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Posted: Sat Nov 20, 2010 10:10 am
 ♦ Strength ♦ Loyalty ♦ Humility ♦  "Arcana (Latin): Secrets, mysteries; in ancient times almost invariably what was secret, sacred, and taught in silence and privacy in the Mysteries, whether such teachings comprised the revelation of truth, the explanation of difficult points regarding ceremonies, or the hidden wisdom. Arcanum (singular) sometimes meant in medieval and modern Europe, an elixir, philosopher's stone, or magical agent, whether physical or spiritual." Babylon Dictionary StatusOpen & Accepting applications! Index♦ Introduction ♦ ♦ Rules ♦ ♦ General Information ♦ ♦ Members ♦ ♦ Roleplay Events ♦ ♦ How to Join ♦ 
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Posted: Sat Nov 20, 2010 10:20 am
♦ ♦ RulesOut of Character ♦ The obvious: Terms of Service, shop rules, and the Daisy Code. ♦ Be courteous your fellow roleplayers. ♦ If your wolf is part of the pack, please don't have him or her just up and leave without any notification. There doesn't need to be a roleplay where we all say our goodbyes, or a reason in-character for your wolf to leave if you don't have the time -- just drop by and leave us a message letting us know. ♦ If you'd like plots involving the pack as a whole, feel free to bring it up with me over PMs.
In Character ♦ Respect the alpha. Your wolf can be a troublemaker, or even a lazy bum, but so long as he or she doesn't cause any problems for Acheron (either directly or indirectly) and does everything he asks of them, it's all fine as far as he's concerned. ♦ Be trustworthy in your conduct and your loyalty to your pack. Without this, a pack can not thrive. ♦ Never give up pack secrets to an outsider. ♦ The welfare of the pack as a whole should come before the welfare of a single member.
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Posted: Sat Nov 20, 2010 10:30 am
♦ ♦ General InformationThe Arcana is a secretive pack whose borders lie within a dense forest. Because of this, many are naturally dexterous and are born with exceptionally well night vision with slim, lithe builds to maneuver easily between the trees. Of course, there are always exceptions, especially with the outsiders that choose the join the pack. Although most are naturally suspicious towards strangers, many are readily welcomed if they can prove themselves trustworthy and accepting of their ways, as the pack doesn't want to find itself so isolated that, in a few generations, everyone will be related to one another.
The Past When the pack was first formed many, many years ago, it lived out in the open, perched atop the mountainside whose edge fell down to meet with a large river. The founding alphas, Dzar and Vera, were highly superstitious wolves, firm with their beliefs but deserving of their rank, for they ruled with a respectable and righteous paw. They spread their ways to their members, accepting only those who, if unwilling to believe, were at least tolerant towards all pack members, and they lived a happy, content life. At least, they did for a while. The river grew polluted and the wolves, unaware, continued to eat the food provided to them by the waters. Slowly, they grew mad, and their once peaceful beliefs were drastically skewed, to the point where everything alien was seen as evil. A few members who were newly joined and still preferred to catch caribou rather than eat the river food like the other pack members discovered the problem and tried to lead the pack away from the waters. They succeeded, but, unfortunately, the poison was slow to leave their pack-mates' systems, and when they passed by a neighboring pack, a group of pups curled about one another and resting under the gentle sun were mistaken for a many-headed beast and were killed on the spot. This led to a long, bitter fight between the two packs, with both sides receiving many casualties. When it was finally over, the surviving pack members under Dzar and Vera's rule were finally cured of the poison. Regrettably, their memories had been affected, and all were convinced that they had been attacked when they had simply tried to help the other pack from a great evil. The ones that had never suffered from the poison tried to convince their pack of their mistake but were too few in number and the pack as a whole was too enraged with the deaths of their comrades to even consider the possibility that, perhaps, the ones who had started it all really had been themselves. And so, believing that the pack they had attempted to help gave them nothing more than bloodshed, they agreed to leave their mountain home in favor of the secluded forests, where they would no longer be bothered by other packs, and would be free to follow their beliefs in peace.
- - - A few generations later, and the pack has changed little. Over time, the varying sizes of the original members (ranging from large mountain wolves to slender river wolves) have narrowed down to compensate for the new area, and many are secretive to all except each other by their very nature. The pack is strong, the pack is thriving, and all would have been well had not one, but two sudden deaths unexpectedly promote Acheron to the position of alpha... It was obvious to all from the very beginning that Acheron did not wish to lead the pack as his parents, Raedon and Aleta, had. He had been left in charge a few times during his parents' absence with the two betas, and each and every time, he did little more than a lazy gamma, lounging around in the sun and leeching meals off of the other members while leaving the rest of the work to the others. He even went as far as to openly disagree with the pack's beliefs. And, much to the disdain of other members, he was the only pup the alpha pair had even been able to give birth to, and so he had the highest potential to inherit his parents' position. Still, only a few were worried. The alphas were still in their prime, after all, and the betas were in good terms with them, should they prove unable to bear another healthy litter of pups (who would hopefully be much more serious about their lineage than Acheron had been). But one morning, the two claimed to have had a vision, one that would help their pack prosper even after their deaths. They were highly committed, and quickly set off to fulfill the task that they said had been given to them by a higher being, eager to help their pack. A few members followed, worried because the alphas had left not only their territory, but the forests that had been their home their entire lives. Acheron, too, pursued them, although it was more out of curiosity than apprehension. It took days to catch up, but, by the time they did, it was too late. Buffaloes, much larger than the ones they had seen in the forest, were stampeding with wild abandon. Beside them, two large male wolves goaded them on, no doubt the cause of their aggravation; below them, two bloody bodies were flattened mercilessly under a rain of unforgiving hooves. Horrified and angered, the members of Arcana threw themselves at the wolves that had caused the death of their alphas, driving them back. They did not give chase when the two strangers fled, but instead attempted to frighten the buffaloes away. Luckily, the buffaloes were startled enough as it was and left quickly enough, with little to no harm done to the rest of the wolves. As soon as the coast was clear, they ran towards their crushed alphas, trying to nudge them awake and licking at their wounds, but inside, they all knew there was no point, and that the deed had already been done. They mourned more than they ever had that night. Immediately the day after, they tracked the wolves that had incited it all, and ended up in the pack of IsraKaiya. Once they had confirmed the location and saw the two wolves there, they returned to their pack and told them the news. Acheron became the new alpha, and none challenged him, fearful of the spirits of his murdered parents. He himself refused to step down, despite his initial aversion to holding any sort of power at all, and to this day remains the sole head of Arcana.
The Present As the new, and single head of Arcana, Acheron has begun to stress his own beliefs onto his members. Having inherited a long dormant gene from his parents, and as a result being much larger than a forest wolf should be, he has always been fond of the wider fields outside the trees and is slowly leading the pack away from the deeper areas of their home. He tries to get his members to drop what he considers foolish superstitions: the beliefs his pack had lived off of for generations. Evidently, they are hard-pressed to simply let it go, although there are few who have openly embraced Acheron's ways. The revenge against IsraKaiya is, strangely, never mentioned, and those who remark bitterly of it are quelled. It will happen, Acheron assures. He is always thinking of the day his parents were killed, and contemplating on what he, and his pack, should do to the ones that caused it. All they need is to watch, and wait...
The Future The pack will have a plot with S u r f For L o v e's IsraKaiya. The two wolves who had murdered the old alphas were none other than Wall-e and Roy, the pack's alpha and beta respectively. Revenge is being plotted against them, although both Acheron and his pack are tentative have never truly left the safety of the forest they live in and, as such, little has been done about it. Later on, however, Adish will come to Arcana, after which he will grow close to Acheron. Adish will be the one convince everyone to go to war against IsraKaiya but, when they do, their small size and unease with the openness becomes their downfall, and they will be forced to flee. Adish will then convince the pack to fight against other, weaker packs (during which anything related can happen, such as pup-napping, pack converging, etc.), giving Arcana a dark reputation. At this point, the pack is less uncomfortable leaving the forest, and there can be more outsider members coming in. When that's done, they'll return to IsraKaiya for another fight, the outcome of which is dependent on the events that happen during and afterward.
♦ ♦ ♦ Territory (Ever since Acheron's promotion to alpha, the pack is moving much more often than it used to, and much farther, as well. What is described below, however, is their original and main home.) ♦ The pack lives within a dense forest, protected on all sides by thick, sturdy trees. On its fringes lie plains and hills, and although some leave the pack boundaries for short periods of time to visit, most are too used to living amongst trees to risk going out into the open. ♦ There's a clearing near the center, cleaned of all debris through time. The blackened bark on the trees surrounding the area suggest it was made by a fire, but it doesn't seem to have spread very far. ♦ Rivers run through the forest, creating small waterfalls, and even large ponds in places. ♦ The land is plentiful and so the territory often remains small or medium-sized, despite the amount of members. ♦ Food includes deer, badgers, rabbits, and wild boars, along with the occasional rodent (such as squirrels) and birds (such as finches and owls). Berries are also abundant, along with fish, fruits, and insects, should meat be hard to come by. ♦ Of course, not all is safe. Predators include bears and lynxes, and hunting large prey (especially those with horns and tusks) in the limited space results in many accidents for those new to the task. ♦ As the pack grows larger and Acheron turn more and more members to his ways, the pack will spread towards the outside to include land that is not touched by the trees.
♦ ♦ ♦ Beliefs Although Acheron has not outright banned the old ways, he disapproves of it and, as the pack grows and moves and changes, more are willing to side with him. His ways do not constitute any extra beliefs (there are no rituals or offerings, for instance) past what is expected and generally passed around (such as the idea that life could exist after death). Of course, most does not mean all, and there are still some who cling to the ways of the previous alphas and those before. However, there is no plan to focus on it again and, as such, a list with brief, generalized information will be provided below for those interested in roleplaying their pets with it, or having them refer back to it: ♦ They did not believe in the existence of a god or gods, but in spirits. They believed everything had a spirit, but that a wolf's was the most wild, powerful, and free, and they paid most attention and respect to the wolf spirits they believed walked amongst them. (Ie. Left the best portions of a meal out for them, believed that those of strong spiritual energy could communicate with them and that they told messages or forewarned them of dangers, etc.) These spirits they believed in include the ancestors of their fellow pack-members (and it is for that reason few dare to attempt to take over Acheron's rank, for the spirits of the murdered would be fearful indeed). ♦ Some common superstitions we know today can be converted to wolf form and you can say that they believed in it, if you'd like. (Ie. If a black rabbit darted under a broken tree resting against an upright one (much like a ladder against a wall), it would bring death.) ♦ Those of strange shape could be considered good luck or bad, depending. (As a general rule of thumb, anything jagged or twisted, such as a gnarled root or a fleck of alternating color in a wolf's eye, was seen as good luck, while anything smooth or geometrically shaped, such as a round pebble or a triangular pendant, was seen as bad.)
♦ ♦ ♦ Timeline ♦ The founding alphas first move into the deep forest. ♦ Generations pass. ♦ Dzar and Vera are murdered in a buffalo stampeded caused by the Alpha and Beta of IK. ♦ Acheron rises to power. He is determined to become a good leader and change the pack to his ideals, but not all agree with him. The pack is in some discord at this point, but nothing too unsettling. (We are currently at this point.) ♦ Adish makes his appearance. He is not received well initially but that will begin to change. ♦ Acheron is swayed by the fox's influence and the pack takes a turn for the worse. At this point, the wise words of his friends and pack will hold equal weight in Acheron's ears but he will soon fall to listening to only Adish alone. ♦ Arcana vs. IK, Take One ♦ The pack grows even more notorious for their unfavorable behavior. Murders, pup-nappings, and many more dark actions will be very common along this time, along with tests and battles to strengthen the pack. Not everyone agrees with these methods, but there are many who do. The outside world is a dark, evil place after all. ♦ Arcana vs IK, Take Two, Revenge Completed ♦ The actions in the latest war between packs causes Acheron to rethink his ways. The pack begins to return to their neutral state, may attempt to right any wrongs they have committed, and Acheron becomes even more determined to see his initial ideas seen through. The pack will spread closer to the lighted world by this point (but a part will always be within the forest).
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Posted: Sat Nov 20, 2010 10:40 am
♦ ♦ Members♦ Alpha(s): 1 / 2 (At the moment, Acheron is not looking for another alpha to join him but one may be accepted depending on personality, plots, etc.) ♦ Beta(s): 1 / 2 (No longer accepting! The future Beta has been plotted for.) ♦ Gamma(s): 2 ♦ Omega: 1 / 1 (Maximum number will fluctuate with the amount of gammas.) ♦ Adolescent(s): 3 ♦ Pup(s): 0
(Member counts with a slash means there is a limit to the amount of ranks available. The first number is the amount currently in the pack and the second number is the max amount the pack is allowed to have. (ie. "Alpha(s): 1 / 2" means there's one alpha in the pack, but two are allowed, so another alpha may be able to join.) If the maximum amount of ranks are filled (ie. one omega), then we are no long able to accept pets on those lines, unless you roleplay your wolf to get him or her changed into another rank or have some sort of plot where your wolf gains a limited rank through roleplay and replaces the original wolf (please make sure I'm fine with it, however. The original alphas, betas, and omega were / will be chosen for a reason). No slashes means there's no limit to the amount allowed in the pack.
Wolves of high rank that are inactive for a long period of time may be lowered in status and replaced.
In-character, the pack is larger and contains more NPC members.)
 ♦ ♦ Alpha Acheron // Male // Three Years :: Current // Born into the pack. :: Played by Ryuukishin
Much to the surprise of many, Acheron was the only pup the late alpha pair were able to produce. As such, he was practically pampered under their care, and remained almost childish by the time he reached his first year. He looked at most things with an innocent demeanor, finding amusement in things like a mouse struggling for life or a wolf accidentally falling into a pit of spikes. However, the death of his parents made him mature much faster than he would have had they still been alive, and his old ways of brushing off his duties and loafing around are long gone. There is a fire in him, one that threatens to emerge and have him rushing at the pack that caused his parent's death, but it is often submerged under a firm but friendly exterior, one who, in hopes of making up for past faults, attempts to get to know his pack better. However, some qualities of his old self remain, such as the ease with which one can tug at his humor and his love of a good nap. But after he meets with Adish, he will grow more aloof as he spends more and more time with the fox. He will begin to focus more on the revenge and grow darker as he does, going into extreme measures to meet the fulfillment of it, not just for himself, but for his pack as a whole. This has yet to happen, however, and for now, he remains a strict but amiable alpha, eager to come to know those who live under his new rule.
 ♦ ♦ Beta Nama'Ni // Female // Three Years :: Current // Born into the pack. :: Played by S u r f For L o v e
Born to Arcana as a litter of two she and Ney'Ik grew up like any set of siblings did in the spiritual strong pack, they learned elegance and grace from their mother whom always seemed to want them to appear as high ranking as possible, while their father taught them of what it means to be wolf. Acheron and his family, were their best friends and as such Nama and Ney'Ik grew up close to the Alpha's son. When they're parents died it hit them hard, and if not for the Alphas taking them in as their own Nama is still to this day unsure if she and her brother would have made it. With the Alpha's now dead thanks to horrible circumstances She now stands proud and strong beside Acheron as his friend, and Beta. Elegant, and loving towards her pack and best friend, She helped Achron take the reins when his parents were murdered. She's not happy about their deaths, and can't wait to sink her teeth into a good bite of revenge, but she's a patient huntress, and helping her pack become strong is her top priority.
♦ ♦ Gamma Ney'Ik // Male // Three Years :: Current // Born into the pack. :: Played by Airliyah
♦ ♦ Gamma Madoka // Female // Age N/A :: Born into the pack. :: Played by baby_gwing
♦ ♦ Adolescent Chance // Female // Age N/A :: Born into the pack (father Ney'Ik). :: Played by Airliyah
♦ ♦ Adolescent Tane // Male // Age N/A :: Born into the pack (father Ney'Ik). :: Played by krusnik05
♦ ♦ Adolescent Makalo // Male // Age N/A :: Born into the pack (father Ney'Ik). :: Played by S u r f For L o v e
♦ ♦ Omega Moonbear // Male // Six Years :: New // Recently joined. :: Played by Daijonakain
 ♦ ♦ Rank Name // Gender // Age :: Membership Status // Reason for joining/staying. :: Owner
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Posted: Sat Nov 20, 2010 10:50 am
♦ ♦ Roleplay EventsSometimes, various roleplay events will crop up, whether they be pack-wide roleplays relating to some sort of plot or contests for future members (such as pups or randomly-colored wolves). They are in no way mandatory, but it is suggested you join if you can, as it will often have its benefits (the least of which is getting some roleplay credits for potential rank changes or growths). Pets, and even items may be won, as well, or even simply roleplay ideas if that's all you're looking for. The list will be cleared when the plot is complete.
Plot Roleplay ♦ None
Plot Ideas ♦ Pack discord, towards Acheron (and anyone he shows favor to) in particular. At the moment, no one should challenge the alpha position due to superstition (unless s/he was originally an outsider and does not share the superstitions), although they can openly attempt to degrade the alpha. Reasons to distrust Acheron: 1. Before his rise to power, he was well-known for bumming around and shirking responsibilities. He also turns against the old pack ways. 2. Nama'Ni's recent promotion may bring discord among some of the pack, as they won't be hard-pressed to believe she obtained the rank only through connections with Acheron, especially because the original beta had been demoted earlier before. ♦ My hope is that the second beta is a much older wolf, and beta to Acheron's parents rather than promoted by Acheron himself. Lots of plots can come from this, especially if he feels a particularly strong emotion towards any of the newer wolves in power (Acheron and Nama'Ni currently). Taken by yeomso in the future! ♦ IsraKaiya is currently trapped within a growing tension between its members and its neighboring pack's, Warugaruga here. During this time, IsraKaiya splits its numbers, with one fraction going to address the increasing amount of Warugaruga populace entering the territory and the other staying close to the dens to guard to numerous amount of pups and young adolescents. One of my wolves in Warugaruga has left the main pack to circle around and see how IsraKaiya's defenses fare on the other side, after which he'll come into contact with and fight the few capable adults protecting the young ones. At this time, a wolf from Arcana would be spying on the pack, and, without having received direct orders, will steal a pup from the pack. Any reason can be behind this, so long as it's plausible (ie. the wolf wanted to gain the new alpha's favor ASAP and so stole the pup when it was obvious it wasn't being guarded). The pup will be Daijonakain's Tutti, but the position for the wolf who steals her is open. (She is a very young adolescent or a very old pup at the time, so the wolf should be capable of carrying her through the distance between the packs, or at least convince her to walk with him or her.) Taken by Airliyah's Ney'Ik!
Annual Events (These events are all eligible for item edits, as detailed in my item shop thread (link above). Every event must be approved by me before it can begin. However, owners of high-ranking characters (and, rarely, favored Gammas) may lead them in-character. Please note that some of the events listed below are only temporary, and whether they stay or not will depend on Acheron's demeanor by the time the plot with IsraKaiya is finished. Some of the darker events, for instance, will most likely be removed if Acheron loses his revenge-hungry ways.)
Rites of Passage ♦ This event involves a young wolf in the pack (or a group of them) to pass a test, whether it be given or encountered randomly within the territory. In this event, the young wolves involved must show an inner growth and prove their strength (not necessarily physical) to the pack. Tests, if given, may only be provided by the higher-ranking members of the pack, and can range from journeying throughout the forest to find a certain object and bring it back to participating in a specific hunt. Randomly encountered tests are just that; the tests are not assigned, but may present itself to a young wolf who may take advantage of it (ie. if a bear lumbered along and attacked, multiple wolves can show their bravery by chasing it away). (After Adish's appearance, the rite will be less about any mental growth but more on the physical. Those who attempt one will be asked to take down a powerful prey alone, then be subject to painful blows by a higher-up (such as from the tusk of a slain boar) and after a number of strikes, the rite will be considered complete. The edit will most likely include a disfiguring scar.) ♦ Only pups and adolescents are eligible for this. (Exceptions may be made for certain adults, such as new members from outside the forest who may want to formally instigate themselves into the pack.) ♦ Edits available vary on how the passage is done. Often, it is a decorative but meaningful item (such as Acheron's pelt and Nama'Ni/Ney'Ik's feathers) and it should be related (at least somewhat) to the rite the wolf fulfilled to receive it. ♦ If interested, you may PM me or post (in this thread) a request at any time with details (such as what kind of rite you're looking for and how it will be done). These roleplays may be done alone or with other members (if you prefer the latter, feel free to mention it to me so I can make an announcement here and post up a link).
Outside Venture ♦ Acheron still remains intent in freeing his pack from old superstitions. He often goes a little past the pack borders into the lighted world and any who are willing are free to follow. There, he will attempt to teach his members that not everything they had come to believe is true and that an open mind is better than a closed one. (Sadly, due to generations of living in shadow, their eyes are highly strained by too much exposure (unless they were originally from outside) and require some sort of light covering.) ♦ Anyone who was born in the pack and is old enough to walk on his or her own is eligible for this. ♦ Edits available will be any sort of covering for the eyes. It is highly preferred that they be different from any other existing eye-covers (unless it was planned between the owners of some IC friends for theirs to be the same or something of the sort), but that is not mandatory. ♦ If interested, simply post here stating so. It can be one on one interaction with Acheron or multiples.
The Gauntlet ♦ This event involves pack members ritually fighting amongst one another in displays of strength. It began after the time Adish joined the pack and is done to both build the participants' stamina and see who holds more prowess. A higher-ranking wolf must be witness to these, and if it begins to grow out of hand (there's no point in raising the strength of a wolf if he or she will be crippled for it, after all), it will be broken up. Gauntlets may be between two wolves or multiples and teams may be formed if wished. The outcome may be pre-determined if the owners so choose, or can be done through dice. (Participants simply roll one twenty-sided die to see what their attack will do. The higher the number, the weaker the attack, with 20 being a complete miss and 1 being a well-placed attack. The amount of turns may be determined by the participants, but everyone must go through an equal amount of turns. In the end, all numbers will be added up, with the lowest sum winning. In cases of a tie, a tiebreaker will be rolled.) ♦ Only adolescents and adults are eligible for this. ♦ Edits available are wounds, such as scars or torn ears. There should never be something as drastic as a torn limb. ♦ If interested, you may PM me or post (in this thread) a request at any time with details (such as the participants, the high-ranking regulator/witness, whether it be done through dice or not, etc.). It is preferred that you already know who you want your wolf to fight with during the time of the request, but if not, feel free to send me what you're looking for (ie. a three-way fight) and I'll post it up here.
Raids ♦ As another event that cropped up after Adish's arrival, this involves, as you've most likely guessed, raiding. Multiple wolves gather (but not all, for some are left behind to guard the territory), led by at least one high-ranking wolf, to raid whatever they can, whether it be another pack (their kill, their pups, etc.) or even another species (such as a human village's jewelry or a bear's kill). Most often, it will be done with NPC enemies, with dice used to determine how successful an individual is and how successful the pack as a whole will be. (How the dice is used and what the numbers determine will be stated during each roleplay, as it changes with the scenario.) Real, existing packs may be raided on occasion, however, and if you own a pack interested in this, feel free to PM me with details, or post here! If this is done, the dice may be exempt if we can decide on a pre-determined outcome. ♦ Only adolescents and adults are eligible for this. ♦ Edits available vary on where the raid is taking place (and may even involve winning wolves if any are taken back as captives), but wounds are always an option. Certain raids may coincide with Rites of Passage and, if so, edits may be gained for both. ♦ If interested, simply post here stating so. If multiple signs of interest show up soon after, something will be set up.
Contests ♦ None
Past Events ♦ Roleplay Contest! Chance to win a lovely pack gamma, colored and edited by Daijonakain!
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Posted: Sat Nov 20, 2010 11:00 am
♦ ♦ How to JoinRequirements ♦ Applicant must be a wolf. Familiars are allowed on pack lands if they are bonded to a member, but they won't be given any member privileges or guaranteed safety from outsiders or other pack-mates. Exceptions may be made to familiars who have proven themselves extremely helpful and a great asset. ♦ Acheron must like, or at the very least grudgingly trust the wolf. ♦ Because of the above, there must be some interaction between the him and the applicant. It can be a simple discussion between owners on the wolves' personalities and how they would react (plot ideas aid greatly in this regard). If a decision can't be made with that alone, we can do a quick in-thread roleplay to see how it'll go. ♦ The form below must be filled out and posted here. (Please make sure the text is in the right place! The whole thing shouldn't be bolded and the words in parenthesis should be deleted. OTL For detailed information regarding each section, feel free to take a look at the quote under the form.) ♦ If you have any questions, feel free to PM me or ask in this thread, but make sure you have read everything here first![size=18]♦ ♦ [b]I'd like to join![/b][/size]
[size=10][b][u]The Basics[/u][/b] ♦ [b]Name:[/b] ♦ [b]Gender:[/b] ♦ [b]Age:[/b] ♦ [b]Images:[/b] [url=]Cert[/url] | [url=]Uncert[/url]
[b][u]The Details[/u][/b] ♦ [b]Personality:[/b] ♦ [b]History:[/b] (Optional.) ♦ [b]Blurb:[/b]
[b][u]The Pack[/u][/b] ♦ [b]Membership Status:[/b] (Current / New; If current, was he or she born into the pack, or did he or she join later in his or her life?) ♦ [b]Desired Rank:[/b] ♦ [b]Reason(s) for Joining:[/b] (OOC reasons are optional, and only IC reasons are required.)
[b][u]The Roleplay[/u][/b] ♦ [b]Interaction:[/b] ♦ [b]Plots:[/b]
[b][u]The Extras[/u][/b] ♦ [b]Additional Notes:[/b] [/size] Quote: ♦ ♦ I'd like to join!The Basics ♦ Name: Wolf's name. ♦ Gender: Wolf's gender. ♦ Age: Wolf's age. If you're unsure about how a wolf ages, keep these in mind: they leave their parents at around one to two years old, and twelve years is a long time for a wolf to have survived in the wild. ♦ Images: Cert and uncert image, although if you're missing one or the other, that's fine. (At least one image is required, however.)
The Details ♦ Personality: Pretty obvious; it can be as long or as short as you'd like. (Perhaps a brief sentence or two could be added showing what your wolf thinks of Acheron if it won't be mentioned in the line below?) ♦ History: See above; optional, but preferred. ♦ Blurb: What would you like your pet's blurb in the Members post to say? You can simply copy and paste your pet's personality and history and mesh them together, if you would like.
The Pack ♦ Membership Status: If accepted, will your wolf roleplay as someone who's just joined or as one who's been in the pack for a while? (If the latter, remember to specify whether your wolf was born into the pack or not.) ♦ Desired Rank: What rank is your wolf aiming for? (Make sure it's a rank that's available!) Please keep in mind that your wolf may not get his or her desired rank (especially if it's limited. If multiples apply for a limited rank, such as beta, the final decision(s) on who will receive the rank(s) will be will be up to Acheron and will depend on roleplay). If that's the case, you're free to change your mind or take your wolf out of the pack. ♦ Reason(s) for Joining: Why do you (optional) / your wolf want to join this particular pack? (If the term "join" doesn't apply to your wolf (ie. your wolf was born into the pack) then why does he or she choose to stay?)
The Roleplay ♦ Interaction: Any preferred method of interaction (in-thread or formal)? If the latter, please add any additional details you'd like (who starts, is there a specific setting you'd like, any plots in mind, etc.). If there was already some form of meeting between Acheron and your wolf, feel free to link it here and I'll let you know if more is needed or not. ♦ Plots: There's much room for plots and, should you have an idea, I'd love to hear it!
The Extras ♦ Additional Notes: Anything you'd like to mention (inquiries, comments about my extremely appealing figure, concerns, suggestions, etc.) but no place on the form to put it? Feel free to mention it here!  Applicants ♦ Name (Owner) // Roleplay Link (If applicable.) // Status
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Posted: Tue Feb 15, 2011 1:00 am
Oh my goddddddddddd, everything is so big (especially the form, it is the fattest form I hath seen with thine eyes /bad olde English) and I am so slow but this is finally open, nearly three months after I started it. I suck am so awesome but better late than never! Feel free to post!
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Posted: Tue Feb 15, 2011 5:29 pm
xd you just needed a little inspiration! I'm impressed it looks epic... I'm jealous of your banner making skills and will probably be trying to more advance my own because of said jealousy lol.
whee
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Posted: Tue Feb 15, 2011 8:10 pm
Fff, then thanks for being the one to offer it to me. QV Q You were such a huge help you have no idea. -clings to-
I'm glad you like it. x3 And I really like yours, too, especially the colors you chose and the designs on the side. * v* If you do update it, I'll be looking forward to seeing what else you come up with. <3
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Posted: Tue Mar 22, 2011 1:24 am
So I'm debating on dropping a wolf in here... XD One you've actually created. it would mean two of my own wolves total would be in your pack. Including the one being customed and her brother whom will be rp prompted to someone who wants in. (I could totally use your help with that if you want when the time comes btw!)
Anyway. what do you think of Kyrie in your pack... I can't decide who I want her in, and I know I don't need more in IK right now of my own lol. SOOOOO I should probably have a request to join for her up tomorrow! <3
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Posted: Sun May 15, 2011 1:30 pm
-bumps thread up because it is so ronery- B: Also because we're nearing the time Surf and I were gonna do the IK vs. A plot, but the latter is severely lacking in members LOL.
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Posted: Thu Jul 07, 2011 1:41 pm
♦ ♦ I'd like to join!The Basics ♦ Name: Moonbear ♦ Gender: Male ♦ Age: 6 years ♦ Images: Cert | Uncert
The Details ♦ Personality: [copy pasta from journal XD] Bitter; Cunning; Veiled; Knowledgeable; Prickly; Merciful
Moonbear can be a rather difficult wolf to get to know. He doesn't seem inclined to talk much about himself in conversation, and seems to say even less when outright asked. But anyone who asks him about his past might see the shadow that falls over his eyes -- one that looks suspiciously like sadness, and maybe some regret. It is for this reason that Moonbear chooses, or is unwilling, to say much about himself. And though he is a stubborn, grumpy wolf, it is rare to see this wolf truly angry.
However, despite his generally... rough nature, Bear seems to harbor a lot of knowledge in various things, and might sometimes impart some of this knowledge when needed, especially with wolves he is fond of. And while he does not hoard his wisdom, he is also a firm believer in having someone learn from their own mistakes-- especially if they did not heed common sense or earlier warning. Perhaps the only true exception to this is when it comes to pups--- for which Moonbear has an obvious affection for. And while his play can be a little rough, it is more like a teasing uncle, or 'Papa Bear', than anything truly harmful --- and it is with pups that one might witness the rare occasion of the wolf truly smiling. ♦ History: I still need to figure it out -- it's only a loose idea atm. ♦ Blurb: Can I fill this out later? xD
The Pack ♦ Membership Status: New ♦ Desired Rank: Omega, this might change later but I haven't decided yet. I kind of like him where he is, but we'll see! ♦ Reason(s) for Joining: Moonbear is a pack wolf. Although he may seem a bit antisocial at first glance, he really isn't [as evident by his interaction with any pups that might crop up later]. He becomes attached to individuals, but he finds it difficult to express this affection. However, those he does get close to soon realize his bark is worse than his bite [unless he's truly angry :E ]. He is not an omega by choice, or by natural disposition, but he is somewhat of an older wolf, and his past burdens him greatly. I want to explore his role as an omega in this pack because it seems fitting. There's a bit of darkness here already, and maybe they could benefit from some of his wisdom. Especially when Adish joins :E
The Roleplay ♦ Interaction: I'm cool with in-thread RP or AIM. AIM tends to be faster, but in-thread is good, too. XD As for specific details as to how they meet.... I'm not sure. Moonbear will be looking for a pack to join, and I don't think he'd just join the first pack that he crosses paths with. Perhaps he's tested the waters of some and hadn't really felt that they were right, before he runs across Acheron's pack? If Acheron is actively looking to recruit, perhaps he can offer Moonbear a place in the pack? ♦ Plots: Well, aside from the half-baked plots I have for Moonbear to grow as a character.... I don't really have anything specifically for the pack as a whole. Other than, I suppose, Moonbear acting as something of a 'wise, grumpy uncle' sort :E He can offer Acheron advice when Adish comes, perhaps? The advice can fail, and then Moonbear can have angst for failing his pack again [ohoho]. But yeah, idk.
The Extras ♦ Additional Notes: About his being an Omega: His past was something pretty bad, but I'm not sure what, yet. I guess you could say it might have even broken his spirit a little -- hence why he is now an omega, and not something of a higher rank. I'm not sure if he will ever rise to a higher rank, or not, and this might even be, in part, his own choice. It's not that he's a coward, or is afraid to fight, because though he is an omega, he will be one of the first to sink his teeth into anyone who tries to harm him or his pack-mates. I think it's more that, at the moment, Moonbear doesn't seek anything higher, and I guess, in some ways, it's 'easier' to be the omega. Actually, I think Moonbear is an omega by default, really. In the sense that, because he never challenges anyone for a higher position, he remains where he is. On the other hand, I don't think he would let other wolves TRULY bully him. So that could be interesting, if we ever got a higher rank wolf than him who is confrontational XD It is possible that he might take on the role of Gamma, later, but at this point I'm not sure it's something I want for him -- but, then again, maybe it's something he ends up not having a choice in. And if that's the case, then that'd be fun and interesting, too~
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Posted: Thu Jul 07, 2011 1:55 pm
Success. 8D
-eats at the computer LOL-
Edit: Accepted! BD I'LL WORK ON HIS BANNER AND STUFF WHEN I'M NOT LAZY LOL. OUO)-b
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Posted: Thu Jul 07, 2011 2:15 pm
Perhaps when I get my Omega I can start figuring out if she would belong in this pack or not. :3 ~will ponder this further~
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Posted: Thu Jul 07, 2011 2:22 pm
Yay, all right! :D Regardless of what you choose in the end, though, thank you for your consideration! ouo
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