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Posted: Wed Oct 14, 2009 5:21 am
The SUGGESTIONS/TIPS thread
Mainly created because people (like me neutral ) keep coming up with ideas but really shouldn't create more concepts! So why not offer them up to others who need inspiration? I also hope to provide tips that I have found helpful to people who are having problems with their concepts.
o1. this post! o2. basic suggestions o3. senshi suggestions o4. negaverse suggestions 05. canon senshi abilities 06. reserved
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Posted: Wed Oct 14, 2009 5:22 am
BASIC SUGGESTIONS
Basically, start out with your character FIRST, before you even think of creating a senshi/negaverse concept. Your character is the most important aspect of your quest, not only because that’s what’s being judged in schoolkid competitions, but also that it creates the basis of your senshi/negaverse concept. Who are they, what is their personalites, hobbies, quirks, what do they want to do when they grow up, who are their family members, what is their history so far? It’s good to really expand on these points while filling in the schoolkid form.
Another important concept is not to be LAZY. Don’t ever think ‘Oh, I’ll make my character an orphan’ because you want to escape the chore of creating family members, thinking of names, thinking of the mother’s maiden name, etc. Your family is the basis of your character, and also helps to define them. (Are their parents too naggy? Overbearing? Favor another sibling? This could have impacts on the child that defines certain aspects of their personalities. )
Another note about your choice of school; if your male character is put in Hillworth Grammar School, there MUST be a reason as to why. As it says from the Destiny City FAQ, "Hillworth is a boarding school that tends to take in boys from disadvantaged backgrounds or boys who have been expelled from other schools for bad or dangerous behaviour." Your boy character shouldn't be all "OMG GOOD BOY" and yet still go to Hillworth. There has GOT to be a reason.
If you have done your character concept, then you’re ready to contemplate on senshi and negaverse characters, and the dilemma of choosing spheres/powers/weapons.
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Posted: Wed Oct 14, 2009 5:41 am
SENSHI It really doesn’t matter which one you choose first; your senshi name or the sphere. What matters that it is interlinked somehow. Senshi names can come from asteroids, stars, constellations, dwarf planets, moons, comets, anything to do with space, basically. If you start from the senshi name first (which is a lot easier, actually), look up the history of that space object; what was it named after, for example. This is a very basic step many people use as space objects are normally named after mythological figures, which can easily be interlinked to ideas for spheres and powers. Be CREATIVE with spheres! There are many cool possible spheres that you can come up with, instead of something stupid like ‘Senshi of Lawnmowers’. The only helpful thing she can do with her power is to help people mow their lawns. A shameless thing I like to do is to gain inspiration from game characters, though it is imperative you don’t rip their exact attacks. Simply get the basis for the sphere, for example, you could have very well gotten the idea of ‘Sand’ from Gaara in Naruto, but come up with the attacks yourself. Think out of the box! Ask friends and other people for help! More minds are better than one, and they can provide ideas you never even thought about. REMEMBER. If it wasn't around during the Silver Millennium, it doesn't work as a sphere! It is relatively harder to start with the sphere first, however, a good tip to find a senshi name for a certain sphere is to check if there are any gods to do with that certain sphere. For example, for the sphere, ‘Sleep’, I researched ‘God of Sleep’ and came up with ‘Hypnos’, and lo and behold! There was indeed an asteroid named after Hypnos. Now that you've chosen your senshi name and sphere, develop your senshi’s challenge and powers. For example, Hypnos’ challenge would be something like “You’re going to wish you were asleep!” and her power could be named ‘Hypnos Forty Winks’, putting the enemy to sleep. Suggestions Sailor Hydra, Senshi of Poison (Moon) Sailor Praxidike, Senshi of Punishment (Moon) [TAKEN] Sailor ???, Senshi of Jellyfish Note: IF YOU WANT TO TAKE ANY OF THESE SUGGESTIONS, PLEASE BE DECENT ENOUGH TO GIVE ME A NOTE PLZ? THANKS! heart Sphere suggestions Geysers Torches/Torchlight (associate it with finding!) Gunpowder Oil
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Posted: Wed Oct 14, 2009 5:42 am
NEGAVERSE The Negaverse is relatively easier to puzzle over. All you need is a mineral, and a weapon idea. Keep in mind that weapons start out as jokes, toys, and are not meant to inflict anything serious. Whether you decide to start from the beginning weapon and working your way to a serious one or do it backwards is really up to you. If you do start from the beginning though, it’s good to gain inspiration from things around you (I got the inspiration of traffic cones being a weapon when staring out of the bus window), or just recall what toys you used to play with! It’s also nice to have a theme for weapons (for example, Hematite’s theme is time) but it’s not really necessary. Click here to see the list of weapons already used, and the weapons that people are questing for! Suggestions Hacky Sack Marbles Traffic Cones Umbrella Hoop Skipping rope Dice Rubik’s cube Yoyo Frisbee Catapult Slinky Retractable Toy Sword Kaleidoscope Bottles Wii remote controller Teapot > Cast iron teapot?? > ?? > Morningstar Spray perfume/deodorant -> Pepper spray -> Acid spray -> ??? [Spray theme] Necklace -> Silk scarf -> Wire garrote -> ??? [Strangulation -> decapitation theme] Bouncy ball / tennis ball -> Shotput -> ??? -> Cannon [Projectile theme] Official Weapon ListPlease find a list of current Negaverse weapons in existence to help you with your quest ideas! While some overlap in weapons is allowed, no one should share the same full progression of weapons and we encourage everyone to find something new or different to bring to the team! A:Airbrush Gun B:Baseball bat Bokken (Plastic) Book Bottle (Glass) Bow & Arrow (Plastic) Bracelet (Jelly) Butter knife Bunny Doll C:Cane Cane with amber crystal Cards Cards (Throwing) Cat Toy Chibi Winged Sneakers Child's Plastic Baton Cigarette Clipboard Costume Bone on Chain (Plastic) Cross (Metal) D:Dice Dodge Ball Dragon Ball (Plastic) Drink swords (Plastic) Duct tape E:Electrical Cord F:Fire Sparkler G:Grandfather Clock Pendulum Guitar Hero Controls Guitar picks Gyroscope (Plastic/Toy) H:Halloween Mirror Hammer (Foam) Hobby Horse Hockey Stick Horse Crop Hula Hoop I:Industrial Hose J:Jack-o-lantern (Plastic) Japanese Paper Lantern on Pole Jump Rope Jumper Cables K:Katanna (Plastic) L:Lawn Flamingo (Plastic) Light saber (Plastic) M:Makeup Brush Marshmallow Shooter Mask Megaphone Metal Jacks Microphone (Broken) Mouse with USB cord N:Nerf Baton (Sponge) O:Oversized Mallet (Rubber) Origami Shuriken P:Package Paint Brush Paper Clips (Colourful) Paper Crane Paper Fans Paper Plane Pinwheel Pinwheel (corn-themed) Pitchfork (Plastic) Plasma Ball Pocket Watch Pumps R:Ribbon Baton (dancer)* Ribbon Baton Rubber Snake S:Samari sword (Plastic) Smoke Pellets Studded Novelty Gloves Sword (Wooden) T:Telescoping Pointer Tonfa (Wooden) Traffic Cone Trowel W:Witch Fingers (Plastic) Y:Yarn (weighted with marbles)
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Posted: Wed Oct 14, 2009 5:43 am
LIST FOR STUFF THAT IS CANON Because we can't remember EVERYTHING, amirite? this is a WIP.
SAILOR SCOUTS --Sailor Moon (Moon/Healing or Purifying) --Sailor Mercury (Water) --Sailor Mars (Fire/Shinto) --Sailor Jupiter (Electricity/Flowers) --Sailor Venus (Love) --Sailor Uranus (Sky/Space) --Sailor Neptune (Deep Waters) --Sailor Pluto (Time/Space) --Sailor Saturn (Death?/Destruction?/Silence) --Sailor Chibi Moon --Sailor Chibi-Chibi --Sailor Star Fighter --Sailor Star Healer --Sailor Star Maker --Sailor Lethe --Sailor Mnemosyne --Sailor Chaos --Sailor Cosmos --Sailor Coronis --Sailor Mau --Sailor Chuu --Sailor Astarte --Sailor Galaxia --Sailor Ceres --Sailor Pallas --Sailor Vesta --Sailor Juno
NEGAVERSE --Beryl --Jadeite --Nephrite --Zoisite --Kunzite/Malachite --Danburite --Kaolinite / Kaorinite
PLACES+OTHERS --Sagittarius Zero Star --Phobos --Deimos
(Contributions by: Arrien)
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Posted: Wed Oct 14, 2009 6:51 am
LIST OF CANON ATTACKS The following list are all known attacks and abilities performed by Senshi in the Sailor Moon anime and manga. You can use this list to get ideas from! Please keep in mind that any ability marked with Object cannot be performed by any Senshi in this shop. Sailor Mercury Sabão Spray, Mercury Bubbles Blast, Mercury Ice Bubbles Freeze, Shabon Spray, Mercury Aqua Mist . Defensive. Produced a thick fog that obscured the area, but in which the Senshi could see clearly.
Sabão Spray Freezing, Mercury Ice Bubbles Freeze . Defensive. An upgrade of Sabão Spray, however it also lowered the temperature to well below freezing, immobilizing enemies in ice.
Double Sabão Spray Freezing, Double Mercury Ice Storm Blast . Defensive. And upgrade of Sabão Spray Freezing, used only once in the anime series.
Shine Aqua Illusion, Mercury Ice Storm Blast, Super Aqua Illusion. Offensive. Droplets of water spun around Sailor Mercury, who then collected them in her hands before sending the water forward towards the enemy. This attack not only damaged the enemy, but froze them in a block of ice as well. In Pretty Guardian Sailor Moon, she crossed her hands in front of herself, then lifted her left hand in the air while the other was held out at her side. She lowered her left arm while lifting the right, calling out the name of the attack before pulling her arms in, then finally pointing her right hand at the target then lifting her left hand, firing off the attack.
Hyperspace Area Formation. Defensive. Appeared to disorient the space around the user, creating a “subspace pocket” that separated it from the rest of the world. Only seen once in the manga.
Mercury Aqua Rhapsody. Offensive. Sailor Mercury's most powerful attack. A lyre/harp made out of water would appear and she would play it, causing blasts of water to fly towards the enemy.
Sailor Moon Moon Tiara Action/Magic. Offensive. Sailor Moon threw her tiara, which became a quickly rotating disc similar to a frisbee. The princess can stop the movement of it in mid-throw, however it takes a lot of effort. The tiara automatically reappears on the princess' forehead after attacking. Note: Only Princesses can use this attack.
Supersonic Waves. Offensive. Sailor Moon began to cry, which made her red hair accessories emit supersonic waves which injured the enemy. A rare and involuntary attack.
Moon Tiara Stardust. Defensive. Sailor Moon threw her tiara which scattered stardust over brainwashed people to release them from the enemy's control. Note: Only Princesses can use this attack.
Sailor Moon Kick. Offensive. Sailor Moon kicked her opponent to injure them. It does nothing and is rather lame.
Moon Healing Escalation, Moon Healing Activation, Cosmic Moon Power, Cosmic Moon Power Unite. Restorative.. Sailor Moon used the Cutie Moon Rod/Moon Scepter to purify/heal people turned into Youma. Note: Only princesses perform this ability.
Moon Princess Halation, Moon Scepter Elimination, Moon Scepter Activation, Moon Princess Elimination, Moon Princess Halo. Offensive. - Sailor Moon used the Cutie Moon Rod to attack. Sailor moon would wave her Cutie Moon Rod/Moon Scepter around in a complex manner while charging it up before pointing it towards her opponent and unleashing the attack.
Sailor Body Attack Offensive. Sailor Moon crossed her arms in front of her body, ran forward, and physically body-slammed her opponent. There's nothing magical about it.
Moon Spiral Heart Attack, Rainbow Moon Heart Attack Offensive. - Sailor Moon used the Spiral Heart Moon Rod to attack. She would spin around at a very rapid rate, stop, hold the Rod up whereupon energy would be released in the form of spiraling pink hearts which then formed a large pink heart before finally smashing into the target.
Rainbow Moon Heart Ache, Rainbow Moon Heartache Reform Offensive. Upgrade to Moon Spirate Heart Attack. The attack was performed similarly, but it was a more powerful attack. This can only be used in Super form.
Double Sailor Moon Kick. Offensive. The same as Sailor Moon Kick, but performed in tandem with Sailor Chibi Moon. Another lame magicless attack.
Moon Gorgeous Meditation. Offensive. Super Sailor Moon used the Kaleidomoon Scope to attack and finish off an enemy.
Starlight Honeymoon Therapy Kiss, Starlight Honeymoon Kiss. Restorative. Eternal Sailor Moon used the Eternal Tiare to heal an opponent. This ability is used to restore a civilian's corrupted star seed, returning them to their normal form. This has also been used as an attack.
Silver Moon Crystal Power Kiss. Restorative. Eternal Sailor Moon used the Moon Power Tiare to heal an opponent. The Holy Moon Calice powers up the Eternal Tiare. Sailor Moon swings the Tiare around, striking a power and powering it before calling out the attack as a storm of feathers swirl around her. The Tiare emits rays of golden light, which would then radiate in all directions as soon as Sailor Moon says the last word of the attack and holds it above her head.
Silver Moon Crystal Power Restorative. Eternal Sailor Moon used the Moon Power Tiare to attempt to heal Sailor Galaxia. While that attempt failed, this ability was successful in returning the Amazoness Quartet back into the Sailor Quartet.
Silver Moon Crystal Eternal Power. Offensive Sacrificial. Eternal Sailor Moon used the Silver Moon Crystal to attack Chaos with the Sailor Crystals in this final and most powerful attack.
Sailor Chibi Moon Luna P henge. Object. Sailor Chibi Moon used the ball-like device that looks like Luna, Luna P. She bounced Luna P, and Luna P transformed into the object she stated. She could also use this attack while untransformed.
Pink Sugar Heart Attack Offensive. Sailor Chibi Moon used the Pink Moon Stick to send a stream of small pink hearts at an enemy. This was a relatively weak and unreliable attack that was often more annoying to the enemy than it was painful. It sometimes required more than one attempt, as its range was quite limited: after a few feet, the energy pulses lost power and fell to the floor. It does, however, have the power to shatter solid objects. Weaker than a standard Senshi attack.
Twinkle Yell, Crystal Twinkle Bell, “Please Pegasus! Protect everyone's dreams! Twinkle Yell!” Object. - Super Sailor Chibi Moon used the Crystal Carillon to call forth Pegasus. This would then allow Sailor Moon to perform Moon Gorgeous Meditation.
Moon Gorgeous Meditation. Offensive. Sailor Chibi Moon would use this attack with Super Sailor Moon to attack and finish off an enemy. This more required the use of both of their Kaleidomoon Scopes.
Supersonic Waves. Offensive. Sailor Moon and/or Sailor Chibi Moon began to cry, which made her red hair accessories (“Odango covers”) emit supersonic waves which injured the enemy. A rare and involuntary attack, used by either or both characters only when they had no other way to protect themselves.
Moon Princess Halation Offensive. Sailor Chibi Moon performed this attack using Neo-Queen Serenity's Cutie Moon Rod, together with Sailor Moon, when they fought the Death Phantom. See desciption under Sailor Moon for more info.
Rainbow Double Moon Heart Ache Offensive. Super Sailor Chibi Moon and Super Sailor Moon attacked using the combined power of the Pink Moon Stick and the Spiral Heart Moon Rod. See Sailor Moon's attack.
Pink Sugar Tuxedo Attack. Offensive. Super Sailor Chibi Moon and Tuxedo Mask attacked together using the Pink Moon Stick.
Submarine Mirror. Object. - Sailor Chibi Moon used Sailor Neptune's Deep Aqua Mirror to transport herself to Sailor Neptune's location.
Double Starlight Honeymoon Therapy Kiss Offensive. Sailor Chibi Moon and Sailor Moon attacked together using their Eternal Tiares. See Sailor Moon's attack desc.
Pink Ladies Freezing Kiss Offensive Group Attack. Sailor Chibi Moon attacked together with the Sailor Quartet. The attack appeared to freeze the target and cause it to shatter.
Sailor Mars Akuryo Taisan, Mars Fireball Charge, Evil Spirits Disperse, Evil Spirits Begone. Defensive/Restorative. One of Rei's powers as a miko. She threw an ofuda at the enemy while yelling "Akuryo Taisan." When the ofuda was placed on an opponent it could immobilize them, or purify them of an evil influence. Because Sailor Mars learned how to do this before she became a Senshi, she could use it out of Sailor form. This attack is also capable of harming or even killing enemies, but only when Sailor Mars used this attack while in Senshi form. Usually this attack only immobilizes an enemy – any offensive or restorative properties were for plot purposes.
Fire Soul, Mars Fire Ignite, Mars Fireball Flash, Mars Fire Flash Offensive. Sailor Mars shot a fireball from her fingertips. She would begin the attack by clasping her hands together with her two index fingers pointing outwards. A fireball would them form at her tips before being fired at the enemy.
Fire Soul Bird, Mars Firebird Strike. Offensive. A more powerful version of Fire Soul that was in the shape of a phoenix. To perform it, Sailor Mars would throw an ofuda and yell the attack. The fire would engulf the ofuda and take the shape of a phoenix.
Burning Mandala, Mars Celestial Fire Surround, Mega Mars Fire Rings Flash. Offensive. Sailor Mars would move her hand in a circular motion around her body in order to create a ring of fire. The fire would then turn into eight smaller rings/globes before flying towards the enemy.
Mars Flame Sniper, Mars Flame Shooter Offensive. Sailor Mars' final attack in the anime. She would hold out her right palm and draw her left arm back, creating an arrow and bow made out of fire. As she called out the attack and released the arrow, it would fly towards the enemy. Depending on the circumstance and plot, this could fire either one arrow or a hail of countless arrows.
Mars Snake Fire Offensive.Sailor Mars created a snake out of fire that attacked her opponent. This attack also appeared in the video games and manga.
Sailor Jupiter Supreme Thunder, Jupiter Thunder Crash, Supreme Thunder Crash, Jupiter Thunderbolt. Offensive. Sailor Jupiter would cross her arms over her chest, index and pinky fingers extended. A lightning rod would then extend from her tiara, gathering electricity from the atmosphere until Sailor Jupiter propelled it in the form of lightning bolts towards her enemy.
Supreme Thunder Dragon, Jupiter Thunder Dragon, Offensive. A more powerful version of Supreme Thunder. When the lightning bolts were sent towards her enemy, it would take the shape of an eastern dragon.
Super Supreme Thunder, Superior Sparkling Thunder, Offensive. An upgraded version of Supreme Thunder that did not take on the form of an eastern dragon.
Sparkling Wide Pressure, Jupiter Thunderclap Zap, Jupiter Thunder Power, Superior Sparkling Thunder, Offensive. Sailor Jupiter would form a disc of thunder energy with her hands, then threw it towards the enemy.
Jupiter Oak Evolution, Offensive Sailor Jupiter would spin around and send balls of energy shaped like leaves at the enemy.
Flower Hurricane, Offensive Sailor Jupiter created a flurry of flower blossoms that she used to blind or agitate her opponent.
Jupiter Coconut Cyclone, Offensive. This ability is similar in appearance to Jupiter Oak Evolution. Electricity and leaves would swirl around Sailor Jupiter while she formed a ball of lightning. This ball would generate an electrical storm upon impact with the enemy or ground.
Sailor Venus Crescent Beam, Venus Crescent Beam Smash. Offensive. Sailor Venus sends a beam of light at the enemy. Two crescent moons would appear and collide above her head before she raised her right index finger to said moons. She then brought down her arm and shot a beam of light at her enemy.
Crescent Beam Shower, Venus Meteor Shower, Venus Crescent Beam Smash. Offensive. A stronger version of Crescent Beam. Instead of one beam of light, now there are multiple beams.
Furious Random Crescent Beam Shots, Crescent Beam of Anger. Offensive. An attack used only once, similar in form to Crescent Beam Shower however it produced more beams of light.
Venus Love-Me Chain, Venus Love Chain Encircle, Venus Love Chain Whip, Super Venus Love Chain, Venus Love Chain Knockout, Hissatsu Love-Me Moon Chain. Offensive, Supportive. Sailor Venus created a chain made up of small, gold glowing hearts. This chain could do damage or restrict an enemy's movement. This could also be used as a rope.
Venus Love and Beauty Shock. Offensive. Sailor Venus would begin her attack, stop, wink and blow a kiss into her hand. The kiss formed a large golden heart made out of energy. She would then “drop” her hand and throw it to one side, causing the attack fly forth and hit the enemy.
Crescent Boomerang. Offensive. Sailor Venus would throw her crescent moon-shaped compact mirror at her opponent.
Rolling Heart Vibration. Offensive. Sailor Venus would form a heart made out of energy in her hands before throwing it at her enemy. The heart moved in a rolling corkscrew motion.
Venus Wink Chain Sword. Offensive. Sailor Venus used her chain to create a sword to damage the enemy. In the video games, the sword was made of light and thrown at the enemy, or she swung her chain to create a rising pillar of light.
Venus Love and Galactica Shock. Offensive. This attack was similar to Sailor Venus's Love-Me Chain attack, however the links were shaped like small galaxies. Sailor V Crescent Beam Object. Sailor V would reflect a beam of light from her compact at her enemy. This either wounded or destroyed her enemy. Sometimes she would wave the compact in an arc above her head while performing the attack.
Crescent Boomerang Object. Sailor V would throw her crescent moon-shaped compact mirror at her opponent.
Crescent Super Beam Object. A more powerful version of Crescent Beam, again performed with her compact.
Venus Power! Crescent Shower of Love! Object, Restorative. Sailor V used her compact to call down a shower of purifying rain. This ability can finish off a youma and restore energy to unconscious civilians, remove curses, undo brainwashing, and even detoxify noxious gases.
Crescent Slender Beam Object. An attack identical to Crescent Beam. Performed with her compact, it destroys the enemy.
Venus Sulfur Smoke Attack. Sailor V creates a pungent sulfurous cloud of smoke that overwhelms the enemy.
V-chan Striking Katana Object. Sailor V strikes her enemy with her katana.
Diphenhydramine Combo Object. Sailor V picked up a mosquito-repelling incense burner and charged it with her power for Venus-Brand Anti-Mosquito Incense Typhoon.
Venus-Brand Anti-Mosquito Incense Typhoon Object, Offensive. An attack used by Sailor V after charging an incense burner with Diphenhydramine Combo. She then released her Crescent Beam energy as a blazing incense-burner shaped energy blast.
Venus Ten Billion Volt Rock 'N' Rouge Object. Uses the Venus Mike to create a sound wave that destroys her enemy.
Venus Megaton Shower of Love Offensive. Creates a powerful shining light that destroys the enemy.
Sailor V Kick Offensive. Sailor V kicks her enemy.
Sailor V Chop Offensive. She karate chops her enemy with her arm.
Rolling Screw Sailor V Punch Offensive. She uppercuts her enemy.
V-chan Rub Out Sailor V Chop Offensive.Another karate chop.
Venus Iron Muscle Punch Offensive. Sailor V punches her enemy.
Sailor Uranus World Shaking, Uranus World Shaking Offensive. Sailor Uranus raised her hand above her head, creating a ringed sphere of energy to form inside it. When the sphere was formed, she hurled it towards the ground in the direction of her target. The sphere moved towards the ground, causing an earthquake, then rose above the ground just before hitting the target.
Space Sword Blaster Object, Offensive. Sailor Uranus used one of the talismans, the Space Sword, to attack her opponents. The Space Sword would glow as she charged the attack, releasing the energy by swinging her sword.
Space Turbulence Offensive. Sailor Uranus generated an enormous amount of energy in her hands, before sending the blast at her opponent in a series of beams.
Galactica Space Turbulence Offensive. This attack was used by Sailor Uranus when she was under Sailor Galaxia's control. Same as Space Turbulence, however it was with dark energy.
Sailor Neptune Deep Submerge, Neptune Deep Submerge Offensive. Sailor Neptune lifted her arms up above her head then brought them down, sending a ball of energy shaped like the planet Neptune toward her target.
Submarine Reflection Object, Offensive. Sailor Neptune used one of the talismans, the Deep Aqua Mirror, to either reveal an enemy's weakness or attack with a powerful wave of water. The mirror could also produce a beam of light.
Submarine Violon Tide Object, Offensive. Sailor Neptune used her violin to create a tide of energy that would wash towards the enemy.
Galactica Violon Tide, Galactica Violent Tide Object, Offensive. Sailor Neptune used her violin to create a tide of energy that would wash towards the enemy. The energy used in this attack was dark.
Sailor Pluto Dead Scream, Pluto Deadly Scream Object, Offensive. Sailor Pluto raised the Garnet Rod into the air while a small whirlwind spun into being around the Senshi. As she spoke the attack, the winds went into the Garnet Orb to create a ball of purple energy. She spun once, holding the rod, and fired the energy at her target.
Time Stop Defensive, Taboo Power. Sailor Pluto's forbidden power, used to stop time. If she used this, she would lose her life.
Chronos Typhoon Object, Offensive. Sailor Pluto held up her Garnet Orb and sent forth a cyclone of wind at her foe.
Garnet Ball Object, Defensive. Sailor Pluto created a shield using the Garnet Orb.
Dark Dome Close Object, Defensive. Sailor Pluto closed the Space-Time Door from a distance, using the Garnet Rod.
Sailor Saturn Silence Glaive Surprise Object, Offensive. Sailor Saturn holds her Silence Glave up and shouts the name of the attack before bringing her Glaive down. Silence then occurs, and a powerful attack is unleashed. In the manga, this attack produced a thick fog similar to Mercury's Sabão Spray. This fog can stop enemy attacks.
Silence Wall, Silent Wall Object, Defensive. Sailor Saturn lifted her Silence Glaive and speak the incantation, creating a protective barrier against attacks.
Death Reborn Revolution Object, Offensive. A powerful attack used against Pharaoh 90. Ribbons would materialize and wind around both Sailor Saturn and tear through Pharoah 90. As the ribbons attacked him, Pharaoh 90 cried out that his power was being drawned away by negative energy.
Galactica Glaive Surprise Object, Defensive. An evil version of Silence Glaive Suprise used when Saturn was under Sailor Galaxia's control.
Sailor Star Fighter Star Serious Laser Offensive, Object. This was an offensive attack in which a laser beam struck the enemy and harmed them. There are three different sequences for this attack. In the first, a ring of stars encircled Sailor Star Fighter before she lifted her right hand, index finger up. The ring of stars then shot upwards, forming a ball of light around her hand before a blast of energy flew towards the target. The second version was identical to the first, however the sailor held the Sailor Star Yell in her hand. The third variation was more elaborate. The Sailor Star Yell would appear in front of her chestm then she swung it around and lifted it above her head. After the Yell powered up, it fired blasts of energy toward the enemy.
Sailor Star Healer Star Sensitive Inferno Offensive. This was an offensive attack that cast a blast of lightning at an enemy and harmed them. It could kill, but Sailor Star Healer rarely used it at full power, and instead chose to use it to weaken any Phages so that Eternal Sailor Moon could later heal them.
Sailor Star Maker Star Gentle Uterus, Star Gentle Creator Offensive. Star Maker fired energy blasts that took the form of multiple balls of light. It could kill, but Sailor Star Maker rarely used it at full power, and instead chose to use it to weaken any Phages so that Eternal Sailor Moon could later heal them.
Sailor Kakyuu Starlight Royal Straight Flush Offensive. Calling on the power of the Sailor Starlights, Kakyuu summoned tarot-like cards that were thrown at enemies. Think Gambit from X-Men.
Kinmoku Fusion Tempest Offensive. Kakyuu summoned up a blizzard of Osmanthus olive blossoms to attack enemies. It was similar to Sailor Jupiter's Flower Hurricane, but presumably stronger.
Sailor Galaxia Bracelets Object. Sailor Galaxia could fire blasts from her bracelets that would remove a person's Star Seed. To remove a star seed, the wearer would fire balls of golden light from the gems on the bracelet. When the lights converged and struck the target, their star seed would appear. Wearing one of Galactica's bracelets would enable one to exist without a star seed as well as increasing their power to being on par with a Senshi, however it would put said person under Sailor Galaxia's control. Removing one of these bracelets would cause the wearer to disappear for good.
Teleportation Defensive. - Sailor Galaxia had the ability to appear anywhere she wanted to at will. Doing so would usually create a discolored aura around where she appeared in, but not always.
Galactica Super String Offensive. Generates a massive wave of cosmic force, which Sailor Galaxia controlled and directed with her body.
Galactica Inflation Offensive. Sailor Galaxia would generate a field of dark power around herself before rushing at the enemy, overwhelming them with negative power. This attack is the equal and opposite power of Sailor Moon's Silver Moon Crystal Power Therapy Kiss, as these powers canceled each other out when used at the same time.
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Posted: Wed Oct 14, 2009 6:53 am
WHAT IF...
...the canon Sailor Senshi were characters in the shop? Ever wondered what sort of Senshi, Super-Senshi, and Eternal attacks they would have? Wonder no longer, for this list breaks down all of the senshi abilities into their respected levels, complete with descriptions!
The names of each attack will be presented by their Japanese name followed by the English version. The only difference between the two is that the English naming convention includes the Sailor Scout's planet name in the attack. When creating your own senshi's attacks, feel free to follow whichever naming convention you prefer!
Some Senshi, such as Sailor Jupiter and Sailor Mars, have more than one sphere -- Sailor Jupiter is Electricity/Oak and Sailor Mars is Fire/Shinto for instance. This list will focus on their primary and more dominant sphere -- that is, Jupiter will be counted as Electricity, and Mars as Fire.
Note that the Outer Senshi have "Objects." For In the Name of the Moon, weapon-based senshi are limited, and mostly denote captain status -- take a look at Sailor Pegasus, whom upon becoming a Super Senshi, received a crystal bell. She also leads her own team.
If you want your senshi to have an object or weapon, all of their abilities must be based around the object. See Shazari's Sailor Proxima for an example what an item/object-based senshi's abilities look like. Senshi cannot have swords. Only Cavaliers may have swords.
And now, onto the list!
Eternal Sailor Mercury, Senshi of Ice: + Sailor Attack: Name: Sabão Spray; Mercury Bubbles Blast Function: Defensive What it does: Produced a thick fog that obscured the area, but in which the Senshi could see clearly.
+ Super Sailor Attack: Name: Sabão Spray Freezing; Mercury Ice Bubbles Freeze Function: Defensive What it does: An upgrade of Sabão Spray, however it also lowered the temperature to well below freezing, immobilizing enemies in ice.
+ Eternal Sailor Attack: Name: Shine Aqua Illusion; Mercury Ice Storm Blast, Function: Offensive/Defensive What it does: Damages the opponent with water. Upon contact, the water freezes and encases the opponent in a block of ice.
Eternal Princess Sailor Moon, Senshi of Purity/Light/Holy: Maru!Note: Because Sailor Moon is the main character, she is vastly different from the other Senshi. Because of this, I have done my best to fit her into the shop rules. Note that her first three abilities are princess-only -- all princesses in the shop can use their tiara as an additional weapon, however only certain princesses can restore youma back to their original human state.
+ Princess Ability: Name: Moon Tiara Action Function: Offensive What it does: Sailor Moon threw her tiara, which became a quickly rotating disc similar to a frisbee. The princess can stop the movement of it in mid-throw, however it takes a lot of effort. The tiara automatically reappears on the princess' forehead after attacking.
+ Super Princess Ability: Name: Moon Tiara Stardust Function: Restorative What it does: Sailor Moon threw her tiara, which became a quickly rotating disc similar to a frisbee. This did not attack an opponent -- rather, it scattered stardust over brainwashed people to release them from the enemy's control.
+ Princess Ability: Name: Moon Healing Activation; Moon Healing Escalation Function: Restorative. What it does: Sailor Moon used the Cutie Moon Rod/Moon Scepter to purify/heal people turned into Youma.
+ Super Ability: Name: Moon Spiral Heart Attack; Rainbow Moon Heart Attack Function: Offensive What it does: Sailor Moon used the Spiral Heart Moon Rod to attack. She would spin around at a very rapid rate, stop, hold the Rod up whereupon energy would be released in the form of spiraling pink hearts which then formed a large pink heart before finally smashing into the target.
+ Eternal Ability: Name: Starlight Honeymoon Therapy Kiss; Starlight Honeymoon Kiss Function: Restorative/Offensive. What it does: Sailor Moon uses the Eternal Tiara to heal an opponent, from wounds to restoring a corrupted starseed, to simply damaging an opponent. It wasn't powerful enough to heal Sailor Galaxia, but it was strong enough to heal the Amazon Quartet.
Eternal Sailor Chibi Moon, Senshi of Sailor Moon Plot Device Holy/Light/Purity: Maru!Note: since Chibi Moon performed all her attacks with either Sailor Moon or Tuxedo Mask, the only ability she can perform by herself is listed here. + Senshi Attack: Name: Pink Sugar Heart Attack Function: Offensive What it does: Sailor Chibi Moon used the Pink Moon Stick to send a stream of small pink hearts at an enemy. This was a relatively weak and unreliable attack that was often more annoying to the enemy than it was painful. It sometimes required more than one attempt, as its range was quite limited: after a few feet, the energy pulses lost power and fell to the floor. It does, however, have the power to shatter solid objects. Weaker than a standard Senshi attack.
Eternal Sailor Mars, Senshi of Fire: + Sailor Attack: Name: Fire Soul; Mars Fire Ignite Function: Offensive What it does: Sailor Mars shot a fireball from her fingertips. She would begin the attack by clasping her hands together with her two index fingers pointing outwards. A fireball would them form at her tips before being fired at the enemy.
+ Super Sailor Attack: Name: Fire Soul Bird; Mars Firebird Strike Function: Offensive What it does: A more powerful version of Fire Soul that was in the shape of a phoenix. To perform it, Sailor Mars would throw an ofuda and yell the attack. The fire would engulf the ofuda and take the shape of a phoenix.
+ Eternal Sailor Attack: Name: Burning Mandala; Mars Celestial Fire Surround Function: Offensive What it does: Sailor Mars would move her hand in a circular motion around her body in order to create a ring of fire. The fire would then turn into eight smaller rings/globes before flying towards the enemy.
Eternal Sailor Jupiter, Senshi of Electricity: + Sailor Attack: Name: Supreme Thunder; Jupiter Thunder Crash Function: Offensive. What it does: Sailor Jupiter would cross her arms over her chest, index and pinky fingers extended. A lightning rod would then extend from her tiara, gathering electricity from the atmosphere until Sailor Jupiter propelled it in the form of lightning bolts towards her enemy.
+ Super Sailor Attack: Name: Supreme Thunder Dragon; Jupiter Thunder Dragon Function: Offensive. What it does: A more powerful version of Supreme Thunder. When the lightning bolts were sent towards her enemy, it would take the shape of an eastern dragon.
+ Eternal Sailor Attack: Name: Sparkling Wide Pressure; Jupiter Thunderclap Zap Function: Offensive What it does: Sailor Jupiter would form a disc of thunder energy with her hands, then threw it towards the enemy.
Eternal Sailor Venus, Senshi of Love: + SailorAttack: Name: Crescent Beam; Venus Crescent Beam Smash Function: Offensive. What it does: Sailor Venus sends a beam of light at the enemy. Two crescent moons would appear and collide above her head before she raised her right index finger to said moons. She then brought down her arm and shot a beam of light at her enemy.
+ Super Sailor Attack: Name: Crescent Beam Shower; Venus Meteor Shower, Function: Offensive. What it does: A stronger version of Crescent Beam. Instead of one beam of light, now there are multiple beams.
+ Eternal Sailor Attack: Name: Venus Love-Me Chain; Venus Love Chain Encircle, Function: Offensive What it does: Sailor Venus created a chain made up of small, gold glowing hearts. This chain could do damage or restrict an enemy's movement. This could also be used as a rope.
Eternal Sailor Uranus, Senshi of Air: + Sailor Attack: Name: World Shaking; Uranus World Shaking Function: Offensive What it does: Sailor Uranus raised her hand above her head, creating a ringed sphere of energy to form inside it. When the sphere was formed, she hurled it towards the ground in the direction of her target. The sphere moved towards the ground, causing an earthquake, then rose above the ground just before hitting the target.
+ Super Sailor Attack: Name: Space Turbulence Function: Offensive What it does: Sailor Uranus generated an enormous amount of energy in her hands, before sending the blast at her opponent in a series of beams.
+ Eternal Sailor Attack: Name: Space Sword Blaster Function: Object, Offensive What it does: Sailor Uranus used one of the talismans, the Space Sword, to attack her opponents. The Space Sword would glow as she charged the attack, releasing the energy by swinging her sword
Eternal Sailor Neptune, Senshi of the Sea: + Sailor Attack: Name: Deep Submerge; Neptune Deep Submerge Function: Offensive What it does: Sailor Neptune lifted her arms up above her head then brought them down, sending a ball of energy shaped like the planet Neptune toward her target.
+ Super Sailor Attack: Name: Submarine Reflection Function: Object, Offensive What it does: Sailor Neptune used one of the talismans, the Deep Aqua Mirror, to either reveal an enemy's weakness or attack with a powerful wave of water. The mirror could also produce a beam of light.
+ Eternal Sailor Attack: Name: Submarine Violin Tide Function: Offensive, Object What it does: Sailor Neptune used her violin to create a tide of energy that would wash towards the enemy.
Eternal Sailor Pluto, Senshi of Time: + Sailor Attack: Name: Dead Scream; Pluto Deadly Scream Function: Offensive, Object What it does: Sailor Pluto raised the Garnet Rod into the air while a small whirlwind spun into being around the Senshi. As she spoke the attack, the winds went into the Garnet Orb to create a ball of purple energy. She spun once, holding the rod, and fired the energy at her target.
+ Super Sailor Attack: Name: Chronos Typhoon Function: Offensive, Object What it does: Sailor Pluto held up her Garnet Orb and sent forth a cyclone of wind at her foe.
+ Eternal Sailor Attack: Name: Time Stop Function: Defensive, Taboo Power What it does: Sailor Pluto's forbidden power, used to stop time. If she used this, she would lose her life.
Eternal Sailor Saturn, Senshi of Death/Rebirth: + Sailor Attack: Name: Silence Glaive Surprise Function: Object, Defensive What it does: Sailor Saturn holds her Silence Glave up and shouts the name of the attack before bringing her Glaive down. Silence then occurs, and a powerful attack is unleashed. In the manga, this attack produced a thick fog similar to Mercury's Sabão Spray. This fog can stop enemy attacks.
+ Super Sailor Attack: Name: Silence Wall; Silent Wall Function: Object, Defensive What it does: Sailor Saturn lifted her Silence Glaive and speak the incantation, creating a protective barrier against attacks.
+ Eternal Sailor Attack: Name: Death Reborn Revolution Function: Object, Defensive What it does: Creates ribbons made out of negative energy. When one of these ribbons wrapped around an opponent, it would drain them of their energy. Sailor Pluto did not absorb this energy, however.
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If you are stuck with creating attacks for your senshi, think of it this way:
+ Senshi Ability: Your basic ability. Your character will be using this over and over again, so be sure to pick something you personally like!
Things to keep in mind: Do you want to attack? Defend? Restore/heal injuries? How far away from your opponent do you want to be? Up close and personal? Far enough to poke them with a five-foot pole? Far away enough to make a rude gesture in their direction and get away with it? Are you fine doing the ability over and over again? Yes? Great! If not, keep playing with ideas until you find something you like. YOU are going to be playing your character, so make sure you have fun with it! -- Oh, also make sure it doesn't toe-step on any existing senshi abilities. Also take the time to double-check and make sure your sphere existed around the Silver Millennium/Middle Ages! Otherwise if it wasn't around then, it's not a usable sphere. Do your research!
+ Super Senshi Ability: This ability is an upgrade of your senshi's first attack. Take Sailor Mercury for instance -- her first attack creates a mist in which only she and her team can see through while everyone else is left stumbling in the dark. At Super, her attack also freezes and immobilizes her opponents in ice. For Sailor Jupiter, her electric attack gains a boost in strength and is shaped like an Eastern Dragon.
In a nutshell, super abilities are cosmetic and power upgrade to senshi abilities.
+ Eternal Senshi Ability: Your senshi's most powerful attack. It is basically another attack, however it is much more powerful than either your Senshi or Super abilities. Get creative with these!
If you're stuck for ideas, brainstorm! Even if the idea sounds silly, write it down! Sometimes the silliest of ideas can lead to the most awesome of attacks. ;D
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Posted: Wed Oct 14, 2009 6:54 am
Feel free to suggest any ideas you have for others! biggrin
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Posted: Wed Oct 14, 2009 8:08 am
Yay for this guide. I was gonna use Aëria, an asteroid named for the air element, but Kari is SO much better. Actually about the winds rather than just air. <3 This is a list of every named minor planet. Many, especially the earlier numbers but scattered throughout, are named for gods, spirits, personifications, places and heros! It's the most complete and straightforward list I could find (all hail wikipedia). Thought it might be useful for finding senshi names ^^
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Posted: Sat Oct 17, 2009 9:47 am
Really quick question, Do the Senshi names have to be something to do with space?
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Posted: Sat Oct 17, 2009 9:51 am
Yes. Planets/moons/asteroids/stars/nebulas... as long as they aren't taken. smile
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Posted: Sat Oct 17, 2009 5:09 pm
Teapot > Cast iron teapot?? > ?? > Morningstar
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Posted: Sun Oct 18, 2009 4:21 am
Spray perfume/deodorant -> Pepper spray -> Acid spray -> ??? [Spray theme]
Necklace -> Silk scarf -> Wire garrote -> ??? [Strangulation -> decapitation theme]
Bouncy ball / tennis ball -> Shotput -> ??? -> Cannon [Projectile theme]
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Posted: Sun Oct 18, 2009 12:27 pm
Sphere ideas:-turtles -frogs/toads -crocodiles -ants -rodents -bunnies -owls -bats -diseases -poison -acid -bones -tattoos -lighthouses -traps -seashells -thorns -feathers -sprites (electric phenomenon) -invisibility/concealment/camouflage -presents -crime -travel -sacrifice -charity -anchors -salt -sugar -oil -soap -dance -paper -peace -hate -change/transformation/metamorphosis -envy -lust -wrath -beauty -night -day -heat -flexibility -language/words -theatre -awakening -needles -rings -crosses -keys -hourglasses/sundials/clepsydras -metal -fruits -seeds -cacti -mud -masks -earthquakesWeapons ideas (both 1st stage and following):-hammer -axe -armored boots -small statue -shoes -shield (spiked?) -lasso -belt -crowbar -split sword -bat -helmet -fan -golf club -pickaxe -shovel -sonic screwdriver -fishing pole -fishing net -tennis racket -umbrella -vacuum -tonfas -twin edge -crossbow -dagger/knife -throwing knives -kunai -shurikens -chakram -ring blade (see Tira)Senshi names with mythological meanings: -Crux (and its stars) Hint: also the Southern Cross. -Aldebaran, Rigel, Betelgeuse, Mintaka, and other famous stars of the Orion constellation Hint: most of them have both Chinese and Arabic names that mean different things, check them up! -Altair Hint: associated with Vega in a famous Chinese legend, which is at the origin of the Japanese Tanabata. The name is also an abbreviation of "the flying eagle" in Arabic. -Ishtar (and its myth) Hint: very similar to Venus/Aphrodite. -Triglav (and its myth) Hint: a holy god of trinity in general. -Anteros (and its myth) Hint: heavily related to Venus/Aphrodite and Mars/Ares. -Cupid or Eros (and their myth) Hint: heavily related to Mercury/Hermes, Venus/Aphrodite, Mars/Ares, Gaia, Iris. -Psyche (and its myth) Hint: heavily related to Venus/Aphrodite, Ceres, Juno and Zeus/Jupiter. -Antikleia (and its myth) Hint: heavily related to Mercury/Hermes. -Cassiopeia (and its myth) Hint: heavily related to Perseus and Poseidon/Neptune. -Atalante (and its myth) Hint: heavily related to Jupiter/Zeus. -Nereus (and its myth) Hint: heavily related to Neptune/Poseidon, Saturn/Chronus and Gaia. -Ganymede the moon or Ganymed the asteroid (and their myth) Hint: heavily related to Jupiter/Zeus, Mercury/Hermes, Aquarius, Eos, Juno. -Andromeda (and its myth) Hint: heavily related to Perseus, Pisces, Pegasus and Pallas. -Bellerophon (and its myth) Hint: heavily related to Pegasus, Perseus, Pallas and Jupiter/Zeus. -Lachesis (and its myth) Hint: heavily related to Clotho and Jupiter/Zeus. -Amalthea the moon or Amalthea the asteroid (and its myth) Hint: heavily related to Jupiter/Zeus, Saturn/Chronus, Pluto/Hades, Neptune/Poseidon. -Pasiphaë (and its myth) Hint: heavily related to Helios, Europa, Neptune/Poseidon, Selene. -Tantalus (and its myth) Hint: heavily related to Zeus/Jupiter and Clotho. -Paris (and its myth) Hint: heavily related to Venus/Aphrodite, Mars/Ares, Mercury/Hermes, Eris, Juno, Pallas. -Helena (and its myth) Hint: heavily related to Zeus/Jupiter, Nemesis, Castor, and a shitload more in minor ways. -Pyramus and Thisbe (and their myth) Hint: very similar to Romeo and Juliet.
Disclaimer: staff reserves the right to discard any of these ideas as unfit or unplayable. This list will be updated every time it turns out to be the case. Hints refer to the characters of the myth, and not to preexisting Sailor Moon/ItNotM characters ( of course), though feel free to find spheres that are inspired by such relationships (for example: making Anteros the senshi of Hate, as it is related to Venus [senshi of Love] and is known as the god of unrequited love, or Bellerophon the senshi of Sprites as it is related to Jupiter [senshi of Electricity], Zeus [senshi of Thunder] and Perseus [senshi of Illusion).
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Posted: Sun Oct 25, 2009 8:46 am
Otaku Senshi - A good resource for those puzzling over your concept senshis!
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