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This is Halloween Crossroads 

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Reply { ARCHIVED } ----------------- Wonder Park, May 2013
[ Wonder Park ] Monster Mountain Visitor Center (pvp:on)

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lizbot
Vice Captain

No Faun

PostPosted: Sat May 25, 2013 11:53 pm


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Monster Mountain Visitor Center


General & Item Information


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    Survival on the island is up to YOU. Scattered across various places in the damaged Wonder Park are small pockets of hope, weapons that you can try to reach in order to increase your survivability. These are often extremely risky to take and carry. Items are classified into the types below. All weapons are first come first serve. A reminder that while items are important and may save you, carrying too many will slow you down, and decrease your escape roll chance!



  • Weapons available:
    All weapons are classified by allowing you to gain attack power, but are difficult to find. They are of limited supply and may break.
    - Handgun
    They seem to be everywhere but none of them are standardized meaning the bullets for each one is frustratingly different. This one is loaded only with half ammo. You can fire three shots from the handgun. Each shot does + 3 damage on top of your normal attacks. If the normal attack is result is 0 or negative, the result with the gun is 3. (subtract 1 from your escape rolls for every handgun you carry)
    - Shotgun
    A very large, unwieldy gun that is a lot more effective. This gun is loaded only with one shot. You can one shot from the shotgun. Each shot does damage equal to 50% of your opponent's REMAINING HP. (subtract 3 from your escape rolls for every shotgun you carry)
    - Throwing stars
    .... Really? Throwing stars are light but extremely difficult to use. You may only use this once. Roll a 6-sided dice. If you roll 1 or 6, you do 10 damage to your opponent. Otherwise, you do nothing. This takes up a turn. (subtract 1 from your escape rolls for every set of throwing stars you carry)


  • Healing Items available:
    All healing items are classified by their ability to heal a player. These can be found in a number of areas and are of limited supply.
    - Polysporin
    This will prevent at least the infection of wounds and help your wounds heal faster. You may use this up to three times on whomever. Each use heals you +5 HP (subtract 1 from your escape rolls for every polysporin you carry)
    - Ice pack
    This helps ease the pain and bruising. Phew. You may use this unlimited times. As long as you carry it, every single 24 OOC hours that pass will heal your character for +5 HP. It can only heal the person carrying it. You can use this indefinitely until discarded. Does not stack. (subtract 3 from your escape rolls for every icepack you carry)
    - Medkit
    Painkillers, gauze, a needle, thread, and anti-septic needed to treat a severe wound. You may use this once. It will heal you for 15 HP. (subtract 2 from your escape rolls for every medkit you carry)

  • Defensive Items available:
    The most common type of item. These ones may spare you from otherwise terrible damage or ward off enemies or even camouflage you for a bit. They may also break easily.
    - Chains
    Chains will slow an enemy down. If you fail to roll to escape, roll a 20-sided dice again. If you roll 5 or higher, you manage to escape! . You can only use this once. (subtract 2 from your escape rolls for every chain you carry)
    - Pair of Shoes
    It's a pretty decent pair of shoes. Maybe you can run faster with these. Your equipment load feels lighter. (add +1 to escape rolls.) You can use this indefinitely until discarded. Does not stack.
    - Kelvar Vest: Not the most comfortable, but b Add +10 permanently to your HP. You can use this indefinitely until discarded. Does not stack. (subtract 2 from your escape rolls for every vest you carry)


  • SPECIAL ACCESS CARDS:
    - Occasionally, you may run into a SPECIAL ACCESS CARD. It looks like in the chaos, a high-level staff member has dropped it by accident! Each SPECIAL ACCESS CARD leads only to a specific area. For instance, you may find a SPECIAL ACCESS CARD labelled PARABLE POOL. You will only be able to use it for that location by finding the secret security point.

  • SECRET SECURITY POINTS:
    - If you have a special access card and you reach that specific security point, congratulations, you have found a loot and shelter area. This will provide you shelter for 24 IC hours as well as some useful loot, such as attack, healing, and defensive items.

PostPosted: Sat May 25, 2013 11:55 pm


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  • 1 Ice Pack (Beastly Burgers)
  • 1 Polysporin (Infirmary)
  • 1 Chain (Beastly Burgers)

    The Monster Mountain visitor center seems untouched, but for a few small streaks of blood at the entrance. The Beastly Burgers restaurant has a certain heavy metal fantasy vibe to it, causing the place to clash terribly with the nearby giftshop, which appears to house hundreds of porcelain dolls. Why would a gift shop in this area have to many delicate, breakable items?

    As you start to loot the place, you hear a single soft giggle and the rustling of fabric. When you turn back, you see that all the dolls are now staring directly at you, their eyes empty yet glinting with terrible promise.

    Doll Mob
    HP: 666
    Auto-attack: 5

    Every time you blink or look away, the dolls move toward you until small, sharp slashes begin to tear into you.

    There's two points of escape should you manage it.

  • The back way through Beastly Burgers (open world)
  • In the women's bathroom, the floor has split open, revealing a metal ladder that leads down into the sewers (cyoa)


lizbot
Vice Captain

No Faun

Reply
{ ARCHIVED } ----------------- Wonder Park, May 2013

 
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