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Posted: Wed Dec 30, 2009 7:15 pm
Modifiers: Strengths and Weaknesses There are many aspects of a Shinobi including aspects of training, natural talent, genetic advantages, and even unnatural, or supernatural means by which a ninja's abilities are enhanced or affected. Naturally, such differences create varying levels of ability and augment or hinder a ninja's chakra levels. The modifiers mentioned below explain how certain aspects of a character's traits will affect a user's total chakra points, or even how many chakra points are spent when using a technique.High Chakra ReservesCertain Ninja have naturally higher chakra reserves than others, whether that be due to a bloodline or a demon, or something completely different. Below are the different chakra modifiers for shinobi with no demon.
High Chakra level : +5 chakra points/10 max chakra points
Medium Chakra levle : +3 chakra points/10 max chakra points
[Example: If a Chuunin has the 'Medium Chakra Reserves', we calculate his new chakra points total like so...
A normal Chuunin has a maximum of 40 chakra points a day. If we apply the medium chakra reserves bounus, we get: +3 chakra points/10 max chakra points, and since he has 40 max chakra points, that adds 12 chakra points to his total, which means he has 52 chakra points/day. ------------------------------------------------------------------ Great Chakra ControlAs was described in one of the earliest episodes of Naruto, a ninja's ability to control their chakra flow is directly dependant on how taxing a jutsu's effect is on a user. As such, if a user has chosen the 'Chakra Control' shinobi type, they are able to more efficiently use the chakra they have and thus reduce the total chakra cost of a jutsu. Conversely, if you have Poor Chakra Control, it takes more chakra then normal to produce the same effect of a jutsu that a normal ninja would require.
This is determined by whether or not you picked only chakra control as your shinobi type, or chakra control and a different secondary type
With just chakra control : -1 chakra point cost of all Genin techniques, -2 for all Chuunin techniques, -3 for all Jounin, and -5 for all Kage (this would be in addition to the bonus of jutsu costing the amount of chakra of a jutsu one rank lower, except for sannin/kage rank jutsu which would only recieve the -5 point bonus)
With two shinobi types: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques (this would be in addition to the bonus of jutsu costing the amount of chakra of a jutsu one rank lower, except for sannin/kage rank jutsu which would only recieve the -2 point bonus)
[Example: If a Jounin has the 'Chakra control' and a second shinobi type, we calculate the cost of her jutsu like so...
Let's say the Jounin uses 3 B-rank techniques and 2 D-rank techniques... Normally, this would cost 27 chakra points (3x7 + 2x3).
After applying the chakra control reductions however, each B-rank technique is 2 points cheaper, and each D-rank is 1 point cheaper, which gives us, (3x5 + 2x2) ...which equals 19 points.
...if the math confuses you, just ask Lance, Deil, or some other math-qualified person for help, but it shouldn't be that difficult.
Strength/Weakness Modifiers developed by Deil Grist and Cobra_X
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Posted: Wed Mar 24, 2010 8:53 am
Modifiers: Bijuu There are many aspects of a Shinobi including aspects of training, natural talent, genetic advantages, and even unnatural, or supernatural means by which a ninja's abilities are enhanced or affected. Naturally, such differences create varying levels of ability and augment or hinder a ninja's chakra levels. The modifiers mentioned below explain how certain aspects of a character's traits will affect a user's total chakra points, or even how many chakra points are spent when using a technique. ---------------------------------------------------------
One Tail (Ichibi), Shukaku
+5 chakra points/10 max chakra points
Special Bonus: -1 chakra point cost on all Wind-type (Fuuton) jutsu.
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Two Tail (Nibi), Nekomata
+5 chakra points/10 max chakra points
Special Bonus: -1 chakra point cost on all Fire-type (Katon) jutsu.
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Three Tails (Sanbi), Isonade
+6 chakra points/10 max chakra points
Special Bonus: -1 chakra point cost on all Water-type (Suiton) jutsu.
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Four Tails (Yonbi), Sokou
+6 chakra points/10 max chakra points
Special Bonus: -1 chakra point cost on all Lava-type (Youton) jutsu.
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Five Tails (Gobi), Houkou
+7 chakra points/10 max chakra points
Special Bonus: -1/2 chakra point cost on all elemental jutsu , but +1/2 chakra point cost on all non-elemental jutsu
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Six Tails (Rokubi), Raijuu
+7 chakra points/10 max chakra points
Special Bonus: -1 chakra point cost on all Lightning-type (Raiton) jutsu.
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Shichibi (Seven Tails), Kaku
+8 chakra points/10 max chakra points
Special Bonus: -1 chakra point cost on all Earth-type (Doton) jutsu.
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Eight Tails (Hachibi)
+10 chakra points/10 max chakra points
Special Bonus: None
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Nine Tails (Kyuubi)
+20 chakra points/10 max chakra points
Special Bonus: Kyuubi's chakra is essentially limitless by comparison to others, though the jinchuuriki can still run out of chakra in the earlier stages.
Bijuu Chakra Point Modifiers supplied by havikthecold
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little mintchan Vice Captain
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little mintchan Vice Captain
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Posted: Wed Mar 24, 2010 8:54 am
Modifiers: Shinobi Type There are many aspects of a Shinobi including aspects of training, natural talent, genetic advantages, and even unnatural, or supernatural means by which a ninja's abilities are enhanced or affected. Naturally, such differences create varying levels of ability and augment or hinder a ninja's chakra levels. The modifiers mentioned below explain how certain aspects of a character's traits will affect a user's total chakra points, or even how many chakra points are spent when using a technique.Shinobi TypesCertain ninja choose to specialize their abilities to gain an edge over their opponents. By doing so these shinobi gain certain benefits and penalties based on just how specialized they are.
(the benefits and penalties are determined by whether your character has one shinobi type or two)
Elemental Control sad must pick an element, if elemental control is the only shinobi type then the character may pick two elements): These ninja are masters of there elements allowing them to learn elemental jutsu with a easier time and make there elemental jutsu stronger. These ninja also get stronger jutsu when near there element. (-3 posts learning of jutsu of there element, +1 rank to jutsu used normally, +2 ranks around the elemental ninjas element)
Just elemental control: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and -3 for Kage techniques for both elements chosen.
With two shinobi types: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques for the chosen element.
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Combo User: The combo type is for ninja who use there jutsu in a chain to help deliver a overall effect on the fight which allows them to use multiple jutsu at once but also drains there chakra faster this type of ninja is one that tries to finish the fight off fast with over whelming jutsu to make there opponet summit with tehre multy atacks. (can use 4 jutsu or taijutsu at once, chakra goes faster though)
Just combo user: each jutsu used after the first recieves a cumulative +1 penalty to the base chakra cost (1st jutsu used=normal, 2nd=base cost +1, 3rd=base cost +2, 4th=base cost +3)
two shinobi types: the 2nd jutsu used in a post costs +1 chakra point, 3rd costs +2, 4th costs an additional +2 to the base cost of each jutsu (1st jutsu used=normal, 2nd=base cost +1, 3rd=base cost +3, 4th=base cost +5)
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Ability control: (must choose a type ability ex. bug jutsu, ice jutsu, bone jutsu, etc...) The ninja who have a vary spasific jutsu type and style are called ability ninja they use there jutsu in any way they can that help them fight when using there specialized jutsu there attacks become stronger as well as there abilities. (+2 ranks in strength of attacks for abilities *ex. ppl who use bug jutsu only, bug jutsu attacks increse in power*, jutsu not of the chosen type are decreased in power by one rank, can only have two base elements)
Just ability control: -1 chakra point cost of all Genin techniques, -2 for all Chuunin techniques, -3 for all Jounin, and -5 for all Kage when using chosen abilities jutsu.
two shinobi types: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques when using chosen abilities jutsu
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Teaching Master: These ninja are the teachers of there village when teaching students tehy can make the student learn jutsu faster, they them selves can learn jutsu at a quick rate as well as preform jutsu faster they are mainly used to teach ninja at a faster rate. (Theaching jutsu -2 posts, learning of jutsu for the ninja is -3 posts)
Just teaching master: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and -3 for Kage techniques.
two shinobi types: -1 chakra point cost of all Genin, Chuunin, Jounin, and Kage techniques.Ideas based off of Chakra System created by Deil Grist and CobraX
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Posted: Wed Mar 24, 2010 8:55 am
Modifiers: Bloodlines There are many aspects of a Shinobi including aspects of training, natural talent, genetic advantages, and even unnatural, or supernatural means by which a ninja's abilities are enhanced or affected. Naturally, such differences create varying levels of ability and augment or hinder a ninja's chakra levels. The modifiers mentioned below explain how certain aspects of a character's traits will affect a user's total chakra points, or even how many chakra points are spent when using a technique.
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Uchiha Clan - [Link to Bloodline]
Uchiha Clan members are innately tied to the Katon element and tend to favor it highly. Whether or not they choose to accept it, their bloodline is tied to the Katon element and as such, have an innate ability to utilize the techniques more easily then others.
Bonus: -1 chakra point cost on all Fire-type (Katon) jutsu.
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Hyuuga Clan - [Link to Bloodline]
Due to their specialized taijutsu training and their ability to sense and understand chakra through the Byakugan, Hyuuga Clan members have developed a great ability to control their own chakra and use it more efficiently. As such, they are able to reduce the cost of all chakra based techniques due to their innate and trained control. This bonus comes in addition to any other chakra control reduction they may already have, but cannot reduce the cost of a jutsu below 1 chakra point.
Bonus: -2 chakra point cost on all jutsu.
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Mind's Eye of the Kagura - [Link to Bloodline]
Due to their excellent chakra control, members of this bloodline are able to utilize all jutsu more efficiently then others, reducing their chakra point cost. This bonus comes in addition to any other chakra control reduction they may already have, but cannot reduce the cost of a jutsu below 1 chakra point.
Bonus: -1 chakra point cost on all jutsu. Bloodline Chakra Point Modifiers supplied by Deil Grist and Cobra_X
More to be added
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little mintchan Vice Captain
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little mintchan Vice Captain
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Posted: Wed Mar 24, 2010 8:59 am
Battling With Chakra Rules:1) After reading this sign name in a post stating you read the battle system.
2) In general, ninja of lower rank and young age cannot beat those who are older or of higher ranks. Older ninja have more Chakra as they have trained more, unless certain circumstances are in place. Higher ranked ninja have more, or slightly more chakra since they have trained more (which is why they are of higher rank and stronger than the lower ranks in the first place).
Basically, this system is being set in place to provide realism to the number of jutsu a ninja can used based off of what we know from the Naruto series. A Genin, in general, simply does not have the same chakra capacity of a Chuunin, and is at a FRACTION of the power of a Kage. If a Genin has more experienced role playing skill, he or she can still beat a Kage, but for realism within the genre, we are limiting the number of techniques a Genin can use before they deplete their chakra reserves, as well as doing the same for all the ranks.
3) Our system is points based. Every rank will have a certain number of 'Chakra Points' available to them at their rank per day. Every technique will have a set cost, and when your RPC uses a technique, the cost of the technique will be subtracted from your total 'Chakra Points' for the day, limiting the number of jutsu you can use for the rest of the day.
4) Certain aspects of a person's Strengths/Weaknesses will determine how much chakra they have to use, so the position of your Strengths and Weaknesses within your RPC's profile do matter. The same varying effects apply to certain Bloodlines, Curse Marks, and of course, Bijuu Hosts as well. The tables below will show a normal shinobi's total, and modifiers will be outlined and explained in the .Jutsu - Point Costs: ( *refer to 'Modifiers' sections for added detail)Academy Level (E-ranked Techniques) - 2 points
Genin Level (D-ranked Techniques) - 3 points
Chuunin Level (C-ranked Techniques) - 5 points
Low Jounin Level (B-ranked Techniques) - 7 points
Upper Jounin Level (A-ranked Techniques) - 9 points
Sannin/Kage Level (S-ranked Techniques) - 20 pointsNinja Ranks - Total Chakra Points /per day): ( *refer to 'Modifiers' sections for added detail)Academy: When upgrading your rank you get a second element or if you already have the second element at CHUUNIN you will get a third and stop there. [genin below, pm me for higher rank of how many justu you can learn] E Ranked Techniques[genin]: [unlimited genin only of your element!] D Ranked Techniques[genin]: [same thing] C Ranked Techniques[genin]: [same thing] B Ranked Techniques[chuunin]: 2 A Ranked Techniques: 1 S Ranked Techniques: 0
...these numbers are based off of the maximum number of jutsu of one rank that an Academy Student could use if they used nothing but that type of technique. Naturally, if an Academy Student used a C-rank technique, it would reduce the total number of jutsu he can use for the rest of the day. (If the number at the end looks funny, it should. No Academy Student would realistically have enough chakra to utilize an S-ranked technique. Saying they could use an C-rank technique is pushing it, so I reduced the numbers for realism.)-----------------------------
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