Profile
Name: Masanori Natsuki
Nickname(s)/Alias(es): Natsu-chan(by friends)
Race: Shinigami
Division: --
Rank: --
Physical Description:

Age:484 Birthdate/Deathdate:1527AD/1546AD
Personality: A calm spirit she tends to take the time to think out her words before speaking, she has a ridiculous sense of honor and justice and make sure people stay within the boundaries of rules set or takes up the slack where others fall behind. She has no issues with large workloads and hardly complains about her duties. She enjoys games of strategy including Shogi and English chess. She will often take the time to visit a bath house for nothing more than relaxing purposes.
Zanpakutou:
Zanpakutou Spirit:The spirit is a pale skinned lithe framed woman who is dressed in royal japanese attire which is pearl white in color, her gentle looking eyes are a striking blue much like the color of the gauntlets that are formed during Shikai. her white hair seems to flow into her dress seamlessly as though it were one in the same.
Inner World: The world her zanpakuto lives in is a picture right off of a Japanese scenery scroll. At the center of the realm of endless star riddled night sits a large clear rocked framed pond that holds Japanese koi. surrounded the clearing which holds the pond is a seemingly endless grove of bamboo of which one could easily lose themselves in. The atmosphere is one of tranquility and calm as the large perpetual moon overhead basks the area in a gentle glow.
Sealed Form: A simple black lacquered Tanto which is worn on a blue sash at Natsuki's bicep.
(Not obtained yet) Shikai Name/Release Phrase: Wane Megami Shiro
Shikai Description: Once released the zanpakuto takes on the shape of clawed gauntlets which are azure in color and have ribbons which resemble koi fins at the wrists. Both the sheath and the blade itself become the gauntlets. The sheath and blade liquify and reform into the gauntlet shapes on her hands and forearms. the water used by them seems to secrete from the jointed portions of the gauntlets.
Shikai Powers:
Ability: In shikai Megami can produce water at will and manipulate it with enough precision to cut like a blade. The amount of water created at one time is enough to envelop Natsuki's body in a two inch layer and can strike at speeds comparable to a trained spear thrust. The maximum control range is six foot radius from Natsuki's core. Common uses of this ability include: arced blades, whips and sharp spears of water. Of course the manipulation is only limited one's resourcefulness in that regard.
Special Ability: If the water invades through a wound it created it can numb the area and even cause it to 'fall asleep'. The invasion process generally requires a secondary attack if it isn't a sustained stream of water but in those cases cuts aren't usually produced since it is more impact than slashing. The numbing is caused by the forced reiatsu of the zanpakuto into a foreign body causing damage that is similar to nerve damage. this effect can be counter acted by flooding the area affected with reiatsu.
(Not obtained yet) Bankai Name:Megami Shiro Eiki
Bankai Description: The azure color bleeds from the gauntlets onto Natsuki's clothing gradually creating elaborate wave patterns at the arms and chest. The claws of the gauntlets become finer points seeming shorter than that of shikai. the gauntlets also seem to extend to the elbow rather than the mid forearms. The extended portion is liquid like and seems to shift about as liquid would though it is quite solid to the touch. the Ribbons enlarge and reach nearly to her knee when her hands are at her waist.
Bankai Powers:
Enhanced Shikai ability: Natsuki's already fluid movements become even more so as she is able to utilize her body's muscles to their utmost potential. The abilities granted by shikai are enhanced to the point she can control torrents of water rather than whips and arcs of it as she could in shikai. The amount of water produced at any given time could fill a ten by ten foot box six feet high. It's maximum striking speed is comparable to that of a well trained spear thrust. The maximum control radius of the technique is thirty feet out from Natsuki's core.
Restraining Current: Aside from the abilities utilized in Shikai being improved in strength the Bankai of this zanpakuto has an additional ability. the water can be launched in ribbons which can then grapple to limbs binding them to surfaces or each other in a similar fashion to part one of bakudo 99 though obviously can't follow through with the entire bakudo's sealing process. the water is able to bind by creating counter forces of pressure to the opponent's movements and struggling.
Piercing Water Casket: This ability coats the target in a shell of fluid shortly followed by a multitude of water jets shooting into the body simulating large stabbing needles across the entire body.
Torrential Hammer: Utilizing the entirety of the produced water Natsuki can smash the opponent against a solid surface. that surface can be a wall or even the ground given the area is within Natsuki's attack radius.
Ocean Clap: Utilizing the majority of the water she controls she can create two fronts of water in which she smashes together with the enemy in between.
Special Accessories: Natsuki has a variety of hairbands that she wears all unique and different in color. It is uncertain how many she has but she is hardly seen wearing the same one two days in a row even during missions.
Skills/Abilities:
Joint Manipulation- Grapples and holds that utilize hyper extension of joints to restrain and manipulate an opponent's movements. Joints ranging from fingers to shoulders and elbows are susceptible to this.
Free Form Open Palm Combat- Rather than closed fist fighting Natsuki is trained in open palm combat these strikes get their power unaltered from the arm as opposed to the end of the fist. This combat style is also flexible enough to let her move from a strike into a grapple with relative ease thanks to the nature of striking with an open palm.
Eb and Flow Environmental Balance- Natsuki is a practitioner of Tai chi and as such she can utilize terrain in order to maneuver and keep balance seemingly following the flow of the ground to move about both in and out of combat.
Counter Balance Tactics- Natsuki learned that her small frame wasn't suitable for head to head force in combat and has thus developed ways to use her opponent's strength against them often destroying their center of balance in combat. An opponent's attacks often has force behind it and rather then simply blocking the force outright she can motion the attack away from her allowing her to throw or even push aside an enemy often creating openings for her own attacks.
Sweeping Blade Kicks- Her kicks are derived from her martial training in life the kicks are broad and utilize the area from the knee to the shin as a striking zone as well as the heel on the reverse. Often she uses the kicks in a low stance to remove balance from her opponent in order to give her the upper hand in combat.
Senda (閃打, Flash Strike)-(Novice)- Senda is a technique created by Aine through trial and error under her attempt to emulate Shunpo through her arms. Different from Aine's trials and tribulations with the technique, Natsuki's tends to react much calmer and takes a very long time to get ready for use. This is thanks to Natsuki's analytical and calm nature. Though while unrefined it show cases her natural ability to control her reiatsu for various purposes and once accustomed to the technique it will likely be rapid as it should be as well as very useful.
Kidou:
Bakudou:
- 1. Restrain (Sai)
4. Crawling Rope (Hainawa)
8. Repulse (Seki)
9. Strike (Geki)
9. Disintegrating Circle (Hourin)
26. Bent Light (Kyokkō)
Hadou:
- 1. Thrust (Shou)
4. White Lightning (Byakurai)
Biography/History:While in the human world Natsuki had the unfortunate luck to be born in a time where wars were quite common in Japan. Though it wasn't all bad her life as a child remained uneventful thanks to the rural and outlying nature of her simple farming village. She became a farmer herself and developed a studious work habit in the fields ensuring her village would have at least some food for the winter seasons. As fate would have it a nearby war that had been ongoing had reached her village's doorstep. While escorting other villagers, namely children, to safety she was hit in the back from a stray arrow as the armies had marched through the village to engage on another . Falling to the ground she saw the children she tried to rescue escape safely through the fields before her vision went black.
Once in soul society she met a similar life to that of her former. She tilled the fields and harvested crops for the many residents of the society. Her reiatsu level was noticed while fending off some rather unsavory spirits who had been tormenting others, clearly not able to let their past lives go. striking them down caught the attention of the 13 court guard and she was taken in for training, a rare privilege for 'common' souls. While training she held an aptitude towards information gathering as well as strategical knowledge, her strength in kido and hand to hand combat was also noted both of which clearly superior to her sword skills. Natsuki learned to enjoy the solitude that came with the role she had created for herself, that role was of an observer and mediator. She really tried hard and did well in not taking sides on any matters but often found a manner to give sound advice on situations of varying magnitudes. Now came the time to send out applications to squads she felt would suit her. there were very few that did and decided it best to send one to the eighth and sixth squads
Powers:
Joint Manipulation
Free Form Open Palm Combat
Eb and Flow Environmental Balance
Counter Balance Tactics
Sweeping Blade Kicks
Bakudo 26
Senda(Novice)