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Taigamma

Shadowy Paladin

8,850 Points
  • Survivor 150
  • Battle: Knight 100
  • Battle: KO 200
PostPosted: Sun Jul 24, 2011 3:01 pm


- Intro -

A distorted transmission plays on the large screen in front of you. A hooded man in a black robe speaks of caution and dread. In the background a blood trail leads into a mysterious corridor to his left. An explosion is followed by gunfire and the agonizing screams of combatants.

"It all started with a dream. A mission to craft the future by learning from the past. We hoped to save humanity from its inevitable extinction by advancing its mental capacity."

The image shook several times.

"We achieved that dream...But we were not yet ready for what it meant for the rest of us."

The hooded man looked downward for several seconds before regarding composure. His eyes were filled with regret.

"We did the impossible. We went from mere men to glorious gods! Yet...everything comes at a price. The original SASs were too strong for anyone to control. They nearly destroyed the minds of our volunteers, making them into ruthless savages. But Adam...poor poor Adam. He was a good man. I believe he can still be saved."

A monster throws a soldier into the wall, blood splatters on his impact.

"I'm sorry for what I have done. A creation is only as flawed as its creator. We were fools to play God."

The transmission ends...

----------------------

- Clans/Alliances -

+Sage Federation: Advanced soldiers that protect the Savants' interests and do their bidding. They are well known to be ruthless with carrying out orders. Some have modified SASs implanted to give them a higher chance of survival versus the Flawed.

+The Flawed: The first subjects of the SAS experiment. Unknown factor caused them to devolve mentally. Their goal is simply to cause havoc.

+Paladins: Specialized warriors of the Luminous Order that hunt Malforms and the Flawed and have some history with facing against SF soldiers. They aim to cleanse the world of all SAS users...no matter their alignment.

+The Specters: Time-Line Exclusive
A mercenary group of defected SF soldiers that have learned the truth behind Adam Nemesis and the events of The Last Day. They now serve their own interests. [They are currently inactive until the truth is learned.]

----------------------

- Terminology -

-Spatial Adjustment System (SAS): A series of devices that focus brain waves to influence the physical plane. It is composed of multiple implants throughout the body with the central controller placed at the base of the skull and connected to the subject's nervous system. This revolutionary tool allows spatial distortion via neural activity by altering the fundamental interactions of nature within a limited area space.

However this system is limited to only certain telekinetic abilities, keeping those with one on a short lease.

-The Savants: Originally a group of 42 scholars. They are notoriously known as the studiers of neural activity and revolutionaries in technology's applications in the advancement of human brain function. With the SAS, they hoped to create a perfect world with humanity in control of their fate. After years of being demonized by the Luminous Order, only 3 are left. The rest were murdered and assassinated.

-The Luminous Order: Religious order that opposes the Savants. Claims that SAS users are "sinners playing around in God's domain".

-Adam Nemesis: Subject 0 and strongest of the Flawed. Has retained much of his intelligence. Perhaps, is even smarter than before.

-Malforms: Mindless and disfigured minions created by the Flawed to be their disposable army. They are slaves collected from space colonies and mutated by dark energy exposure by Adam.
PostPosted: Sun Jul 24, 2011 3:03 pm


Sage Federation Opening:

You awaken in a tank, a breathing tube down your throat begins to gag you. It empties and the tube is removed. The bottom opens and you are dropped into a separate chamber where you are dried off and clothed. Your confusion is mutual as several others like you awake in their own pods.

A team of people in white stand in front of you, writing on clipboards to record your status. As you rise out, you are told to report to the next room.

Your legs feel weak, but you manage. You gather in the room with the others where you are debriefed on your purpose.

An older gentleman in a suit and a tough combatant stood side-by-side. The gentleman's face was filled with glee while the military officer's eyes were staid and scrutinizing every face in the audience.

A gentleman spoke first.

"Welcome. I am Dr. Lux. I am the head scientist of the SF project that you are all now members of. This may come as a shock as the last few days are still a blur to you, but I assure you that your memory shall return. Some of you have undergone a special procedure to implant a dimensional warping regulator, known as a Spacial Adjustment System, into your body. For those few, my staff will be making regular checkups on you to record your progress in the program.

I hope to see you when this is over."


Dr. Lux left the room, leaving you at the mercy of the officer.

"Your job is simple. Take orders and hunt down the Malforms. All questions will soon be answered...but for now. You are under my watch. I am Sergeant Mayer and from this day forth you are now Sage Federation soldiers. I will not accept cowards in my army. You were each selected for this program because of your courage, skills, and ingenuity. You either win or die trying."

He began strolling back and forth, his hands behind his back.

"I am not your friend. I am your commanding officer and as long as you are under my command, you will follow my orders. Is that understood?!"

You instinctively stand at attention and salute screaming "Sir, yes sir!" It seems you really are in the military. You feel an intense zeal grow in your chest as you are saluted and led to the training room. You are separated into different groups and taken to the training grounds.

"Here you will refresh your skills as soldiers. Are you prepared?"

You scream again without control "Sir, yes sir!"

"Damn good! Now grab those rifles and get to shooting."

It's several days of training before you move on to your next session: Advanced weapons training for normal troops and SAS training for the special few. Dr. Lux returns and leads this section.

Now you are versed in all forms of combat available.

Graduation Day.
It's been weeks of intense training. You feel unstoppable. An invincible soldier with a world changing mission.

Congrats you are now officially a Sage Federation soldier. Each of you are divided into different teams composed of up to 7 members. Which will you choose to bring glory to?

Taigamma

Shadowy Paladin

8,850 Points
  • Survivor 150
  • Battle: Knight 100
  • Battle: KO 200

Taigamma

Shadowy Paladin

8,850 Points
  • Survivor 150
  • Battle: Knight 100
  • Battle: KO 200
PostPosted: Sun Jul 24, 2011 3:11 pm


Paladin Opening

You bow your head. A sword taps your right shoulder and elegantly glides over to your left for the next tap.

"I dub thee a lord of war in the name of the Heavens. May God be with you...always."

A great excitement fills your heart. This is the day you've been waiting for. The moment in which you finally get to show off your valor and brave the evils of the world as a force of good and holy wrath. You been in training since you were young, when the call came out that there was a war to come.

It's been 5 years and the world has gone to Hell and back. You've been versed in the holy scriptures and have found your path amongst Heaven's earthly warriors. The day of reckoning is upon us.

Your mighty sword has been polished, and your armor shined. The crest of your breastplate says all about your family history. You and several of your family are fighting along side other holy families. Noble blood runs through your veins like a righteous dragon charging through a tunnel. You mind is focused on purging just as you rifle is blessed by the temple priest.

They overlook you and say prayer. You feel unmatched on the battlefield and challenge all foolish enough to take you on.

Judgment Day.

You are assigned to a "family", a group of 11 Paladins named after the ruling clan. Just so happening, this family is completely run by your clan, giving you a higher amount of say in political matters and more command over the battlefield.

Trouble has reared its head around the local cities. Malforms have broken through the domain barriers set by the Luminous Order. You see another family go into battle. The order has been given to them to dispose of the threat, however due to your proximity, you are allowed to intervene.

Your family moves in to find ravaged buildings and many dead. A harsh battle takes place with only 5 surviving members. You return to the temple for rest. This war has only started.
PostPosted: Sun Jul 24, 2011 3:32 pm


The Flawed Opening

You awaken from your slumber, your body bandaged and bloody and you head throbbing. You want to scream in pain, but no matter what you do, your mouth won't move. Your body is frozen and your eyes are wandering.

"Calm down. Everything will be just fine in a moment."

A man in a lab coat stood over you, his joyful smile was a sign of malice to you. At that moment, you knew who had cause this torment.

You are sedated just as the ire forms in your eyes and you reawaken in a white room with others like you. None of you make any sound, but purely from eye contact, you can sense what each other are thinking. Revenge.

A woman came by to visit you and she promised your freedom if you did one favor for her. Destroy everything. You agree, desperate for any chance to escape this hell. She injects you with a strange serum that clears your mind and fills it with rage.

The Last Day.

Several days passed and you have full knowledge of what you can do now. Before anyone could expect it, you rebelled.

You and your kind attack mercilessly. Many of you are killed, leaving an undetermined number alive. The survivors form together to plot their vengeance. Taking the name given to you by your tormentors, you made yourselves a force of unholy nature. The Flawed.

You soon discover that there was another with unspeakable potential. The Savants labeled him Subject 0, but the name he has taken up is Adam Nemesis. Adam because he was the first they created and Nemesis because he will be the last they will see.

When he introduces himself, he makes himself your self-elected leader. Some of you brave enough to challenge him for the leadership position soon fall to his grip. The rest sit back and accept fearing for your lives.

The woman returns bearing news of his existence. The serum that increased your own personal skills was actually created from his blood. This makes him your father in some messed up way, but unlike you, he doesn't harbor resentment towards the Savants. Instead, he simply enjoys destruction and finds this as an opportunity to unleash his power.

You are witness to his godly ways as he creates a new genesis, using an unknown energy to mutate the survivors of the laboratory rebellion. Their bodies are mutilated and ruined but their natural abilities are heightened to beyond the normal human.

The stronger of the Flawed make others their underlings and grant them small fortresses from which to wage their war and do as they please. The others leave with Adam to prepare for their reign from a dark castle. It has no name, but many know it simply as Adam's Sanctum.

Each fortress holds an unknown number of Malforms with no more than 3 Flawed overseeing them.

Taigamma

Shadowy Paladin

8,850 Points
  • Survivor 150
  • Battle: Knight 100
  • Battle: KO 200

Taigamma

Shadowy Paladin

8,850 Points
  • Survivor 150
  • Battle: Knight 100
  • Battle: KO 200
PostPosted: Tue Jul 26, 2011 11:47 am


- The Militia -

(SF groups are named by their members. Paladin groups are named after the ruling family. Flawed groups are named by the three flawed in charge.)

Sage Federation Teams
Ex: Demon Strikers, Alpha Team, Holy Knights, etc.
1. The Grey Warden - Wolfrom "Dalcain" Thell
2.


Paladin Families
Ex: Dragonwolf Family, Smith Family, Johnson Family, etc.
1. [Reserved for Cade's family]
2.

Flawed Fortresses
Ex: Devil's Cathedral, 3rd Castle, The Dark Library, etc.
1. Adam's Sanctum - Adam Nemesis
2.

------------------------
Time-Line Exclusive: (More can be added by request.)

(Specter groups retain the tradition of SF groups.)
The Specters
1.
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