Type: Katana
Description: A red katana to reflect the heat that normally is released from it. The forging process makes for a small set of ridged edges towards the bottom to click against the flint ring of the hilt to catch the blade on fire. The white metal is made of chakra absorbant material that uses chakra to fuel the flames started by the unsheathing of the sword.
In-Game Stats: Fire Element Attacks
Damage: 1-10 + str mod + chk mod
Requirements: Weapon SKill 100, Chakra Control 50+
Acquisition: Must be specially made. Craft DC 300
Special: *+5 CP per turn fire is held on blade.
*Roll 1D20 + 1 per 10 in Chakra Control vs Fort Save to see if target is burned

Name: Raikou
Type: Wakizashi
Description: A yellow wakizashi that crackles with electricity. It was built with an internal coil that is powerd by chakra. It can cause numbness if it touches. At full power, it resembles a Light Saber. Works almost as well too.
In-Game Stats: Lightning Element Attacks
Damage: 1-6 + st mod + chk mod
Requirements: Weapon Skill 100+, Chakra Control 50+
Acquisition: Must be specially made. Craft DC 300
Special: +5 CP per turn lightning is held on blade.
*Roll 1D20 + 1 per 10 in Chakra Control vs Fort Save to see if target is paralyzed

Name: Doku
Type: Ninja-to
Description: A purple ninja-to that was made using various poisons during the forging process instead of standard water. The top level poison is meant to numb the cut area so the enemy doesn't know they have been damaged. The secondary layer of poison disrupts the neural networks communication and the third causes the tissue in the affected area to atrophy and dissolve away.
Damage: 1-8 + str mod
Acquisition: Must be specially made. Craft DC 300
Special: At least 3 hits must land before 2nd level of poison can take affect. 3rd level of poison takes effect after 5 posts.
