|
|
|
|
|
|
Posted: Sun Oct 04, 2009 4:09 am
This is, obviously, where we put the profiles for our characters. Or, rather, where I will put the profiles for our characters. Only I am allowed to post the profiles, because far too often have I allowed people to post their own, and they go and secretly add things when I'm not looking and say 'oh, but it's in my profile' when I disapprove. YES I'M PARANOID BUT LOVE MEEEEEE. Things to note:Please, when filling out the profiles, do NOT place things within the formatting unless it says to do so! For instance, Height: 6'0" is incorrect! It should be Height: 6'0".
When making a list of Flaws, you can use this list of potential flaws as a reference: Potential Character Flaws.
If you're not going to fill in something, just leave it blank, such as 'Unusual Markings', 'Abilities', etc.
Abilities are supposed to be things out of the ordinary- if you don't have any out-of-the-ordinary abilities, then don't fill these in. For example, I don't want to see 'Dodge Roll'. Yay, you can do a somersault. That's not out of the ordinary at all, so don't list it.
Job/Class doesn't specifically refer to what you do for a living or what grade you're in at school. It's supposed to be what your abilities most relate to- Knight, Mage, Thief, etc. Can be specific or general, and your abilities don't HAVE to be just from that class. They just need to have some sort of relevance. This is just to give an idea of the character and how he might learn.
If your race is Nobody, then add 'Nobody Element:' just below the 'Job/Class' blank.
When making a Nobody name, remember that adding an X and mixing the letters was something done by the Organization willingly! They didn't just 'think' those were their names, they took their names WILLINGLY, added an X and mixed it up. Since the Organization does not exist, they wouldn't be around to give you that name. So unless your character does it by his or herself for... whatever reason, you don't have to do that.
You don't have to be a good guy to have a Keyblade. The legends say that it could either save a world, or destroy it- so yes, you can be a villain with a Keyblade. However, you cannot be a Nobody with a Keyblade- no starting with Keyblades, and only those with a Heart will unlock Keyblades. If you want to make a Keyblade-human, then wait until he unlocks his/her Keyblade, and then make him/her a Nobody, that's fine... if you have the patience.
The races are generally pretty open, but I'd really prefer if this didn't turn into a vampire/werewolf RP. Also, Nobody counts as a race, but if you were something other than human before turning into a Nobody, then put 'Nobody (Your Race)'. For example, if you were a Fairy/Fae, then it would be 'Nobody (Fae)'.
While Keyblades are a possible weapon choice, I am only allowing so many, and no one is allowed to start with a Keyblade. If you wish to be a Keybearer, include the separate audition at the bottom with your application. Whether or not you actually receive the Keyblade won't be decided until sometime during the roleplay- consider it a surprise gift from me if you do receive one.
You don't HAVE to apply for a Keyblade at the same time as you apply for a character. If you decide, at a later time, you want to apply for a Keyblade, that's fine, just fill out the Keyblade Application and post it in the Application thread. I would, however, prefer to get them as soon as possible.
REQUIREMENT FOR THE CONCLAVE: You must say that you have a piece of crystal jewelry (or more if you like jewelry) in Additional Equipment. It can be any color, any type of jewelry, but you must have one piece at least. This is how the Conclave will receive any messages from the higher ups if they are away.
Definition of Ability Types:Attack Abilities - These are abilities that directly affect the enemy. They can also help you out, but if they harm or hinder the enemy, then they're Attack Abilities. Support Abilities - These are abilities that have nothing to do with the enemy and only help you or your allies. For example, Cure, or most white magic. Passive Abilities - These are new, and something I really don't want over-done. You are only allowed a maximum of 2 Passive Abilities. These abilities are things that you don't activate, they're just... always there. For instance, as a samurai, one would have Extreme Agility. That's not something you activate, it's just something you have all the time. Thus, Passive Ability. Here are the templates. These are in code so all you have to do is copy and paste them in your Audition post. Don't delete the formatting please, just fill in the blanks. Original Character Template [size=16][color=#F5CF00][b][u]What Goes Here?[/u][/b][/color][/size] [size=10][b][u]Name:[/u][/b] [b][u]Nickname/Alias:[/b][/u] [b][u]Age:[/u][/b] [b][u]Gender:[/u][/b]
[b][u]Appearance:[/u][/b] {Do not fill in this blank, only those underneath it. If you have a picture, you may use it as well.} [list][*][b][u]Height:[/u][/b] [*][b][u]Weight:[/u][/b] [*][b][u]Body Type:[/b][/u] [*][b][u]Skin type:[/b][/u] [*][b][u]Eye Color:[/u][/b] [*][b][u]Hair Color:[/u][/b] [*][b][u]Hair Style:[/u][/b] [*][b][u]Accessories:[/u][/b] [*][b][u]Clothing:[/u][/b] [*][b][u]Unusual Body Art/Parts:[/b][/u] [*][b][u]Race:[/u][/b] [/list]
[b][u]Theme Song(s):[/u][/b] [list][*][u]Song[/u]- Artist[/list]
[b][u]Significant Trait:[/b][/u] {In One or Two Words} [b][u]Quotes:[/u][/b] [list][*] [*] [*][/list]
[b][u]Good/Evil:[/u][/b] [b][u]Homeworld:[/u][/b] [b][u]Main Weapon:[/u][/b] [b][u]Additional Equipment:[/u][/b] {Secondary Weapons, Enchanted Armor, Accessories, Conclave Jewelry} [b][u]Job Class:[/u][/b]
[b][u]Attack Abilities:[/u][/b] {You can have less/more than three, if necessary}[list][*][b]Name[/b]- Details [*][b]Name[/b]- Details [*][b]Name[/b]- Details[/list] [u][b]Support Abilities:[/b][/u] {You can have less/more than three, if necessary}[list][*][b]Name[/b]- Details [*][b]Name[/b]- Details [*][b]Name[/b]- Details[/list] [u][b]Passive Abilities:[/b][/u] {YOU MAY ONLY HAVE TWO MAXIMUM}[list][*][b]Name[/b]- Details [*][b]Name[/b]- Details[/list]
[b][u]Limit Breaks:[/u][/b] {These are attacks that you can only use when your character is near defeat, as in his/her last few HP.} [list][*] [*] [*] [/list]
[u][b]Strengths:[/b][/u] [u][b]Weaknesses:[/b][/u]
[u][b]Personality:[/b][/u] [u][b]Flaws:[/b][/u] [u][b]Likes:[/b][/u] [u][b]Dislikes:[/b][/u] [u][b]Fears:[/b][/u]
[u][b]Family:[/b][/u]
[u][b]Bio:[/b][/u]
[u][b]Sample Post:[/b][/u] [/size] Keyblade Application [size=10][b][u]Keyblade Name:[/u][/b] [b][u]Keyblade Description/Picture:[/u][/b] [b][u]Pro:[/u][/b] [b][u]Con:[/u][/b] [b][u]Keyblade Ability:[/u][/b] {Every Keyblade has the ability to lock Keyholes, but they each also have a unique ability to themselves.}
[u]As a Keyblade applicant, you will need to answer the following:[/u]
[b]Why was your character chosen to wield a keyblade?[/b]
[b]Why does your character wield that particular keyblade?[/b] [/size] Canon Application [size=16][color=#F5CF00][b][u]What Goes Here?[/u][/b][/color][/size] [size=10][b]Gaian Name:[/b] [b]Character Name:[/b] [b]How They Fit Into The Story:[/b] {This only applies if the Canon is not already on the main page; Basically, come up with a little section that I would put on the page, like all the other Canons} [b]Sample Post [/b](in character): [/size]
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Oct 22, 2009 11:55 am
Soryuju Ryutetsin Name: Kyozuto Nickname/Alias: The Transcendent Tyrant Age: 32 Gender: Male
Appearance: {If you have a picture, you may give that as well, but the following details are a requirement regardless.}
Height: 6'4" Weight: 240 lbs. Body Type: Tall & Extremely Well-Built Skin type: Tan Eye Color: Brown Hair Color: Vanilla White Hair Style: Long enough to reach the middle of his back; Always braided Abnormalities: His irises are shaped like a six-pointed star Clothing: Cloak of the Conclave, though the sleeves were torn off at the shoulders to reveal his full arms. Race: Nobody (Xelryoku) Significant Trait: Power-Hungry Quotes:I shall ascend beyond the gods themselves. Kneel before your master. Defeat is something I have never tasted. Good/Evil: Lawful Evil Homeworld: Tsuvryen Main Weapon: Dual Metal Gauntlets that reach up to just below his shoulders. Additional Equipment: Onyx Forehead Jewel Job Class: Master of Mind and Body Nobody Element: Energies
Attack Abilities: ??? Support Abilities: ??? Passive Abilities: ???
Strengths: ??? Weaknesses: ???
Personality: The epitome of apathetic, Kyozuto is a man who holds no things dear to him; not even his precious heart. He only desires supreme command and is willing to sacrifice anything- or anyone- to obtain it. He couldn't care less about the daily tasks of the Conclave, but when he gives an order, he expects it to be fulfilled... under penalty of death or worse. Likes: ??? Dislikes: ??? Fears: ???
Family: Deceased
Bio: Kyozuto was, put simply, an ambitious man. He sought power and, despite his young age, he attained it on his homeworld- by slaying the emperor he had vowed to protect. He ruled with an iron fist, eradicating all those who opposed him without hesitation and using their family members as 'examples'. His immense cruelty summoned the Heartless to his continent second, directly after Desolatus Inferni, and his heart was lost. It is said that his death was all that was required of the Heartless; after his loss, the people rallied together and fought back the Darkness, saving their continent and rejoicing both at survival and at the loss of a cruel monarch.
Legend says that three days later, he reappeared with a masked man at his side; more powerful than ever, when the people refused to bow again, he destroyed his eradicated the empire and the entire continent.
Of course, the only two who know the truth are Kyozuto himself and his second-in-command, Vereor. He has since formed the Conclave of Ruination, and though he takes very little part in its missions, those who join are given only one warning- disobey and be slain without mercy.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Oct 22, 2009 11:57 am
Quote: Name: Vereor Ryutetsin Nickname/Alias: The Veiled Gorgon Age: 26 Gender: Male
Appearance: Height: 6'2 Weight: 175 Body Type: Lean Skin type: Pale Eye Color: Golden-Amber Hair Color: Black Hair Style: Short and messy Clothing: ??? Race: Nobody Theme Song(s):When You're Evil- Voltaire Significant Trait: Cryptic Quotes: Wasted breath on useless questions never got anyone where they needed to go. This is no time for play; draw your blade or be slain. Do you fear me...? A heart shed for power is the only heart of worth. Good/Evil: Chaotic Neutral Home World: Tsuvryen Weapon: Basilisk- A 5'6" Great Sword (6' if including the hilt) that can alter into a whip-blade of varying length. Job Class: Jewelmancer
Nobody Element: Crystal Attack Abilities: Diamond Weaponry- Vereor can form weapons made of his near-unbreakable crystal. He can even control them psychokinetically, moving them with his mind. Obsidian Uprising- Vereor can cause spikes of crystal to erupt from the ground, disrupting and possibly harming his opponents. Gemstone Shards- Using gems and jewels that he forms, he can toss them at opponents; the gems act as explosive projectiles, erupting upon contact. Dragoon Arts - Vereor trained in the Dragoon Arts for years before becoming a Nobody, and still retains some of his training. He combines these moves with his Crystal element for even more devastating attacks.Wyvern's Might- A self-taught ability, Vereor manifests into his arms the same energies used for the Dragon's Leap, giving him an insane immediate burst of strength. He has mastered this ability over the years, so it no longer causes strain. He tends to combine this move with his Crystal element. Support AbilitiesJewelmancy- The jewels he creates are synced with him on a conscious (and perhaps even subconscious/unconscious) level. With just a thought, he can have them hovering around him, summoned to him, etc. Emerald Encasing- Vereor can encase himself (or others) in near-unbreakable crystal, much like an armor... or a cage. A Crystal Ball- Vereor can mentally connect to any of his jewels, no matter where they are; he can see from them as if they were his eyes, and hear from them as if they were his ears. Beyond the Looking Glass- Vereor can travel through his created crystals, so long as they are large enough to hold his form. Dragoon Arts - Vereor trained in the Dragoon Arts for years before becoming a Nobody, and still retains some of his training. He combines these moves with his Crystal element for even more devastating attacks.Dragon's Leap- By channeling magical energy into his legs, Vereor can jump inhumanely high into the sky, the equivalent of a five continuous jumps. This can be used to attack aerial heartless, or land down for a critical hit upon those on the ground. Passive Abilities: ???
Strengths: Deceptive, Quick-witted, Agile, Strong Weaknesses Arrogance, Speed
Personality: Veréor's personality (or lack thereof) is somewhat left up to question. He is known to be a brilliant strategist, a deviant manipulator, and a cruel sadist. He only speaks when necessary, and even then in cryptic tones. Likes: Success, Power, Competence, Overcoming his brother Dislikes: Failure, Weakness Fears: ??? Misc.: Often times, he wears a drama mask which changes with his mood; however, when it does change, it does so too fast for anyone to see a transition. Only Kyozuto knows that the mask itself is a separate entity.
Family: Ventus Ryutetsin (Father), Alesia Ryutetsin (Mother), Soryuju Ryutetsin (Brother)
Bio: Vereor had been the son of a Royal Knight, and brother to Soryuju Ryutetsin. The two had grown up together and been the best of friends. At least, up until around he was about 16 years old. Despite the fact that Vereor always did better than his brother, Soryuju got the attention. Soryuju was always the one to be praised. This easily fueled Vereor’s jealousy and desire to grow stronger. Time went on, and Vereor trained constantly, always improving himself, always making sure he was on top of his game and better than his brother. Still, even after years worth of training and defeating his brother, they still had eyes only for Soryuju. It wasn’t until he overheard a conversation between the Elders that he understood why: Soryuju was apparently a prophesied child, destined to fight with the power of the Ryuusenkai.
Fueled by rage and jealousy, Vereor left the city and his family behind. He’d lied to his brother, telling him he hoped to find better competition, when in truth the teen just wanted to get away. He began his quest to prove himself the stronger of the two, the more worthy. His dark emotions, however, were like a beacon to the more sinister forces at work. During one afternoon of his travels, he felt a calling, a voice tempting him with unrivaled strength. Caught in his own lust for power, he obeyed the calling and sought out a nearby masked sealed away in ancient times. Releasing it, he was told he had but one step left- to feed the mask his heart.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Oct 22, 2009 11:58 am
Soryuju Ryutetsin Name: Soryuju Ryutetsin Nickname/Alias: Sory, Yuyus Age: 21 Gender: Male
Appearance: Height: 6'1 Weight: 160 Body Type: Lean Skin type: Fair Eye Color: Emerald Green Hair Color: Blond Hair Style: Medium-length messy Clothing: Soryuju has a light-weight, dark-gold set of scalemail (no sleeves) over a t-shirt of the same color. Over this, he wears a dark-green jacket with a thin hood that trails down to the middle of his thighs. The seams of the jacket are all stitched in dark-gold, and on the back just below where his shoulder blades would be. He also has a set of black fingerless gloves, each with a golden metal plate with the symbol of his kingdom, the Seraphic Heart, engraved into them.
His pants are black, and he has two dark-gold straps on the backs of each of his knees. He has black shoes with dark green liner around the bottom, and a golden steel-toe tip. Unusual Body Art/Parts: On the left side of his neck is a birthmark that seems almost to be a tattoo. It is shaped as a twisting serpent. Race: Human Theme Song(s):Angels on the Moon- Thriving IvoryLife is Beautiful- SIXX A.M.It's My Life- Bon Jovi Significant Trait: Compassionate Quotes: Do unto others as you would have them do unto you, even when they do not. Ugh, seriously? Do we have to go through this? Talk about a bother...Ignorance is only bliss until reality throws a Heartless siege at you. Good/Evil: Chaotic Good Homeworld: Tsuvryen Weapon: Spear {Seen here, credit to (and permission of) Wen-M of Dev-Art} Job Class: Holy Dragoon
Attack Abilities: Dragoon Arts - Soryuju has trained for most of his adolescent life in the Dragoon Arts, aiming to become a Dragon Knight.Dragonbreath- Strange though it may be, Soryuju is talented in focusing elemental magics into his breath, much like a Dragon might. Currently known elements are Fire and Ice. Dragon Roar- By channeling energies into his vocal chords, he can give a stunning dragon's roar. The roar is composed of magically-altered sound waves that not only stun those opposing, but boost his allies' speed and reflexes as well. Wyvern's Might- A self-taught ability, Soryuju manifests into his arms the same energies used for the Dragon's Leap, giving him an insane immediate burst of strength. However, as this is still 'in development', so to speak, he cannot do this often due to the immense strain on his muscles. Elemental Arts : Air {Aero Lv. 1} - Each knight seeking to enter the ranks of the Royal Guard, regardless of the section, must choose and train in a single element of nature. Soryuju chose the Air itself: passive, evasive, and while possibly lethal, never to be used as such. Support AbilitiesDragoon Arts - Soryuju has trained for most of his adolescent life in the Dragoon Arts, aiming to become a Dragon Knight.Dragon's Leap- By channeling magical energy into his legs, Soryuju can jump inhumanely high into the sky, the equivalent of a five continuous jumps. This can be used to attack aerial heartless, or land down for a critical hit upon those on the ground. Healing Arts {Cure Lv. 1}- Soryuju can use varying degrees of healing spells, though they are not his specialty. Passive Abilities:Dragoon Arts - Soryuju has trained for most of his adolescent life in the Dragoon Arts, aiming to become a Dragon Knight.Wyrm's Endurance- Trained as a Dragon Knight, Soryuju can endure pain and tension to a higher degree than your average fighter; if an attack were to cause an average fighter to flinch or cringe, Soryuju would not do so, for example. Limit Break(s): Gaspless! - Using his Dragon's Leap, Soryuju soars into the skies, where he focuses on his Aerial Arts, wrapping magic winds around his spear. As he falls, he stabs the spearhead into the ground; powerful bursts of razor wind explode from the ground in the targeted direction, cutting at his opponent(s) too many times to count. Strengths: Flexibility and Agility, Swift Reflexes, Quick-witted Weaknesses Outright Speed and Strength, Somewhat Impulsive in battle
Personality: A knight bound by honor and valor, he gave an oath many years ago to protect and serve the people. He places others before himself without hesitation, considering himself merely a tool of the greater good. He is almost incapable of ill-intent. However, he is human. He studied for years before becoming a knight, and so is rather intelligent for one. Analytical to a fault, he often has trouble making decisions because of how far he over thinks the consequences. He has a rather vivid sense of humor, and his wit is unmatched. Soryuju is a generally fun-loving guy, even in the face of adversity and, lately, destruction. He can find humor in anything- anything- and is known for trying to lighten up the mood at all times. Always one for free reign, he sees limits put on him as challenges to be overcome, and any laws as 'guidelines'. However, despite this jester-like attitude, Soryuju is very, very caring for others. He can always tell when something is wrong, and keeps an ear open to listen at all times. He's horrible at holding grudges, but his improbable amount of protectiveness makes up for it. Likes: A Challenge, Chess, Reading, Being with Friends, Piano Dislikes: Hypocrisy, 'All-Brawn-No-Brain' types Fears: Spiders, Being (Truly) Alone Misc: His swallow-spear, unknown to himself and those before him, is actually the Tsuvryen Guardian known as the Ryuusenkai. Until certain requirements transpire, however, this is unimportant as it gives no special 'power-ups'.
Family: Ventus Ryutetsin (Father), Alesia Ryutetsin (Mother), Veréor Ryutetsin (Brother)
Bio: Soryuju, one of two sons to a knight on the Royal Guard, was born and raised on the world of Tsuvryen, though he was never really raised as a child. Rather, since he can remember, he was always training in some form or another, whether it be in combat or magic. His brother, Veréor, always seemed to have the upper hand in their spars, was always able to cast the more potent spell, was truly his better half. At the age of 16, however, Veréor left the capital city, claiming he wanted to find better competition. This, of course, only fueled Soryuju’s training because he didn’t wish to disappoint his brother when he would return.
The times of peace were disturbed, however, when the Darkness abruptly appeared: Heartless struck his world. The chaos was heard from the castle as it approached, and being the chivalrous teen that he was, he grabbed the nearest weapon he could find: the weapon supposedly handed down from the Ryuusenkai himself generations ago to the Royal Bloodline: The Divine Reach, a spear that seemed to give off a strange aura. He didn't notice at first how light it was in his hands, how easy it was to fight with... and even when he did, he didn't really care.
As the armies of Darkness bore down on the people of his world, the people fought valiantly, uniting to form a stronger, single army against the Heartless foes. In the end, because of all their valiant efforts, the people survived- they were victorious, having shoved the Darkness back enough so that they could live in relative peace. The people would always fear the next wave, but with the only remnants being small patches of foes here and there, it was deemed fine to celebrate a victory.
Now, four years after the first Assault of the Darkness, Soryuju is a Knight in the Royal Guard like his father before him, and has volunteered to be the first to search for the reasons behind the surge of Darkness (or, as they called them, Fuvoryans, Beings of Torment). It was believed that their foes came from the darkness that was the cosmos above them- such theories were only strengthened by the slowly-dwindling count of stars in the sky every night. So, using the strange debris that had fallen shortly before the invasion to create a ship, he took off in search of an answer.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Oct 22, 2009 9:56 pm
Psalm Grasshopper ~ Mina Mouse, Age 16, King Mickey's Army ~Name: Mina Mouse (Me-na) Nickname/Alias: Age: 16 Gender: Female
Appearance:Height: 2 1/2 heads tall Weight: 20 lbs Body Type: Mousey Skin type: Black Eye Color: Black (dark blue along the edges if you're really paying attention, yellow in some light) Hair Color: Black Hair Style: ...are ears a hairstyle? Clothing: Mina wears a large pink bow atop her head at all times. The rest of her usual attire is similarily pink, with a simple tanktop, and baggy jeans. The jeans, however, are far too large for her, and she's resorted to wearing a blue belt with golden colored rings on it to help hold them up. Her shoes also look a bit large for her, and are entirely black. For some reason, Mina has recently taken to wearing a black cloak, probably out of admiration for her hero and role-model: King Mickey. She wears a worn out pendant, a silver key, on a chain around her neck. This is mostly hidden beneath her shirt, and has a few magical properties ((see Additional Equipment)). Unusual Body Art/Parts: None, for a mouse Race: Disney Mouse
Theme Song(s):
Significant Trait: Bright; competent Quotes: ((All taken/adapted from VU, a previous RP. Closed, but not forgotten. Memories...))
"Well, golly. You don't have to do that." ((Said to receptionist lady)) "I can take ya." ((Said to Xetunos)) "Don't underestimate the light." ((Said to Louis))
Good/Evil: 100% good guy...er...girl. Homeworld: Disney Castle Main Weapon: Retractable Stun Baton, a magical weapon that responds to her commands ((see Attack Abillities)). Additional Equipment: Enchanted necklace, giving her the ability to float, and glide. Job Class: Melee/warrior ; Mina is no mage, and shuns direct use of magic. However, she has no qualms with using magic via an item. Her weapon, case in point.
Attack Abilities: Ice Coating- Responding to her command, Mina's weapon is covered in a thin layer of magical ice, adding ice damage to her opponents. Fire Coating- Same as above, only fire damage. Lightning Coating- Same as above, only lightning damage. Support Abilities: High Jump- Mina can jump high into the air, higher than seems possible, especially from one of her short stature. Float/Glide- Not fly, just float back to the earth. It usually takes a while. The float ability is tied into her necklace. Without it, she would drop like a brick. Passive Abilities: Extreme Speed- That little mouse can ruuuunnn.
Strengths: An iron will, a sharp wit, and a large heart. And dumb luck. Weaknesses: Lack of physical strength, Mina's main weakness is weakness. On top of that, she has a tendency to rush into things unprepared, and the bad habit of disobeying direct orders.
Personality: It's been said, "When Mickey Mouse is around, somehow things seem a little brighter." The same can be said for Mina. With an optimistic outlook on life and a girlish enthusiasm for the world around her, it's hard to not be affected by the light she radiates. People often mistake the knee-high mouse for a cute light-headed little creature who needs to be taken care of before she hurts herself -- or someone else hurts her -- but on the contrary, she's more than capable of holding her own. Would-be heroes are often put in their place when they try to help the "cute little mouse" out of a tight situation. Likes: Good things. Working solo. Dislikes: Bad things. Working in a team. Incompetence from those she's working with. Fears: Being useless, not being able to help.
Family: Unknown?
Bio: Mina's past is mostly unknown, even to her friends. Four years ago she appeared, battered and beaten in an unremarkable alley. Members of King Mickey's army found her, and took her in and healed her, and although she quickly joined their ranks, she refused to share her story. She rose in reputation rather quickly, and was often sent on missions off-world. Her main role was one of information gathering, with top priority on the Heartless and what worlds they were effecting. Her enthusiasm for her job was obvious, and she always went the extra mile, bringing back what was asked of her, and more, even when ordered to "play it safe"; however, she always appeared to be looking for something, as if the young mouse had an ulterior motive, an absurd thought to those who knew her, and yet...strangely fitting.
Mina has had more than one run-in with members of darkness. Although she doesn't know of the existence of the Conclave, she suspects an organization of some sort is in play, hiding in the shadows, just beyond her reach to discover them. When she was given information from what she thought was a reliable contact about proof of such a thing, she ran off to investigate. That was one year ago. She hasn't been seen since, and is commonly believed to be dead.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Oct 22, 2009 10:01 pm
Bard of Lore Name: Solaris Teodolis Nickname/Alias: Sol, Teo Age: 19 Gender: Male
Appearance: Height: 5’10 Weight: 126 Body Type: Scrawny Skin type: Pale Eye Color: Dull red Hair Color: Vibrant purple Hair Style: Shoulder-length Clothing: Sol wears a mage’s robe, dyed with black and white in equality. The colors don’t mix, but act as if they were spiraled around, swirling throughout the entire thing. Under his robe he wears a light blue, short-sleeve shirt, and jeans. Race: Human Significant Trait: Patient Quotes: Huh? Not quite sure I follow. Sorry, I’ll be taking my leave now. Good/Evil: Good Homeworld: Crinosis Main Weapon: Sol wields a simple staff, a body of oak with an orb at the top made of pure magic, hardened and sealed. This acts as an amplifier for Sol’s magic, but it isn’t necessary for him to cast magic. If the orb is destroyed, it releases a fierce storm of magical energy. Additional Equipment: Job Class: Sage
Attack Abilities: Basic Mastery- Sol has mastery over the basic spells in Black Magic. He will eventually be able to use the more advanced forms. Rending Earth Lv. 1- Sol slams his staff on the ground and a large crack appears, swallowing all in its path. It will eventually grow stronger as Sol grasps a greater control over his magic. Flare Lv. 1- Sol sends out a burst of Flare energy, strong enough to end most simple Heartless, but it wouldn’t do much damage against a regular human. Eventually will grow stronger as Sol grasps a greater control over his magic. Support Abilities Cure- Sol can cure one ally of most minor damage. It will eventually grow stronger. Esuna - Sol can cure an ally of a status ailment. Reflect-Sol can cast a barrier around himself and reflect most attacks back on the user. It will break under powerful spells or attacks. It will eventually grow stronger.
Strengths: Patient, dedicated, kind, smart. Weaknesses: No physical prowess, subservient, and he scares easily, making him easy prey for those who would use him.
Personality: Sol is a quiet person, often trying to appear invisible, as he is still scarred by his past. When he does speak, it’s relatively quiet, just in case someone who doesn’t care for his idea can pretend he didn’t speak in the first place. He really has no confidence in himself, and he’s scared of trying to connect with people, as he has mostly bad memories. Likes: Magic, reading, sleeping, the moon, training Dislikes: The sun, physical combat, being in contact with people Fears: Being hurt, being surrounded by people, being killed by magical backlash
Family: None
Bio: Sol was born on the world of Crinosis in a particularly dark time. He was born when the world was at war. The war was about territory. The many countries were running out of space and they began fighting over it. There had been a strong rallying at the beginning between two of the most powerful countries, with many of the weaker countries joining together with one or the other. The people of Crinosis were very powerful magi and soon the war became a stale mate. He was lucky enough to be born into royalty, where he would receive the best training possible. His father was especially skilled in White Magic, whereas his mother was skilled in Black Magic. Ever since he was young he had been brought up learning to use both types of magic. He had been a skilled lad; quite adept at using the magic he was taught. He had quite the future ahead of him. He was eventually going to be king, able to use both Black and White magic with ease, and he would hopefully be able to turn the tide of the war. But not everything goes according to plan. When he was eight, he was kidnapped by incredibly skilled spies, taken hostage by the enemy. He was held hostage until he was fifteen years old. He was used as a slave, performing the most basic of tasks, and beaten if he didn’t accomplish them. At night he would use the magic he learned to heal himself, since no one else would. After all, it seemed that nobody cared about him. For the first several months of his capture, his parents had been frantic, furious about the kidnapping. His mother even went out onto the battlefield and decimated the enemy forces. However, as with all things, the hatred eventually settled back into the normal hatred, convinced that he must be dead. He, however, saw it as abandoning him. Especially when he learned that his parents had a new child on the way. So, he grew quiet. He stopped trying to resist any attempts to harm him and simply took the beatings. When he had time, he would heal himself. He sometimes thanked his father in silence, thanked him for teaching him how to cure his injuries and heal his sickness. He had learned the hard way not to become sick. This kind of mannerism continued until the night when the first Heartless appeared. After that, it became a unified front against the Heartless. Both factions teamed up with a truce, intending to continue the fight after the Heartless had been routed. However, it proved more difficult than expected. The Heartless were, seemingly, infinite, and they simply couldn’t continue to fight while those captured in the war were still being held captive. So, all around Crinosis, the prisoners were set free. They were given transportation and told to return to their homes. When Sol attempted to return home, he was turned back at the palace gates, not even allowed to enter. When he tried to state his claim that he was the rightful heir, the guards simply laughed at him and motioned him along. So he was out on the streets, no home, no job, nothing to his name but the clothes that he wore. However, his raw magical talent was enough to get him noticed by a powerful mage, who took Sol under his wing. Suddenly he was being taught spells again, he was being cared for again, and he was not treated with hatred anymore. While Sol appreciated it, he still couldn’t get rid of the mannerisms that seven years of capture had done to him in the four years that he lived with his new master. During this time, the Heartless threat was still very real, and it eventually turned up on the mage’s doorstep. That was when he left Crinosis. The mage started a teleportation spell as he fought off the Heartless. Then he opened the portal and sent Sol through. The destination was not told to Sol, so he had no idea where he would end up. Sample Post:Three weeks prior to the teleportation of Sol to another world, he had been preparing a spell. It was meant to act as an incredibly powerful attack, turning the very air around the target to razor sharp blades of wind. A brilliant idea, in theory, but, as it turned out, Sol was nowhere near capable of that kind of high level magic. However, instead of turning and hitting him with the backlash, it had a strange effect. It turned his hair to a vibrant purple color. Sol had no idea why, but he wasn’t really complaining. He thought it was rather fetching. And when he went out to the bakery to get bread, the baker thought so too. She was a young woman, just turning twenty-three. She was also the only one who had managed to successfully talk to him. She could get him to open up to her when nobody else could. He wasn’t sure why, but it was so. She knew how he felt about contact, but she disregarded it on occasion. This was one of those times. When he opened the door and the magic inlaid in the door announced that someone was present, she turned around and went wide eyed. Then she ran around the counter and swept him up into a large hug. “Your hair is so pretty!” She told him, playing with his hair as she released him. “It complements you perfectly!” Turning around to go back to the counter, she didn’t seem to notice what had occurred with Sol. When she had hugged him, he instantly froze, unable to move from fear. He knew what a hug was, but he was terrified of being in contact with people. It was a horrible feeling. But he was coming out of it. By the time she was back to the counter, he was much better. When she asked what he wanted, he mumbled out a response, looking down at the ground. When he finally got back home, his master berated him for doing such a stupid thing, and almost turned his hair back to normal. However, his master stopped when he heard what Sol said. It was very soft, but his master had long grown used to it. “But the baker said it complemented me perfectly.” At that, his master smiled and patted him softly on the back. “Then I guess it’ll have to stay that color for a while then.” At that, his master left the room, muttering something about it being nice to be young.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Oct 23, 2009 12:02 am
Rio Rin Name: Orielle Allondra del Eris Nickname/Alias: Age: 19 Gender: Female
Appearance:
Height: 5'7" Weight: 110 lbs Body Type: Slender Skin type: Light, light tan Eye Colour: Blazing amberHair Colour: Midnight blueHair Style: Bangs are like this, with the back tied into a long, loose French braid that reaches her mid-back Clothing: Unusual Body Art/Parts A floral, wave-like tattoo on the curve of her lower back (the part just above her butt) Race: Hume
Theme Song(s):
Satellite Heart - Anya Marina Lithium Flower - Scott Matthew Bitter Sweet Symphony - The Verve 24 - Jem
Significant Trait: Arrogant | Thorny | Sensitive Quotes:
"Bollocks. Absolute bollocks." "Are you bull-shitting me?"
Good/Evil: Well... She's not evil >>"" Homeworld: Ivalice (Archadia) Main Weapon: Two Gun-daggers Additional Equipment: Gloves (she's quite adept in hand-to-hand combat) Job Class: Gunner / Pyromancer
Attack Abilities:
Pyromancy - She can create and manipulate flames, and even use fire to enhance weapon attacks Oblivion Shot - She can fire invisible, silent bullets, but requires magic (MP) to do so Piercing Shot - She can fire bullets that hit and damage an enemy or an object, but then pierce through them to hit and damage multiple enemies/objects behind them with that initial bullet; the number of enemies/objects she can go through depends on the magic (MP) she puts behind the shot, as well as her strength at the time (so obviously, as the RP progresses, she can pierce through more things) Halt Shot - She can fire bullets embedded with magic at her opponents and, with a one in four chance (dice roll), make certain parts of their bodies useless for a short period (three of their posts)
COMINGUPWITHNAMEDUNRUSHME - A successful hit to any of the hands/arms/shoulders suspends any (any) movement in both of the arms and hands; this also prevents the victim from attacking in any way, shape or form so long as it requires any hand and/or arm movement Cripple - A successful hit to any of the feet/legs suspends any (any) movement in both of the legs and feet, so the target is basically paralyzed from the waist down Haze - A successful hit to the head inflicts Addle status, which forces opponents to forget all mastered abilities
Support Abilities
Recoil - As the name suggests, she can use the recoil of her gun(s) to throw herself back a good few meters Float - She can cast a simple hovering spell on herself or another target, keeping her off the ground until the spell ends
Passive Abilities: {YOU MAY ONLY HAVE TWO MAXIMUM}
Gunner's Reflexes - She can draw her Gun-daggers in less time than it would take for someone else to draw their weapon, whatever that may be
Strengths: Parkour | Pyromancy | Hand-to-Hand Combat | Precision | No self-doubt | Follows through with all decisions | Can speak several different languages | Very proficient in playing numerous musical instruments Weaknesses Arrogance | Temper | Sensitivity
Personality: Immediately coming off as lethal and cold, Orielle is a spunky girl who shows very little respect for the majority of people around her, easily losing her temper and getting into fights. She has a hard time expressing her feelings, and is believed to be arrogant, temperamental and proud by most people. However, Orielle is always true to her word and never doubts her feelings, believing in herself in such a way that there is no room for any self-doubt. She also exhibits a blatant disregard for authority, considering herself to be above that sort of thing. Despite her rude and thorny disposition, Orielle is highly sensitive, so her violence could be passed off as a defense mechanism - however, because of her infallible arrogance, very few people are aware of this. Likes: Feeling wanted | Fine cuisine | Alcohol | Dressing up Dislikes: Being proved wrong | Being talked down to | Being ignored (unless it is in her intention) | Anything creepy, crawly, hairy or slimy Fears: Being alone | Being loved
Interesting Facts:
She has a slight British accent, as do the rest of her family
Family: Father - Master Evangelo del Eris | Mother - Lady Célestina del Eris | Older brother - Alphonse del Eris
Bio: Orielle is the second child born into an unbelievably wealthy and aristocratic family. Because her parents are always away on business, she meets them only once a year - on her birthday - and her brother is never free, what with his mentors and extra-curricular activities, so she doesn't have the briefest understanding of what a family is, and finds it difficult to display or accept affection.
Due to her high social status, Orielle was never allowed to play with other children because her parents believed that she was too important to mingle with people they deemed to be 'below her'. This, when combined with her temper induced from her loveless treatment, is why Orielle was unable to make any friends and was incredibly lonely throughout her childhood. The people that 'cared' for her only did so because of her family's fathomless influence and power. Because of her position, she was immediately given under a strict, ruthless, first class education and, naturally, was brought up with the principle that she is better than everybody else. This loneliness and absence of affection lead Orielle to become the arrogant, cold, yet highly sensitive woman that she is today.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Oct 24, 2009 12:31 am
|
|
|
|
|
|
|
|
|
Posted: Sat Oct 24, 2009 10:10 am
LavenderSakura Name:Suzuran Amemiya Nickname/Alias: Suzu, Suzuru Age: 18 Gender: Female
Appearance:
Height: 5'4 Weight: 110 lbs. Body Type: Slender Skin type: Peachy Eye Color: Violet Hair Color: Pitch Black Hair Style:Short and layered Clothing: Working on it ._." I mean.. I stink at describing... but I will try and write it out once the general idea settles in my mind. Unusual Body Art/Parts: Coming of age tattoo encircling her waist. Race: Human Theme Song(s):
Significant Trait: Carefree Quotes:
"In my opinion, we don't devote nearly enough scientific research to finding a cure for jerks." "Jeez, what did I stumble upon? A funeral? What's with all the gloomy faces?" "No offense but you look like you fell down a tree and hit every branch possible on the way down."
 Good/Evil:Good Homeworld: Eiengetsu - Basically a world encompassed by eternal moonlight. There is a palace sitting in the lake, surrounded by illuminating waters. Around the lake is a vast forest with a small village settled in its midst.
Main Weapon: Scythe "ShiraTsuki" (White Moon) It changes form based on the dominant element. Her ruling element is Water/Lunar however, so that's her weapon's default form. Additional Equipment: Throwing daggers hidden in her boots. Job Class: Geomancer / Hydromancer
Attack Abilities:
Lunar Sliver- Suzu sweeps her scythe in one deadly downward motion releasing a wave of illuminating water at her opponent shaped as a crescent moon. Geomancy- Environmental control based upon the dominant terrain at the time, occasionally inflicts a status ailment.Kanbotsu Ana (Sinkhole)- Suzu creates a giant sinkhole under her opponent, immbolizing them.Furue (Tremor)- Suzu strikes the ground, creating an earthquake to shake the battlefield, causes tremors to erupt throughout a given area, and in dirt areas cause the soil to overturn creating a difficult terrain to stand on. Kamaitachi (Wind Slash)- With a swing of her scythe, Suzu twists the atmospheric air to her control allowing to to send deadly blades of wind towards her enemies. HellFire- Creates towers of flames to rush her enemies as long as a source of fire is present.Jigoku no Tsuta (Hell's Ivy)- Suzu controls the plants in the vicinity to ensnare her opponents. Hydromancy - Allows Suzu to create and manipulate water to her will.Kozui (flood)- Suzu summons a giant wash of water to slam into her opponent, the water then proceeding to flood the area. Kanketsusen (geyser)- Suzu summons numerous geysers to erupt around her foes, shooting them into the sky. Mizuumi no Ryū (Dragon of the Lake)- With a swing of her scythe, Suzu conjures up a giant water dragon to rush her opponents. Mizu Chissoku (Water Suffocation)- Suzu envelops one enemy in a giant sphere of water, cutting off their oxygen and if held long enough, eventually causing the opponent to pass out. Support Abilities:
In my Niche- Allows Suzu to manipulate water particles. Due to her high kinetic responsiveness to the element she can also use the water in the atmosphere if her own magic is too low to create it. Nature's Disguise- By knowing her environment, Suzu can blend in with her surroundings easier, making her less susceptible to being found out if she's hiding. Geomancy- Environmental control based upon the dominant terrain at the time, occasionally inflicts a status ailment.Windwalk - By summoning the air around her, Suzu can lift herself to walk on air through propelling the wind. She's not terribly great at it yet though, so she may only travel short distances. Demon Fire- Suzu creates will 'o' wisps that swirl around her opponents with the possibility of inflicting sleep.Fubuki (Snowstorm)- Suzu whips up the surrounding snow into a frenzy, inflicting Silence.Suna no Arashi (Storm of Sand)- As long as there's sand, Suzu can create a storm that mildly hampers with the vision of her enemies. Hydromancy - Allows Suzu to create and manipulate water to her will.Suikyū-tai (Water Sphere)- Creates a large sphere of water before her to absorb one attack sent her way.Iyashi no Onsen (Healing Springs)- Suzu can create a small spring of water that heals heals minor damage. Passive Abilities:
Synchro- Suzu can snyc with the environment allowing her to walk across otherwise uncrossable terrains such as lava or water. Strengths: Optimistic | Tactician | Magic | Agile | Willful | Diplomatic Weaknesses: Sensitive | Easily Scared | Over-Reactive | Paranoid Personality: Although raised as a princess and heiress of her world, Suzu hardly acts the part. Though she tends to be demure around her subjects, she really just wants to speak her mind and break down the whole barrier royalty had put up for her. Upbeat but is serious when the situation calls for it. She is deadly protective of those she loves and is somewhat a perfectionist. Suzu tends to be a very sarcastic person and often jests with those around her. She's very lighthearted and caring to those she becomes "attached" to. She also has a crippling combination of curiosity and innate fear of anything... scary which can be a lot of things in her book... mainly under the horror category and an over-reactive imagination. Likes: Family | Spicy food | Fruit | Pillows | Books | Playing the koto and shamisen | Swimming | The Moon Dislikes: Sweets | Jerks | Doctors | Politicians/Advisors | Spiders Fears: Ghosts | Losing her home | The destruction of the time glass | Finding herself Alone
Family:Father | Mother | Brother - Kuumaru | Moonbunny |
Bio:Born to an royal family, Suzu was raised alongside her twin brother Kuumaru. The two children were exactly what the Emperor and his wife wished for as the two future heir/heiress. Although Suzu was technically the older of the two by a whole one minute and eighteen seconds. Their father, was a magician in his own right, seemingly able to bend the environment to his will in order to keep his kingdom safe. his ever devoted wife, a sword-wielder sworn to her husband to keep him safe from harm and quell opposition. The two were a deadly duo though they ruled the land peacefully and were well-loved by its inhabitants.
Throughout their childhood, Suzu and Maru were inseperable, always causing havoc within the palace, their laughter ringing down the pillared corridors. Although beginning at the age of eight, Suzu was trained in the arts of geomancy to follow in the shoes of her father as she was the older child. She studied long and hard to master the magic so that one day she would be on par to her father. At the same time, her brother was trained by their mother in swordsmanship so that he could take up the blade. During this time, Suzu may have saw little of her sibling as their training intensified, but their bond only continued to grow.
They were seventeen when the heartless invasion came. It was so sudden, that no one really saw it coming. But in the night sky, a void opened and from it poured hundreds of creatures whose bodies were as black as a moonless night and whose eyes glowed a hungry yellow. The people fought back, though the palace sustained quite a bit of damage. Thinking it was the rebel faction "NARDARE", they investigated thoroughly, though it was soon clear that the people of the faction feared the creatures as much as they did although there was one woman missing. Fearful that another attack would come, the Emperor sent his two children, the twins of the moon to seek the person or people responsible.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Oct 24, 2009 10:11 am
Kichi Kuronagi Name: Souzourou Kazanmachi Nickname/Alias: Hono'o no Sou (legend-name, if you will), Souz (Friendly nickname) Age: 274/26 Gender: Male
Appearance: Height: 5'11" Weight: 165 lbs Body Type: Pretty average, slightly on the muscular side. Skin type: Slilghtly tan Eye Color: A slightly reddish brown Hair Color: Red, as in natural red. Hair Style: Short, save for on the back, where what he leaves long is tied in a ponytail. Clothing: Red pants with various runes drawn on in a few places (mostly runes for heating or cooling, depending on what the environment demands), baggy everywhere between the waistand the ankles, which are kept tight with drawstrings. Tight black shirt with ripped off sleeves. Short boots. Unusual Body Art/Parts: His eyes are slightly red, due to the influence of Phoenix. Race: Human, though goes through a phoenix like reincarnation cycle. Theme Song(s):
Significant Trait: Loves Life Quotes:
"Isn't the world beautiful?" "I want to help her live life in the world" "I chose my lives well. Or rather, I chose well to have the chance to lead them as I have."
Good/Evil: Good. Definitely good. Homeworld: Ivalice Main Weapon: Khatars Additional Equipment: Some scraps of paper with various utility runes on them. Sketchbook, for drawing some of the things he finds the most beautiful in the world. Job Class: Runic Mage/Pyromancer Summon: Phoenix
Attack Abilities: Pyromancy- Controls fire Cutting Wind Rune- A rune he can draw, that, once energy is focused in, causes a blast of wind to come forth which dices anything in it's path for about 30 feet. Takes either a turn to prepare or a pre-written rune on a LARGE paper/canvas/scroll, which would typically take a second or two to lay flat on the ground anyways. Greater Earth Wall Rune- Causes a wall about 15' wide x 15' tall x 3' deep made of rock to erupt from the ground. Hyaku-sasu Hono'o (Hundred stab Blaze)- It appears as though his Khatars erupt into fiery blazes, and then he leaps at his opponent and unleashes a flurry of stabs and slashes, each on progressively hotter, until the final, cross-slash blow, which sends the opponent flying back in a huge blast of flame. Support Abilities: Various utility runes- For things such as making a jacket self heat for cold areas, or blast runes to open up holes in walls. Lesser enhancement runes- For things such as a 5 second speed or strength burst, though nothing of note on comparison to that of a time mage.
Strengths: Cannot permamnently die, only be reincarnated, especially strong Pyromancy, very dexterous and speedy, has many memorized runes for weaker attack/utility spells,doesn't sweat the small stuff. Weaknesses: DEATHLY afraid of Large bodies of water, somewhat intolerant of those who don't see the world as the beautiful thing he does, stronger Runic spells take preparation (a post or two before firing it off), low physical power.
Personality: Thinks the world and almost everything therein is beautiful, and wants to experience everything he possibly can. Wants to share his love of the world (and once the RP gets started, Worlds, plural) with everyone. Likes: BESIDES THE OBVIOUS AT THIS POINT, he likes spicy food, friendships, practicing and researching runic magic, and admiring anything and everything, except the following. Dislikes: Alchohol, people who don't share his view on the beauty of the world, but in an "I MUST SHOW THEM" way, not an "I MUST KILL YOU" way. Unless they actually want to ruin the world. Fears: losing his connection with the world, AKA having his reincarnation taken away. Large bodies of water too, he's afraid his reincarnation could get screwed up by it.
Family: No family of any real proximity remaining.
Bio: In his first life, his parents lived in a town at the base of a volcano. Their first child was raised to the age of 6, when there was an eruption, and he was caught in a lavaflow. A month later, his mother was found to be pregnant again. Months after that, they had another boy, with the same brown eyes. They name him Souzourou, 'the reborn son', honestly believing that he was the old son, reborn back into their arms. From an early age he also had an interest in fire. His eyes always sparkled as he watched flames dance. Over the years as he grew up, he learned fire magic. As it turned out, he had an immense natural talent for it...almost a destined ability for it. Over the years his love for his world grew and grew. He admired everything for it's natural beauty. At age 52 his father died, his mother a year later. It was then, when he realized that he only had so long left to enjoy this beautiful world of his. But rather than going out and experiencing as much as he can....he decided he wanted to ensure his experiences would never end. And so he set out to summon Phoenix. The Phoenix had the perfect life, or lives as it may be. It got to have its experiences in the world...and then die, but be reborn every time, and experience the world anew. An life to eternally enjoy the world, but not live a life of eternal solitude and sorrow. Eventually, he found a way to Summmon Phoenix. He did so, and had the great luck of catching him a very short time after it's latest rebirth, so Phoenix was still in his young idealistic phase, and was touched by Souzourou's plea. He gave Souzourou what he wished...a life of eternal rebirth, every life experienced anew. Over his lives, one thing never changed...his love for life and the world he lived on, Ivalice. He also gained quite a reputation for his rebirth cycles, and as a fire mage. He was also known for mastering something different every life. One thing most people didn't know was that his summon, Phoenix, was the one helping him keep track of this, and telling him what he had and hadn't already mastered. In this particular life, he had been working on mastering Runic magic and Khatar battle technique. By age 16 in this life, he was offered a position to teach the daughter of the head of the world's most noble and well respected house, the del Eris house, supposedly descended from the founder and/or leader of the world from ages long past. He had a job of teaching this girl, Orielle, pyromancy, as the head of the house wanted nothing short of the best. And he accepted, as he had heard she was well learned, and assumed she shared his love for their beautiful world. Unfortunately, he was proven wrong. She was spoiled, and though well learned, didn't care for much of the world, and knew nothing of familial or platonic love. He took it on himself to find a way to teach her the beauties of the world. Of course, this was not an easy task, as her father, and most of her teachers had taught her that she was supposedly above all the rest of the world...a better breed, of sorts. And thus, his job he set for himself began. It has been 10 years since the start of his job...and he's still at it.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Oct 24, 2009 1:20 pm
Tao Shukumei Name: Kuumaru Nickname/Alias: Kuu, Maru, Kuma (only by Suzuran) Age: 18 Gender: Male
Appearance: Height: 5’9 Weight: 146 Body Type: Lean Skin type: Peachy Eye Color: Violet Hair Color: Pitch Black Hair Style: Spikey Clothing: A black trench coat with it’s very only mantle piece outlined in yellow. A black shirt with yellow outlining, black hakama pants, and brown traditional sandals. Unusual Body Art/Parts: Royal Family Crest Tattoo on right shoulder blade Race: Human Theme Song(s):
Significant Trait: Protective Quotes:
“Excuse me sir… Would you mind talking to me in private about that fine lady over there?” *breaks* “Glad we had that chat.” “AUGH!? Why didn’t you tell me you were getting married Suzu!?” *despairs* ”You aren’t good enough for her… drop dead buddy.”
Good/Evil: Good Homeworld: Eiengetsu, a world encompassed by eternal moonlight. There is a palace sitting in the lake, surrounded by illuminating waters. Around the lake is a vast forest with a small village settled in its midst. Main Weapon: Dual long blades that transform into rings as a way to carry them around. Additional Equipment: Shurikens hidden underneath his trenchcoat Job Class: Samurai/Ninja
Attack Abilities:
Nakitsukidou: Stance 1 Zantetsuken- A single slash performed within an instant dealing extreme damage to foes. Nakitsukidou: Stance 2 Tsubame- A single upward slash concentrated with magical properties to form a magic water missile(s), in the shape of a swallow(s). Nakitsukidou: Stance 3 Tsubaki- A flurry of slashes that draws in foes by creating a vacuum and ends with a spinning attack. Nakitsukidou: Stance 4 Renka- Leaps high into the air and rains down shurikens connected to strings. Then pulls foes caught by the attack to a center and then crashes down on them with a might swing. Nakitsukidou: Stance 5 Taka- A dashing slash attack that shoots out a magical eagle in front. (Vacuum Properties) Nakitsukidou: Stance 6 Zashin- Blocks an enemy's attack with a glyph, if successful counters with a quick slash that may inflict an ailment. Ninjutsu- Basic ninja arts such as throw, basic illusions, and veil attacks.
Support Abilities:
Unburden Soul- Heals 4-5 members within a distance and knocks out user after usage. Hayate- Casts Haste
Strengths: Tactician, Strength, Speed, Close combat to mid range. Weaknesses: Defense, Magic
Personality: Similar to his sister he is upbeat, but rather serious even when the situation doesn’t call for it. Also a perfectionist due to his upbringing as a Samurai, but he is rather overprotective of his sister. Sometimes he tends to overanalyze and things will go awry for him, but he just can’t stop his curiosity. To help his sister out he usually pretends to be brave even when he is actually frightened. Likes: Family |Sweets |Flowers| Birds| Water | Noodles | Family Bond Rings |The Moon Dislikes: Heat | Advisors |Insects | Males hitting on his sister Fears: Centipedes | Death | Losing his family
Family: Father, Mother, Sister - Suzuran
Bio: Born to a royal family, Kuu was raised alongside his twin sister Suzuran; Suzu being the older of the two. Their parents couldn’t ask for anything better as the two children were similar to them. The father was a mage with the power to control the environment and the mother bearing her sword to protect him. The two were the team to beat within the kingdom, but no one could match their teamwork. Although they were fearful, they ruled the kingdom in a benevolent manner bringing happiness to the lands.
While they were young, Suzu and Kuu were inseparable and they would cause havoc in the palace, giving the helpers more than enough work to do. Kuu didn’t like any of the advisors because he thought they were all smelly old people. Once the two of them became eight though, they were trained under different disciplines. Suzu was trained by their father in the art of geomancy, while Kuu took on the blade like his mother. Trained under the principles of discipline and respect, Kuu would be the one to carry on the Nakitsukidou of the Amemiya family. The twins never let go of their bonds and it only grew stronger as the years passed.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Oct 24, 2009 2:09 pm
Raziel Hotokashi Name: Nalo Nickname/Alias: Age: 25 Gender: Male
Appearance: Height: 6' Weight: 155 lbs Body Type: Lithe Skin type: Fair Eye Color: Blue Hair Color: White Hair Style: Long and Swept back Clothing: Loose, blue breeches and silver bracers. Unusual Body Art/Parts: Fuzzy, white ears Race: Veena Viera
Theme Song(s):
Cello Suite no. 1 Sarabande Bach Spain Chick Corea
Significant Trait: Playful and Enthusiastic Quotes:
C'mon, let's have some fun! Who needs a plan? Who's up for a game?
Good/Evil: Chaotic Good Homeworld: Ivalice Main Weapon: Fists Additional Equipment: Job Class: Green Mage/Thief
Attack Abilities:
Support Abilities:
Shell- A magic shell protects Nalo from weak magic attacks.
Strengths: Acrobat; Proficient in hand-to-hand; Youthfulness Weaknesses: Naive; Physically Weak
Personality: Nalo is kinda bubbly and feminine. He enjoys those in need and tries to do the right thing. Being only 25, he is very young for a Viera and as such, has a really skewed view of the world.
Likes: Sunny day; Running Dislikes: The cold; Authority; Smelly things Fears: Unnatural things; Technology Family: Father - Kjit; Older brother - Lenx
Bio: Nalo enjoyed life more or less in the protection of the wood. He was constantly picked on by the other male Viera for being weak and girlie. Enough was enough. Nalo ran out on his family one early morning and never looked back. He spent two years traveling the wilderness before ending up in Balfonheim. There, at the age of twenty-three, he worked with a merchant caravan and eventually drifted to the city of Dalmasca. This city frightened him, but he didn't leave because there was much work to be done. There were beggars that went without food and the sick that had no infirmary. As such, he quickly gained a reputation as a thief. He was jailed for stealing expensive salves from an upscale vendor, but his family of street urchins came to his rescue and blackmailed several members of the city guard until they let Nalo out. From then on, Nalo made it his life's work to help out those less fortunate than him.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Oct 25, 2009 2:52 pm
Banshee Coffinnightmare Name: Destati Allan-Markes Nevermore Nickname/Alias: Lunatic High, Raven Prince Age: 18 Gender: Male
Appearance:

Height: 5'7" Weight: 162 lbs. Body Type: Slim, small Skin type: Slightly pale, mostly smooth. Eye Color: Light, icy blue Hair Color: Black Hair Style: Straight back behind his head, all the way to his waist. Clothing: A torn and faded blue denim jacket over a black uniform shirt, and matching black pants. A pair of black boots, which go with his uniform - he keeps his dagger in the left boot. A pair of black half-finger gloves with his initials (D.A.M.N.) painted onto the backs in dark red letters. A black bandanna with a dark red design of two guns crossed together between two roses, wrapped around his head and tied at the back of his neck to cover his forehead. A black leather belt with a silver buckle bearing a star symbol. Around this belt is wrapped a belt for a holster, in which he keeps a grey pistol - a gift from an old friend. He also wears a silver badge clipped to his jacket, which has a symbol of two dragons entwined around a goblet, each peering into it. A ribbon design wraps over the dragons and goblet, which reads "ZTK" in large letters, then below it, in smaller form, "231 Unit". A silver pendant in the shape of an Iron Cross, blue with silver border, which has his full name engraved on the back. It hangs from a silver chain. Also hanging around his neck, a pair of dog tags, one of which bears the ZTK symbol found on his badge, and the other bearing his name, age, sex, blood type, unit, and a serial number. Within the pockets of a jacket, he usually holds: at least two packs of cigarettes, two silver flip-top lighters, a small device with which he listens to music, an old harmonica given to him from a certain friend, a few folded up pieces of paper, one pen, one pencil, one permanent marker, a red bottle opener, a pack of bubble gum, a pack of poker cards, and a pair of dice. The jacket is decorated with many buttons, and has many safety pins stuck into it for some reason. In his uniform pockets, he carries a communication device given to him by the Zodiac Tower Knights, sort of like a cellphone, but less complicated, and a square keychain with a detached center which spins around; the keychain only has two keys on it. He has a black leather wallet with a black chain, which he clips to his belt loops. He also wears many bracelets and wristbands on both wrists, and one silver ring with aquamarine (his birthstone) set into it, which was a gift from his younger sister. He wears it on his right ring finger. He sometimes, but usually only when he travels for long periods of time, carries a brown leatherbound journal in a small brown carrying case. The case is large enough only to fit the book inside. Unusual Body Art/Parts A scar starting at the base of his neck, on the left side, and trailing diagonally down to his left rib cage; a tattoo which says in purple ink, "ILLUSIONS", and the word surrounded by the names "Destati", "Mikey", "Zacky", "Lee", "Orion", "Vi", "Leo", "Canis", "Iris", and "Jayne". Race: Luna Berserker (He's technically half Luna Berserker, half Human, but everyone in Harmony's Sanctuary classifies him as a "Luna Berserker".
Theme Song(s):
Breakdown- Guns N' Roses Bad Apples- Guns N' Roses Dust N' Bones- Guns N' Roses
Significant Trait: Very cocky Quotes:
"I just don't give a damn." "Yeah, nobody'd be stupid enough to think we'd actually do that. Which...in reality...we are that stupid." "Let's Rock N' Roll!"
Good/Evil: Chaotic Neutral Homeworld: Harmony's Sanctuary Main Weapon: Mythril Dagger - A blade given to him as a birthday gift. Additional Equipment: Pistol - A gift from an old friend... Aquamarine Ring - A gift from his younger sister, Helena. Protect Belt - There seems to be some kind of pattern with these things in the Nevermore family.... Job Class: Rogue
Attack Abilities:
Shadow Play- The ability to manipulate shadows around him into a tangible burst of energy, which he may throw towards an enemy as an attack, or stretch into a weak shield for a very low amount of defense. Note that this has NOTHING to do with Darkness! Support Abilities Fury of the Moon- When Destati's anger reaches a certain point, he becomes Berserk and cannot control himself at all. He blacks out during these fits of rage, and upon waking up afterwards, can not remember anything about the events during the Berserk rage. High Jump- The ability to jump a bit higher than he previously could. Passive Abilities Chains of the Moon- Destati's physical and magical strength, defense, speed, his senses, and many other factors are tied to moon phases. On a scale of 1 to 10, 1 would be new moon, and 10 would be full moon. As the moon is waxing, his power grows, but as the moon is waning, it decreases.
Strengths: He usually remains cool under pressure, as long as he doesn't get angry. He does well when put into a role of leadership, although he hates leading - he views it as a huge hassle that "other, more qualified people" should be stuck with instead. He is very cocky and sarcastic, and can put a good face on anything while being a p***k at the same time, if he's in a good mood. He can usually fast-talk himself out of most situations...often insulting people in the process. Weaknesses Destati is a bit scrawny and not very physically strong, although he does his best to keep up with his stronger friends. He is bound by the odd genetic limitations of a Luna Berserker - he can't fully control how well he'll do in any given situation if it's an off day for him. He blames his mother for this, as well as a few other problems, but loves her unconditionally all the same. He also has severe emotional issues, and is, as his friends say, "The moodiest person in all of Zodiac City". He can't control his emotions, or even talk about them, and this often leads to him hurting either himself or someone close to him. He often feels as if he can't handle living as what he is, and often lets his fear drive him and completely dictate his life. He also has an extremely short temper, like a time bomb just waiting to go off, and it causes him to lose control of situations.
Personality: Destati is a bizarre young man. His emotions are completely unstable and unpredictable, and they seem to only get worse as the years go by. His temper often injures his chances at making friends, but there are a few people who have befriended him regardless, and he cares for these people immensely and considers them family along with his few remaining relatives. As such, his entire "family" is very important to him, and he is willing to go out of his way at any time to protect or help care for all of them. He can be extremely rude sometimes, even to those he cares the most about, but this is usually never serious, and his loved ones have learned to take it with a grain of salt. He usually keeps his cocky, smart-mouth, overconfident mood going, which becomes very irritating to most people, except those who turn everything into a competition or argument - these type of people he deems "even worse than me!!!" Likes: Music, singing, playing guitar, his family, his friends, Spring and Autumn weather, rain, cigarettes, cola, crawfish, spicy food, bubble gum, dancing (when no one is looking), and hanging out, playing music, and training with his friends. Dislikes: Awkward silence, being alone, humidity, cold weather without snow, bland or unspiced food, having nothing to do to preoccupy his mind and heart, stuck-up people, anyone who only sees him as "William and Luna's son", being told what to do, and of course, anyone who makes him angry. Fears: Growing old, hurting or losing his friends because of his hereditary "issues" or any other reason, not being able to follow his dreams, dying alone and unloved.
Family: Father, William Nevermore Mother, Luna Markes-Nevermore Younger sister, Helena Nevermore Great-grandfather, Alasdair Markes, deceased Great-grandmother, Hazel Allan, deceased
Bio: Destati was born in Zodiac City, the larger of the two towns in the world of Harmony's Sanctuary. He grew up for the first eight years of his life in Zodiac City, where he met his lifelong friends, Orion Bloodstar, Libra Stellati IV, Janice Rosaline, and Scorpio Windstar, with whom he spent most of his free time with. When he was eight years old, he moved with his parents and baby sister to Paradise City, the smaller of their world's two towns. He took an interest in joining the Zodiac Tower Knights (a large group of soldiers which protect the world from anything which might do it or its people harm) at a young age, when his father and his "Uncle Sharkey" - his father's best friend, Pisces - took him to see an annual parade in Zodiac City, and he was fascinated by the appearance of the ZTK soldiers. Around the time he had turned fourteen, he and his friends decided to form a Rock band. They each did the best they could do acquire some sort of instrument. Destati yearned for a guitar, but couldn't afford one. In the meantime, he simply sang with Janice, whom he called "Jayne". Once the others managed to find instruments, they immediately began practicing and formed a band. After the disappointment of discovering their band name idea, "Nocturne", was already taken by another local group, Destati suggested the name "Illusions", and no one had any problems with it, so the name stayed. Once they all were old enough - the older members of their group wanted to be fair and wait for the younger ones - they all signed up for the Zodiac Tower Knights. They were required to go through severely grueling tasks and trials during basic training, but they all eventually came out victorious.They were appointed to a unit within the ZTK almost immediately, which is where they met their new friends: Violetta Zoee, Iris Polaris, Canis Greymoon, Kassandra Browne, and their Captain, Leo Bluestar. All of them eventually joined the band, after many missions together with the Illusions kids. By this time, Destati's family had moved back to Zodiac City, and were doing a bit better off for themselves. He had made a few friends with people from other worlds on his missions, although he tried his hardest to follow the rules of no-contact. It was a great time in his life...But the Heartless had begun their attack on Harmony's Sanctuary soon after, ruining the small bit of perfection he had accumulated in his life. The ZTK, including Destati and his friends, and his mother and father and their unit, began an assault on these invaders, but it eventually became a desperate defensive. The Heartless never stopped growing in numbers, and their attacks came more and more frequently as time passed by. Through the years, Destati has seen many of his friends go, either by dying in the battle to save their world, or their simply giving up and leaving. The once proudly tall-standing Zodiac Tower has been reduced to rubble and ruin, and only a small group of its warriors remain to defend Harmony's Sanctuary. The most powerful mages amongst the Zodiac City High Council have committed every waking hour to forming protective barriers to keep the vile creatures away from civilians, but this does not always work. If they are pushed much farther, the remaining defensive forces may fail. Destati has been simply doing all he can to help everyone, including himself, survive...
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Oct 25, 2009 2:54 pm
Byne Maleducato Name: Enyb(Ee-nib) Nickname/Alias: Eenie Age: 8 Gender: Male
Appearance: Height: 6'6" Weight: 267lbs Body Type: Racer's build Skin type: Feathers Eye Color: Sky Blue Hair Color: Mint Green Hair Style: Two large feathers grow out from where the eyebrows would be, arcing and curving over the sides of the top of the head like horns. Clothing: None Unusual Body Art/Parts: None Race: Chocobo
Theme Song(s):
Significant Trait: Curiosity Quotes:
"Wark!" "...Kweh?" "K-KWEEEEEH!!!!" *Runs around flapping wings madly*
Good/Evil: Neutral Homeworld: Gaia(Final Fantasy IX) Main Weapon: Claws(for talons/kicking) Additional Equipment: Beak, Travel pack around neck for items. Job Class: Chocobo~
Attack Abilities:
Choco Kick!- Kicks an object with excessive force, delivering damage, breaking something, or turn an object into a speeding projectile. Choco Jump!- Leaps into the air, landing on the opponent and delivering a barrage of kicks. Support Abilities:
Item Use- Enyb is able to actually use items from his travel pouch. Even though he doesn't always know what exactly he's using, he is capable of using items such as potions and battle items. Choco Cure!- Flaps wings to make a short-range, curing wind. Limit Breaks: Choco Meteor!- Spreading his wings and crying out towards the sky, Enyb summons a large, flaming meteor to land on an enemy to do large non-elemental to it.
Strengths: Strong and Fast. Smart for a chocobo. Energetic. Weaknesses: Lacks opposable thumbs, making use of certain items and most weapons like swords and staves mostly useless. Lacks proper speech capabilities(Enyb making and sharing plans is practically pointless). Can't surpass chocobo capabilities(unable to use humanoid magic like fire and cure, and abilities like first aid or stealing)
Personality: Ariel complex, pure and simple. Curious by nature, tends to travel and collect objects he thinks are interesting, even though useless to a chocobo(one of his lastest finds being a candlestick holder). Extremely intrigued by humans and humanoids, tending to follow them around with extreme interest, even if they don't want him around. It's almost like he's studying them... Likes: Food and greens(Likes Gyshal greens like all chocobos, but loves Mimett greens even more), things that are useless, but appear interesting(broken toasters, gems, a cork) Dislikes: Rotten/foul smells, Being suddenly startled Fears: Never finding anything new and interesting, Eating rotten food(had a bad experience, once)
Family: Media(sister, goes by meenie), Myron(brother, goes by Miney), Moria(sister, goes by Mo). All Younger siblings. Parents are Raj[father] and Sasha[Mother]
Bio:Enyb was always a curious chocobo since he first hatched. He had a tendency to wander away from his parents, and usually get lost for hours before wandering back towards home, carrying some sort of junk on his back. By the age of 2, Enyb's roost had the privilage of being surrounded by mostly junk like metal pipes, wheels, and other random broken objects.
Then he met humans for the first time. They were ASTOUNDING. Walking like chocobos, but with no feathers, no claws, no wings...and these wonderful little appendages called 'thumbs'. So, he started following them, watching them, picking up their language and motions and talents in his mind for a few years.
Once he was old enough and big enough, Enyb set out on his own, making it his goal to find more humans and their creations, and figure out what interested them and figure out why it interested them.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Oct 25, 2009 7:31 pm
Bodygaurd790 Name: Haruko Nickname/Alias: The Swift Nightshade Age: 16 Gender: Female
Appearance:Height: 5 ' 3 " Weight: 104 Body Type: Skinny Skin type: Signs of Pale are coming onto her skin but mostly white Eye Color: Brown Hair Color: Dark brown Hair Style: Hair in a tight high ponytail Clothing: She currently wears a dark robe with a dark hood in order to strike fear inside of her opponents. Her gloves however are mostly white with black tips. On the back of her zippered robe is a nobody symbol that is pure white to show what side she is on. Her shoes are pure black boots with heartless symbols right on the top. Unusual Body Art/Parts: Her neck holds a scar across it and her eyes have dark circles around them. She also wears glasses. Race:Human
Theme Song(s):
Xion's Theme- Kingdom Hearts Orchestra
Significant Trait: Giggling at random times Quotes:
Ooo, this is gonna be fun! Aww, why'd you have to break so quickly... I was gonna make you one of my little dolls, but now I guess I'll have to throw you away!
Good/Evil: Evil Homeworld: Eiengetsu Main Weapon: Katana Additional Equipment: White Spinel Ring (Conclave Purposes) Job Class: Nightshade
Attack Abilities:
Terror Slash - Charging her blade with dark mana, Haruko unleashes a critical strike upon her opponent. If it connects with the enemy at all (including being blocked), the opponent is stunned and cannot act for a few moments. Abyssal Blade - Taught to her by Vereor. Charging her blade with dark mana, Haruko unleashes it by swinging at an enemy, which sends a crescent-shaped shockwave of dark energy in a straight line. Rift of Shadow - Haruko condenses a large amount of Dark mana into a sphere before throwing it. Upon contact, the sphere explodes in a dome-like manner that covers 5 yards in any direction. Annul- By gripping an opponent with her hands, Haruko can drain their energy into herself rapidly. Dark Crush - If she is able to grip an opponent, she can focus Darkness into her palm and put heavy pressure on the gripped body part, eventually crushing it. Support Abilities
Sheol - By focusing dark energies into the area of the battlefield, Haruko cast a Sheol effect- over time, it will seem as though she begins to speed up, when in fact, those caught in the area of effect are becoming slower and slower. If caught in the effect for too long, an opponent becomes completely immobilized, stopped in time. Vehemence - If weakened into a critical state, Haruko envelopes herself in an aura of Darkness. The Darkness immediately heals a good portion of her health, and increases her strength dramatically. However, due to her anger, her defenses drop just as much. Can only occur once per battle.
Strengths: Fast, Agile, and Smart Weaknesses Emotional and Sensitive.
Personality: Bubbly but evil. Dislikes: The color pink, People that don't understand, and Staying in one place at one time. Fears: Not being useful to her master, failing at her jobs and missions.
Family: Deceased
Bio: Haruko, otherwise known as the "Swift Nightshade", was raised upon the world of Eiengetsu, led by the Empire of Amemiya. Sadly, she was raised amongst the streets in a life of crime due to her poor background. Along with an older mobster, she helped to form the rebel faction "NADARE" with her somewhat-twisted mind. The right-hand 'man' of the faction, she was considered demented and cruel for her sadistic mannerisms. Though they always spoke of striking down at the Empire, they never actually took action- which frustrated her to no end.
About a year ago, a man in dark robes arrived, taunting them, tempting them with powers beyond what they had already obtained with their training. He seemed to specifically take an interest in Haruko, finding her potential to be well-suited to the needs of his own 'faction'. He promised her power beyond her dreams, and gave her a choice- continue to work alongside the ragtag group that was NADARE, or join his 'Conclave'. She demanded him to prove himself, and so he did- a massive swarm of Heartless rained down from the eternally-night sky, destroying the castle in less than a few hours. Throwing away her doubt, she followed the man off of Eiengetsu and joined the Conclave. She has been there ever since.
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|