Nicknames: n/a
Gender: Female
Age: 16
Faction/Race: Reaper / "Voodoo Priestess" (Vodouisant Caplata)
Natural Ability: All Vodouisants can touch a person and tell what ails dem. Don't work too well ghosts or undead 'cause da things da Vodouisant'll mostly pick on up are "dead" or "rotting". Don't work through clothes neither.
Personality: Happy, friendly, self-confident, outgoing, well-meaning, maternal, not very scary
Most of da time Marie is content to take things nice 'n slow. She'll spend hours sittin' on a stoop, watchin' da creatures go by. Marie don't like to rush and she ain't one to stress. She avoids drama best she can 'cause it's no good for da heart. Simple things make her happy - you ever just lay in a hammock 'n relax? - but dat's not to say she can't have a good time. Oh no, quite da opposite; any excuse is a good excuse to party! Passed your math test? Break out da drinks!
Speakin' of school, Marie's grades are Average wit' a capital "A." She only has a care for practical subjects, dat stuff she can try her hand at. Dem abstract subjects are only good for givin' Marie headaches. She studies enough to make sure she don't fail, but dat's it. Too much school ruins da social life, ya know? Now don't go thinkin' Marie is a complete fool, 'cause she's not. She's excellent at rememberin' names and important dates, like deathdays. She can tell you all da newest gossip while whippin' you up a lil' somethin' to repel dem maggots. She can cook, she can sew, and she can braid hair scary-fast, but don't go lookin' to her for help in your History of Halloween class, 'cause it ain't somethin' Marie's gonna know.
'cause she comes from a long line of healers, Marie was raised to be nice to everyone, so long as dey ain't tryin' to curse or kill her. Doc ain't goin' have many patients if he's rude to dem, now is he? Granted, Marie ain't trainin' to be a doc, or a healer, but Marie has learned dat it's easier to make friends if you're nice. Dis means dat Marie don't act wit' any outright hate towards any critter unless dey earned it. She'll make discount/free treatments for dems in need and will lend her shoulder to dems in need of a good cry. 'course, Marie thinks good food cures all, so if ya go to her for a cry den you best be prepared for her to try 'n [force] feed ya. Jist eat da damn cupcake!
Cookin' is somethin' Marie is all over. She loves to learn new cookin' techniques and to experiment wit' new recipes. Why eat cafeteria food if ya' can whip up some good ol' home cookin'? Marie frequently uses her friends as guinea pigs for her new dishes, sometimes without tellin' dem. Dis can be bad 'cause Marie has started experimentin' wit' combinin' potions 'n food, and sometimes da results can be... unexpected. 'course wit' cookin' comes eatin', and Marie likes eatin'. She's not a skeleton, and she ain't one of dose girls tryin' to look like a skeleton. She's got curves ya' see, and while she ain't flaunting dem - not on purpose anyway - she ain't ashamed of dem neither. Is it her fault dat dem corseted tops dat provide such nice support happen to accentuate her ample bosom? Thought not.
When it come to self-confidence, Marie ain't lackin', and dat's a mighty good thing. Compared to dem skinny girls, zombies, and skeletons, Marie's surplus of weight could be da basis of teasin', but Marie won't mind. Marie figures her body is what it is; she don't go out her way to flaunt it, nor to hide it. Also, bein' a Vodouisant in Halloween World can be a mite difficult. Reapers ain't da most respected class of citizens to start, and Vodouisants are Reapers dat don't do much reapin'. Thing is, Marie is proud of bein' a Vodouisant. People so focused on reapin' 'n fightin' 'n scarin' dat dey don't learn how to fix up deir hurts, and den who dey got to go to? Dat's right. Takes some know-how to heal people right, so you can speak bad about Vodouisants all you want 'cause Marie knows better.
Now Marie ain't no shiny, perfect angel. She has a tendency to misplace stuff and is a wee bit disorganized. She can follow plans, but she's none too good at makin' dem herself. She can act right professional in a work settin' - even if she hates your rotten guts - but outside of work is a different story. Marie is not real aggressive, but she has her small ways of gettin' revenge. Her idea of revenge is to give people da cold shoulder: she'll stop talkin' to dem, stop makin' dem food, and stop invitin' dem to her parties. 'course, dems dat don't like Marie will probably find dis more a reward den a punishment.
Why are they enrolled in Amityville Academy? Marie needs to get stronger to earn da respect 'n cooperation of her familiar. Her family is also hopin' dat she'll get strong enough to create zombies. Marie don't get what she'd do wit' a zombi, but she don't want to disappoint her family.
FEAR: Dat Damn Snake [Familiar] = Once upon a time, Marie found she could summon up spirits. Bein' a lil' tyke, Marie could only summon lil' spirits - baby snakes, most times - but she still thought it plenty neat. Den one day, when Marie was a bit older and a bit stronger, her crazy funny uncle decided to help her wit' her summoning. Somethin' went a bit odd, but she managed to summon Nyoka. And Nyoka, he told her dat he was gonna stay, thank-you-very-much, and thus began da adventures o' Marie and Dat Damn Snake.
(About) Once upon a time, Nyoka was a spirit. Den Marie summoned him, somethin' went screwy, and Nyoka found hisself in a real body. He looks like a snow boa, da only hint at his former spirit-ness bein' his silver-blue eyes. He's a proud thing, and he's got a temper, so Marie's got to keep 'im happy or else he might not feel like cooperatin' next time she needs his help.
(Abilities) Barrier. Marie's not inclined towards violence, 'n Nyoka ain't inclined to endanger hisself at da word of some rookie fighter like Marie. Da compromise is goin' on the defensive, 'n wit' Nyoka's help Marie can summon a faint, ghostly barrier for protection.
Physical Description:
Eye Colour: Copper (Warm brown with a hint of red)
Hair Colour/Style: Very dark brown dreadlocks swept back, usually accessorized with colorful beads and/or feathers. Also wears a headscarf/bandana, kinda like this.
Skin Colour: Medium African. Has white face paint and a white, partial-veve on her chest, just above her heart/bosom ([x]).
Clothing Style/Colours: Marie dresses more or less how you'd expect a Voodoo Priestess to: blouses, multi-tiered skirts, headwraps/ties, and corsets. She always has some sort of belt/sash - made of cloth and/or bones and/or feathers - to which she always attaches a small red gris-gris pouch and a dried chicken foot on a string.
Extra:
- Marie is a girl that has some meat on her bones. (Potential size examples: [x] [x])
Here is a good clothing/style reference.
Here is a good example of her face markings; the dot between her eyes and the ones between the snakes are actually sunbursts, a nod to Damhalla veves. The dress is also her favorite color combo, which she might have some accents of in her outfit, maybe the hair beads/feathers.
[I'm crap at imagining how details all look together, so obviously the artist can use an artistic eye/editing to make sure it actually looks good.]
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The Vodouisants = Vodouisants are Voodoo practitioners. Originally, due to their weaker magic, Vodouisants focused on their healing abilities and became the Halloween World equivalents of doctors and pharmicists. Now the thinking has changed, and it's simply the norm for Vodouisants to focus on healing. Of course, there are those Vodouisants that are stronger then the rest, and the Vodouisants look to them to keep Vodouisants from becoming a laughing stock.
The Bokor/Caplata = The Bokors (male) and Caplatas (female) are those Vodouisants with stronger then average magic. Unlike the average Vodouisant, who typically have neutral or light magic, Bokors and Caplatas are more likely to have black magic, which is more offensive and destructive. Of all Vodouisants, it is only the strongest Bokors and Caplatas that can create zombies.
Emblem: Maybe something resembling her chest marking?