
AMITYVILLE ACADEMY ENROLLMENT FORM
Name: Qlue Qoo
Nicknames: Cue, Cuckoo
Gender: Female
Age: 17
Faction: Monster
Race: Astrosphinx
Natural Ability:
Electric Slide - An astrosphinx can generate electricity. It is possible to tell when an astrosphinx has electricity stored by their lightning-like markings. If the markings seem to flicker, then it has a little bit of energy. If the markings are moving, then the astrosphinx has electricity charged up. The electricity remains on their skin and can be discharged upon contact, however the most "zap" one can get is similar to a static shock. It is also common to see an astrosphinx sweat/cry electricity than water.
Personality:
If life had a volume knob, then somebody turned Qlue's all the way to the right, broke it off, and smashed it in to the point where it's seemingly impossible to turn down. Qlue believes fully in being confident of what you think, stand for, and speak. If she has a question, she will ask it. Qlue does not hold herself back or limit herself by "what if" or "maybe." She believes in giving 140% effort in everything and anything.
This mindset has landed her in trouble more than once. Qlue is not one for patience and will quite often demand answers now and not later to the point of being pushy and invasive. If things are not done in what she deems to be a timely manner, she will become aggressive and assertive. She is no stranger to physical altercations, and in fact looks for opportunities to start them up.
And to Qlue, opportunities are everywhere. Qlue will set up ambushes and show her affection for her friends by a sudden mauling and attack. She will cease and desist after a few rounds, but honestly sees no harm in attacking someone just based on the principle of feeling like it. For her, strength equals respect. If someone manages to beat her she will respect them and aspire to beat them in turn one day. If she manages to beat someone though, then she will relent in her aggressions. After all, she already knows she's stronger then them. She does not need to spend her time testing her strength against them, and will be remarkably gentler in the future. At least until she has forgotten that she's beaten them, or until they do something that prompts her to attack them again.
Despite the fact that Qlue is a type of sphinx, she is abysmal when it comes to riddles. She will quite often ask the first thing that's on her mind, and likewise give the first answer that comes to mind when asked one. She treats a majority of the questions she receives as such, and as a result Qlue quite often struggles with school. And social relations. If someone isn't put off by her blunt honesty and tenancy to get physical, her confusing replies can easily convince others to stay away -- or hang around for some entertainment.
Why are they enrolled in Amityville Academy?
Qlue is currently enrolled in Chaostrumme Central School.
Qlue would like to enroll into Amityville Academy due to all the excitement the school has generated. It's constantly on the news and in the newspaper, either from being attacked or having students and the parents of students complain of how dangerous it has become. And the school was nearly shut down! Qlue just knows that there's something far more interesting going on there than learning, and she wants in on the action!
FEAR Ability:
Crackle - Qlue fires a blast of electricity at her opponent from her eyes. Unfortunately for her, her taste for metal accessories has also turned her into a magnificent lightning rod.
FEAR type: Gambler's Chance
Physical Description:
Eye Colour: Violet
Hair Colour/Style: Red, cropped short and sticks out all over. She wears a headband fashioned out of yellow Boogeyman caution tape.
Skin Colour: Inspired by Gaia's Gogh Reed Thunder Skin. Yellow/orange that fades to a purple complete with lightning-like markings. Skin/scale/fur colors can range from this yellow to a brass. The purple can be changed to a blue or some other color, or left off completely. Would like to keep the lightning-markings however.
Clothing Style/Colours: Think punk! There are two "must haves" however: the first is her skull. Astrosphinx's heads are ram skulls. I'd like this ram skull to be moved to her shoulder as a sort of pauldron. The other must-have are a pair of thick bracelets on her hands. These can be spikes or studded. Earrings, other accessories, and clothes is artist's choice.
Extra: Horns - if not on the ram's skull, then on her head please.
Wings - draconian in nature, black base/main color. Design/look/placement is artist's call (buttwings or backwings, doesn't matter!)
Tail - lion-esque please.
Fangs - yes please, perhaps only one showing for a sort of rambunctious look? IDK. X D
Ears - either feline, elven, or humanoid. Doesn't matter. Earrings is artist's choice.
References:

YEEEEAH TEKTEK