
AthenaXFallen
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【.main info.】
❖ Full Name: Athena Fallen
❖ Nicknames / Aliases:
❖ Gender: female
❖ Bloodline: Kokoro
❖ Class: Elementalist
❖ Nation of Residence: Jiaum
❖ Character Rank: C
❖ Faction:
❖ Titles Earned:
❖ Played By: Midnight
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【.vital stats.】
❖ Speed: 10
❖ Strength: 1
❖ Energy Color: Sky Blue
❖ Hit Points: 490
❖ Energy Reserve: 1600
❖ Talent:
❖ Battle Strength:
- high energy and speed
-immune to mind-reading
-telekinesis and telepathy
- Immune to fallout from own attacks
❖ Battle Weakness:
- Weak as heck
- can only use a staff
- can only use four basic elements
- weak to physical attacks
❖ Primary Element: Air
❖ Advanced Element: N/A
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【.character inventory.】
❖ Weapons: ((will submit custom))
❖ Armor: Her torso us bound in a white corset, adorned with lace. A golden cape billows out like a shining beacon behind her. Sleek white pants cling to her legs; tassels fall from the pocket, and the legs extend to swaddle her feet, forming shoes. Gloves of white lace, emblazoned with the red hexagon of the chosen envelop her hands.
❖ Personal Belongings:
- Her mother’s pendant – Lapis lazuli set in the center of a hazy blue pendant hangs from a gold chain around her neck. A keepsake from her deceased mother, she treasures sit as much as she once treasured the woman herself.
❖ Important Objects:
❖ Various Items:
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【.character abilities and skills.】
❖ Bloodline Abilities and Skills:
• Levitate
D
A skill once learned becomes passive outside combat. Using telekinetic powers, the user levitates themselves into the air and can fly around. While outside battle, there is no cost as oppose to inside combat where the user must give up E rank energy per post. Once master rank, the user no longer needs to give energy as he/she is much stronger in their abilities then before.
• Energy Barrage
D
The user condenses energy into a single mass and then disperses it into a series of energy spheres the size of a 9mm bullet, releasing the spray in a direction of choice going out to 10ft. Individually, these spheres can feel like a solid punch. But multiple strikes can prove rather damaging. Up to 15 spheres are created.
• Psyko
D
A weak telekinetic that assaults the target, or can be used to manipulate material around the user (like rocks, trees, water (small scale), swords, knives that are lying around or hanging up) and hurling them at a target. On targets that are of the same rank as the technique can be knocked away (if it’s an rpc or monster/summon), if they are one rank higher they can be tripped up should they be in motion or slowed. Energy based techniques can be redirected elsewhere as long as its the same rank or lower as this skill. To use this skill, the user must remain still.
Info: When used against a monster or rpc this skill works slightly different. a pulse of telekenetic energy is released from the user's body, reaching up to 15ft and grows 10ft per rank. The pulse is like a dome around the user, and is invisible. The only way to see it is those who can see energy and/or look very carefully, light and shape bends around it. If caught within this range, the description above will take place.
• Psyspark
D
An lightning like energy attack that takes on a dark rainbow glow. The user uses this by stretches out his or her hands, releasing the bolt which travels at high speed towards the target. If it hits, the target is knocked to the ground and slightly burned. However, instead of numbness, this will cause the target's vision to blur slightly as a bad headache comes over them. This lasts for 3 posts
• Pulse
C
Building up their energy and focusing their mind, the user creates a telekinetic force around them and then releases it in a burst around them, pushing away assaults and objects away from them. Techniques equal to the strength of this skill and lower are knocked back. The power of this skill can increase, but the user must pay that much energy as well. This skill has a one post cool down, one more post for each rank
stronger this skill is made.
• Telesphere
B
A strong defensive skill, this time has much more telekinetic powers mixed with the energy. The user is surrounded by a sphere of this energy that gives off the same colors as that of their energy. The user is capable of flying around with this sphere around them, though on the ground they cannot move. This sphere can withstand B rank assaults or less for a total of five posts, can withstand up to three A rank assaults and withstand one S rank skill. Until time runs out, or the barrier breaks, the user can be within the sphere. While in the air the user can move freely about at high speeds [+1 spd], can ram the target with the sphere to smash them. After the time expires, or the sphere shatters, this shield has a recharge post of five. While within this sphere, the user can only use bloodline skills, as other skills wouldn't make it pass the barrier.
• Mind Block
A
A strong skill that assaults the mind. In order to work, the user releases a jolt of telekinetic energy from their body at the target. There's only one bolt and it moves at high speed. Should this bolt hit, the target must roll a dice 1-6. A random status infliction will occur based on the number. These conditions last a total of five posts and effects cannot stack. This skill can only be used once every five posts.
1 = Loss of sight
2 = Loss of smell
3 = Loss of touch
4 = Loss of hearing
5 = Loss of speech
6 = Loss of energy usage
• Mind Crush
A
A skill similar yet stronger then Mind Block. This temperary skill lasts for two posts with a cooldown of four, the target incapable of remembering any of their skills or how to use them. However, for this to work, the user and the target must make physical contact, by doing so will allow a jolt of psychic energy jump from the user's mind to the other, causing the amnesia.
• Psychic
A
A stronger version of Psyko, the fully developed version. A powerful telekinetic attack that has similar effects as Psyko but on a powerful magnitude. The user can now easily move objects around him/her, large boulders, bigger quantaties of water if its nearby, stray flames around them. They can even now cause walls and buildings to collapse. When using this against another, the target can be lifted and tossed in any direction, or simply hit them with a powerful force that feels like they have been struck by a tail of a dragon. Just like Psyko, it can redirect energy like attacks that are the same rank or lower. The user must remain still to use this skill
Info: When used against a monster or rpc this skill works slightly different. a pulse of telekenetic energy is released from the user's body, reaching up to 30ft and grows 10ft per rank. The pulse is like a dome around the user, and is invisible. The only way to see it is those who can see energy and/or look very carefully, light and shape bends around it. If caught, the description above will take place
• Psyblitz
S
A powerful version of Energy Barrage, the user creates a single sphere of large energy that takes on a blackish blue appearance, condensed to the size as a baseball. When launched the sphere travels at high speed, having a faint aura travel behind it like a comet. The sphere has enough power to knock over a building easily, destroying it. Being hit by this can cause alot of internal damage and shatter bones, as well as drive the opponent into the ground. (lets say it hits your stomach, you'll be drove into a straight line until you hit a wall or something.) Should the sphere miss, and hit the ground instead it'll explode, destroying the area around it within 15ft and send back those within range violently. From being condensed so much, this skill can drive through other skills that are the same rank or less. However, from the amount of energy needed it can only be done every 5 posts
❖ Class Abilities and Skills:
• Element's Speech
Passive
Allows you to communicate with the elements in some form. They can't give you vital information, like where enemies are lurking or if you're being attacked but most other things are allowed.
• Major Manipulation
Rank E
Similar to Minor Manipulation except this allows you to directly attack someone with the element in an unshaped (elemental skill) form. (Minor Manipulation is part of the Primary/Secondary list not released in this patch.)
• Item Creation: Glass
Rank D
By combining air, sand, and fire, you can create glass objects for others. Paying an additional C Rank of energy allows you to entrap one spell-like ability in it that someone else must use during the creation process. Breaking this item allows the ability to escape, or in some cases activate, the confines. These items are considered custom items and must be applied for, and attempting to entrap multiple spells in one glass container shatters it uselessly.Two post cooldown.
• Shatter
Rank C
Requirements: Must know Item Creation: Glass
By focusing on what it took to make a glass creation, the elementalist can cause and explosion of Fire energy within the item. The glass item will explode the post after, injuring anyone in a five foot radius. This can only be used on items the elementalist created. It can be used on one item per rank, at a maximum of eight items at Hero rank. Two post cooldown.
• Purification
Rank C
By allowing the power of the four elements to flow through you unchecked, you remove all poisons in your body. But it comes at a cost, you're winded from the raw power, dropping your stats by 1 for five posts. Five post cooldown.
• Firestorm
Rank B
Venomous clouds created by your energy create overhead in the charge post for this spell. The next post fire and flaming rocks rain down from the clouds onto your enemies. The storm centers on the caster and expands for 15 feet. Lasts for five posts with a five post cooldown.
• Element's Lash
Rank A
By lighting up your aura, the raw power of the elements show around your body, lashing out at anyone in a three yard (nine feet) radius. This can last for five posts unless using Wrath of the Four Towers, which ends this skill immediately after being unleashed. Five post cooldown.
• Wrath of the Four Towers
Rank S
Limits: Must know at least four skills from each element.
It takes two posts to perform this skill. The first post is just raising the sheer raw power of the elements themselves, lighting up a person's aura for anyone to see. The second post manifests a circle around the user, blasting outwards to attack anything within a 30 yard (90 feet) radius. The power cannot tell between friend or foe and stands one story. Any elemental skill used to counter this skill will fail. The user cannot move during the first post or the elemental power will turn on them, giving them a -2/-4 penalty for five posts. This has a ten post cooldown.
• Elemental Maelstrom
Rank SS/SSS
Limits: Must know up to S rank in all elements.
Calling up the power of the four elements to you, their raw power starts to circulate around the entire area/thread. It takes two posts for the power to reach peak but when it does, a spiraling vortex of raw elemental power will draw everyone and everything, save the caster, into its destructive walls. If you can't get out or you can't touch the caster, there is no way to survive this. To use this as a SSS Rank skill, it takes four posts to charge up all the power and it has the strength to destroy an entire city. While charging, if you take a hit, it stops the charge and backlashes the power onto the caster by draining out your energy until all that's left is 100 and your stats are 1/1 until you rest if using SSS version. Cooldown of 15 posts for SS version and 30 posts for SSS version.
❖ Elemental Abilities and Skills:
❖ Custom Abilities and Skills:
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【.faith.】
Chosen Deity:
Other Deities Worshiped:
Proven Faith:
Transgressions Against...
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【.character description.】
❖ Age: 21
❖ Height: 5’8’’
❖ Weight: 120
❖ Build: Slim and shapely, she has a trim waist and a generous chest.
❖ Eye Color:
❖ Hair Color: Red
❖ Identifying Marks: A crescent moon hangs on her back; a scar given to her by the woman who killed her parents
❖ Place of Birth: Jiaum
❖ Personality: Complete b***h
❖ Lovers: None
❖ Nemeses: The angel with the red hair
❖ Likes:
- Candy
❖ Dislikes:
- you
Everything else (or so it seems)
❖ Personal Quote: “Wings shield the darkest denizens”
❖ Theme Song:
❖ Battle Theme:
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【.character backstory.】
Athena grew in Jiaum. A normal childhood, days full of schoolwork, smiles and laughter. Her father was a warrior working for the local guard, her mother a mage for the local ruler – an occupation that allowed them a wealthy lifestyle.
Athena excelled in grades, but not on the social front. From a young age, she showed signs of inhuman intelligence; with it she dominated in studies of psychological warfare. Her knowledge was so renowned, that at the age of 16 she was recruited in the local guard, where she discovered her affinity for the elements.
Her knowledge of warfare, combined with her ability to manipulate the elements to devastate enemies, shot her to a high position. She worked alongside her father – though she never showed interest in being a warrior – working to keep peace in the land.
The luck of her life ended however, one summer when she was 18. She and her father were sent on a recovery mission. Deep in the bowels of Jiaum Mountains, they were attacked. Athena remembers nothing of the attack; only waking up hours later alone and naked.
Bleeding, on the verge of death, she dragged herself back to the town. Her mother, desperate to save her daughter, sacrificed the life of a child to restore the life to her daughter.
Keeping the dark deed a secret, the two returned to work, where they worked tirelessly to find her father, with no avail.
Her mother began to go insane, seeing him where he was not. Unfit to work, she was confined to her home, where Athena watched over her. One, Athena was awoken, by her mother sobbing and begging a “guardian angel”. She rushed to her room, in time to see the angel pass judgment on her mother, running her through with a sword.
It was the last thing she remembers: her mothers, blood-soaked body falling to the floor, the angel – her brilliant red hair flying behind her –standing over her, both surrounded by a ring of flame.
She awoke in a local hospital. Once recovered, she escaped, taking only her staff and the only thing she had to remember her mother by: her necklace.
Now she wanders Rykros searching for red-haired angel that killed her mother, and hoping that somewhere – her father is waiting.
_
