Event ForumDay One
Forum
Day Two
The wolf on the map screen attacked the mansion. You go around the forums and attack wolves or heal your allies.
Better Explanation on How to PlayHumanAbilitiesLvl 1
Jab: Costs 5 energy, does 3-8 damage.
Heal: Costs 8 energy, heals player for 8 to 15 points.
Kidney Jab: Costs 8 energy, 90% chance to do 5-12 damage.
Lvl 2
Haymaker: Costs 7 energy, 75% chance to do 12 damage.
Flurry: Costs 12 energy, triggers 3 attacks that hit for 4 to 8 damage each
Lvl 4
Roundhouse: Costs 12 energy, 70% chance to do 15 damage
Pummeling Blows: Costs 15 energy, triggers 3 atacks with a 75% chance to hit for 8 energy each.
Lvl 6
Wild Swing: Costs 15 energy, 60% chance to hit for 25 damage.
Greater Heal: Costs 15 energy, heals player 20 points.
Wolfsbane: Costs 10 energy, 75% chance to drain 10 energy from opponent.
Lvl 8
Same list
Lvl 10
Silver Bullet: Costs 50 energy, 70% chance to do 60 damage.
Antidote Shot: Costs 50 energy. 70% chance to do 30 damage. If the attack kills the opponent, there's a 20% chance they'll turn human.
Wolves





AbilitiesLvl 1
Claw: Costs 5 energy, does 4-10 damage.
Bite: Costs 7 energy, does 5-15 damage.
Lvl 2
Double Claw: "Costs 8 energy, triggers 2 attacks that do 5-10 damage each."
Maul: "Costs 10 energy, does 5-10 damage and has a 75% change to drain 5 energy from opponent."
Lvl 4
Bark: Has a 60% chance to restore 9 energy, damages own health by 8.
Cold Wet Nose: Costs 12 energy, drains 5-8 energy from opponent.
Lvl 6
Moonbath: Costs 20 energy, has a 75% chance to restore 15 health.
Howl: Restores 20 energy, damages own health by 15.
Wolf Tackle: Costs 15 energy, does 12 damage and has a 50% chance to drain 8 energy from opponent.
Lvl 8
No new abilities
Lvl 10
Neck Clamp: Costs 20 energy, drains 1-15 energy from opponent.
Lunar Frenzy: Costs 20 energy, does 5-35 damage.
Infected Bite: Costs 50 energy, does 10-50 damage; if the attack kills the opponent, the opponent has a 20% change to turn into a werewolf.

