it at the end of where the halberd hit. Once it absorbs the golden skull, it slams shut, immediately absorbing all it drags into the void into nothingness, deleting it. It has the suction power of 200mph of wind once it opens, it only lasting for three seconds. It has a five post cool-down time, the entirety of the chain wrapping around the coffin, welding gold to the white surface, gradually growing white once more before the chain falls off, forming a compact white circle near his left hand. The halberd will appear on the back of the coffin after use, molting from the coffin under the chains.
  • Name: 公共代表 Kokyo Daihyo :: Public Representative
    Description: Without the skull being absorbed into the coffin, the only other way to close it is for him to go inside himself. His eyes glow green, encompassing his body in pure reiatsu. During this stage of the release, if anyone is near him, that is lower than a normal Captain in rank, at this moment (within 25 ft) the pressure from his power would be enough to permanently paralyze a person. Once inside the coffin, the chains lock the coffin, but form to black, a large black eye opening on the top of the coffin. The shadows around starting to glow, allowing 700 white smoke clones to come out and play. Unarmed, these clones are double his speed but unable to cause physical harm. The only things the clones can do is forcefully detain whoever gets in their way. These clones are fully tangible, and are unable to fight back. They can only block with their bodies, which will be destroyed on three subsequent strikes, and afterward they turn to dust. Once 30 seconds passes, the coffin slams into the ground violently, sending out a white energy shockwave; as it passes the clones, they turn to stone, trapping whoever they've entangled in their grasp. The coffin also turns to stone, shattering as Ichijou emerges in his shikai form. This has a cool-down of 3 posts before bankai can be re-released.
  • Name: 哀歌 闇 Aika Yami :: Dirge of Darkness
    Description: The chains swirling behind him morph into a multitude of circles, large white beams of energy forming between them as his skin begins to throw of shadow rays, the dark strands fading into the air immediately, as his body seemed to also disappear. The chains of his scythes seem to maze around the target in an impossible way, seeming to be laced through the shadows. His scythes are the only thing that is not veiled from sight, though they can only be seen within a 15m distance from Ichijou himself. The only thing visible is a slight white tinge to the air, being more visible in the more heavily shadowed arena. Blocking is the main priority in this form, though being able to strike him would be through striking the dark shadow on the ground in the air, being able to estimate where the shadow is originating from. With the shadow on the ground behind the scythes, it's easy to determine that he's just cloaking himself in shadow. If he gets hit in this form, the ability immediately concludes with the same penalties. This lasts for two posts, before he's shoved out of his shade with a large white shield. Afterward, he's confined to wield the shield in his In stage for a post before either continuing in that form, scythes restored by untwisting out of the shield or switch back to Yo stage.
  • Name: 神話 十字 Shinwa Juji :: Mythic Crosshair
    Description: The final physical attack of his bankai, he throws his scythes to the ground, creating a large white "X" beneath his feet, the chains forming a perfect white circle around the "X". Stepping back, the circle and "X" lift from the ground and flip in the air, the reverse being a black reflection of the other side. Judging the person, it determines whether or not the person is deemed, by a consensus of both Shinigami and Zanpakuto. If the "coin toss" lands white side up, his scythes are shoved back through the "X", it disappearing as the skulls on the twin scythes crying black liquid before they dissolve, forcing him back into Yo stage. If it lands on black, the circle goes through the ground and appears under him, doming around him before twisting downward, pulling into a tight spiraled cloak around him. Ripping violently, he appears with six demonic wings (triple 20' wing-span) and a billowing, voluminous shadowy cloak, wielding a larger, metallic version of the scythe from his shikai. Standing at 13' tall himself, his gargantuan scythe is brandished with a black skull near the blade, the eyes glowing white. He has two posts to attempt to kill his target, the strikes from his scythe creating a shackle around the wound, shooting forward and latching into his shadowy cloak. After three chains form on the target, they're dragged into his mass and devoured. Afterward. he's forced back into sealed form with a large black "X" burning into his back, turning white and smoking violently before disappearing, weakening him greatly. Even if one chain is formed, and the target is not consumed, the shackle and chain color will become white, and the chain will be in his hand upon sealing. These are extraordinarily difficult to destroy.

- Zanpakutō Bankai Time Able to Hold: Unlimited
- Achieved? Mastered
PostPosted: Fri Jul 19, 2013 3:37 am


Kido

- Bakudō:
  • 1. Restrain (塞, sai) -Locks a target's arms in place behind their back.
  • 4. Crawling Rope (這縄, hainawa) -An energy rope entangles a target's arms.
  • 8. Repulse (斥, seki) -Creates a round shield that seems to temporarily paralyse and repel whatever strikes it
  • 9. Strike (撃, geki) -Engulfs a target in red light, completely paralysing them.
    Incantation: Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!
  • 9. Hōrin (Disintegrating Circle) -Causes an orange hued tendril with spiralling yellow patterns to erupt from the users hand and attempt to trap a target. The end of it remains in the hands of the user allowing them to control the path of the tendril before and after capture. The Kidō is able to connect with another one of itself if both have captured a target and bind them together.

    Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and tear out your own throat!"
  • 21. Red Smoke Escape (赤煙遁, sekienton) -Creates a blast upon activation and is used like a ninja's smoke bomb.
  • 26. Curving Light (曲光, kyakko) -Hides the target from sight, presumably by bending light.
  • 30. Beak-Stab Triple Beam (嘴突三閃, Shitotsu Sansen) - Shoots three beams of light that pin the target to one place on a surface, slamming into his/her body in three places in a shape of a perfect triangle.
  • 37. Suspending Star (吊星, tsuriboshi) -Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.
  • 39. Arc Shield (円閘扇, enkosen) -Summons a shield of energy to block opponents' attacks.
  • 58. Summoning of the Tracking Sparrows (摑趾追雀, kakushitsuijaku) -Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.

    Incantation: Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain.
  • 61. Six Rods Prison of Light (六杖光牢, rikujōkōrō) -Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. Referred to as "Six Rod Light Restraint" in the English manga and "Six Bars of Light" in some of the games.

    Incantation: Carriage of thunder. Bridge of a spinning wheel. With light, divide this into six.
  • 62. Hundred Stepped Rails (百歩欄干, hyapporankan) -A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
  • 63. Winding Binding Chain (鎖条鎖縛, sajō sabaku) -The target is wrapped from the neck down in a thick chain.
  • 73. Falling Mountain Crystal (落下クリスタルマウンテン, tozansho) -Forms an upside down pyramidal barrier. Has yet to be defined as to what exactly it can keep out.
  • 75. Quintet of 1 kan Iron Pillars (五柱鉄貫, gochūtekkan) -Summons five incredibly tall and thick pillars to pin a target to the ground.
    Incantation: Walls of iron sand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end.
  • 77. Heavenly Rickshaws in Silken Air (天挺空羅, tenteikūra) -Transmits messages to anyone within a specific area. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages.

    Incantation: Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly through the heavens.
  • 79. Kuyō Shibari (九曜縛, Nine Sunlight Traps) -Kuyō Shibari is primarily used to disable. The practitioner creates eight black holes with purple outlines that emit spiritual energy in the personal space surrounding the target, with the ninth black hole manifesting itself in the center of the target's chest. The intended point is to severely immobilize the target.
  • 81. Splitting Void (斷空, dankū) -Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89.

- Hadō:
  • 1. Thrust (衝, shō) -Pushes the target away from the caster.
  • 4. White Lightning (白雷, byakurai) -Fires a concentrated bolt of white lightning from the caster's forefinger.
  • 11. Bound Lightning (製本雷, tsuzuri raiden) -Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.
  • 12. Fushibi: -A net formed from an attachment point on the caster, can be small or large depending on the reiatsu force behind it.
  • 31. Shakkahō (赤火砲, , Red Flame Cannon) -Fires a ball of red fire at a target.

    Incantation: Ye Lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, March on to the south!
  • 32. Ōkasen (黄火閃, Yellow Fire Flash) - The practitioner, raising their Zanpakutō horizontally in front of them, generates a yellow orb which widens itself along the length of their sword. Once it is fully charged, it fires outward as a horizontal blast, in a wide arc of yellow energy, at the target. This technique can be launched from the hand instead of a Zanpakutō, albeit producing a shorter arc.
  • 33. Blue Fire, Crash Down (蒼火墜, sōkatsui, Pale Fire Crash in the English dub) -Fires a column of blue fire at a target in a similar manner to 31, but over a wider area and with more power.

    Incantation: Ye Lord! Mask of flesh and bone, all creation, flutter of wings, ye who bears the name of Man! Truth and temperance, Upon this sinless wall of dreams unleash but slightly the wrath of your claws! In the English dub, it is read as "Ruler, the mask of blood and flesh, all things in the universe that fly, that which names all! In the name of truth and temperance, dig your claws into the wall of sinless dreams!
  • 54. Abolishing Flames (廃炎, haien) -Fires a blast of purple fire that will incinerate a target completely when it makes contact.
  • 58. Orchid Sky (闐嵐, tenran) - A widening tornado-like blast is fired towards the target.
  • 63. Thunder Roar Cannon (雷吼炮, raikōhō) -Fires a massive wave of yellow lightning at a target.

    Incantation: Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!
  • 73. Twin Lotus Blue Fire, Crash Down (双蓮蒼火墜, sōren sōkatsui) -Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.

    Incantation: Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens.
  • 88. Flying Dragon Striking, Heaven-Shaking, Lightning Cannon (飛竜撃賊震天雷砲, hiryūgekizokushintenraihō) -Fires a massive blast of spiritual energy in a fashion similar to a laser.

- Healing spells: N/A

Other
  • Ambush Flare (伏火, fushibi) — Momo Hinamori uses this spell in conjunction with Shot of Red Fire. Rangiku Matsumoto states that it is number 12, but does not specify whether it is a Destructive or a Binding Spell.
  • White Crawl (白伏, hakufuku) — Although not seen actually using it, Momo Hinamori apparently uses this spell while imprisoned to knock out a guard and destroy everything within a certain radius of herself. The anime suggests that it is a binding spell, but doesn't number it.
  • Mirror Door (鏡門, kyōmon) — Tōshirō Hitsugaya used this to seal Momo Hinamori's hospital room. It creates a glass-like barrier which is difficult to break from the outside, but quite simple to break from the inside.
  • Shisō Kekkai (四葬結界, Quad Burial Barrier) — This technique was used by Genryūsai Shigekuni Yamamoto, and is the seal used to lock away Kōga Kuchiki. Four spears are used to trap the target by their hands and legs. The target rises up into sky and is then sealed in a black coffin-like box with chains wrapping around it. The four spears then pierce the box all at once.
  • Kongōbaku (金剛爆, Adamantine Blast) — A blast of spherical, red energy similar in strength to a Sōkatsui blast. While both number and classification of this particular spell is not expressly stated, it is clearly a Destructive spell.
  • Gaki Rekkō (牙気裂光, Raging Light Fang) — A spell that makes a circle of energy, before firing blasts of green light from its center in a cage-like formation. While both number and classification of this particular spell is not expressly stated, it is clearly a Destructive spell.
  • Hyōga Seiran (氷河晴嵐, Glacier Vapor Storm) — A spell that fires a massive wave of ice capable of freezing its targets and surrounding area as well as destroying a group of Menos Grande through sheer power. It is also strong enough to go through Danku, which can block any Destructive spell numbered 89 or less. While both number and classification of this particular spell is not expressly stated, it is clearly a Destructive spell.
  • Reverse Demon (反鬼, hanki) — This technique nullifies an opponent's kidō by hitting them with a perfectly opposite surge of energy. Yoruichi uses this against Soifon's shunkō. The reverse demon technique is not exactly a Kidō, but will be counted as one nonetheless.

- Hand-to-hand combat: (Hakuda)
  • Master
    • His abilities in the hand-to-hand spectrum far exceed most's, having had more time to cultivate his abilities, learn his strength and weaknesses, and work around them. Along with his large stature and heavy muscle tone, along with his remarkable flexibility, make him a very menacing combatant even without his zanpakuto.


- Agility: (Hohō)
  • Master
    • While he rarely uses his shunpo abilities, preferring natural combat to fancy footwork, he is extraordinarily gifted for being so gargantuan. Though he certainly is no Shunshin, he is fast enough as the normal Captain, though his shunpo makes absolutely no sound.


- Swordsmanship:
  • Master (Zanjutsu, among others)
    • With a blade, Ichijou has never been bested in combat in this life. Even when he was young, upon first forging his sword, he had never gotten knocked down. He knows how to take and redirect hits, dish out maximum damage, and how to maneuver his blade so that the other won't expect his next move. He was once in the running the bear the name Kenpachi, especially for his talents with a blade, but his disappearance hindered the decision on his part slightly.

Duke of Balls

Man-Hungry Sex Symbol


Duke of Balls

Man-Hungry Sex Symbol

PostPosted: Fri Jul 19, 2013 4:18 am


((reserved))
PostPosted: Sat Jul 20, 2013 4:18 am


Ah.
Firstly, many apologies.
Onin's a little ill at the moment and missed a few things here, that normally are picked up.
And thus, I shall be your profile evaluator today.
I tend to go quite in-depth with things, so don't be daunted by the size of this post.


Bio.

The age.
The age is damn intense.
Not only does it make little sense in terms of when he was actually born, back long before the civilizations we call "ancient", he's also much older than every other Shinigami we have, including those who were a part of the Original Gotei 13 in Guild Canon, so that really doesn't work.

As with the previous mention of the age, it doesn't make sense for Arrancars and Shinigami to all appear at his pyramid, as that set time predates any other Shinigami.
Also, the chains decay, so he wouldn't have been able to wander for a long time.
The guy likes killing, fighting and blood, and he was deemed good?

Oookaaayyy, and why does he, unlike everyone else, remember stuff?

And why is he wiped from records?
If he was the first to unlock Bankai, that'd be noted. If he was in the Central 46, that'd be noted.

And then it has that he was assumed dead, rather than having his existence wiped.


Character.

So, he's basically a super-sized Max-power Master Roshi, physically speaking of course.
Well, nothing wrong with the stuff there, physical description is fine.


Zanpakuto.

Shikai.

So the blade turns to ash, then in an instant goes to a white or black katana, and then after that, it turns into either a Scythe or a Shield? Seems a little convoluted for simply activating the Shikai, but that's fine.

Shadows in his area of vision... People can see relatively far, so simply by being in his Shikai, he'll affect a rather large area with that.

Right, so you can have two sets of abilities through Magistrate, can he change it at will, or is it set upon release?

Ahh, so the shadows play a part here, and give him weapons as far as the eye can see...
Making the immovable is a definite no.
You could just place the scythes, or the shields, and completely pin someone down.

Law Enforcement. Great Gods of Thunder...
The shield is weaker and can still handle almost any ranged attack, or Kido. No way in hell can a Shikai do that. You'd be invalidating half of the combatants out there, especially if that's 'weakened'.
... So the scythe beam makes the cut on contact. When the beam hits anything, from that point of impact, there's a 13 foot cut...? A glancing blow would cleave ANYONE in two, and with it again ignoring most Kido...
One of the main points of Kido is that there's an alternative to Zanpakutos. If you're invalidating them, you are streamlining everyone into pure melee combat with this guy. Who can seemingly obliterate anything in close range.

Define "Blinding Speeds" for Manacle.
Reduce the size of the three foot sphere. That's a good 90cm wide, more than half the height of the average person.
And blindness really wouldn't affect this guy too much if the opponent is immobilized, would it? His attacks all affect a large enough area, that he could likely aim in the opposite direction and still cleave them in two.


Bankai.

Okay, so it changes if he enters the Yo stage. What about the In stage? Does it just maintain the aforementioned form if he uses that?
Wait, so he also gets an extreme sped boost or damage amplification, in addition to his other abilities...?

Twin Tempest, right.
So upon activation, he aims the chain and it launches at the target to wrap around the first thing it hits, yes?
And then the coffin sucks in everything it can, for five seconds, with the force of a F-5 Tornado...? That's 420kh/h winds, there. That picks up buildings and shreds stuff. Five seconds of that would obliterate the surroundings. That needs to be toned down in intensity, and probably duration.

Public Representative.
No.
Just, no.
100ft range? 1300 smoke clones?
100ft, 30m, abilities that invalidate Kido. You force people to move into range, and then obliterate any melee fighters.
How can the clones not deal damage, but still force people away?
If they're actually pushing them, then they need to be tangible, and then they can be destroyed or knocked aside.
And moving at double his speed? The guy's power is insane, double his speed and nothing is going to stop them. All 1300 of them. You could engulf a small army with those.
... Well, they turn to stone. Mob people with insanely fast ghost clones, and then hold them in place with solid stone monoliths that are all 7'6" and massively muscled...
Going to need to nerf that ability quite a bit.

Dirge of Darkness needs to be more clearly worded.
So he's basically stealthed for two posts, and emerges with a shield.
Can he wield the scythes/attack in this stealthed state?

Mythic Crosshair.
So it judges the target, and determines whether or not they are... deemed...? Deemed what?
So is the coin toss actual luck, or is it just determined?
Ah, so if it fails... it forces him into the other stage.
If it succeeds, he turns into a 13' titan, with petrification abilities on a massive scythe with the potential to one-shot people...?
That's damn powerful, even without the petrification... hell, that thing alone is almost enough for a Bankai.
The power of that needs to be scaled down a bit.



Skills.

So, a master at everything...
If you must do that, at least elaborate on things.
What does being a master of Shunpo say, with him not being the fastest? Is he able to keep it up for a long time? Outrun anyone but another master?
You're not really giving much insight into his other skills, here.



Well, once again, apologies for the mistake here.

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Kiiyashi
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PostPosted: Sat Jul 20, 2013 5:54 pm


Kiiyashi

I've covered all the points that you've made, along with adding a description so that you can understand his zanpakuto better.
PostPosted: Sun Jul 21, 2013 7:44 pm


"From this position, he is one of the only known Shinigami to have served in all of the Squads, including the first, as the Lieutenant of each."
So, why was this guy pushed around from Squad to Squad?
His immense power is constantly noted, and you also state he dislikes those who have no ambition. Was he really content to serve under people for a thousand years...?


The above is mainly a matter of curiosity, if Onin thinks it's fine, it'll work. I just think it's a little strange, and am wondering how that all happened.



Amendments
"These weapons can not be taken by anyone other than the zanpakuto's wielder. "

Does this mean they can only be removed form the shadows by the zanpakuto wielder, they can only be wielded by the zanpakuto wielder, or they are immobile to everyone but the zanpakuto wielder?



Law Enforcement
"This attack cuts continuously for 13ft. deep upon initial contact with any object, the only thing void from this rule being zanpakuto."

13ft is insane.
With only a glancing blow, you'd cleave anyone, and anything behind them, in half. Boring through whatever it hits, sure, that works. Means you can dodge it mostly and just take a glancing blow. However, when a 13ft deep wound is formed from even touching it, the attack is far too powerful.



Twin Tempest
" It has the suction power of 200mph of wind once it opens, it only lasting for five seconds. "

Cut the duration down to three seconds, and then that should be fine.
Five seconds is a long time in a fight.



Public Representative
"During this stage of the release, if anyone is near him at this moment (within 100 ft) the pressure from his power would be enough to permanently paralyze a person."

That was not changed.
100ft is an EXTREMELY large radius for something like this, and when combined with 1300 white smoke clones, there's no way to escape. The person's paralysed, smothered in clones, and then the clones turn to stone.
The clones can tank three hits, they move at twice of his normal speed. They'd be able to dodge most things quite well. And, as there are 1300 of them, you need to land 3900 hits to dispel them all.
This ability does far too much. Paralysis, clones, and then the petrification of the clones.
Probably a 5ft range, and definitely fewer clones.



Mythic Crosshair
"The only thing that can break this is his own zanpakuto, or one of equal power to his."

And how is Zanpakuto power determined...?
This guy is monstrously powerful, is that power equal with his Zanpakuto's?
And these chains form after his most powerful ability has faded, he would likely be weakened.
Difficult to destroy, it makes sense, but not "It can only be destroyed by an extremely powerful Zanpakuto".



Skills.
Flexibility.
More flexible than he looks is understandable.
But unnatural...? No. The guy is huge, he's bulky, he's a hulking mass of muscle. Unless he can compress his own muscles, twist his body and move things as he pleases, he'll never be as flexible as a lithe individual.

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PostPosted: Sun Jul 21, 2013 8:27 pm


Kiiyashi

I made the edits you requested. However, I would like to say something. Unlike most people of this day and age, i'm extraordinarily well versed in bladed combat of many sorts, taking pride in the art. Five seconds in a battle is like the blink of an eye, though probably less if I was able to move at blinding speeds. Just so you know that much.

Also, commenting on your comments:

He willingly moved from Squad to Squad, I don't believe there's anything stating he was "pushed around". As far as his subjugation, in his affiliation section it says ultimately sticks to his own judgement; contentment usually has nothing to with military operations, so it's not a relevant factor.

Amendments
Seeing as I've never seen anyone wielding another person's zanpakuto, it would be safe to assume only he can move them.


Law Enforcement
Reduced to 7ft.


Public Representative
As far as I know, releasing extraordinarily high amounts of spiritual pressure has been seen to slam people into the ground, and explode lower beings. His reiatsu being completely expelled like that would cause paralyzation, but whatever. I reduced it by half, seeing as reiatsu has the same effect regardless. Reduced to 700.


Mythic Crosshair
As stated, he is weakened. Wording changed to please those with specific diction desires.


Flexibility
Once again, changed the wording.
PostPosted: Sun Jul 21, 2013 10:04 pm


Experience is good, always nice to have some way to relate to it, but this type of RP can only be compared to reality so much. When even the weakest character is beyond human levels, it destroys any direct comparison we can make.

That seems counter-intuitive.
If five seconds were akin to a blink, then battles would all drag on for quite some time. The faster paced the combat, the quicker everyone moves, the longer five seconds would appear to be.
Even then, five seconds is still five seconds. We're not dealing with relativistic effects here, there is no distortion of time.


My statement was poorly worded, it just seemed unusual that someone would swap from Squad to Squad of their own free will. Doing so not only forces the chain of command to be readjusted for the Squad they are leaving, but also the one they are entering. New Lieutenants need to be promoted, there need to be vacancies to fill, etc.

Amendments
Byakuya VS Ichigo.
Episode 59.
Hollow Ichigo moves one of Byakuya's Bankai swords and proceeds to crush it.
There's a difference between moving and wielding. If no one could move another person's Zanpakuto, battles would get nowhere, it'd be a clash of two unmovable objects.
And, even then, the created weapons aren't actually his Zanpakuto, merely projections formed of shadow.

Law Enforcement
As long as it is only boring through, the force merely continuing forwards from the point of impact, 7ft works. It's still insane, but no longer instant death or dismemberment if it is even a glancing blow.

Public Representative
Yes, lower level beings.
The point with that is the pressure difference.
Sure, you'd kill humans, you'd paralyse unseated Shinigami, and probably Lieutenants, too.
But Captains? Not likely. And if you're using this guy's Bankai on anyone below that level, it's complete overkill.
Stagger them, hurl them backwards, displace them in some way. But paralyses is an instant win unless they can regenerate.
I refuse to allow such a thing.

And the clones already petrify themselves to pin a foe in place, seven hundred copies of that guy would almost fill the 50ft area.
They move at double the speed of a normal Captain, and can take multiple hits before they disperse. All they need to do is rush the target and grab on, at that point most people will be unable to do anything.



The concepts behind these abilities are all good, but the numbers make the phrase over-powered seem generous.

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PostPosted: Sun Jul 21, 2013 10:28 pm


I guess it's best to keep my tongue -- or rather fingertips -- reigned, lest I want to appear on the Yellow list. However, it's only apparent that you still don't understand the generality of my zanpakuto; unfortunate, yet blatant as well. Understanding is something that I can't force upon someone, however my temper has a limit on how much I can try ... in a civil fashion, at least. So, I will leave it at this: I made the edits.

Kiiyashi
PostPosted: Sun Jul 21, 2013 11:23 pm


Your Zanpakuto is one of the most complex and elaborate I have ever seen. The duality aspect, and the fact that its theme is a concept, rather than an action or power, only enhance the complexity. It's not a weapon with a single, defined strength, but rather a multifaceted construct that strings together abilities that are fantastic for offense, defense, and general utility.



I'm going through this, and working around it all, trying to remove any ambiguity. Details are likely to be less prevalent in an actual combat scenario, and so many people refer to the profiles for aid. When things are unclear, it slows down the entire RP.



Three years ago, we had probably half a dozen members quit, and one was Blacklisted, because of an issue faced. One aspect of it was that their RP 'style', combined with their character's strength, ensured that everything was obliterated, at least in their eyes.
There must always be a balance of power, if you're too powerful in comparison to everyone else, it ruins the RP for everyone. I'm merely trying to tone your character down to avoid that.



Yes, you cannot force understanding, we seem to have the same issue there...




I am not intending to offend or annoy, though if that happens it is better me than the poor individual who is pitted against this guy, but he has so much power packed away, that you're likely to blow most people apart in an instant.

However, my patience is also reaching its limit, so I'll take this opportunity to pass things back to Onin, for the final stretch.

Just remember, it's nothing personal, I merely do not want a god waltzing through the RP, slaughtering everything with ease and making people go "Well, why didn't we just throw him at the enemy?".


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