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Kammy~ Captain of Squad 2[Approved]

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Kiwate Ikkanzaka
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PostPosted: Wed Jan 05, 2011 6:44 pm


User Name: Kiwate Ikkanzaka

Rpc Name: Kamille Terra Exailia - "Kammy"

Appearance:
[While in the soul society]
Kammy is very stubborn with her shinigami uniform in that she has abandoned the traditional uniform altogether. Kammy’s ideal uniform consists of a white cloth wrapping around her neck, down her breast, and then wrapped again over her lower stomach and back; over this wrapping a black tube top. As for her hakama, she has “altered” it a bit; Kammy’s hakama is cut mid thigh, with more white cloth, much the one on her torso, wrapping her legs. But Kammy didn’t just waste the cloth from the hakama, instead Kammy fashioned it into sleeves, held by two metal bands, starting from below her shoulder to right before her knuckles. Unfortunately Kammy also grew tired of her captain’s cloak and had now turned it into a scarf that covers her chin and extends down to her thighs.
[While in the Human World]
User Image
Eye color:
Yellow
Skin tone:
White
Hair color:
Strawberry Blond
Strange body features:
A black tattoo on her back of a sword with vertical wings on its side.
Age:
245
Gender:
Female
Height:
5 foot 5 inches
Weight (Optional):
Varies
Squad:
Squad 2
Seat: Captain

Bio:
Kammy was an only child to a family with a bit less renown than that of a noble family. She was incredibly gifted with high spiritual pressure but her parents thought she was too frail to do anything herself. They constantly babied her and hired guards to watch her incessantly. She never felt like she was needed so one day when she was 9(120 years) she ran away off the grounds of her parent’s manor and wandered off. She ended up wandering too far and ended up on the wrong side of town. Thugs and criminals littered the place terrorizing everyone as if they were hollows. A thug recognized Kammy’s crest on her and grabbed Kammy before she could get away. Kammy screamed and yelled and bit the thugs but she couldn’t get away. She thought it was hopeless, she fell into quick despair. She was lost to the thugs for about 2 months until a stranger had wondered into the area. The stranger revealed himself as shinigmami to the thugs and demanded Kammy’s freedom but the thugs didn’t agree. They instead attacked the shinigami, 22 to one. The shinigami fought off most of them but with his best efforts he fell, taking out all but 6. He fell right next to Kammy sword in hand. He looked up at her with exhausted breaths and said, ”My options were run or fight. I guess I wasn’t enough.” Kammy cried upon him, ”Run or fight.” Kammy reached for zanpaktou, fingers reaching out for her only hope. And as her index finger touch the sword Kammy life changed. A violent pink flash of reastu spit out blinding Kammy and the shinigami and when they regained their sight they saw the room… “Emptied”-thugs and all gone.
Shortly after the incident while Kammy was back home, she got a message from the soul society; her ticket out, the letter invited her to the soul reaper academy. Ecstatically she left her home and went to the soul society head over heels, but her stay at the academy was short lived. She quickly graduated a year after arriving thanks to superior spiritual power and was accepted in the court guard squads as a replacement for the late captain of squad 2.
Likes:
Clear Skies
Open Fields
Making others happy
Fun
Dislikes:
Downers
Being Ordered Around
Being treated like a child
Personality:
Kammy is very bubbly, and exciting. Her overconfidence over turns that fact that she fears she is never needed.
Zanpakuto Name:
~Sakurabana fune~ Cherry Blossom Vessel
Zanpakuto Seal Appearance:
User Image
Kammy, btw, doesn’t wear her zanpakuto on her waist her 1 foot long katana hides away in her right sleeve attached to her arm.
Zanpakuto Spirit:
User Image
Shikai Release:
“Arise Sakurabana fune”
Shikai Appearance:
User Image
The Whip end on Kammy’s Shikai can extend to about 100 yards, but its normal length is about 5 feet.
Shikai full description: (In case your blade does anything special like act as a whip or stuff like that)
By hold the end of her shikai Kammy is able to whip the bladed end around. The whip end can stiff and allow Kammy to use her shikai as a spear. With each slice Sakurabana fune has a toxin that leave a flower petal mark on her foe; after four slashes her foe succumbs to Sakurabana’s musubi. Granted Sakurabana fune toxin requires time to replenish and so all four slashes can’t be administered at once.
Shikai Ability 1:
Hana meimu (petal illusion)- A flurry of cherry blossom petals scatter around Kammy. While the petals scatter around, Kammy’s shikai gives her the ability to disappear from plain sight and sneak around undetected.
Shikai Ability 2:
Sakurabana sabaki(Cherry Blossom Drain)- With the whip part of Sakurabana fune, once Kammy has ensnared a foe, Sakurabana fune can drain spirit energy from the victim and give it to Kammy and boost her spiritual power. If the victim is held for too long they may either die, or pass out.
Shikai Ability 3: (Optional)
Sakurabana’s musubi (Cherry Blossom’s Ending) Sakurabana fune’s foe is now completely under Sakurabana fune’s control and force said foe to do unspeakable horror to their allies…that or the toxin intensives and kills the foe immediately. Whatever works.
Seal’s Appearance
User Image

Bankai Release:
Pollen Scatters, Seedlings Bloom Sakurabana Jijo (Cherry Blossom Order)
Bankai Appearance:
Kammy’s bankai take on an unusual form…Kammy’s bankai is the combination of a laurel wreath donning 36 red petals, with a red sword, and here loyal order of 360 rose knights.
Sword
User Image
Knights
User Image
Bankai full description: (Just like the shikai full description)
Kammy’s Bankai is pretty simple when broken down, she is the loved queen armed and fully capable of defending herself but just in case her loyal knights smite her enemies for her, each being able to mirror a bit of her kidous and techniques: such as flash step, and academy level kidous at medium strength. The rose knights automatic pickup on the enemies of the queen and attack them but Sakurabana Jijo allows Kammy to order them telepathically.
Bankai Ability 1: Knightly Vow #1 Protect the queen
With a cluster, 10, of Sakurabana Jijo’s knights, they can form a barrier around
Bankai Ability 2: Knightly Vow # 2 Long Live the queen
Any knight at the command of Kammy will loyally revert into Spiritual Energy and flow back into Kammy and boost her abilities. Of course Kammy can’t absorb all of her knights because the overload of energy would kill her but she can handle a lot of them and with age maybe more.
Bankai Ability 3: (Optional) Sakurabana Flood
In this ability Sakurabana Jijo, can not only use it herself in the sword Kammy is holding but she can transfer this to all of her remaining knights. Red energy swirls around their swords to form deadly sharp cherry blossom petals forth which they then fling at their enemies. Sakurabana Jijo can control the petals once airborne, the knights cannot.
Kidou: (A Kidou list will be made soon then you can pick your Kidou)

Agility

Dashing: A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the stance is directed and executed. Based on an individual's attributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is basically for all ranks.

Shunpo (Flash-Step):A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.

Air Walk: Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.

Senka (Flash Blossom):Although Shunpo is connected with this ability, this technique possesses a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. This technique is one of the two, that Youruichi developed mixing Shunpo to complete its ability. Furthermore, only certain individuals, of high ranking captain level can possess such an ability.

Utsusemi: This is one of the two, which Youruichi developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore it is most lethal when combining Senka after Utsusemi is executed.

Other Information: (Fighting styles, specialties, special moves.)
PostPosted: Wed Jan 05, 2011 6:45 pm


Sorry for the super big picture I should have scaled them down. sweatdrop

Kiwate Ikkanzaka
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Shinigami ((Don't Post In Skeletons))

 
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