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[Senshi] Sailor Proxima/Larissa Duncan

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Shazari

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PostPosted: Thu Sep 24, 2009 7:31 am


This is something that comes up a lot, and in order to try and allay some future confusion, I wanted to address it here:

Sailor Proxima's magical item (her boleadoras) would not pass current shop rules!!!

Sailor Proxima was one of the earliest characters given out in the shop. At the time, there were no rules against items of any kind for any characters, so she was quested for (and ultimately received as a shop-to-shop trade) before there were any rules against senshi having items. One of the shop's very first characters, Sailor Corona, also had an item -- but that was because captaincy items weren't a thing yet -- they were a decision the GMs made later. The rule which states that only team leaders, Negaverse soldiers, and (later) Knights can have weapons was not implemented until after Proxima was in existence. Her weapon was never a special exception to the rule, so it isn't very useful as a justification for an item you might want your character to have under the current rules, because that was never the intent. The GMs are very clear in their desire for senshi not to have weapons, and it's not my desire to buck the system! Proxima was simply grandfathered in because she was given out by the shop before the shop decided to have a rule against senshi with items.

Sailor Proxima is out of play, and has been for years at this point. Her profile remains available for reference purposes for other players, but please keep in mind that she's not a good basis for what might be in keeping with current shop standards at all. Thanks -- I hope this helps!


User Image


User Image


Proxima Centauri

The Alpha Centauri Triple Star System

α Cen AB-C

Nexus

PostPosted: Thu Sep 24, 2009 7:34 am


User Image

User ImageName: Larissa Duncan

Age: 16

Birthday: October 12.

Sign: Libra.

Blood Type: O-, the universal donor.

Fav. Food: Chocolate banana soufflé.

Hated Food: Sloppy Joes. They're so sloppy.

School: Crystal Academy.

Hobbies:

- Whistle While You Work: Cleaning. She loves the smell of Pine-Sol in the morning. The fact that "cleaning" is the first thing listed in her hobbies should tell you something about her.

- That's Alright, That's Okay, You're Gonna Pump Our Gas Someday: The Crystal Academy pep squad has lots of pep. Larissa knows the power of team spirit, and loves being a cheerleader.

- I Made You a Mix Tape: Larissa loves organizing her iTunes library into hundreds of themed playlists. She will make you a mix CD. You don't even have to ask -- she just wanted to do it for you. smile This one is called "Songs About Opossums" and has 12 tracks on it. smile

VirtuesAssets:

Organizer: Larissa is a little bit like Mr. Clean, the Pine-Sol lady, Snow White, a Personal Digital Assistant, a Blackberry, and a comic book super butler rolled into one, on crack. Or, at least, this seems to be her life's aspiration. If it can be cleaned up and organized, then Larissa can clean it up and organize it -- and if it can't, well, they have a place for that too! It's called the garbage can. biggrin She is excellent at assigning roles to group members and dividing up tasks into many smaller tasks. She never met a cubbyhole she didn't like.

Proactive: She doesn't believe life ever became great for anyone by sitting back and simply reacting to what it throws at you. She believes the best defense is a good offense, and acts accordingly. She would in fact stage starseed "lures" to draw Negaverse agents out into the open. She thinks this is a great idea. The best idea.

Mortar: Larissa hasn't forgotten you. Once you're in her orbit, it's nearly impossible to reach escape velocity again: she is an excellent multitasker and doesn't forget a single brick that makes up a wall. She promotes teamwork and synergy, and is always ready to offer an encouraging word to an ally who seems to be floundering, to reorganize the flying V when the lead goose gets tired and they need to shift the rotation to get back into alignment again. There's a difference between leading and managing, and Larissa is a very good manager -- on a macro scale. She aims to be the oil in a well-oiled machine.

Elementary, My Dear Watson: Larissa has excellent deductive reasoning capabilities. Given a set of puzzle pieces, she can construct a picture fairly readily; given a set of events, she can often tie them together in a logical order. The sciences and mathematics make a great deal of sense to her, and she has a similar appreciation for music. But though she is creative in making organic ties between disparate events, it should be noticed this is a mark of creative logic more so than concrete logic -- as a result, she is easily thrown off by red herrings and can also tend to cling to the wrong theory for too long.

FlawsLiabilities:

Neat Freak: How can she keep from cleaning? She can't. If Larissa sees a crooked picture, she will straighten it. If she gets dirt on her hands, she'll wash them five times. She will reorganize your pencil case ("What do you mean, you don't have a pencil case? How do you live?"). She will sort her school binder by color-coordinated tabs. She will tie your untied shoelace. It's a matter of principle.

Ruthless: Larissa is a person with a great deal of inertia -- once a plan is in motion, she hates to call it off at any cost; when a goal is in sight, she strives for it, certain that even the best of omelettes requires a willingness to break a few eggs. She'll see things through, but there may be some cuts and bruises along the way -- fair warning.

What trees? All I see is this forest: If Larissa is a good manager on a macro scale, then she's a bit overzealous to be equally as good at managing on a micro scale. Once you're a part of the plan, you cease to be separable -- you can no longer be removed from your relationship to the plan in Larissa's mind. You are one important cog in a very important machine. Once she sees the big picture, she no longer wants to be bogged down with the details, even if the details are "I can't come because my mother has the croup."

Stay within the lines, the lines are your friends: Larissa is good at connecting the dots, tidying things, organizing, adding structure: she flounders when structure is consciously being taken away. She'd rather learn the entire Thriller dance routine than go to a dance and have to shake her booty totally free-form. Once she has a plan, she likes to stick to it, and can be slow to adapt.

PHYSICAL DESCRIPTION

Eyes: Big, amber-colored eyes.

Hair: VERY big -- past waist-length, no bangs, center-parted, divided into three loose, ringletted ponytails, and medium bunsen burner blue in color.

Face: Heart-shaped face, healthy pink complexion.

Shazari

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PostPosted: Thu Sep 24, 2009 7:47 am


User Image


User ImageSenshi: Sailor Proxima, Senshi of the Nexus.

Challenge: So we can put it on your cert.

Fuku Colour: Yellow-orange (main) ; Teal (secondary) ; Light Yellow (accents).

Attack #1 (for senshi)
NAME: Chain of Consequence!
[What it does] Sailor Proxima twirls her boleadoras in the air over her head, then swings them at her opponent. This is a direct damage attack, and can be used occasionally in a fight.

Attack #2: (for Eternal and beyond for senshi)
NAME: Brilliant Synergy!
[What it does] Sailor Proxima wedges the heart nexus of her boleadoras in one fist, and tosses the star containers out to two or three of her allies. Instead of using their magical energy in separate attacks, they can use it to fuel a combined attack through Proxima's magic. The form of this attack tends to depend on the senshi contributing to it. She can use this ability only sparingly, since it draws on her own magical energy as well as that of her allies. An ally (or Proxima herself) who overestimates the amount of energy they have left may find that they partially or fully lose henshin after contributing to Brilliant Synergy because they no longer have enough energy left to sustain their transformation. (This presents an added risk to senshi whose mundane identities might be revealed to their enemies if this happened.)
PostPosted: Wed Sep 30, 2009 10:14 pm


Family/Name-dropped Peripheral Characters

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PostPosted: Thu Dec 17, 2009 11:31 am


Shop Character Connections

Astraea:

Emmeline Watson/(Sailor Elektra):

(Andrew Collins)/Lt. Obsidian:

Daniela Rymner/Sailor Magellan:

Miriam Jacobs/(Kunzite):
PostPosted: Tue Dec 29, 2009 9:16 am


Stories

{R} The Fencing Match - Miriam, Larissa, Howl
Larissa provides needless and unwanted important cheerleader support to Miriam in her fencing match against Howl's Hillworth team.

{R} Light at the End of the Tunnel - Larissa, Emmeline
Larissa discovers Emmeline after a recent storm drain exploration, and provides emergency, life-saving treatment.

{B} Another One Rides the Bus - Proxima, Astraea, Tisiphone, Magellan
Astraea awakens Sailor Proxima just in time to get into a battle that's way out of her league.

{R} Eight Crazy Nights - Miriam, Larissa
Larissa provides needless and unwanted tender loving care, and a good dose of holiday spirit, to a recovering Miriam.

{B} And What Do We Have Here? - Obsidian, Sirona, Proxima
Only Sailor Proxima can prevent forest fires the death of Sailor Sirona.

{R} THE ULTIMATE SENSHI MEETING - {large cast}
The first meeting of the sailor senshi of Destiny City.

{R} Don't You Draw the Queen of Diamonds - Miriam, Larissa
Sometimes Miriam needs a bit of stern handling.

{B} Follow Me Down - Virgo, Proxima
Sailor Virgo and Sailor Proxima SO want to be friends. Also, a youma. It so doesn't want to be friends.



Shazari

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PostPosted: Tue Dec 29, 2009 9:40 am


Gallery/Media

Super Sailor Proxima concept art:

User Image
PostPosted: Tue Dec 29, 2009 9:44 am




Upgrade Requirements

SAILOR PROXIMA

None. Starting stage.

SUPER SAILOR PROXIMA

2/5 battles (Rides the Bus, Have Here?)
3/8 regular (Fencing Match, End of the Tunnel, Eight Crazy Nights)
0/8 solo ()

ETERNAL SAILOR PROXIMA

0/6 battles
0/12 regular
0/12 solo

PRINCESS PROXIMA

0/8 battles
0/14 regular
0/12 solo

Items

User Image User Image User Image
(star candies = 1 solo) (Luna-P = 1 regular) (henshin pen = 1 battle)


NONE

Shazari

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Shazari

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PostPosted: Sat Mar 27, 2010 6:46 pm


Bweep <3
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