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[Help/Adv] "Drained Hero's" Skilldrain build Goto Page: 1 2 [>] [»|]

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The_Wicked_Zaku

PostPosted: Tue Feb 16, 2010 9:39 am




monsters: 18

Cyber Dragon x2
Elemental Hero Neos Alius x3
Elemental Hero Ocean x2
Honest x2
Deep Sea Diva x2
Treeborn Frog x2
Elemental Hero Captain Gold x1
Elemental Hero Stratos x1
Tuned Magician x2
Gorz x1

spells: 15

Miracle Fusion x2
Gemini Spark x3
E - Emergency Call x2
Swing Of Memories x2
Skyscraper x1
Future Fusion x1
Heavy Storm x1
Giant Trunade x1
Reinforcement of the Army x1
Brain Control x1

traps: 7
Skill Drain x2
Hero Blast x2
Call of the Haunted x1
Torrential Tribute x1
Solemn Judgement 1
PostPosted: Tue Feb 16, 2010 10:32 am


I would take out the R's and Captain gold(skyscraper's as well).

Not sure what to put in their place though. Maybe Thunder King Rai oh?

I dunno, I'm just a fan of gemini city. Lol

Moosenstein


The_Wicked_Zaku

PostPosted: Tue Feb 16, 2010 11:25 am


well... this build is something i played against.. something that jevan used... and thats what he ran.. from what i could tell..

alot of it i guessed..

but gold and R make sense... as well as skyscraper..

sky is just like honest in a sense...

only for my turn and when an EH attacks.. wich helps cause the majority are EH's..

R works just because even if i have one hero on the field.. its an MST the more i get on the field the more destruction it causes...

Gold.. well... get sky out faster,bring him back with ocean,and skill drain prevents him from dying without sky..
nuff said..

i also threw Absolute Zero into the mix with miracle... so anytime i have ocean in the grave and what not i can bring out that douche bag..

if i had deep sea divas and thunder kings i would run them..

i was thinking about 2-3 Neos and maby 1-2 O-oversoul and 1-2 Ancient rules but only if i had the neos..

just because i can use E to search for neos.... use ancient to special it...

a big a** 2500 light monster... fodder for honest and sky.

and oversoul to special neos and sparkman whenever...

that was just a thought though..
PostPosted: Tue Feb 16, 2010 11:33 am


Mst can be used whenever, while you need an E hero for R.

Like I said I am fan of Gemini City. So when I think of the help Skyscraper gives I then think of the monster destruction capabilities in a gemini city and find Skyscraper obsolete. But it's not a gemini city, Lol so I dunno.

Moosenstein


The_Wicked_Zaku

PostPosted: Tue Feb 16, 2010 12:00 pm


thats what im saying thought... the majority of the deck are EH's.. wich means R works and can work almost every turn as long as theres a hero.. wich there most likely would be....

besides id rather play trunade than MST anyway...


n sky only works because i can thin out the deck with gold to get sky... and all my creatures besides some are heros.. so any low attackers would get the thousand boost..
PostPosted: Tue Feb 16, 2010 12:04 pm


Well you could go for ridiculous.

Replace the captain golds with 3 fissures.

The 2 skyscrapers with another book of moon and a shrink.

And the R's with mst and smashing ground.

Moosenstein


The_Wicked_Zaku

PostPosted: Tue Feb 16, 2010 12:07 pm


well... what would i get from it besides the normal random destruction and what not?..

thats the same spell set up i was told to run with my Zombie drain deck..
PostPosted: Tue Feb 16, 2010 12:12 pm


You would get monster destruction. I don't really see what else you would want. Lol

Moosenstein


The_Wicked_Zaku

PostPosted: Wed Feb 17, 2010 7:31 am


yeah ill probably wait for a second opinion on the subject... i mean destruction does help alot...
there just alot of times when i draw a shrink or fissure and cant do anything with it... wither because of the creature quota or because of stardust or some shiz...

PostPosted: Fri Feb 26, 2010 8:52 am


Upgraded and Revamped to be a better "powerhouse" based deck..

so last saturday i was at books right..

this guy i know that runs a douche samurai deck was testing out his Fortune lady/ritual deck..
running things like relinquished,fortune ladies, and that AWSOME spellcaster field card.. ancient forrest or some shiz...

and i purposly played him with this deck just because his fortunes would get pwned analy.... *pictures Zero "pwning" fortune lady dark* mm good stuff there XD
the only card i hated was relinquished.. at least until i got skill XD

but yeah.. i like what i did and im looking for comments and advise..

The_Wicked_Zaku


brotherofAnubus

Dangerous Survivor

PostPosted: Fri Feb 26, 2010 1:08 pm


Honest is Semi-Limited now
PostPosted: Fri Feb 26, 2010 1:21 pm


wrong...
its at three until march first...

The_Wicked_Zaku


triplefife

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PostPosted: Fri Feb 26, 2010 8:44 pm


Why are you playing honest and solidarity in a warrior deck? I figure you can either go one or the other not both. Honest is better if you plan on using a bunch of other cards that don't fit the warrior theme, but if you plan to stick to warriors then you should really be just usin solidarity and that would mean getting ride of honest and cyber dragon.
PostPosted: Mon Mar 01, 2010 10:44 am


well for one...
Honest is in the deck because the majority of the creature base is "light" wich means a quick honest to the grave to help a sparkman or alius survive a turn and do some damage at the same time...

Soliditary works only because all the creatures besides honest are warrior...

and with beckoning of light in the deck.. i dont have to worry about only having warriors in the grave...


get one hero in the grave.... summon alot of heros with "alot" of atk power..

come on man its not a hard concept.... but i switched the solid to 1

then i changed the deck into something like this..


Creatures: 17

EH Stratos x1
EH Neos Alius x3
EH Ocean x2
Paladin of the cursed Dragon x3
Malevolent Mech Goku En x2
Pyramid Turtle x2
Gorz x1
Beast King Barbaros x1
Honest x2
Cyber Dragon x2

Spells: 11

E Emergency Call x1
Heavy Storm x1
Giant Trunade x1
S.O.R.L x1
Miracle Fusion x1
Enemy Controller x2
Book of moon x2
Shrink x2

Traps: 10
Beckoning of light x1
Skill drain x2
Royal oppression x2
Bottomless trap hole x2
Dimensional prison x2
Torrential Tribute x1


i made it more of a beatdown than a strategised deck really..
alot of it may not make sense to others but its just a temp. until i decide wich way im going..

i basicaly infused the "E-Hero drain" idea with the "Zombie Drain"

idea that i got before...


The_Wicked_Zaku


triplefife

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PostPosted: Wed Mar 03, 2010 12:37 am


Well this looks better than your first attempt. I'm just conserned with how consistant it will be? You should throw a plauge and a mezuki in there to give it some speed as well as two goblin zombies. Then you will be barrowing speed and conssistanty from the zombie engine. You could probably get away with throwing in a ill bud and maybe a few book of life.
Also if you can you should see if two miricale fusions would speed the deck up while still being consistant. razz
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