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Tales of Celestia OOC/Plot Discussion - Open Goto Page: 1 2 3 ... 4 5 [>] [»|]

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Krazy-Chibi
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PostPosted: Thu Feb 21, 2013 7:06 pm


Yeah I don't want to give up on this RP just yet, I worked too hard developing stuff for it, so I decided CLEAN SLATE.

Plus maybe something fresh will help inspire some members!

So if your interested please check out the main page and figure out what kinda character you want to make. whee

Tales of Celestia - Main Thread
PostPosted: Tue Feb 26, 2013 12:31 am


I'm certainly interested, I think I'll try to make a profile once I'm done with a personal art project. surprised

Just to clarify...the Humanoids are purely people with animal-like features? I mean, they wouldn't have transformation capabilities and all? I have a few ideas regarding Humanoid-kind as a whole, and I wonder if you'd like to adopt them. But I'd first like to hear your other pre-conceptions of the race (I mean, anything more than the description you wrote for them?), and if you might be open to changing them around. :3

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PostPosted: Tue Feb 26, 2013 8:23 am


Azura Cantarella


Hmm I didn't think of that, well I guess they would have transformation abilities, im totally up for suggestions!

I guess the only thing I really came up with was that humans tend to stereotype them as a feral, uncivilized people, (though this is obviously false) though with some rare cases im sure there would be Humanoids that fully give in to their 'inner beast' and become monsters.
PostPosted: Tue Feb 26, 2013 10:08 pm


Krazy-Chibi
I guess the only thing I really came up with was that humans tend to stereotype them as a feral, uncivilized people, (though this is obviously false) though with some rare cases im sure there would be Humanoids that fully give in to their 'inner beast' and become monsters.

That sounds like a good point. There could be rogues who decide to go violent on the other races after breaking under the pressure of all that discrimination. The majority of the Humanoids, of course, would prefer not to associate with the rogues because, well, they obviously make them look bad. 3nodding

These rogue Humanoids could pose as side-villains. \o/

Alright, here are my ideas. I actually ended up having a lot the more I thought about it so this'll be pretty long. Sorry if it's kinda too much. User Image


● Humanoids would not be too much like weres. They cannot pass their abilities onto the other races, so one has to be born into the race. I could also make specifics on what half-breeds would be like, but it probably won't be necessary until someone wants to make, say, a character who has one Humanoid parent and one Human parent. Or parents of different species.

● Humanoids would have a default form and a Feral form. Default is where they merely look like humans with animal features. Feral is where they look a lot more animal and are bigger and more muscular. But they still have hands and the ability to stand on two legs.

● Even in default form they have great physical strength, and it doubles when they go Feral. They still have their heightened senses in default form, and they also have accelerated healing. I'd say life expectancy for Humanoids would actually be Above Average/Varies due to this.

● Transformations aren't dependent on the moon. It's all pure will. But it does have a high energy cost. Upon returning to default form, one is usually quite tired and/or hungry.

● Humanoids would not have Mystic Artes, but they can willingly transform into their Feral forms upon reaching Overlimit. It's enough that they're total tanks in that form—they can withstand quite a beating from both magic and physical attacks.

● Humanoids wouldn't be capable of magic but still have physical/weapon artes (Tiger Blade, Dual Punishment, Swallow Kick, etc.) at their disposal.

● Intense stress paired with intense anger triggers berserk rages.

● There could be some legend centered around their origins. Maybe something along the lines of...they were animals that prayed to the prime god/goddess (if it's not Luna) for strength and a way to fight better against Humans (and/or other races) because they were changing and destroying too much of their habitats.

In my head, the Merfolk actually turned out kind of differently from the rest of the Humanoids. I'm not sure if these ideas would make them their own separate race or if they can still be grouped with the Humanoids. Most of these ideas came to me because, what if someone wants to make a Merfolk character but most of the RP will take place on land? xd

● Merfolk are very varied in themselves; they can be based on various fish (sharks and manta rays included) and marine mammals like dolphins, killer whales, seals, and narwhals.

● Unlike the other Humanoids, Merfolk don't exactly have a Feral form. Their default form is their water-dwelling form, in which they have their tail bottom-halves. Their other form is called a Land Form, in which they've morphed their tails into legs and have flipper-like feet.

● Merfolk certainly look more human-like in their Land Form, but would still have the oddest skin colors of all (blue, pink, orange, gray, etc) , as it would match their scale colors or patterns of the animal they're based off of.

● Transforming wouldn't exhaust Merfolk as much as it does the other Humanoids as it's only focused on their bottom halves.

● Also unlike the other Humanoids, Merfolk would have the capacity for water spells and do in fact hold very powerful water magic. Those who hail from arctic waters would also have ice spells on hand. And since they don't have a Feral Form to benefit off of, they could have Mystic Artes.

● Even more, they would not have the same healing qualities the other Humanoids would. They'd heal at the same rate as humans. They still have an Above Average life expectancy, though.

● They become stronger when they're in their element. Out of water, their magic is average in power. But once they're in a body of water, it doubles.

● Their origin legend could still be similar to the other Humanoids', though—perhaps Humans and/or the other races were polluting the waters as well.

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PostPosted: Wed Feb 27, 2013 12:17 am


Azura Cantarella


Girl, you are 12 kinds of awesome! this stuff is brilliant! I'm gonna add it under the Humanoids section. heart

Ooo! maybe another thing with Merfolk is that they don't do well in area's with little water (deserts, volcanoes).
PostPosted: Wed Feb 27, 2013 6:22 am


Haha that's a good point, Merfolk would even opt to stay out of volcano-based dungeons altogether. xd

I went ahead and put the stuff under a spoiler cut so that the post looks less text wall-y. 3nodding Also I changed Wolfkin to Caninekin---I just thought it'd be a better umbrella term to use in case someone wants a canine Humanoid (like foxes or coyotes) but not necessarily a wolf.

Another race question, are the Elves like Symphonia's Elves or are they more...tribal-like? Would they be capable of magic too?

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PostPosted: Wed Feb 27, 2013 2:10 pm


Azura Cantarella


Yeah changing it to Caninekin does make a lot more sense!

Elves are more tribal-like in this whee

Their magic is more nature based so Earth and maybe Wind magic would be the magic they excel at; the tribe leaders can even manipulate trees (though this isn't a battle ability).
PostPosted: Wed Feb 27, 2013 6:30 pm


Mind if I join? sweatdrop

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PostPosted: Wed Feb 27, 2013 6:46 pm


Count me in too, if you're still accepting.
PostPosted: Wed Feb 27, 2013 6:55 pm


Lord Lee Major
Mind if I join? sweatdrop


Evilweirdo 0
Count me in too, if you're still accepting.


Heck yeah you guys can join! xd



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PostPosted: Fri Mar 01, 2013 7:03 pm


I added a few more things to the front page of the RP, also discovering how the spoiler tag thing works i'm keeping profiles on the front page, just making them collapsible. 3nodding

If you guys want to help making backstories for the various races and summon spirits, ect go for it!
PostPosted: Sat Mar 02, 2013 4:03 pm


Krazy-Chibi
so I decided CLEAN SLATE.

CLEAN SLATE.

CLEAN SLATE

I didn't know you were into subliminal messaging, Krazy.

"I DON'T GET IT!":
For those of you who haven't noticed yet (understandable), my character is named Slate. I hope he doesn't mind a bath.


I'm surprised there aren't more profiles by now. That won't do... Some pestering might need to be done.

Anyway, here's the real reason I'm posting (other than the "clean slate" joke). What kind of help do you need for the races and such? Anything in particular?

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PostPosted: Sat Mar 02, 2013 4:34 pm


Evilweirdo 0
Krazy-Chibi
so I decided CLEAN SLATE.

CLEAN SLATE.

CLEAN SLATE

I didn't know you were into subliminal messaging, Krazy.

"I DON'T GET IT!":
For those of you who haven't noticed yet (understandable), my character is named Slate. I hope he doesn't mind a bath.


I'm surprised there aren't more profiles by now. That won't do... Some pestering might need to be done.

Anyway, here's the real reason I'm posting (other than the "clean slate" joke). What kind of help do you need for the races and such? Anything in particular?


Pffff-I lol'd emotion_awesome

Yeah a few people have told me they are gonna join in, just a matter of getting their profiles, I'm not in a major rush though.

I dunno really at the moment, but maybe once we get more characters and develop backstories we can add more info on races and stuff.
PostPosted: Sun Mar 03, 2013 4:50 am


Well like I said, Evil...I'm trying to finish a personal art project first. Until then, my brain's not settled enough to put together a profile. User Image And I reckon everyone else just might be busy with school or work.

Hmm...I would recommend sending a Guild Announcement, but...that just might attract people who'll actually not turn out that active at all. sweatdrop


Krazy-Chibi
Elves are more tribal-like in this whee

Their magic is more nature based so Earth and maybe Wind magic would be the magic they excel at; the tribe leaders can even manipulate trees (though this isn't a battle ability).


Oooooh, I see. surprised This is kind of making an idea come up...maybe there would be certain clans/tribes that specialize in an element? The Merpeople already specialize in Water, as do the Elves with Earth. How about we limit it to only Caninekin, Felinefolk, and Dragonkin having a Feral form, then Wingfolk could be specialists in Wind? Would Dragonkin be too powerful if we also let them specialize in Fire?

Y'know, maybe Wingfolk could be called Harpies instead. They'd have scaled forearms/hands and their nails would be like talons. Their feet would still be birdlike. surprised

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PostPosted: Sun Mar 03, 2013 12:03 pm


I'm sorry, I didn't mean to push you around or anything.

I like that Harpy idea, by the way! It could prevent the old "half of the characters are angels" problem (especially since this isn't a setting with angels, at least that I know of), and you don't see too many harpies in these things, right? It'll make them more than the standard humans-with-wings fare, and more interesting to boot.
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