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Posted: Tue Nov 20, 2012 7:37 am
[[ Let's Play 20 Questions! ]]
"Whatever it was, I didn't do it, I swear!"
Character Bio ■ Character Name: Hirzael (pronounced 'HEER-zay-el') ■ Nickname: None as of yet, I don't think. Hirz? 'Imp'? ■ Aliases: N/A ■ Monster Parent: Created as a manifestation of mischievousness ■ Monster Species Type: Imp (subclass of 'Horned Ones') ■ Gender: Male ■ Age: Appears to be 15 years of age ■ Birthday: Nov 11th ■ Place of Birth: the Underworld ■ Residence: the dorms of Horror High ■ (One) Power: Shrinking - He can make himself smaller at will. The smallest size he can manage to reduce himself to is an inch in height. Strengths: - Can shrink to any size up to an inch in height. - Can sneak into others' lockers, rooms, and backpacks. - Allows for stealth. - Makes certain pranks easier to play. - Makes it easier to spy on others - Makes it easier to obtain certain knowledge/information (like test answers). - Makes it easier to borrow/steal things Weaknesses: - Difficult for attention-seeking imp to attract attention. - Can only shrink in size, not grow from normal height. (He thinks he's short enough at his normal height and feels that he might feel a little more dignified if he were taller.) - Can only shrink up to an inch in height. - Takes energy depending on how great the change. - Easily overlooked when small. In danger of being squished or otherwise carelessly harmed. - Easily mistaken for vermin or pests. Just as easily captured. - Has to be careful and aware of surroundings when choosing to return to his full size - cannot turn to his full size when contained. - Distances are a lot farther and take a lot more time to cover when small. - Small size doesn't make it so easy to get away with the things he borrows/steals when he has to carry it and he's lacking in muscles. ■ Personality: (+) Extroverted - Hirzael has no trouble at all going up to a random stranger. Nor does he have trouble starting up a conversation with said stranger. What he does have trouble with is being able to tell whether or not said stranger wanted to talk to him in the first place. Nor does he seem to understand the meaning of 'personal space' or 'desired alone-time'.
(+) Playful - This little imp will happily make a game out of anything. He tends to do this excessively; so much to the point that he can be considered 'childish' and/or 'immature' by most of his high school peers. Hirzael delights in playing pranks and jokes. An example of one of his favorites is walking behind people on their way to their next class, unzipping their backpacks, snatching something from them, and zipping them back up in order to see how long it takes them to realize whatever it is he took is missing. If they don't realize they're missing something for over a month, he'll give it back (with some disappointment). However, this particular prank tends to give him a reputation so that he becomes the first person his schoolmates ask when they've lost something of theirs. What amuses him the most is when he can cause someone to check their backpack for missing items simply by stand behind them and snickering mischievously.
(+) Active - He has to be. How else would he be able to run away fast enough from those whose nerves he gets on? Well, there's always the shrinking factor, but that doesn't allow him to be fat and lazy. It just brings him closer to the analogy of 'cat and mouse'. Then there's the fact that he sweats a lot and wears sporty clothes, but that may be due to his internal body heat temperature as much as his activity. Whatever the case, Hirzael has quite a bit of energy to spare. Unfortunately, this gives him the tendency to act first, think later. He plans to try out for every sport he can (to see what friends he can make if nothing else), though in the past he's almost always been turned down except for track (where being small and agile counts for something). Hirzael also tends to play a lot of 'involuntary hide-and-seek' with students less tolerant of him and has gained the valuable skill of learning how to climb his way out of dumpsters after being thrown head-first into them.
(-) Spiteful - If someone wrongs Hirzael, be careful. He's just as childish in dealing with conflict as he is in dealing with games. He dislikes losing, being insulted, and being mocked. He also can't stand ingratitude or arrogance and has ways of humbling people. Sometimes, though, he goes overboard and will punish people with his pranks beyond what they reasonably deserve. Revenge is not something he will hesitate to stoop low for.
(-) Annoying - Hirzael has a hard time knowing when enough is enough - not for anything. You know those lines you don't cross? He can't see them; any of them. Not physical boundaries, not emotional, not personal, none. He will talk and talk and talk if a subject is brought up that he's interested in. If kids are showing off their basketball moves, he'll step in and try to show off his own (even if he doesn't have any, in which case he's fine making a fool of himself) just to get attention. This imp will go to great lengths to get people to like him, but often he ends up trying too hard and can be just plain annoying. It's really difficult to send him the message without blatantly telling him outright, though, so unless you're a good enough friend to be perfectly honest with him or you simply have no qualms about hurting his feelings, he will continue to be obnoxious. Politeness over honesty does not pay off with this guy. And when he does intend to be annoying? Well, let's just say he's exceptionally good at it.
(-) Mischievous - Trickster, prankster, mischief-maker, trouble-starter - call it what you want, but imps are pretty well-known for being up to no good, and this one is no exception. A lot of Hirzael's deeds are naughty and he loves to tease and taunt others. It's actually his way of making friends and getting them to notice him, but he doesn't seem to realize that feelings can be hurt in the process and that some people can take certain things very seriously. The fact that some monsters have no sense of humor is lost on him and will in no way deter his antics. The bigger their reaction, the better, in his opinion.
Appearance ■ Height: 4'6" at full height ■ Weight: 90 lbs ■ Hair Color: Straw-blonde ■ Hair Length/Style: Thick and wild. He ties it back in a ponytail to keep it from covering his face. It reaches to his lower back (when in a ponytail). ■ Eye Color: Black and shining as tar pitch. ■ Skin Color: Red. As in, the primary color. Literally. ■ Build: Skinny and awkward. Ectomorph body type. ■ Clothing Style: Short. Short-sleeved shirts, short shorts, and wristbands (wrist sweatbands, since he sweats a lot). Anything that can breathe. As an imp, his body temperature is often warm to hot, so he wears these clothes to keep his body cool, especially because he's almost constantly sweating from his inner body temperature.
Relationships ■ Relationship with Family: He may not have had an actual biological family, but as there are numerous other spirits and subspecies of 'horned ones' down in the Underworld, so together they make up a dysfunctional family of sorts. After spending millennial together, they probably know each other just as well as one, too, and you know what they say - familiarity breeds contempt.
Not to say that they hate him, as I'm sure they all share a bond of sorts, having been in the same situation for decades. I just think that the imps - particularly this young imp - would likely be the biggest pain-in-the-a** as he plays the role of the 'youngest, annoying sibling' in the family, wanting to get noticed in the shadow of all his older siblings that he looks up to and admires. Kiriel is his most idolized 'sibling' of them all. ■ Key Family / Relatives: What makes Hirzael different from other imps is that he took the stories he heard from Kiriel to heart. Kiriel's words and story have been a great inspiration to Hirzael, who longs to follow in his footsteps and have his own adventures interacting with beings outside of the Underworld realm.
Biography ■ History: Hirzael could not stand his job in the Underworld with all those depressing souls. He started causing trouble among the other, more dignified 'Horned Ones' and stirred up a few souls here and there until the overseers of the place couldn't abide his behavior anymore.
Of course there was no where to send him for punishment (besides the place he was already working in) and you really can't get lower than the Underworld, so they had to send him up. Just...not among the Normies. That would have been disastrous. Another Underworld being named Kiriel had taken an unexcused 'vacation' there a while back when he had gotten tired of mirroring the misery of souls of the dead back at themselves. Since then, Kiriel had been trying to convince anyone he could - coworkers and miserable souls alike - to take a small break and visit. This gave the overseers an idea.
In order to teach Hirzael to be a good little imp, he was sent to Horror High where he would learn from both peers and higher authorities how to do his job right and how to channel his irrepressible energies. How long would that take? No one knew, but at Horror High, he wasn't the only immortal attending, so who cared if he was held back a few hundred years?
If he needed to be naughty, he could carry out his little pranks on monsters who could and would actually fight back; perhaps even give him a taste of his own medicine. With time, the hope was that Hirzael would return to the Underworld a changed imp - or at the very least, a more tolerable one.
As for Hirzael himself...he couldn't be more pleased to get out of the place. He had always been fascinated by Kiriel's stories about the world above. Everyone in the Underworld already knew what the place was like, but that wasn't the same as experiencing it through a physical body.
Hirzael's job was to host the souls of the dead like a cog in a working machine; he got no recognition of his own as an individual, which was one of the reasons he acted up so much. Once out of the Underworld, however, he could be his own imp, free from his fun-opposed oppressors and able to take responsibility for the consequences of his own actions. Secretly he decided he never, ever wanted to go back if he could help it - Horror High was just too much fun.
■ Personal Goals: Hirzael would like very much to make lots of friends - real ones. Though he enjoys being the center of attention and having lots of acquaintances, deep down he would really like to learn how to be more 'dignified' and how to impress more than amuse or annoy. As an imp, that might almost seem to go against his very nature, but his kind have been known to make good minio - er, companions to others, so why not him? At least if he doesn't learn how to show some dignity, he'll always be able to bring a smile to someone's face; he's just got to learn how to know when enough is enough and how to see those invisible boundaries. ■ Professional Goals: General - no, no, Overseer - no, Lord of the Underworld! MUHAHAHAHahahaha! Hahaha...yeah, right, as if he'd ever want that much responsibility. xd Hirzael has no professional ambitions or career-oriented goals whatsoever.
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Posted: Tue Nov 20, 2012 8:19 am
--- Not necessary but fun ;3 ---
Extra
■ Jewelry: None. ■ Tattoos: None.
■ Relationship with Friends: He admires, reveres, and almost idolizes Kiriel for having the bravery to do what he did and take an unexcused vacation from his job, all the while knowing he would eventually get caught and end up in some serious trouble. However, Kiriel's little adventure actually seemed to turn out for the better, and now Hirzael wants to try it out for himself after Kiriel's encouragement towards other Underworld beings to take their own 'vacations'. ■ Key Friends: Kiriel, a 'Horned One' whose name means 'mirror of souls' and the one who inspired him to 'take a vacation' from the Underworld in the first place. Possibly Rue, a dog demon of regret who takes the form of an elderly lady, and Hiroto, a tengu, both of whom he met in the Underworld. Possibly now a nixie named Robyn whom he recently met at Horror High... ■ Key Enemies: Underworld overseerers, though Hirzael sees them more as big bullies, party-poopers, and sticks-in-the-mud than enemies.
■ Educational History: As a spirit of the Underworld, Hirzael was aware of what goes on in the world above and he had the intellectual knowledge of things like one might have of something they'd read in a book. As far as experience, however, he has almost know knowledge, which is why he's so curious about everything and has to try things out (be they good ideas or bad) in order to discover the consequences of each action he takes. He's never had the freedom to do such a thing before. ■ Work History: Just as Kiriel's function is to reflect the sorrow and guilt of departed souls, Hirzael's function as an imp is to remind them of their most angry, annoyed, embarrassed, and upset memories from life to cause them to question if the actions taken during their time of stress were really necessary. ■ Key Childhood Experiences: He grew up listening to Kiriel's stories about the few weeks he spent as a human in a 'stolen' body in the world above. Such tellings excited Hirzael, though he knew he would likely never get the opportunity to repeat Kiriel's adventure. At this time he was young enough not to concern himself with the tediousness of his everyday task. ■ Key Teenage Experiences: By this time the imp was getting horribly bored. All of eternity had seemed to blur into one long, tiresome work shift. Niether he nor his fellow Underworld residents were given breaks or had their existance acknwoeldged, let alone recgonized for their mundane, thankless tasks of being cogs in a machine. He started to ponder a way to 'escape' his meaningless existance and to see the world that Kiriel had so often talked about. However, due to his restless and bothersome nature, Hirzael unintentionally caused the overseers to temporarily banish him from the Underworld. No one around the imp could seem to work with his distracting, constant movement and obnoxious, repetitive complaints. Before he knew it, Hirzael had earned a ticket out of the Underworld, but not quite to the life of the humans that he had expected... ■ Key Adult Experiences: N/A
■ Morality / Ethics: Amoral; no conscience. Not to be confused with 'immoral'. He has no sense of what's right or wrong, so he does things based on his own selfish desires. Sometimes those things hurt others along the way, but just as often those things help others, too. "Imps were often portrayed as lonely little creatures always in search of human attention. They often used jokes and pranks as a means of attracting human friendship, which often backfired when people became tired or annoyed of the imp's endeavors, usually driving it away. Even if the imp was successful in getting the friendship it sought, it often still played pranks and jokes on its friend, either out of boredom or simply because this was the nature of the imp. This trait gave way to using the term "impish" for someone who loves pranks and practical jokes." - from the Imp Wikipedia entry ■ Handedness: Left-handed, judging by his neck-rubbing. ■ Skills: Being stealthy (though he's not too proud of going unnoticed), being annoying, bothering people, getting a reaction out of others (be it good or bad) ■ Phobias / Fears: Being sent back to the Underworld and his tedious task ■ Bad Habits / Vices: Being spiteful, seeking revenge, using people's fears and weaknesses against them, crossing lines, not knowing when enough is enough and taking things too far ■ Quirks: Like Kiriel, he has a fondness for ketchup and tomatoes. He's known to carry around a few in his bag from time to time - both rotten and fresh - and sometimes uses them as ammo to throw at people when he wants their attention. He will drink ketchup through ketchup packets or bottles, but cannot stand tomato juice, probably because it doesn't have as much sugar. He will eat anything with ketchup and often consumes 'gross' combinations of food to impress and disgust others. ■ Best Qualities: Friendly, outgoing, jovial, slow to anger, optimistic, durable (he can take a beating, verbal insults, pretty much anything and still bounce back. Sometimes he'll just be oblivious to their hatred or annoyance of him, but if they knowledge him in some way, shape or form, he's fine. If they shun or purposefully ignore him, on the other hand, that's when he gets spiteful.) ■ Worst Qualities: Inconsiderate, careless, unrepentant, selfish ■ Favorites: He likes ketchup (and eats everything with it), clothes that don''t constrict or constrain him but are insulated (and he wouldn't mind trying on a skirt or dress), enjoys paint and the messiness of it, particularly face paint and finger paint (especially with its consistency like ketchup), likes punk and rock music, and the book Repossessed. He hasn't yet managed to watch any TV shows or movies in the time he's been out of the Underworld, but he thinks he enjoys watching human interpretations and concepts of beings like himself and their own depictions of what they think the Underworld is like. ■ Style of Speech: Casual ■ Commonly Used Words / Slang / Jargon: ■ Lies / Misinformation: He's 'evil', he has ill intentions towards other students, Hirzael tries to be annoying on purpose, he steals things to keep them ■ Other Important Details:
■Measurements: (Still need to find out horn and tail length...)
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Posted: Tue Nov 20, 2012 3:10 pm
Just leaving a little note here. Your art! Imp and we will be adding you name to the winners circle and the announcement for you will be happening <3 Lemme know if you need this deleted!
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Posted: Tue Nov 20, 2012 6:07 pm
Tasinei Just leaving a little note here. Your art! Imp and we will be adding you name to the winners circle and the announcement for you will be happening <3 Lemme know if you need this deleted! Thank you very much, Tasinei! I really appreciate it. And no need to delete this post. XD I doubt I'll be using more than two anyway.
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Posted: Mon Nov 26, 2012 7:47 pm
First post completed!
Still working on second post, but please feel free to critique!
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Posted: Tue Nov 27, 2012 10:10 am
First staff crit! You may just want to go over your text because you're missing a few caplocks in some places! ■ Character Name: Yup he needs a last name hehe, he is going to school! ■ Monster Parent: He needs to have parents. ■ Monster Species Type: This will be looked over an approved by staff smile Probs tonight XD ■ Gender: I dont think it was meant to be a girl. ■ Birthday: YOu can have it any day you like. ■ (One) Power: Would you be able to add perhaps a weakness to this if possible? Like if he becomes too small he vanishes maybe? ■ Personality: (+) Extroverted - Maybe expand on this more? Extroverted means quite a bit so!
(+) Playful - Most of this actually sounds like a negative xD Maybe add a lighter ton to it? He sounds more like he's doing things to hurt people rather than playful. For example, taking something from someone's bag and giving it a month back? Maybe it should be when he gets back to class?
(+) Active - You'll also need to expand on this, does he do sports to stay active, if so which ones? Appearance ■ Height: He's fine. ■ Weight: Also fine.Biography ■ History: Probably add his parents in there?
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Posted: Tue Nov 27, 2012 10:53 am
A quick look gave me place of residence and the one under it. And no i just mean like it needs a caplock at the beginning of the word ^.^ Yea just saw they modified it AGAIN. Disregard the parents one, but if so WHERE did he come from? He was won on Nov 11th! biggrin Kaguya actually doesn't have a power, only her racial one which is opening up her mouth wider than usual XD The scars do end so she couldn't really split her head hehe. Her jaw jams but that's in her species section XD Extroverted - Im not sure, maybe look up what it means to be extroverted online? Playful - Well not necessarily, hell I lose stuff I need all the time XD And only notice like way later it's missing. Maybe give a better example? That will probably help lighten it up, Active - I don't think so. We're good. History - Monster parents are optional, but you still need to have a valid reason for where he came from?
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Posted: Tue Nov 27, 2012 4:04 pm
All right. First and foremost, the amount of questions you have in your quest is a little disconcerting, especially when you've opened yourself up for criticisms. I would think you need to go back, get all those questions answered then ask for more criticism. There is a question on almost every single section. @_@
DOWN TO BUSINESS~
Power :: How long can he be small? Does something bad happen to him when he stays small for too long? Does it take a lot of energy to do the shrinking? Can he shrink certain parts of himself or can he only shrink the entirety of his being? There should be some limitations on his powers and some strengths/weaknesses as well. Expand on this!
Relationships :: This doesn't necessarily have to be about his family. He's got to have friends or enemies from the Underworld. I mean he's been there for forever right? There are bound to be people who like him and who hate him. You can always tweak it to be about those people.
History :: For someone who's lived such a long time, his history is -really- short. I'd really like to get to know him a bit through his history. Expand on this please~
I'd really like also to see some of the 'fun' stuff added as well. It'd give you a more rounded character~
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Posted: Tue Nov 27, 2012 4:53 pm
Hey, Ruyail! Thanks for the crits!
Aside from the notes to myself, the rest of the questions are for the staff, actually, and I was hoping they could answer them while they were going through the profiles. ^_^; I didn't know who to ask otherwise. Already Chi and Tasinei seem to have different ideas of what should be on the form. If you'll see, though, I did put what I figured the most probably answers were/are, so I'm going with those, which is why I marked this thread ready for critiques.
Power - I assumed that he could be small for however long he needs to be and that the danger of being small and overlooked was weakness enough because he can be easily squished, get lost, or forgotten if not seen. For example, if he plans to hide in someone's backpack and they zip it up, he has no way of getting out until they open it again. He can't just make himself bigger in there because he could hurt himself and/or the backpack and/or the person holding it, plus he'd have no idea where he'd end up at, like someone's closet or shower. He especially can't risk getting bigger anytime he wants if he's contained in something more durable, like a locker or a bottle someone stuck him in. This could lead into even more trouble because if it's a girl's backpack he's in and they end up bringing him into their dorm or something on accident, he may very well get caught in the girls' dorms without having intended to be there at all. In this way, even if he manages to find his way out (and earn the hate of all the girls who see him in the process), having been small and in the backpack the whole time, he would be totally lost trying to get back to his own classrooms/dorm. Do you think that's not enough as far as weakness goes? It seems like he could get into plenty of trouble just from shrinking in my opinion. To add something like a time limit might just make things more complicated, I feel, especially because time is hard to determine ICly in roleplays. Sure, it could take energy ot of him, but again, that's subjective and would be difficult to measure. I can add it if you really think it's necessary, but I would think that growing would take more effort than shrinking. Perhaps the amount that he shrunk/grew could correlate directly to how much energy it took out of him/how tired he felt afterward.
Relationships - Personally I don't really see much point in having back-story relationships, especially if they're NPCs and no one's going to play them. ^_^; For example, let's say he felt a little resentment toward a certain overseer in the Underworld. What's that going to do for him? He's going to school more for himself (and to see how fun it can be) rather than anyone else, so I really can't see how any ties might be necessary for this particular character to have. I guess it's just easier for me to assume that everyone in the Underworld was generally annoyed by him, but didn't hate him enough to consider him memorable. That fact in itself is probably one of the reasons that he wants attention at Horror High, be it good or bad. He probably felt like he didn't get enough in the Underworld. Does that make sense? What kind of relationships were you thinking of? I don't know much about how this shop's 'underworld' worked, so I didn't want to presume too much. I just needed to give him a place to start. Not sure how it pertains much to his character. Can you give me a reason how it might?
History - Again, not sure I see much point into giving him much of a backhistory. I could see if he needed a reason to have a certain aspect of his personality, but all he really wants to do is stand out and make friends. When you live forever in the underworld, I'd imagine that everything pretty much blurs into one long, boring, mundane day at work. I'm also basing his experiences in the underworld off of the book Repossessed, which is a story about a demon who got so bored of his job that he wanted to take a vacation to live as a human on Earth. Heck, I used to play the character Puck from Gargoyles and despite Avalon being a place of paradise, he hated it due to the sheer peacefullness and lack of anything interesting. Humans, he found, were much more fun simply because of the sheer chaos. What kind of background were you expecting to see? Any meaningful events of any sort? I was king of hoping to create some of those through rp at Horror High.
Also, I'd add more fun stuff, but as I said, I did hope to round him out more through rping. That's generally how I find out most things about my characters; they often don't let me find out things about them unless they're in certain situations interacting with certain types of other characters. And I also wanted to know what some more staff thought of those questions first.
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Posted: Tue Nov 27, 2012 5:07 pm
The questions are a bit of a distraction for anyone reading it.
It's okay to talk about the changes with me, but you should probably put them into the profile. XD You can talk to me about till you're blue in the face, but that won't help the potential problems~
But to reply:
You haven't applied any weaknesses or strengths to your power and I think that's a big no no. I've seen a lot of people with this and I don't think it's necessarily the best thing. Powers are not zomgforevahzmetapowahful. There should be clear definition in them.
For relationships, you never know. Someone from Hir's past might come back to haunt him either in one form or another. You might get a partner who wants to come with someone from his past.
Also, something I forgot to mention. You never mentioned how he felt after he left the Underworld. Was he upset? Happy? What?
History gives us a better look at the character and how he deals with situations and gives us a better impression of him. It also gives everyone a definite background for him. You don't have parents for him, you don't have a back history for him, there isn't much of anything to be honest. I want substance when it comes to him. There are things you talk about, how he felt when he started his job, how he felt as he progressed, how he felt closer to the end. There are a -whole- lot of things to explore in this.
It's just a suggestion, as all of this is, you can take it or leave it. I'm not on staff and you can do whatever you want, but I'm giving you my perspective on things. It just doesn't seem like there's much to him. He's a mischevous imp. He hated his job, he goofed off, now he's here. There isn't much for him down below, there isn't much for him up here. I don't know. He just seems rather flat to me. I think you need to boost stuff to give him more roundness. You can create a character who will improve during roleplay and still be round at the beginning.
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Posted: Tue Nov 27, 2012 7:16 pm
:: Chi Critics ::
Like I told everyone, the bases in which we will approve the profiles of the students will change slightly within the week as we get to see what others put out and what is most important. The necessary lists and the extra are already separated and we're pretty much going with what's needed and makes sense. Its all about what makes sense. My apologies for changing the mock profiles!
Monster parents, give a good way on how they were born. Most, if not all new generation with different monster parents are 'test tube babies' so that could be a solution to the parent problem.
I don't see the main form changed to add what Tasi suggested, and the easiest way, is to look at Monster High Video or a profile and just read. It HAS to make sense. Like, if there is a power, I wanna know about the power. I really like how Ruy-explained it. I need to know if it makes sense for him to have. Likewise, a side note, Powers arent that big. Its more about earning self achievement than anything within the school walls.
Which, your imp, it DOES make sense. I like it. It makes sense. We're Kosher on the powers.
But really, all your new additions need to be on the profile so staff know what information you want as 'official' or what is otherwise, just brainstorming. So as far as my crit goes.. I need to see in to what you would official want him to be like. I'll look it over once you have and we'll talk about it <3.
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Posted: Tue Nov 27, 2012 9:13 pm
Mm, perhaps I'll just move them elsewhere, then. Thanks.
I did plan to apply the changes, but I wanted to verify certain aspects of them with you first and to what extent I should elaborate on certain things before I re-did it all. I think I'll take things one at a time, if you don't mind, starting with his power.
For his power, I thought I mentioned the strengths and weaknesses in last the example I gave. I'm sorry; I'm not so good at identifying aspects (personality, powers, etc.) of a character directly (with clear definition, like bullet points) as I am with providing example scenarios in which said bullet points could be identified. That's why I had put demonstrations of how he can use said powers as strengths and/or weaknesses to see if they met your approval.
I wanted to know what you thought of the examples I provided so I could apply them if you approved, but perhaps I didn't word them clearly enough. Here are the strengths/weaknesses I was going to put up, but wanted to verify with you first if they were what you were talking about:
Strengths: - Can shrink to any size up to an inch in height. - Can sneak into others' lockers, rooms, and backpacks. - Allows for stealth. - Makes certain pranks easier to play. - Makes it easier to spy on others - Makes it easier to obtain certain knowledge/information (like test answers). - Makes it easier to borrow/steal things
Weaknesses: - Difficult for attention-seeking imp to attract attention. - Can only shrink in size, not grow from normal height. (He thinks he's short enough at his normal height and feels that he might feel a little more dignified if he were taller.) - Can only shrink up to an inch in height. - Takes energy depending on how great the change. - Easily overlooked when small. In danger of being squished or otherwise carelessly harmed. - Easily mistaken for vermin or pests. Just as easily captured. - Has to be careful and aware of surroundings when choosing to return to his full size - cannot turn to his full size when contained. - Distances are a lot farther and take a lot more time to cover when small. - Small size doesn't make it so easy to get away with the things he borrows/steals when he has to carry it and he's lacking in muscles.
How's that? If you think it's good, I'll put it up. If not, please let me know what's wrong and how I might improve.
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Posted: Wed Nov 28, 2012 6:30 am
Tasinei, sweetheart...did you end up editing over my post by accident instead of quoting me? Because I just noticed I really don't remember typing this out, but it does seem like answers to questions I had typed out...Kitomyx A quick look gave me place of residence and the one under it. And no i just mean like it needs a caplock at the beginning of the word ^.^ Yea just saw they modified it AGAIN. Disregard the parents one, but if so WHERE did he come from? He was won on Nov 11th! biggrin Kaguya actually doesn't have a power, only her racial one which is opening up her mouth wider than usual XD The scars do end so she couldn't really split her head hehe. Her jaw jams but that's in her species section XD Extroverted - Im not sure, maybe look up what it means to be extroverted online? Playful - Well not necessarily, hell I lose stuff I need all the time XD And only notice like way later it's missing. Maybe give a better example? That will probably help lighten it up, Active - I don't think so. We're good. History - Monster parents are optional, but you still need to have a valid reason for where he came from?
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Posted: Wed Nov 28, 2012 7:05 am
Ah crap did I? ._. It's possible. Sorry D: Did it from my phone so it's quite possible.
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Posted: Wed Nov 28, 2012 8:21 am
@Tasinei - It's perfectly fine. XD Just wondered about it.Ruyail For relationships, you never know. Someone from Hir's past might come back to haunt him either in one form or another. You might get a partner who wants to come with someone from his past. Also, something I forgot to mention. You never mentioned how he felt after he left the Underworld. Was he upset? Happy? What? History gives us a better look at the character and how he deals with situations and gives us a better impression of him. It also gives everyone a definite background for him. You don't have parents for him, you don't have a back history for him, there isn't much of anything to be honest. I want substance when it comes to him. There are things you talk about, how he felt when he started his job, how he felt as he progressed, how he felt closer to the end. There are a -whole- lot of things to explore in this. It's just a suggestion, as all of this is, you can take it or leave it. I'm not on staff and you can do whatever you want, but I'm giving you my perspective on things. It just doesn't seem like there's much to him. He's a mischevous imp. He hated his job, he goofed off, now he's here. There isn't much for him down below, there isn't much for him up here. I don't know. He just seems rather flat to me. I think you need to boost stuff to give him more roundness. You can create a character who will improve during roleplay and still be round at the beginning. Questions removed, strengths/weaknesses for powers added...
...which brings us to relationships. Sorry, what do you mean by 'partner'? Not sure I understand. I don't mind working in relationships with anyone who wants to have a part in his backstory; I just don't see much point in coming up with random, made-up NPCs myself just for the sake of him having some past personal relationships. I like working out every single character I make, so 'side-characters' aren't really my forte. I suppose I have a couple other demon characters I have that I could involve, but as they're not going to have anything to do with Horror High, I'm not quite sure how to involve them. sweatdrop
Emotions after the Underworld...got'cha. *goes to add that*
Mmm...I see what you mean. I suppose I didn't really give him a background because I haven't defined him yet and I don't know how he'd react in certain situations. I suppose there's the argument that I would need to define him in order to get him approved, but the question is, how much? I try to keep him as 'blank' as possible and just give the most general idea of him that I can so I can figure out more of what he's like later.
That's usually something I find out through rp, like improv. Sometimes a character will do something completely unexpected, even to me, and then later I sometimes find out why. I can't really force them to tell me everything about themselves before even playing them. sweatdrop I don't like setting things in stone because then later I sometimes find out I was wrong about a character.
While I see what you mean by starting off with a rounded character as opposed to a flat one, I generally start with just a vague idea (sometimes a stereotype) and watch them grow into something of their own, unless of course they've already had their own history from previous rps. That make sense? He has potential to grow, but I can't say in what direction because I have no clue yet.
I do have a feeling that his amorality (like so many amoral characters I know) will play more of a part in his development than anything. While he currently has no conscience with which to guide his actions, he may accidentally do something nice for someone and then realize he likes it. Again, though, that's not something I can determine unless it happens through rp. In fact, the opposite might happen. I have no clue. Let's see what I can do, though...
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