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Taro Rae
Captain

PostPosted: Thu Jun 18, 2009 10:59 pm


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PostPosted: Fri Jun 19, 2009 5:04 am


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tread lightly and do not step on the flowers...


tsoP s'oraT :: 01 :: Taro's Post
noitagivaN :: 02 :: Navigation
seluR :: 03 :: Rules
setadpU :: 05 :: Updates
itabmaY :: 05 :: Yambati
cirelohC :: 06 :: Choleric
seimenE dna sdneirF :: 07 :: Friends and Enemies
sessalC dna srehcaeT :: 08 :: Teachers and Classes
seitilibA dna sllepS :: 09 :: Spells and Abilities
snoissessoP :: 10 :: Possessions
selttaB :: 11 :: Battles
segamI :: 12 :: Images
snoitiddA dennalP :: 13 :: Planned Additions
enilemiT :: 14 :: Timeline
stiderC :: 15 :: Credits

SkepticalLittleDarling


SkepticalLittleDarling

PostPosted: Fri Jun 19, 2009 5:05 am


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be careful or the plants will swallow you...

. : 1 : .

Please don't post without permission, unless you're an owner.

. : 2 : .

Please stay in character if you do post.

. : 3 : .

Please don't use chatspeak! I'll cry, and Yambati will be upset. And you don't want that.

. : 4 : .

Please keep in mind that this is more a journal than an RP setting. There may be "self-RPs" posted here, but I'd prefer to RP elsewhere when at all possible, just to keep things organized. So if you're looking to start an RP, PM me first?
PostPosted: Fri Jun 19, 2009 5:05 am


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shifts in the weather always bring change...

. : 1.26.07 : .

I'm finally getting around to setting up! Expect things to be a little messy (and bannerless) for a little while more, though.

. : 4.22.07 : .

Banners are up, and classes are starting to be attended~

. : 9.01.07 : .

Everything's up to date so far! All classes are listed and notes are detailed, along with new art and the like. Go take a look!

. : 6.19.09 : .

Resettled in. smile

SkepticalLittleDarling


SkepticalLittleDarling

PostPosted: Fri Jun 19, 2009 5:09 am


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a gentle hand with a harsh temper...

User ImageName :: Yambati
Gender :: Male
Alignment :: Choleric
Orientation :: Journeyman
Occupation :: Botanist
Age :: 21-24
Height :: 5'11"
Weight :: 150 lbs
Bond Day :: 1.21.06
Hair Color :: Myrtle
Skin Color :: Tea Green
Likes :: Plants, solitude, books, nighttime
Dislikes :: Large crowds, strangers, loud noises
Personality :: Yambati is a loner who has a minor (but growing) cynical, sarcastic streak. If it helps him get the solitude he longs for, he can be amazingly rude. Most of the time, however, he is simply quiet... and whether he is thinking about something or ignoring whoever is talking to him is sometimes up to debate.

Yambati isn't a very physical person (especially for his alignment) and prefers to spend his time in the Gardens as opposed to the Arena. Plants grow well under his care, even difficult breeds.

His stand-offishness isn't helped by the fact that he feels.... different. He's taller than the other children in his class, and looks a little older (though he can't quite remember). And aside from that... he wears glasses, something he's rarely seen on any other Empyrean. All this just feeds his belief that he's not meant to be around others.

Religious Beliefs :: Yambati is dedicated to the life-death cycle and justice in action through three of the Norse gods.

Hod is the blind winter god, signifying death and what could always be worse.

Idunn is the spring goddess of eternal youth, signifying birth, rebirth, and progress. Hod and Idunn exist in complement to one another in Yambati's mind - life and death, the new and the old, progress and the end of progress.

Tyr is the one-handed god of justice, signifying courage and self-sacrifice. He is not linked to the life-death cycle of Hod and Idunn but remains just as important, an overarching model to aspire to.











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Name :: Hien
Gender :: Female
Species :: Skeleton Cicus Pet
Origin :: Nothing much is known about Hien prior to when she discovered Yambati and Kallisto walking through the White District. Upon seeing Yambati, she immediately bonded with him and proceeded to follow him everywhere, much to his displeasure. She is, after all, a walking skeleton.

She has a fondness for bone-rubs, marrow-treats, Kallisto, and Kallisto's Cicus Cat, Cecil. Cecil does not like this arrangement. She is trying to change that.
PostPosted: Fri Jun 19, 2009 5:10 am


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the earth and body meet and intertwine...

Choleric is the Essence of the Body, and are assigned to the Green District.

Colours :: Green, brown, tan, khaki, earth tones, copper, rich deep hues.

Attributes :: Good with crafts and their hands, animal training, botany, recover quickly, Tribal Magic.

Personality Traits :: Earthy personality, stable, strong, sensible, patient, friendly, bold, courageous.

Sampi Ouroboros :: The Sampi Ouroboros is the sign of the Cholerics and depicts three serpents wound in a club or three-leafed-clover shape. The Sampi symbolizes teamwork, stability, fidelity, brotherhood, loyalty and friendship. The snakes form a stable base in the Sampi, and each snake follows one layer deeper in the coil, supporting each other, ready to rise should the snake above fall. The Sampi shows that nothing can be done in solitude, when we undertake a task ourselves or with kin, it must be for the good of all Empyreans to be successful. All Choleric Aligned Empyreans will wear their Sampi Ouroboros as a sign of pride somewhere on their person at all times. Whether it be emblazoned on a possession they are never without, emroidered or fastened onto clothing, tattooed into flesh or dyed into fur, it must always be worn and visible.

Often Choleric are best suited to the Kinesthetic or Journeyman Orientations as it allows them to use their bodies and make use of their powerful earth-driven and grounded natures.

SkepticalLittleDarling


SkepticalLittleDarling

PostPosted: Fri Jun 19, 2009 5:12 am


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those who care for and those who trample...

Sanguine


Antigone :: Mostly unknown; chipper, not too annoying.
Mathiaz :: Uncared for and unwanted; annoying to the extreme, oddly clingy.
Lior :: Probable ally; interesting, intelligent.
Kallisto :: Absolute ally; best friend, compliment to, interesting, one true love - now lost


Phlegmatic


Argentum :: Twin of Aureus; more extroverted, mildly less welcome.
Aureus :: Ally; intelligent, well-grounded.
Biwa :: Ally, caretaker, ward; flightly, well-intentioned; growing.


Choleric


Blayk :: Ally(?); talkative, candid.


Melancholy


Aysel :: Ally; quiet, contemplative, seemingly worried.


PostPosted: Fri Jun 19, 2009 5:13 am


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the path of knowledge through twisted trees...

Law Class :: Bardane
A strict teacher and a serious class.

Learned

N/A

Art Class :: Raelyn
More lenient, with too much emphasis on imagination and not enough on observation.

Learned

Red; Orange; Yellow

Math Class :: Paxar
Broken, but infinitely fascinating, with a captivating subject.

Learned

Circles; Squares; Pyramids

Gardening 'Class' ::Quenda
Sweet, maternal teacher, wonderful subject.

Learned

Seed-splitting; Clemantis; Crab Apple;

Crafting Class :: Kortus
Came in late; cheerful teacher, but got down to business.

Learned

Metaboots; Magnaboots; Aeroboots

Cooking Class :: Tryna
High energy, fascinating subject.

Learned

Cancer; Leo; Libra

Literature Class :: Dameron
Low key and serious, interesting but not moving.

Learned

Body; Limb; Head

Rhetoric Class :: Melonia
Strange teacher, useful subject, has some talent for it.

Learned

Guyan; Shuni; Buddhi

Astronomy Class :: Elias
Low key, useful subject for gardening.

Learned

Moon; Mercury; Neptune

Physical Education Class :: Orrys
Not a huge fan of the teacher, active and fast.

Learned

Dash; Flank; Feint

Magical Theory Class :: Bellona
Stern teacher, felt unprepared for class.

Learned

Amaranth; Carapace; Earth

Philosophy Class :: Eleuthero
Quiet teacher with a bewitching class - though not many seem to share that opinion.

Learned

Hod; Idunn; Tyr

Botany Class :: Quenda
Not necessary to take, but enjoyable all the same.

Learned

Hybrids; Elm; Gentian

History :: Tamerind
Serious teacher, unnerving class.

Learned

N/A

Music :: Aureus & Argentum
Intelligent teachers, confusing class, soothing subject.

Learned

A; F; G

Science :: Abrid
Brilliant teacher, fascinating but unnerving class.

Learned

Essence; Disease; Smelling Salts

Animal Care :: Lelaus
Too-energetic teacher, interesting subject.

Learned

Agares; Cacus; Astarte

Independent Study

The Herb Book
by John B. Lust - Learned: Sundew, Agrimony, Aspen
The Weaponless Warrior by Gichin - Learned: Punch, Kick, Grab
Sparring by Orrys - Learned: Block, Throw, Dodge


Care with Lunar Cycles - Learned: Beech, Centaury, Cerato
The Gardener's Companion - Learned: Cherry Plum, Chestnut Bud, Chicory
Magic Squares by Paxar - Learned: Numerology

SkepticalLittleDarling


SkepticalLittleDarling

PostPosted: Fri Jun 19, 2009 5:15 am


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tricks and ways to raise the flowers...

Ritual Magic

Amaranth :: Meaning: A flower symbolizing immortality. amaranths often have colourful foliage and decorative flowers, and in occult traditions a crown of amaranths bestows supernatural gifts upon the one who wears it.

A crown of Amaranth must be constructed in a ritual setting. The witch sits on an embroidered cloth before an altar, and using a sacremental dagger or athame cuts the blossoms of sturdy flowers which may then be dipped in coloured liquid wax, or pressed with metallic foil, painted with inks or wrapped in organza and lace fabrics. When the flowers are properly decorated they are placed in a circle framed by candles representing the four elements (Red, Yellow, Blue, Green). A wand of wood (Apple, Rowan, Cherry Plum or Walnut is preferrable) is passed over the Amaranth crown three times in a clockwise direction, and the witch says "So mote it be." Extinguish the candles using a snuffer, starting with the north element, and working clockwise. The crown can now be donned. While wearing the Amaranth, the witch will be able to perform her spells and affect twice the potency as her normal power. The Amaranth only lasts for two weeks before the flowers used wither and wilt.

Plant-based.


Carapace :: Meaning: A Carapace is a carcass, skeletal system or other such body worn over top of one's own as a form of armour or protection. Popular among druids and ashaman, a Carapace was generally made of reptilian or mammalian hides, but occassionally cases of wearing the skin of the sacrificed have been recorded.

Carapace requires the carcas in whole or in part of another creature - be it monster, animal or Empyrean. The spell Carapace is cast upon the remains and then the Caster dons them like a cloak. The Carapace becomes a living extension of the Caster's will, and can be used to strike out with its limbs, and can take damage of its own. The number of turns the Carapace is worn prior to the wearer (and therefore the carapace) receiving damage determines how many points of damage the Carapace can absorb at a time. Any points that go above and beyond this limit are then dealt to the wearer. Note that when a Carapace blocks, its blocks are only so good as the amount of damage it can take, not on the regular levels the skill would do for the wearer.

Bone-based.


Earth :: Meaning: The Element of Earth represents life, bounty, stability, protection, strength and patience. In alchemy the physical personification of earth arethe Goblins, who possess many skills of their own, and live and work in and around mortal culture, sometimes congruently and sometimes as opposition.

Spell: Summoning the Element of Earth enables the Caster to encase his target in rock to cause Petrification. The Petrification can withstand 4 points of damage from the inside or outside, meaning the target must break their way out, or have a friend break them out. That said, it can also be used in dire situations to protect a target from 4 points of damage.

Earth-based.


Mudra

Guyan

Shuni

Buddhi
PostPosted: Fri Jun 19, 2009 5:16 am


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tools with which to plow the earth...

Aberrations

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Peridot

Skills

Seed Shield :: Blocks plant/poison (can be used five times in any one encounter)
Breath of Lightning :: Air-earth attack (can be used five times in any one encounter)
Garden :: A unique spell that enables one to instantly fuse any plant Peridot casts Garden upon with Druidic magic, which can then be controlled by Peridot (can be used three times in any one encounter)


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Amber

Skills

Bone Shield :: Blocks monster/familiar attacks (can be used five times in any one encounter)
Breath of Flame :: Fire attack (can be used five times in any one encounter)
Entrap :: Amber latches onto a target and begins to swell to cover their body. This Entrapment prevents the target from running away and restricts movement by 35%. If Amber is allowed to completely cover the target for a single turn, she is able to copy one of the target's skills and can then teach this new skill to her Master to use. (can be used three times in any one encounter)


School Supplies

1 leather-bound book for recording spells and training

1 cloth-bound book for recording personal information/journal keeping

1 paper-bound book for homework (replaced when full)

1 Chemistry Set
(including: 1 Crucible, 1 Alembic, 6 Vials, 2 Beakers, 2 Droppers, 1 Syringe, 1 Mortar & Pestle, 1 Rubbing Stone, 1 Pack of PH Paper, 1 Set of Scales)

1 Cooking Set
(including: 1 Set of Measuring Spoons, 1 Pair of Tongs, 1 Skillet, 1 Cauldron, 4 Mixing Bowls, 1 Goblet, 1 Athame)

1 Magic Theory Kit
(including: 1 Wand, 1 Broom, 1 Spirit Bell, 1 Crystal Ball, 1 Deck of Cards, 1 Holding Box, 1 Bag of Runestones, 1 Bag of Chakra Stones, 1 Incense Burner, 6 packages of Incense, 6 Candleholders, 6 Candles (one each of black, blue, green, red, white, yellow))

1 Storage Chest


Gardening Tools

1 Sundew Seed
1 Flame Calla Lily Seed
1 Tiger Lily Seed


Credits

20 Base
105 Lune
1 Sol

Prayer Points

1

SkepticalLittleDarling


SkepticalLittleDarling

PostPosted: Fri Jun 19, 2009 5:19 am


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thorns and dripping venom...

~ coming soon~
[
PostPosted: Fri Jun 19, 2009 5:21 am


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carefully drawn diagrams for future study...

Official Art

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Art by Elysia Kavanagh

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Yambati and Kallisto enjoy a picnic lunch

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Stage 3 plan


Other

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Laura Horobin

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cherri bunni

SkepticalLittleDarling


SkepticalLittleDarling

PostPosted: Fri Jun 19, 2009 5:25 am


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the proposed trellis to grow about...

stage one

... felis stud horns ...
... felis pointed ears ...
... gold earrings (3 on right ear, 5 on left, various hoops, studs, cuffs (up to Taro~)) ...
... gold felis bangles (4 on right arm, 2 on left, 1 on each ankle) ...
... felis fangs ...

stage two

... caprian ram horns ...
... draconic face - gold, bronze, and black ...
... demonic mane one - black...
... felis tribal markings - right forearm, left side ...

stage three

... felis ether eyes ...
... felis serpentism - gold, bronze, black stripes...
... angelic wings ...
PostPosted: Fri Jun 19, 2009 5:26 am


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records of growth...

A quick reference to post timelines - (page number.post number) - non-RP posts are omitted:


( 2.1 ) A Blurry Start :: Yambati wakes up to a new day and new experiences

( 2.2 ) Mat, a Troublesome Insect :: Yambati meets a Sanguine boy that he doesn't like

( 2.3 ) Troubles with Eros :: February Event

( 2.4 ) Strictly Speaking :: Law Class

( 2.5 ) Flourish :: Art Class

( 2.6 ) Sparkling Green :: March Event

( 2.7 ) Broken :: Math Class

( 2.9 ) Lovers' Quarrel :: April Event

( 2.10 ) Gold and Crimson, Bubbling Comes :: Yambati meets a Sanguine girl that he does like

( 2.11 ) Healthy Exercises :: Yambati and Kallisto talk of plants and sparring

( 2.12 ) Free Period

( 2.13 ) A Lesson in Seedlings :: Yambati learns about seed-splitting from Quenda

( 2.14 ) Of Picnics and Gift-Giving :: Yambati and Kallisto eat lunch and exchange gifts

( 3.1 ) Sweet Lemonade :: Kallisto prepares a surprise for Yambati

( 3.2 ) Mysterious Illnesses ::June Event

( 3.3 ) Back to the Library :: Yambati furthers his education

( 3.4 ) A Gardener's Duty :: Yambati helps a Melancholy female find a gift for her lover

( 3.5 ) Safe :: Yambati mediates on his feelings for Kallisto

( 3.6 ) Tiger Lily :: Yambati and Kallisto confess their love for one another

( 3.7 ) Crafting Catch-up :: Crafting Class

( 3.8 ) Cooking Catch-up :: Cooking Class

( 3.9 ) Meeting Over Books :: Yambati runs into a fellow Choleric and helps her with her studying

( 3.10 ) Planning :: Yambati figures out a way to ascend with Kallisto

( 3.11 ) Catching up for Kallisto - Part 1 :: Yambati makes up Literature and Rhetoric on the sly

( 3.12 ) An Invitation :: Kallisto invites Yambati to a dinner party

( 3.13 ) Catching up for Kallisto - Part 2 :: Yambati makes up Astronomy

( 3.14 ) A Challenge :: July Event

( 3.15 ) Intentions Revealed :: Yambati tells Kallisto of his plan; they think on the future

( 4.1 ) Intentions Revealed, pt. 2 :: Yambati tells Kallisto of his plan; they think on the future

( 4.2 ) A Tackle is Fine, Too :: Yambati makes up Physical Education with Kallisto's help

( 4.3 ) Feelings of Inadequacy :: Yambati and Kallisto study under Bellona's tutorage in Magical Theory

( 4.4 ) A Confusion of Opinions :: Philosophy Class

( 4.6 ) Hands on Experience :: September Event

( 4.7 ) Visions of Hybrids :: Botany Class

( 4.8 ) Doctor's Cough :: October Event

( 4.9 ) Pitter-Pat of Bones :: Hien appears and demands affection

( 4.10 ) A Spy? :: November Event

(note: events pause here)

( 4.11 ) The War At Hand :: History Class

( 4.12 ) Sing a Song For Me :: Yambati and Kallisto learn about music from Aurues and Argentum

( 4.13 ) Chance versus Fate :: Yambati makes a decision about faith

( 4.14 ) Yule-tide Greetings :: Kallisto surprises Yambati with a present

( 5.1 ) Rhetoric Quest pt. 1:: Yambati practices the Bear Grip mudra

( 5.2 ) Rhetoric Quest pt. 2 :: Yambati practices the Bear Grip mudra

( 5.3 ) Rhetoric Quest pt. 3 :: Yambati practices the Bear Grip mudra

( 5.4 ) A Worthwhile Break :: Yambati visits the library and asks Grave's opinion on something

( 5.5 ) Manifestations :: Yambati and Biwa drop off hybrid designs with Quenda

( 5.6 ) Organic Inorganic :: Science Class

( 5.7 ) Companions :: Animal Care Class

( 5.8 ) Rhetoric Quest pt. 4 :: Yambati practices the Bear Grip mudra

( 5.9 ) Rhetoric Quest pt. 5 :: Yambati practices the Bear Grip mudra

( 5.10 ) Rhetoric Quest pt. 6 :: Yambati practices the Bear Grip mudra

( 5.11 ) Rhetoric Quest pt. 7 :: Yambati practices the Bear Grip mudra

( 5.12 ) Rhetoric Quest pt. 8 :: Yambati practices the Bear Grip mudra

( 5.14 ) New Feelings :: Yambati deals with the physical changes of Trasncenence

( 5.15 ) Abandonment :: Yambati flees into the arms of religion and philosophy

( 6.1 ) Bittersweet Return :: Yambati tries to apologize to Kallisto

( 6.2 ) An Empty House is Not a Home :: Yambati faces the prospect of rebuilding his life

( 6.3 ) An Offer of Help :: Yambati makes a business contract with Kallisto

( 6.4 ) Reassuring Normalcy :: Yambati visits Quenda and gets a job offer

( 6.5 ) A Helping Hand and an Offered Ear :: Biwa offers solace and friendship

SkepticalLittleDarling


SkepticalLittleDarling

PostPosted: Fri Jun 19, 2009 5:27 am


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flowers bloom with helpful touches...

Concept and Art (c) Taro Rae
Yambati (c) Elysia Kavanagh
Banners (c) Elysia Kavanagh
Other characters, art, and RP situations (c) their respective creators

The notes on alignment and future class notes are taken from Taro's posts. They may be exactly the same, or edited to save space.
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Empyrean Specifics

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