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ThePersonInFrontOfYou Vice Captain
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Posted: Sun Sep 04, 2011 11:10 pm
Update 6/24: We've been given a new 11 minute promo with some new sights, along with some more information about the game, beta testing, and pricing.---------------------------- Update 4/28: We have been given a Japanese trailer! And in addition, a Japanese release date, set for August 2, 2012. It will come with 20 free days of online play, and people will be able to use Wii points or money to purchase further online play. The Wii version will be coming with a peripheral memory USB, presumably to bring it in line with the Wii-U version. No word yet on a western release, but keep your eyes peeled, and be sure to post all you know here! ------------------------------------- Original post: It's gonna be big. It's gonna be on Wii and Wii U. And, hold on to your panties... It's gonna be an MMORPG. Look here for all that has been revealed so far.More in the morning when I can think straight. Sleep disorders stink. I took notes on what I could understand. I'm sure many fans will be shocked at this information, given the response to DQIX's initial layout and DQ's steadfast, unchanging nature. So for now, reserved. I'll give this thread the presentation it deserves, more info about the press conference (as far as I could tell, being unable to understand Japanese), and any images or videos if they are up at this point. At which point I (Or anyone else who wants to do it) will post it as an announcement for everyone to see. Information is welcome if you have it. Post it here.
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Posted: Sun Sep 04, 2011 11:16 pm
...MMORPG? gonk
I can say I am clearly not impressed, it's kind of like: "Hey, FFXIV was easily the worst sales in FF history, let's do the same to DQ!" Like what's even going on Square Enix? Or maybe, this is going to be a big "IN YOUR FACE, FF" moment for DQ if this turns out well. Either way, for a purist to the series like me, I'm sort of scared.
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ThePersonInFrontOfYou Vice Captain
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Posted: Sun Sep 04, 2011 11:26 pm
The Lolwut Pear ...MMORPG? gonk I can say I am clearly not impressed, it's kind of like: "Hey, FFXIV was easily the worst sales in FF history, let's do the same to DQ!" Like what's even going on Square Enix? Or maybe, this is going to be a big "IN YOUR FACE, FF" moment for DQ if this turns out well. Either way, for a purist to the series like me, I'm sort of scared. I totally understand. I lied a little. I am a bit worried, but I am not worried as a series fan. I know that we differ on issues of pureness, though. Since Square and Enix are one, and the game is being developed by an internal team, I would like to think that FFXIV's suckitude (or at least from what I've heard, FF and I no longer tango) would raise some red flags to developers, especially since DQX is still in testing. To me, it looks a LOT like DQIX as it is and was. For peace of mind. I'm not done talkin'. But I will be ten times more coherent in the morning and I can talk about it proper.
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Posted: Mon Sep 05, 2011 2:47 am
ThePersonInFrontOfYou I totally understand. I lied a little. I am a bit worried, but I am not worried as a series fan. I know that we differ on issues of pureness, though. Since Square and Enix are one, and the game is being developed by an internal team, I would like to think that FFXIV's suckitude (or at least from what I've heard, FF and I no longer tango) would raise some read flags to developers, especially since DQX is still in testing. To me, it looks a LOT like DQIX as it is and was. For peace of mind. I'm not done talkin'. But I will be ten times more coherent in the morning and I can talk about it proper. I see where you are coming from, although my post in the VGD and other forums I go on were less-than-enthusiastic about DQX, I really don't want to leave DQ like that. Like you said, it's still in the early stages, things will get better as we near 2012 if I know Yuji Horii any, which I like to think I do, watching my dad play DW all these years, and taking up the NES controller many years later. One thing I found out that has me semi-frightened is the people in charge of making this game are the people who made Drakengard and NieR. I haven't played NieR, but Drakengard.. how to say.. was a sub-par bunch, and by sub par, I'm sure you know where I'm going with this. (will supply article of it later on) However, like you said, ending on a positive note here, this game will be DQIX-esque, and introduce making your own clothes. This is good, right?
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ThePersonInFrontOfYou Vice Captain
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Posted: Mon Sep 05, 2011 10:37 am
Now that I have slept and had a good meal, I can talk. I have already posted a more coherent and opinion-based post in the same VGD thread.
What worries me most is not the fact that it's a Dragon Quest MMO, but that it's an MMO in general. It's gonna compete with World of Warcraft and all of the other ones that exist. It will have to differentiate itself from the crowd as an MMO while retaining it's DQ name, which can make for a potential mess. I talked about that more in the aforementioned post, and I want to address something else.
What has me the most relaxed, on the other hand, is the fact that the game CAN be played solo, and it will have its own self-contained story, as well as a quest system similar to that of Dragon Quest IX. It can be played with a party of NPCs, just like IX, and the game can be played 100% alone. Again, just like IX. I changed the link in the first post to one that better represents all of the revealed content.
And from the demo and trailer I saw, I can also say that it looks and sounds beautiful. Sounds like Sugiyama's got his game back.
And on a side note, when the DQ fanfare started up at the press conference and Yuji Horii stepped onto the stage, I admit to feeling a but squiggly in my tummy. whee
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Posted: Sat Dec 31, 2011 12:26 pm
The Dragon Quest X MMO actually looks quite good in my opinion- though whether they bring it to America is my question- and if they do, why wouldn't you release it on PC as well?
On another note, SquareEnix does have the ability to pull off an amazing MMO- FF XI is a prime example, I still play it and it is still kicking successfully after 11 years. Not to mention, we have more classes, have a sub-class, and can get to higher levels than players in WoW- and a bunch of other tangents I could ramble into. Anywho, my point is it is possible to get an amazing MMO from SE, they just have to not do a FF XIV blunder, pull elements from the older sibling of the two- FF XI.
Heck, if Dragon Quest X comes to the American Shores waving a "I'm now for PC" flag, I'll drop my Final Fantasy XI subscription and pick it up. I've always enjoyed the grand daddy of JRPGs more than Final Fantasy, even if it's been less popular in America.
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Posted: Sat Dec 31, 2011 3:24 pm
It's been awhile since I last had a look at DQX, and now would be a great time for a second glance at it, since it was recently brought up elsewhere, as well. Since then, my view on it has calmed down tenfold. Much like Descendent of Erdrick here, I feel as though the combination of Horii goodness, as well as SE quality, and with a Toriyama atmosphere, this will most likely end up quite well. I saw further screenshots of this game, and what I like about DQ opposed to other titles is the love of pursuing cartoon-like figures versus trying to make them look real. I don't know, I just like cartoon looking games more for whatever reason.. Whether or not it goes its own formulae, or follows FFXI's is fine by me. As my guilty confession, I have yet to play an MMORPG, and if I do, this will be the first one I am going to play ever. Descendent of Erdrick also brought up an interesting concept if I say so of a PC version, I actually endorse this a lot. Being a university dorm student 2/3rds of a year, I unfortunately do not have access to anything but my room mate's PS2, so gaming sans various games on my computer is far and between. Although as far as I have read, there is no intent on a PC version, but PC vs Wii, PC wins easily. On a final note, I feel as though while the series might not be exactly what one would call mainstream in NA, I have no doubt that it is well off enough to almost guarantee an NA release. EDIT: Dragon's Den also has various interesting DQX scans to view.
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Posted: Fri Jan 13, 2012 3:05 pm
O lamentation and sheer agony. Why must they make dq an mmo? Why must square copy itself and ruin a streak of perfection. Making a game in a series an mmo is one of the worst things you can do. It didn't work for final fantasy so why should it work for dq? O my paradise is in ruin. Worst of all even if I do buy my wii doesn't get Internet gonk why must the goddess be so cruel. (more overtly emotional stuff)
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ThePersonInFrontOfYou Vice Captain
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Posted: Fri Jan 13, 2012 6:12 pm
kefkadragon O lamentation and sheer agony. Why must they make dq an mmo? Why must square copy itself and ruin a streak of perfection. Making a game in a series an mmo is one of the worst things you can do. It didn't work for final fantasy so why should it work for dq? O my paradise is in ruin. Worst of all even if I do buy my wii doesn't get Internet gonk why must the goddess be so cruel. (more overtly emotional stuff) Here's the thing. From what I know of the game, DQX will not be an MMO in the same sense that World of Warcraft or Final Fantasy XI or whatever is. It will be very similar to Dragon Quest IX in nature. There will be a stand-alone main story, a sidequest list, and the ability to make your own party characters to go with you, just like in IX. The difference is that instead of relying on people near you with DS wi-fi, you can go online for multiplayer. And as a North American Dragon Quest fan who has trouble even getting one person to sit down and play DQIX with, I think this will present many cool possibilities. And I recently found this out. Dragon Quest IX actually broke world records in japan, not just in sales, but in people simultaneously playing together, which was in the range of 100 million people playing DQIX at once. In light of these crazy statistics, I am actually not as surprised that they went in this direction with DQX. I'm glad to see that people have cooled down a bit, because I really don't think this will be that much of a betrayal. What I'm most worried about is if it will come to the states or not. The Lolwut Pear Since then, my view on it has calmed down tenfold. Much like Descendent of Erdrick here, I feel as though the combination of Horii goodness, as well as SE quality, and with a Toriyama atmosphere, this will most likely end up quite well. I saw further screenshots of this game, and what I like about DQ opposed to other titles is the love of pursuing cartoon-like figures versus trying to make them look real. I don't know, I just like cartoon looking games more for whatever reason. I think I can answer that one for ya. In general, cartoony and stylized visuals age much better than what is considered "cutting edge" at the time, especially when talking about "Realistic" looking characters. This is why things like Loony Tunes and Tom and Jerry hold up like they do even after 50 years, whereas things like Reboot and other Computer animated things look dated after only 5 or 10 years after their conception. It's like comparing Super Nintendo Graphics to first generation 3D graphics. DQ goes for the stylistic route, and knows how to be economical with its graphical power. Toriyama's style in particular is very simple, which allows for easy movement and expression, and above all, timelessness, since nothing about the style itself can really age.
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Posted: Thu Jan 19, 2012 8:16 am
If anything, I think DQ IX was almost practice for the MMO aspects of DQX. The create-a -character part particularly. In previous games, there weren't so much classes as just people who learned different things. There was little need to construct a useful party for a dungeon: If they gave you a choice at all, it was between several well-balanced characters.
Constructing a party for a dungeon/instance is crutial for an MMO. Creating these swappable, variable movesets probably required some testing and practice.
Hence Dragon Quest IX: basically four characters that would otherwise be controlled by different people in a MMO, all in your hands.
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ThePersonInFrontOfYou Vice Captain
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Posted: Thu Jan 19, 2012 8:28 am
SilverBellsAbove If anything, I think DQ IX was almost practice for the MMO aspects of DQX. The create-a -character part particularly. In previous games, there weren't so much classes as just people who learned different things. There was little need to construct a useful party for a dungeon: If they gave you a choice at all, it was between several well-balanced characters. Constructing a party for a dungeon/instance is crutial for an MMO. Creating these swappable, variable movesets probably required some testing and practice. Hence Dragon Quest IX: basically four characters that would otherwise be controlled by different people in a MMO, all in your hands. Exactly. Like I said before, Dragon QUest IX actually set records in connectivity and people communicating all at once. So an MMO seems like a logical next step. Especially since it is essentially like Dragon Quest IX, just with online capabilities instead of DS Wi-Fi, and on a home console. From what I understand of it, anywho.
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Posted: Thu Jan 19, 2012 8:32 am
ThePersonInFrontOfYou SilverBellsAbove If anything, I think DQ IX was almost practice for the MMO aspects of DQX. The create-a -character part particularly. In previous games, there weren't so much classes as just people who learned different things. There was little need to construct a useful party for a dungeon: If they gave you a choice at all, it was between several well-balanced characters. Constructing a party for a dungeon/instance is crutial for an MMO. Creating these swappable, variable movesets probably required some testing and practice. Hence Dragon Quest IX: basically four characters that would otherwise be controlled by different people in a MMO, all in your hands. Exactly. Like I said before, Dragon QUest IX actually set records in connectivity and people communicating all at once. So an MMO seems like a logical next step. Especially since it is essentially like Dragon Quest IX, just with online capabilities instead of DS Wi-Fi, and on a home console. From what I understand of it, anywho. Well, a critical thing with MMOs is game balance. Many MMOs never find a permanent balance solution: every single update for WoW STILL buffs and nerfs various classes and builds. Dragon Quest before IX really didn't have much practice with balancing a game that allows the player to pick what party they have. Sure, you could pick weapons, armor, and specs... but for example in IX it is very possible to beat any boss with any combination of weapons and skills... except perhaps the Dragovian trials. But then again I have seen videos of 'Angelo solo run fisticuffs only Dragovian Trials' so there's that. In WoW and other MMOs, it is not possible to beat a boss with any combination of party members and skills. Game balance is critical to keep solo adventuring doable, yet party adventuring required (and well-balanced) for the full experience. I can think of no better practice and IX.
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ThePersonInFrontOfYou Vice Captain
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Posted: Sat Apr 28, 2012 5:57 pm
Thread updated with a recent trailer and the Japanese release date. Whaddya think about this?
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Posted: Sat Apr 28, 2012 9:14 pm
After seeing the trailer, some of the tribes don't look as bad as I originally thought. For instance, I really quite like the one that looks like a devil. The twenty free days are also nice, I'd say that I am going to buy this if it comes to NA. Of course, this will be my first MMORPG, but I can't very well say I don't like something unless I try, eh?
The trailer has an interesting battle system, while I heard somewhere that it's still going to be turn based, I take it they're going alla IX's visible character system, rather than just the enemy?
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Posted: Wed May 02, 2012 8:06 am
A Wii MMO? There's no way I'll be able to access that! First off, I'm already playing an MMO and second, even if I didn't have a regular one to sink spend my time on in the evenings, the big TV is always hogged so I'd never get it to myself. gonk
And with both the online FF MMO's being flops (XI didn't do too well, but I didn't know that FF XIV was an MMO too. The More You Know.)
As for the statistics discussed earlier: That's in Japan, where this game is all the rage. I'm fearing how it will do in NA markets because it's not as hot of an item here, so I don't know if we'll have the huge band of users using multiplayer at the same time.
I don't know if it will come to our shores, and if it does, I'm not sure how it will do in the market.
Ah, I sound too negative, don't I?
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