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A guild to be used for roleplay for the breedables shop L.O.T.U.S. 

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Asmadai

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Shee Sian
Crew

PostPosted: Thu Oct 13, 2011 7:22 am




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ASMADAI RIFFAEL
Start Date: Saturday, June 16, 2007
Nationality: Vatican
Rank: Level One

Please do not post in this thread without romeo wilco's permission.

PostPosted: Thu Oct 13, 2011 1:41 pm


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User Image - Blocked by "Display Image" Settings. Click to show.Name: Father Asmadai Riffael

Nicknames: Dai, Father, Padre, Pater--it's not a big list and mostly it comprises of things you'd call a priest

Age: 37

Birthdate: 24 July, 1947

Rank: Rank One

Era: The not-so-distant future

Nationality: Vatican City/The Holy See

Personality: Considerate-- If something bothers you, Asmadai drops it. It doesn't matter what it is he's doing or talking about that bothers you, he will stop talking about it or doing it as long as he's around you. Does his stance on healthcare offend you? He will never bring it up again. This trait also leads to a very polite, well-spoken man, who is quite pleased to hold open doors and pull out chairs for all of his acquaintances, not just the girls. He tries his best to help without making it seem like he thinks you're incompetent, thinking quite seriously about how to allow you to save face. Uncomfortable subjects are to be broached in whispers, privately, or not at all. Unfortunately, sometimes this goes too far, and he won't discuss something that really bothers him because he's worried he will offend.

Pensive-- Asmadai thinks about things. He thinks about them a lot. He mulls them over, writes down his thoughts in his journal, takes a break to write in a different journal or play some piano, and then he goes back and thinks about things some more. Eventually, he might even draw a conclusion. Or, if you draw a conclusion first, he will take this conclusion and turn that over a few times in his head too. And once one issue is resolved, he will think about something else. This means that he makes good decisions, usually; he gets all the information, thinks about the pros and cons, and then he decides. It's not the fastest way to go about things, and can really mess up his long-term decision making, but he usually manages to think up a good solution to most every problem, given enough time.

As long as he has time, he'll make a good decision. But what about when he doesn't have time? What about when he has to make a lot of decisions in a very short about of time? Asmadai tends to panic and make the absolute worst choice, the kind of choice that comes from his heart rather than his head, if he can manage to make a choice at all. This isn't saying if you've planned to go out to lunch at a certain restaurant and you change your mind, he'll freak, because he won't. If you hand him three assignments, the deadline's next week, and he can only complete one, he will agonize over the decision until the day before the deadline where he'll do the fastest assignment, but he'll forget some elemental part of it and the whole thing'll be ******** anyway.

In battle, this can really suck. As long as things are going to plan, he does really well, he'll do exactly what he's supposed to do. But if something goes wrong, if there's an element unaccounted for, he goes straight for the objective and then gets straight out.

Humble-- Asmadai is a great follower. And this is because he knows exactly what he did right and exactly what he did wrong, and he will do his best to repair that for next time. He knows this sort of thing because he is pensive, and tends to review his actions over and over and over. In addition, this means in a team situation he doesn't try to countermand orders; he follows them, helping out with the other members where he can.

Quiet-- and how. He doesn't talk when he's stressed. He doesn't talk when he's afraid. His thoughts are his own, and sometimes--a lot of the time--okay pretty much all the time--he'll tell you about his surface thoughts but not what he's really thinking. He might be considering tacos superficially, but he might truly be thinking about how he dropped his Bible in a puddle and now he doesn't know what to do. And it's really, really hard to tell when he's considering how bad he is gonna hate himself tomorrow, precisely because he spends so much time being pensive and mulling things over.

Resentful-- Asmadai has gone his entire life being told what to do, and he's done what he's been told, and he's done it with a smile. He's a priest because his parents wanted him to be a priest. He plays piano because his parents wanted him to play piano. He doesn't see how his life is ever going to improve from answering orders to jump with 'how high?' This is part of why he went to LOTUS; yes, he's still a cog in the machine, but here he is instrumental and important.

He's not crazy; he's not sociopathic or psychopathic. He just relishes his chance to do something just because he wants to.

Defeatist-- He approaches most everything thinking he is going to fail. While not every plan you make will be met with his particular passive-aggressive way of pointing out that it's not a good idea (he'll tell a story about a plan that is similar but not quite the same and how horribly it failed), the ones he has time to think about especially get targeted by a lot of sighs. He can even get downright nasty sarcastic, with a "Oh yeah, like no one has ever tried that before" or a "I think I saw that on a Saturday morning cartoon show". Sure, he'll still do exactly what you say and not modify it, but when the plans fall through he knew they would, the whole time, you heard him say that he knew they were going to fail.

Skills:
Lingual: Fluent in English and Italian; reads/writes Latin; speaks French
Mental: Codes are pretty easy for him to decipher, always looks for a deeper meaning to things. Has a Laurea magistrale.
Physical: Pretty accurate shot with a handgun

shibrogane

Stellar Lightbringer


shibrogane

Stellar Lightbringer

PostPosted: Fri Oct 14, 2011 8:18 pm


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To be filled in once the revamp details are out = o=
PostPosted: Fri Oct 14, 2011 8:19 pm


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Recruit
To advance:
2 successful missions || 3 unsuccessful missions
[SM*] [P* P* P*] [S* S* S* S* S* S*] [P* P* O*] [MP*] [P* P* S* S*]
[RANK UP]

RANK ONE
To advance:
4 successful missions || 6 unsuccessful missions
[...]
One Crystal Retrieval
[CR]


key:
An RP with an asterisk (*) is from before the revamp, but counts for growth.
[Everything between brackets counts as one mission/growth credit]
SM = Successful Mission
MP = Metaplot
CR|= Crystal Retrieval
Ox|= Open RP
Pxx= Private RP
Sxx= Solo RP/Journal Entry

shibrogane

Stellar Lightbringer


shibrogane

Stellar Lightbringer

PostPosted: Fri Oct 14, 2011 8:30 pm


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PostPosted: Fri Oct 14, 2011 8:40 pm


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they started off beneath the knowledge tree
then they chopped it down to make a picket fence
marching along the railroad tracks
they smiled real wide for the camera lens
they made it past the enemy lines
just to become enslaved in the assembly lines

blue lips, blue veins
blue, the color of our planet
from far, far away

shibrogane

Stellar Lightbringer

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Residences

 
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