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Summer Event 2010

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rosiea184

Moonlight Grabber

13,075 Points
  • Protector of Cuteness 150
  • Destroyer of Cuteness 150
  • Happy Birthday! 100
PostPosted: Mon Aug 23, 2010 10:07 pm


Table of Contents


The Story
The Game
Main Story Events
Random Good Events
Random Bad Events
Guide Only Events
Option Events
Hunting
Event Prizes
Reserved

User Image
PostPosted: Mon Aug 23, 2010 10:39 pm


The Story
User Image


The Start
At first you just collect stickers everyday, getting this screen.

Then the Event screen comes around.

User Image


Game Opening

User Image


The Manga


The Mini Comics

rosiea184

Moonlight Grabber

13,075 Points
  • Protector of Cuteness 150
  • Destroyer of Cuteness 150
  • Happy Birthday! 100

rosiea184

Moonlight Grabber

13,075 Points
  • Protector of Cuteness 150
  • Destroyer of Cuteness 150
  • Happy Birthday! 100
PostPosted: Mon Aug 23, 2010 10:52 pm


The Game

This is a wonderful guide on how to play = http://www.gaiaonline.com/forum/frontier-skies/frontier-skies-tips-guide/t.64722845/

Tutorial


Welcome to Frontier Skies
To win, you'll need to survive the arduous journey to the island-god.

Each guide offers a different level of difficulty, and a unique reward at the end. Your final score is based on your guide, travel time, surviving crewmembers, loot and other factors.
Stay Healthy, Stay Alive
When everyone dies, the game is over - so keeping your crew healthy is essential to survival. You can see your crew's health change at the top of the game window.

The journey is arduous and your crew's health will steadily decrease with time. If crew members die, your speed will decrease due to inefficiency. Food, rest and a modest pace will keep your crew healthy.
The Mechanics of Survival
As you travel, your crew loses health and eats food. If you run out of food, your crew will starve and their health will drop rapidly.

The longer your journey takes, the more total food your crew will need, so keep an eye on how quickly your "Days Traveled" stat increases.
Pace & Rations
You can change these stats at the bottom of the screen:
• Filling rations: healthier crew, but lose food faster
• Meager rations: lose food more slowly, but worse crew health
• Fast pace: Fewer days traveled, but it's a strain on your crew
• Slow pace: Easier on your crew, but more days traveled

Hunting & Rest
• When you're low on food, you'll need to sacrifice time and ammo to hunt. Hunting becomes more difficult in regions where animals are more scarce.

You will need to rest your crew from time to time to restore their health. However, it takes several days to rest, and your crew will still need to eat while they relax.

Challenges of the Trail
There's a lot happening in the Gaia world, so expect to encounter all sorts of things. Some encounters will be helpful, and others not so much. Be prepared for anything!

Your luck determines the chance of good or bad things happening. Check the "Crew Info" panel to see how your luck has changed.

Occasionally, you will encounter something that will raise or lower one of your stats. Don't forget that your crew will continue to eat food and lose health in addition to these events.

Exploring the World
As you travel, you'll run into some famous landmarks and encounter numerous opportunities to explore. Just be careful, as danger lurks around every corner.

It's up to you to navigate your airship to the jellyfish god - and sometimes it will mean having to make the choice between a long but safe route, or a dangerous shortcut. Choose wisely!
Saving & Exiting
Making it to the end can take time. If you need to get away to do other things, just hit the "Save & Exit" button. When you're ready to play some more, you can continue where you left off. Good luck!


Map
User Image


Environments

Forest
User Image
Desert
User Image
Ocean
User Image
Volcano
User Image
Sky
User Image


Ending

User Image


Event Icons

So usually when you are traveling, random events appear. Each result of an event has an icon that tells what you got.

User ImageLuck

User ImageSpeed Increase

User ImageSpeed Decrease

User ImageTime

User ImageHealth Up

User ImageHealth Down

User ImageLoot

User ImageNothing Happens
PostPosted: Mon Aug 23, 2010 11:00 pm


Main Story Events


Forest


Ol' Respectable

This venerable sequoia has withstood thousands of years of floods, forest fires and assassination attempts by radical anti-tree militants. What would you like to do?

* Cut it down for some reason.
* Take only pictures, leave only footprints

Option 1:
Option 2: As you admire the tree, you feel your luck improve.
Result = Increased luck

-----------------------------------

Dog in a Shoe

A seemingly ordinary oversized novelty shoe is rendered magical by the presence of a dog.

* Play with the dog.

The dog is busy.

----------------------------

Ancient Ruined 24-Hour Check Cashing Business

This business failed centuries ago due to its inconvenient location.

* Go explore the ruins.
* Continue on the trail.

Option 1: You find absolutely nothing of value, but you learn some valuable lessons about personal finance.
Option 2:

----------------------------

Irregular Cow

Humiliated by its abnormalities, this cow has decided to exile itself to the deepest woods.

* Eat the cow.
* Try to figure out what's wrong with the cow
* Continue on the trail

Option 1: After eating the cow, you discover why it's so irregular.
Lost of Health
Option 2: After some careful study, you're pretty sure you know what's wrong with the cow.
Option 3:

------------------------

Fort Moll

Within the seedy bowels of Fort Moll, a stranger approaches offering a trade: "Got some food to trade ya. Rest in peace, Sparky. You were a good rhinoceros."

* Trade 25 loot for 50 food.
* Continue on the trail.
Option 1: You make the trade.
Option 2: Your journey continues.

------------------

Ancient Ruined Family-Style Buffet

This buffet was overrun by marauding raccoons who drove it into the ground with negligent business practices.

* Go explore the ruins.
* Continue on the trail.
Option 1: You find a cache of petrified, centuries-old ketchup packets. They're probably still good.
Result = Gained Food
Option 2:

----------------

Fort Post

Judging by all the desiccated corpses, you glean that this fort was recently picked clean by ravenous vampires.

* Give the corpses a proper burial.
* Continue on the trail.

Option 1: You lose hours putting the bodies to rest, but your good deeds improve your luck.
Result = Gained Luck, Lost Time
Option 2:

----------------

Ancient Ruined All-Male Revue

In better days, this site was considered one of the wonders of the ancient world. Now, it's just filled with mummies in thongs and bowties.

* Stage an impromptu bachelorette party.
* Continue on the trail.

Option 1: Things get out of hand, and your crewmembers do some things with the mummies that they regret. You pray the pictures never show up on the internet.
Result = Lost Time
Option 2: Your journey continues.

---------------------

Fort Anderson

Within the tender bosom of Fort Anderson, an unlicensed doctor approaches: "Mister, want me to heal you up? I just brewed up a new batch of brain tonic."

* Trade 25 loot for 20 party health.
* Continue on the trail.

Option 1:

Option 2:

----------------------

Terrifyingly Huge Anthill

Something tells you you'd better not &$%# with this anthill.

* &$%# with the anthill.
* Continue on the trail.

Option 1:

Option 2: Your journey continues.

Desert


Imposing Skeleton

These bones serve as a grim reminder of the desert's terrible powers.

* Examine the bones.
* Continue on the trail.

Option 1: Upon closer inspection, a small plaque reads "brought to you by the desert's terrible powers."
Option 2:

----------

Party Sphinx

You arrive at the Party Sphinx, whose nose seems to have been destroyed by heavy drug use. The ghost of an ancient pharaoh approaches: "Hey dude, want to buy a lucky mummified asp?"

----------

Burning Bush

This bush blazes with strange religious significance. It seems to be trying to talk to you.

* Talk to the bush.
* Continue on the trail.

Option 1: Just as you're about to engage the bush in conversation, an anthropomorphic bear in a ranger hat extinguishes it. You feel a profound sense of loss.

----------

Obscene Cactus

Out of embarrassment, you try not to look directly at this cactus. Just as you're about to sneak a glance, a strange man approaches: "Hey, wanna buy some jerk chicken? I've been jerkin' it all day."

* Trade 25 loot for 50 food.
* Continue on the trail.

Option 1: You make the trade.

--------

Sea


HMS Boruff's Bounty

You find the captain's log: "Day 4: Forgot to bring a crew. Forced to abandon ship and brave the perilous 40-yard swim back to shore."

* Go explore the shipwreck.
* Continue on the trail.

Option 1: The cargo hold is full of ping-pong balls, garish wigs, birdfeeders, wax candy lips, breakaway tuxedos, iron-on tattoos, pinecones and obscene novelty pasta.
Option 2:

---------------------

Cloud Shaped Like a Butt

You come across a cloud which looks an awful lot like a butt.

* Spend hours giggling at the cloud.
* Continue on the trail.

Option 1: Your crew is refreshed and brimming with morale.
Result = Gained Luck, Lost Time

Option 2: Your journey continues.

-------------------

Shady Guy Selling Bootlegged DVDs

An unscrupulous huckster approaches. "Hey, got any food? I been standing out here for eight months."

* Trade 25 food for 50 loot.
* Continue on the trail.

Option 1:
Option 2: Your journey continues.

-----------

HMS Boruff's Gambit

You find the captain's log: "Day 6: Forgot to bring toilet paper. Forced to abandon ship."

* Go explore the shipwreck.
* Continue on the trail.

Option 1: In the cargo hold, you find hundreds of propeller beanies, melted popsicles, belts that look like bacon, slide whistles, wax fruit, discredited ab-workout machines, colloidal silver tablets and teen heartthrob magazines.
Option 2:

Volcano


Volcano Picnic Area

Aside from the searing temperatures and the toxic ash spewing from all the nearby volcanoes, this looks like a lovely place to enjoy a family picnic.

* Stop for a picnic.
* Continue on the trail.

Option 1: You find that you don't have the exact change to pay the day-use fee. You leave hungry and disappointed.
Option 2:

----------------

Huge Unexplained Pile of Corpses National Historic Site

As you admire one of the national park system's most magnificent natural treasures, a terrified man crawls from the pile: "Gods help me, I've only survived by playing dead. Hey, wanna buy some ammo?"

* Trade 25 loot for 10 ammo.
* Continue on the trail.

Option 1: You make the trade.
Option 2:

----------------

Volcano Suggestion Box

The volcanic park rangers have put up a suggestion box. The plaque reads, "Please let us know what we could do to make your volcanic national park experience more enjoyable and less incredibly deadly."

* Write a comment.
* Continue on the trail.

Option 1: You write a polite suggestion that the lava fields should have more public restrooms. The slip of paper instantly bursts into flames.

-------------

Natural Hotspring

This volcanic tourist attraction boasts relaxing mineral baths at a comfortable 850 degrees. A gregarious nude bathing man hollers at you: "Would you like to experience the healing properties of this natural spring? If you make me a hoagie, I'll get outta yer way."

* Trade 25 loot for 20 party health.
* Continue on the trail.

Option 1: You make the trade.


Sky


Gaia 9 Action News Chopper

A critically injured pilot drags his ruined body from the wreckage. "I've only got one medkit left, but damn it, I want to die with loot in my pocket. Will you grant me this last request?"
Result = Gained Loot

-------------

Mirrored Sphere Floating Over a Checkerboard

This futuristic landmark promises a utopian future filled with fractals and three-dimensional virtual reality cyberworlds.

* Play with the sphere.
* Continue on the trail.

The sphere is busy.

rosiea184

Moonlight Grabber

13,075 Points
  • Protector of Cuteness 150
  • Destroyer of Cuteness 150
  • Happy Birthday! 100

rosiea184

Moonlight Grabber

13,075 Points
  • Protector of Cuteness 150
  • Destroyer of Cuteness 150
  • Happy Birthday! 100
PostPosted: Mon Aug 23, 2010 11:48 pm


Random Good Events

Random Good events that pop up. Blue is the event, red is the result. Black is alone.
The names could be any of your characters I've found.
I have yet to see anything different to these events.

Luck Changes

A double rainbow appears in front of you, auguring good fortune.
-
After a hearty meal, you notice Moushi's belly protruding. You can't help giving it a hearty rub.
This timeless goodwill gesture brings a blessing upon your crew.

Food Changes

The jellyfish demigod sends a minion bearing food.
-
You find a bear munching on a cow carcass. A friend of the jellyfish, he invites you to take some with you.
-
You find drops of blood on the floor. It seems to be coming from above you.
Moushi had cleaned and strung up some kind of carcass while you weren't looking.
-
Moushi discovered a hidden stash of energy bars in the lower decks.
-
Another band flying the flag of the jellyfish god flags you down.
They have more than they need and give you some food.
-
Moushi discovered a small nest filled with falcon eggs in the ship's mast.
Sure, you got some food, but at what cost?
-
An ice cream monster attacks!
You eat the ice cream monster with battle-spoons.
-
You develop a case of cerebral termites.
Cerebral termites are a delicacy. Using a coat hanger and some honey you fish them out and make a stew.
-
A deer lands on the deck of your ship, breaking all of his legs.
Your larder grows larger.
-

Ammo Changes

Ornika grows bored with this tiresome thing we call life.
To feel better, Ornika shoplifts some ammo from a nearby airship.
-
You make friends with a stray dog who has been following you. It throws up in your lap.
The dog was probably sick from eating a box of ammo. You wipe the ammo off and add it to your store.
-

Health Changes

In a moment of desperation, Moushi licked a strange moss growing on the ship's bilge bump.
That was some tasty moss.
-
You meet a teenage runaway who has dedicated her life to the activist group JellyFirst!
When she finds out you are also a friend of the great jellyfish in the sky, she gives Ornika a first aid kit.
-
Moushi finds an unlabeled bottle of pills hidden in an old sock.
Moushi gains some health.
-
Moushi comes down with "double face."
Having just before contracted "half face," this turns out to be for the best.
-

Speed Changes

A band of elves devoted to the jellyfish god recognize that you are their spiritual allies.
They bestow a blessing on your ship's engine.
-
Ornika tries out a new hairstyle.
It turns out to be amazingly aerodynamic.
-
A mean tail wind kicks up behind you. You make a joke about "tail wind" and everyone laughs.
-
You hear beautiful singing, the kind that can only come from a group of seductive sea sirens.
After some awkward small talk, you learn that they all have boyfriends. You get out of there is a real hurry.

Time Changes

You spy a most curious beast: a flying dog.
It turns out to be a real class act and points you in the direction of a shortcut.
-
While you are sleeping, Edmund somehow captures a huge sack of grunnies and ties them to your ship. The grunnies drag you at a break-neck speed through the forest before gnawing their way to freedom.
-
In a fit of hubris, you imagine yourself the equal of the gods themselves.
You awaken from this horrible dream chastened of your pretensions and more capable of piloting responsibly.
-
Gnomes, famous for their pranks, disassemble your ship and kidnap all of your crew in the night.
By morning they have reassembled it several miles up the trail. You awake in new surroundings pleasantly confused.
-
Distracted by a flock of seagulls playing hacky sack, you misread the map.
It turns out you are farther along than you thought.
-
Your hand grows a mouth and starts talking to you. It is very itchy and smells bad.
Its faults aside, your hand-mouth gives good directions.

Loot Changes

A traveler near you is struck by an epiphany and wants to rid herself of worldly possessions.
You are only too happy to help.
-
Some air turbulence breaks all of your plates.
Eventually you agree to glue all the pieces together into one giant abstract sculpture. A passing aesthete offers you a handsome sum and you sell it to him.
-
You get a little stir crazy in the night and decide to do something productive.
You carefully stack and arrange the crates with expert precision... and discover some loot you didn't even know you had in the process!
-
Digging a makeshift latrine you discover a bandit's stash.
-
Inside every cloud is a silver lining.
With axes and shovels you harvest a good chunk of the silver.
-
Moushi invents a game where you roll a hoop around the ship with just a stick.
Moushi goes after it, revealing the amazing ability to fly for short periods of time. You force Moushi to use this ability to steal from other airships.
-
You ate breakfast, did some piloting, checked the maps and had a really nice lunch... and then you found a bunch of loot!
-
After an arduous journey full of injury and misadventure, you finally deliver your precious cargo to the wounded jellyfish demigod.
PostPosted: Mon Aug 23, 2010 11:51 pm


Random Bad Events

The random bad events that happen to you and your crew mates. Blue is the Event, and Red is what happens after you click the only option. Black is no option change, just the event.
C = Character.
If you're lucky, some of the health events will happen to you already dead crew members..

Luck Changes

You come across a beautiful still life arrangement featuring a vase, several pieces of fruit, and a glass pitcher.
It instantly turns to dust in your hands. You feel as though you have done something terrible. Your luck has changed for the worse.

Food Changes

You're eating for three because you somehow have two tapeworms.
-
You find zombie rats in your food.

You kill the undead buggers, but a bunch of food is ruined. Zombie rats are a sign that vampires are near.
-
You're eating for two because you have a tapeworm.
-
Every year the weevils throw a huge party somewhere.
This year it's in your food store.
-
Something pricks rosiea184's foot when putting on their shoes. Inside you find a thorn poisoned with salamander's blood, a favorite trap of vampires.
-
Ornika's pinkie explodes, running a perfectly good sandwich.
-
Everyone starts to feel ill after dinner. Someone filled the salt shaker with rat poison!
You search for the culprit and notice a bat leaving the ship from the corner of your eye.
-
Moushi is stricken with ennui, and takes to staring out portholes and heaving demonstrative sighs.
"I don't know," Moushi replies, gazing without focus into the middle distance. "I'm just sad." You bake Moushi a cheer-up cake.
-
Your shirt has a hole in it.
You no longer recognize yourself. Perhaps your name is Moushi? You eat some cheese to feel better.
-
Moushi discovered a pile of spoiled grunny meat in the cargo hold.
You chuck the rotten meat, avoiding some bad food poisoning in the process.
-
Just when you're feeling pretty good about yourself and your airship, you're cruelly heckled by a six-year-old child flying by on a hang glider.
In your despair, you pillage your food supply.
-
A pack of rats moves into your ship's hold.
They decline your request and continue eating your food.
-
You see the best minds of your generation destroyed by madness, starving hysterical naked.
You give them some food and money. That pretty much solves all of their real problems.
-
A pale, terrified man flags you down. You can't understand a word he says, and he dies convulsing in your arms.
Returning to your ship you see two vampires running off with some food.
Result = Lost Food
-

Ammo Changes

A nomadic megadog passes by your ship.
The dog's mega-fleas attempt to board your ship. You fight them off with your superior weaponry.
-
Moushi has a great idea for a pasta dish.
Moushi made a very interesting bowl suited for holding pasta out of a bunch of bullets welded together, but no dinner.

Health Changes

C lies down to take a nap. While getting a snack you spy a shadowy figure beside C's bunk.You call out and the figure vanishes in a dark cloud.
C has two bite marks.
-
In a momentary lapse of proprioception, Nina opens a door into their own face.
-
A vampire leaps out of nowhere and throws a bomb on the deck, but rosiea184 successfully kicks it back at the vampire, blowing him to bits.
You say "whoa" and notice that rosiea184 broke two toes.
-
Era broke an arm while engaging in some rowdy horseplay.
-
Nina miraculously develops a sixth sense. It's called "clobe," and it's completely useless and unpleasant.
-
rosiea184 got hit with a poison dart shot by some meddlesome kids on the ground.
-
You encounter William S. Burroughs, whose inhalation of exotic pesticides has sent him on a strange journey into the world of Gaia. After a series of nonlinear interludes, he tries to shoot an apple balanced on Nina's head and misses.
You kick Burroughs to the curb.
-
rosiea184 has fallen sick with a rare case of inverted hearing
-
rosiea184 develops a case of "rocketbutt."
-
You all stop to get matching anchor tattoos, but Moushi mishears and gets a unicorn.
The unicorn gang doesn't see the humor in Moushi's unauthorized use of their symbol, however, and tears the flesh off Moushi's arm.
-
Era's intestines become the battleground for a parasite gang war.
-
Moushi broke a leg trying to kick a rock (the rock was much larger than it initially appeared)
-
Nina is stricken with a case of general tumescence. Breathing becomes difficult and movements stiff.
-
Moushi came down with an acute case of oral burpies.
There's just no cure for oral burpies.
-
The electromagnetic activity in the volcanic ash clouds reveals one of Nina's hidden talents: getting struck by lightning.
-
Nick has fallen sick with a rare case of inverted hearing.
-
The salt air damages rosiea184's hair.
-
A storm blows up and you take refuge at a cottage warm. There you meet a doting couple. The gentleman introduces his eerily limp wife as Porphyria and himself as her Lover.
You think it's because his wife is dead, but perhaps a closer reading of the tableau will reveal more about romantic love than you wish to know. Nick gets a mean case of the willies.
-

Speed Changes

Your ship gets bubblegum rot. You're constantly pulling sticky rotten wood off the bottom of your shoe.
-
The wind turns against you!
Fight as you may, you are no match for the wind.
-
Something breaks on the ship but you really don't know what it is or how to fix it.
Just hope it isn't important and carry on.
-
The world's bounciest trampoline leads to tragedy when a high-flying child gets sucked into your engine.
-
An attempt to deep-fry a whole bear does not go as planned.
The grease explosion clogs your transmission.

Time Changes

C tries a new way to tie shoelaces but makes an unforgivable mistake.
Your crew spends hours untangling the knot.
-
Your engine jams. Someone stuffed a cow's dead body into the gears and this time it wasn't you.
The cow was sucked dry of blood. Spend valuable time cleaning the gears and watching for vampires.
-
A little bird flies in the window and wants to tell you a secret.
The bird gives a precise account of the end of the human race, in terms so realistic and inevitable it immobilizes you with terror.
-
Moushi is suffering from hysterical pregnancy.
-
You find a group of vampires cutting down a huge beautiful tree.
You chase them off and spend the morning bandaging the tree.
-
In all your haste to make it to the end you accidentally left Moushi behind a few stops back.
You waste valuable hours going back to get them.
-
The clouds part to reveal a full moon, triggering a dark and hideous lycanthropic transformation in Moushi.
You spend a night you could have used getting closer to the Jellyfish running in terror instead.
-
You see a vampire following you on the ground.
You stay up all night chasing the vampire to no avail. This makes you very tired and you oversleep the next morning.
-
An old man flags you down and regales you with a fabulous story from his youth.
Before you know it the afternoon is over, but you feel that you've gained in wisdom what you've lost in time.
-
A mummy stands in your path.
Mummies are an endangered species unaffiliated with vampires so you wait for it to shamble across your way safely.

Auto Death

Ornika accidentally fell off the ship while chasing a moth.
The moth escaped unharmed. Shame about Ornika.
-
Loot Changes

Massive inflation elsewhere on the continent devalues your loot.
-
Your ship suffers a mild howler monkey infestation.
The little devils plunder some loot before you kick them out.
-
You see the best minds of your generation destroyed by madness, starving hysterical naked.
You give them some food and money. That pretty much solves all of their real problems.
-
A friendly stranger borrows some loot to show you a magic trick.
Then he does an even better trick and disappears into thin air.
-
rosiea184 is swindled by a televangelist.

rosiea184

Moonlight Grabber

13,075 Points
  • Protector of Cuteness 150
  • Destroyer of Cuteness 150
  • Happy Birthday! 100

rosiea184

Moonlight Grabber

13,075 Points
  • Protector of Cuteness 150
  • Destroyer of Cuteness 150
  • Happy Birthday! 100
PostPosted: Tue Aug 24, 2010 12:08 am


Guide only Events


Edmund

Edmund shows you something cool you can do with ammo: shoot it with more ammo.
You waste ammo watching things explode.
Result = Lost of Ammo
-
"I found this gadget in my pants."
Edmund's strange device is perfect for your mission.
Result = Gaining of Loot
-
"This robot I just made will do one of two things."
Edmund wins the bet: the robot only runs off with some food to trade for new rims.
Result = Lost of Food
-
"I found a golden fish trapped in a net and freed it to bring on board."
"I wanted to study it, but the darn thing slipped out of my fingers."

"As it swam away I heard a woman's voice singing the most beautiful song, and felt like things would get better. Strange."
Result = Gaining of Luck
-
"Put a couple drops of this in the punch bowl for a good time." "What? No, it's a vitamin supplement to avoid scurvy."
Result = Gaining of Health
-
Edmund spies a ship captained by Louie and decides to prank him.
Edmund quickly brews up a laxative-laced batch of blood to sneak into Louie's food.

The cries of bathroom agony fill the air later in the day. The successful prank builds team spirit.
Result = Increase Speed
-
"With all this water around us, we'll never have to drink our own urine again. Not that I was."
Before you can stop them, Edmund and Moushi have downed their glasses of cold brine.
Result = Lost Health
-
A giant squid attaches itself to the bottom of your ship, threatening to drag down to your doom.
The remnants of tentacles that remain suckered to your hull slow you down.
Result = Lost of Speed
-
"I've just distilled an elixir that will double our resistance to disease."
The elixir reverses the gender of your crewmembers for a day. The first few hours are lost as you explore your bodies.
Result = Lost of Time
-
Edmund performs surprise dental surgery on Moushi, forcibly implanting a set of crystal chompers.
As a test, Moushi consumes a fistful of minerals
Result = Health up
-
"This is a once in a lifetime opportunity to get crystal samples of such purity and size."
Edmund stops to gather crystals, delaying your journey.
Result = Lost Time
-
"I've always wondered what are the effects of altitude on genius."
Edmund punches Moushi in the face.
Result = Lost of health

User ImageDiedrich


"Did you know I forgot to set our alarm clocks and we all slept in for over twenty-four hours? This is a bad problem."
Diedrich's mistake has gotten you rather lost.
Result = Lost time
-
"Did you know that more sand we put in the ship, the faster it will go? Get to work, everybody!"
Your crew spends some time arguing over who gets to strangle Diedrich instead of piloting the ship.
Result = Lost time
-
"Did you know that I used to be employed as a slot machine at Gold Mountain? I got fired for embezzlement."
Diedrich coughs up a moist ball of loot.
Result = Gained Loot
-
"Did you know that seaweed is nature's grapes? Let's all grab a bunch of seaweed and eat it, because it is nature's grapes."
Your crew harvests several pounds of smelly, slimy food.
Result = Gained Food
-
"Did you know that the closer you are to hot lava, the slower time goes? We could probably take it real, real easy for an afternoon and just relax and get some reading done."
Diedrich's hypothesis proves incorrect. Lose hours you could have spent on dalliance and skylarking.
Result = Lost time
-
"Hey! "Did you know you can work faster if you whistle? It's true."
Your pace increases thanks to Diedrich's invaluable knowledge.
Result = Increase speed
-
"Did you know that at this altitude, bullets become unlimited? I read it somewhere, maybe in a dream, and now it is a fact."
Diedrich's assertion is incorrect. Your crew loses several bullets in a raucous ammo-wasting hootenanny.
Result = Lost of Ammo
-
"Did you know prolonged exposure to grunnies leads to dizziness, heart palpitations and weeping skin lesions? Well, see you later! Bye!"
Result = Lost of Health
-
"Did you know I secretly hid a small cache of bullets just in case you got low? Well, I guess you might want them now, so here they are. Bye bye! See you later!"
Result = Gained Ammo
-
"Did you know-- achoo!-- "Did you know that when grunnies get a cold, it sometimes creates a tear in the fabric of time? Anyway, it's tomorrow now."
You suddenly find yourself way ahead of schedule.
Result = Gained Time
-
"Did you know that it is possible to make friends with bears? You just need to sing them a popular song and they will love you and want to be near you."
You befriend a number of bears, but their emotional intensity is too offputting. You lose some food bribing them to leave your ship.
Result = Lost of Food
-
"Did you know that due to a series of successful real estate transactions, I have become independently wealthy? Well, the beauty of the forest has inspired me to contribute to this journey. OK, bye!"
Result = Gaining of Loot
-
"Did you know that you can put a net at the front of the ship and then at the end of the day you can eat all the delicious moths and bees and butterflies that get caught? Yep, so bye!"
Result = Gaining of Food
-
"Did you know rabbit's feet are considered lucky? Well, the same is true of grunny's feet. Except they're really, really super unlucky, and I have four of them. Bye bye now! Bye!"
Result = Lost of Luck
-
"Bet you guys didn't know you can harvest sap from trees and it's pretty good to eat with a little vinegar and cinnamon!"
Following Diedrich's expert advice, you increased your food supply.
Result = Gained food
-
"Did you know that all of your bad actions are accounted for and punished by the inscrutable consciousness of the universe? I thought I should tell you about it because I just ate a family of adorable bluebirds."
Diedrich's barbaric act has not gone unnoticed by the universe. Your luck is affected.
Result = Lost of Luck
-
"Did you know that I was once diagnosed as a hoarder? It is my secret shame. I have been hoarding bullets for several years, but perhaps you can take them away so I have more room to order useless items from television. Bye!"
Result = Gained Bullets
-
"Did you know that soaking ammunition in saltwater makes it much deadlier? It's not true, oh me, it's just not true, but I cannot help but to speak in facts. Forgive me."
Your crew fails to heed Diedrich's warnings and ruins several boxes of ammo.
Result = Lost Ammo

User ImageSam


"Wow, that clearing in the trees looks like a great shortcut!"
A gang of monkeys calling themselves the Good Looking Guys ambushes you in their carefully laid trap. You beat them back but the damage to your ship slows you down.
Result = Decrease in Speed
-
"I've never piloted one of these things before."
Sam guns it, recklessly careening through the forest but saving you hours of travel.
Result = Gained Time
-
Sam convinces the crew to play hide-and-seek with her.
The frivolous pastime turns serious when rosiea184 becomes stuck inside a rusted fridge. Sam notices some valuable components on the fridge.
Result = Gained Loot
-
"I finally figured out what that annoying rattling noise was."
"Bullets in the ceiling! Crazy, huh?"
Result = Gained Ammo
-
With her gift for solving mechanical problems, Sam realizes the perfect way to reinforce a mother bird's nest she spies from your ship.
You briefly consider replacing the loot with something not quite so shiny and worth more than the airship costs, but decide you like living.
Result = Lost Loot
-
"Hey, these aren't my boots!"
Sam has found a lucky horse boot.
Result = Increase Luck
-
Sam works on the rigging while rosiea184 mops the deck below.
Sam drops her wrench on rosiea184's head, causing massive brain damage. Lose time teaching rosiea184 to love again.
Result = Lost time
-
"This thing was floating in the water."
After some tinkering, Sam reclaims a valuable artifact.
Result = Gained Loot
-
Feeling pensive, Sam stares out to sea and throws bread to the sea gulls.
Sam throws a bunch of bread to the birds, but it does cheer her up.
Result = Lost Food
-
"Whoah. This is the best go-kart terrain I've ever seen."
Sam goes for a long joyride.
Result = Lost Time
-
"I was working in the rigging and these birds kept pestering me."
Sam prepares a variation on chicken nuggets for your next meal.
Result = Gained Food
-
Sam spends all day working in the engine room, breathing in toxic, mind-bending fumes.
You realize something's wrong when she tries to repair Ernie with a hammer and pliers.
Result = Lost Health
-
"Have you seen my hacksaw?"
Go back to find Sam's hacksaw.
Result = Lost Time
-


Result =
-


Result =
-
While scouting ahead, Sam finds an abandoned, rusty mecha suit.

* Climb inside and check it out.
* Let Nick climb inside and check it out.

Option 1: The suit seems to be non-functional, but there is a usable box of shells under the pilot's seat, apparently for use in emergencies.
Result = Gained Bullets

Option 2: Ernie accidentally presses the wrong joystick, and sprays the crew with a barrage of Z-Nega missiles.
Result = Lost health
PostPosted: Tue Aug 24, 2010 1:55 am


Option Events

Sometimes events appear with multitude of options. Usually 2 or 3. The options results however, are different every time. Some are the same every time.
Different Options = Dark Blue
Different Results to an Option = Green

The Cruiser flies over a ziggurat, at the top of which is a bloody sacrificial altar.

• Sacrifice Era to whatever Elder God the altar enshrines.
• Ehh, better not. Era does help out with the work, sometimes.

Option 1: The moment you plunge a dagger through Nick's heart, you feel Zithillius the Damned smile upon you from the cosmos. The crew is sad at first, but likes their new toys.
Result = Death of Character, gained food, health, loot

Option 2: You spare Era's life. Probably a mistake, but whatever.

------------

Moushi hears something scraping against the window.

• Moushi always was a scaredy-cat; it was probably just a tree branch.
• Hide under Moushi's bed to see if it happens again.
• Stop the ship and comb every corner until you find what the sound was.

Option 1: You sail on undeterred.
Option 2:
Option 3:

-

You fear that Era has become a zombie, but have no proof. Due to your well-known history of psychotic hallucinations and unfounded accusations, the rest of your crew doesn't believe you. What do you do?

• Act on your suspicions and smother Era in the night.
• Assume you're mistaken and let Era live.

Option 1: You smother Nina, which logically shouldn't have been possible for a zombie, since zombies must be decapitated to be killed. Whoops! You temporarily lose the support of your crew.
Result = More Food
Option 2 : Later that night, Era eats . It turns out Era was actually a cannibal, not a zombie, so you spare their life.
• Era dies.
Result 2 : You sleep on it. In the morning, you find Moushi eating a stalk of celery-- it turns out Moushi is a vegetarian, not a zombie! You always get those two mixed up.

-

A band of pygmies, amazed by everything about you, asks if you'd like to be their ruler. Do you accept?

• Yes, power is fun.
• No thanks, you're fine with just being a captain.

Option 1 : A scandal erupts when you can't produce a pygmy birth certificate. You beat a hasty retreat in which Moushi suffers partial paralysis by blowgun darts.
Less Health
Result 2 : You rule with an iron fist for about ten minutes before you get bored. On the way out you steal a bunch of really nice stuff.
Gained Loot
Result 3 : Actually, just the pygmy speaking to you wanted you as their ruler. No one else wants either of you, so he joins your crew, doing odd jobs that save your crew lots of time.
Gained Speed

Option 2 : The pygymies hate to see you leave but love to watch you go.

-

An ogre waves you down to challenge you to an arm-wrestling contest. Do you accept?

• Yes.
• No.

Option 1: The ogre rips Nina's arm off and throws it to a pack of feral cats.
Result: Lost of Health

Option 2 : The ogre is deeply offended by your refusal of what is, in ogre culture, a gesture of hospitality. You have to spend hours consoling him.
Lost Time
Result 2 : You save your energy for later and carry on. nothing
Result 3 : You decline the arm wrestling and instead challenge the ogre to a knitting contest. You win by a landslide.
Gained Food

-

You find a rope descending from the heavens with a note attached reading, "do not pull!"

• Obviously, this rope needs to be pulled!
• The note sounds authoritative. You don't pull the rope.

Option 1: An immense amount of cloud fruit comes pouring down, along with an angry old man who berates you for knocking down his carefully balanced display. Gained food
Result 2: A cow falls from the sky. At terminal velocity it punches a huge hole in your ship that costs time repairing.
Lost time

Option 2:

-

A girl asks you to help find her lost dog. Do you help?

• Yes.
• No.

Option 1: This was actually just the set up for a really boring religious lecture. You assure her you've already found your own dog.
Lost Time
Result 2: You find the dog in the next town over where he has a secret second family. He bribes you to keep his secret hidden and promises he'll be back to the first girl before long.
Gained Loot

Option 2:

-

Edmund finds a vial labeled "Ce.Ch.be - Embryonic"

• Moushi wants to drink it. "Chug! Chug! Chug! Chug!"
• Give it to Edmund for safekeeping.

Option 1:

Option 2: Edmund keeps it safe for several miles before cannily trading it to some nomads for some emeralds and rubies they have no use for.
Result = Gained Loot

-

You find a scrap of paper with the words "fire walk with me" scrawled on it. Do you enter the surreal mystery world of its secret meaning?

• Yes, I want to understand.
• No, and I don't like Mulholland Drive either.

Option 1:

Option 2: You're missing out.

-

You see signs advertising a party on the ground below. Would you like to join?

• PAARRTYY!!
• No, you're busy.

Option 1: Turn out it's a study party, but your crew livens things up and shows the nerds how to get back at the fraternity next door. In return, they hook you up with the plundered loot from the frat house.
Gained loot
Result 2: It's a study party. Your crew is totally bummed, but by boning up on algebra they figure out how to fly the ship better.
Gained speed
Result 3: It's a study party. Your crew spends the evening learning something unrelated to ship-flying.
Lost time

Option 2: Lame.

-

A handsome boy minstrel wanders into camp. Would you like him to sing for you?

• Yes.
• No.

Option 1: He has the voice of an angel and you sign him to your record label. He becomes the next teen sensation and you lose time escaping the hordes of shrieking fans in pursuit.
Result = Gained loot, Lost time

Option 2: He wanders off into the woods. Years later you meet again at a bagel shop and awkwardly make small talk.

-

Air pirates attack! Do you fight them off or give in to their demands?

• Fight!
• Surrender.

Option 1: The pirates turn out to be total noobs. You actually make them pay you tribute.
Gained Loot
Result 2: Victory is hard won, but it is yours.
Lost time and health

Option 2: The pirates pillage your stores but no one is hurt.
Result = Lost food, time, ammo

-

A stranger offers you some candy. Do you take it?

• Yeah, I love candy.
• No, it could be a trick.

Option 1: The candy turns Moushi into a horse. Moushi is not very useful any more.
Lost Speed
Result 2: The stranger grabs you and hauls you into his van, where he has tons of candy.
Gained Food
Result 3: Too late to stop, you realize the candy is covered in bugs. They contribute the only nutritional part of this meal. The stranger laughs at his ruse.
Gained Food

Option 2: The stranger kicks the dirt and says, "aw, shucks."

-

While scouting ahead, Edmund finds an abandoned, rusty mecha suit.

• Climb inside and check it out.
• Let Moushi climb inside and check it out.

Option 1: The suit seems to be non-functional, but there is a usable box of shells under the pilot's seat, apparently for use in emergencies.
Result = Gained Food

Option 2:

-

A ghost appears to you in the night and offers to show you how you die. Do you accept its offer?

• Yes, you can face your fate.
• No.

Option 1: The ghost is about to show you, then realizes it's way too embarrassing for you to know in advance. He gives you some bullets for your bravery, though.
Gained Bullets
Result 2: The ghost realizes you don't have a DVD player and leaves angry and disappointed.
Result 3: The ghost whisks you through the astral plane to an alternate universe in dimension n-x where you see your end. In that dimension everyone's a dinosaur, though, so you're not sure it applies, but you use the astral plane to save yourself some travel time.
Gained Time

Option 2: Enjoy your surprise death!

-

Moushi brings out the karaoke machine.

• You're too shy to sing.
• You grab the mic.

Option 1: The party rages all night, but everyone's in much better spirits once they recover.
Result = Gained Health

Option 2: Your rendition of "More Than a Feeling" causes a flock of geese to commit suicide by crashing into your ship.
Result = Gained Food

-

You see someone littering. What do you do?

• Kick them in the shin.
• Tickle them.
• Throw them into a man-eating plant.

Option 1: They kick Moushi back. Two wrongs don't always make a right.
Result = Lost of Health

Option 2:

Option 3:

-

Moushi looks a bit hungry, but doesn't say anything.

• Tell Moushi to go make a sandwich.
• Share the candy bar in your pocket with Moushi.
• Three meals a day means three meals a day. No snacking!

Option 1:

Option 2: Moushi smiles at you. Sometimes it's surprising what a little bit of generosity can do.
Result = Gained Speed and Health

Option 3: Nick sneaks into the kitchen and gorges.
Result = Lost Food

-

You see someone littering. What do you do?

• Inform them of the environmental harm they are doing.
• Kill them on the spot and use their corpse to fertilize they planet they've wronged.
• Nothing.

Option 1: They respond with obscenities, so you don't feel bad about stealing all of their food.
Result = Gained Food

Option 2:

Option 3:

-

Moushi gets kicked in the head by a horse, severely damaging their brain area.

• Where the hell did a horse come from?
• That sucks.

Option 1: Oh, you're right, there are no horses on your airship. Nevermind.

Option 2: Yeah, it does!

-
You find a sign pointing off the main trail labeled "secret shortcut." Do you take it?

* Yes, I like adventure.
* No, the beaten path is just fine.

Option 1: Turns out there's a toll, but you've come this far so you might as well pay it.
Lost Loot, Gained Time
Result 2: Out of nowhere a minotaur ambushes you and steals some food. Seems like you can't trust anyone these days.
Lost food
Result 3: Absolutely nothing notable happens except that the shortcut saves you some time. And Ernie can't stop dreaming of giant frogs, though these are also strangely neutral dreams.
Saved Time

Option 2:

-

Two crewmembers call shotgun at the same time. How do you settle the dispute?

* Duel.
* Rock, paper, scissors.
* Russian roulette.

Option 1:

Option 2: Your crew recognizes you as a wise and fair leader whom they willingly obey.
Result = Gained Speed

Option 3:

-

You notice a vine growing rapidly up your ship's mast.

* Chop it down.
* See what happens.

Option 1:

Option 2: The vine yields beautiful, sweet-smelling flowers with bullets inside.
Result = Gained Bullets.

-

You spot the opening to a provocative-looking lava tube below.

* Explore the tube.
* Keep traveling.

Option 1: Ernie discovers a giant monolith that promises to grant any wish. A few hours later Ernie emerges wearing a new acid-washed denim shirt and looking very embarrassed.
Option 2:

-

There's a fire on deck! What do you do?

* Eh, someone else will get it.
* Throw meat on it.
* Urinate on it.

Option 1:
Option 2: A slab of fresh meat brings the fire down to a manageable size and cooks the parasites out of your food, but you need to pull the whole crew from their stations to repair the damage. Your food becomes marginally edible, but you've lost a lot of time.
Result = Gained Food, Lost time
Option 3:

-

Your crew comes across the opening to a large, menacing cave.

* Explore the cave.
* Keep traveling.

Option 1: You venture deep into the cave and find a large box of loot marked "Todd" next to a skeleton, also marked "Todd." You take both.
Option 2:

rosiea184

Moonlight Grabber

13,075 Points
  • Protector of Cuteness 150
  • Destroyer of Cuteness 150
  • Happy Birthday! 100

rosiea184

Moonlight Grabber

13,075 Points
  • Protector of Cuteness 150
  • Destroyer of Cuteness 150
  • Happy Birthday! 100
PostPosted: Tue Aug 24, 2010 1:07 pm


Hunting Game

So there is a mini game inside the event game. It's pretty much a point and shoot game. But you can not just randomly shoot, there is some strategy.

Environments

Forest
User Image
Desert
User Image
Ocean
User Image

Volcano
User Image
Sky
User Image


Finish Screen
User Image


Reward
User Image
PostPosted: Tue Aug 24, 2010 1:18 pm


Event Prizes

rosiea184

Moonlight Grabber

13,075 Points
  • Protector of Cuteness 150
  • Destroyer of Cuteness 150
  • Happy Birthday! 100

rosiea184

Moonlight Grabber

13,075 Points
  • Protector of Cuteness 150
  • Destroyer of Cuteness 150
  • Happy Birthday! 100
PostPosted: Tue Aug 24, 2010 8:06 pm


Reserved
PostPosted: Sun Aug 29, 2010 12:45 pm


Reserved

rosiea184

Moonlight Grabber

13,075 Points
  • Protector of Cuteness 150
  • Destroyer of Cuteness 150
  • Happy Birthday! 100
Reply
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