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Accuracy v.s. Speed |
Accuracy |
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61% |
[ 8 ] |
Speed |
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38% |
[ 5 ] |
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Total Votes : 13 |
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Posted: Mon Jan 17, 2005 12:41 am
which would u rather have, accuracy or speed, post your thoughts here on which you would rather have
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Posted: Mon Jan 17, 2005 6:59 am
Accuracy is nice to have but speed is more useful on a tournament field. Its easier to lane someone with 15-16 bps then it is 10-12. and Speed is more useful as a back and mid player to shoot someone as much as possible to get breaks instead of bounces or misses. But accuracy is nice in rec ball but I hate rec ball.
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Posted: Mon Jan 17, 2005 7:40 am
Speed..Like MoNoFxiDe said in tournament speed is what is needed..Accuracy is nice but speed is needed more..About everything I was going to said MoNoFxiDe said..
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Posted: Mon Jan 17, 2005 11:52 am
more accuracy than speed myself but it's nice to have a good mix of both
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Posted: Tue Jan 18, 2005 12:38 am
accuracy by volume or economy of force
speed is nothing with out at least a little accuracy (500 bps is worthless if im pointing at the wrong bunker) and if you can do with one round what others cant do with a hundred, you have still completed your objective
so accuracy for me, although speed is fun
although everyone is different, everyone has their own style, and what works for one person may not work for another
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Posted: Fri Jan 21, 2005 1:03 am
i definately gotta go with accuracy, i mean so what if you can shoot 15-20 bps but it dont matter if you cant hit what your aiming at, but i would want a good mix of both
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Posted: Fri Jan 21, 2005 11:42 am
woodsball=accuracy and distance speedball=speed hence the name speedball
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Posted: Fri Jan 21, 2005 8:55 pm
Phantom_Renegade i definately gotta go with accuracy, i mean so what if you can shoot 15-20 bps but it dont matter if you cant hit what your aiming at, but i would want a good mix of both obviously you don't play tournament ball
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Posted: Mon Jan 24, 2005 2:48 pm
Since i'm mainly a rec/scenario player, i gotta go with accuracy. Speed has it's uses, but as said earlier, what good is it if you can't hit the side of a barn even if you tried? I haven't really played tourney, and i know that speed is good for closing down lanes and keeping other players isolated and unable to effectively shoot, but I still think it'd be better if you could just pop him/her first shot when they come out of their bunker.
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Posted: Mon Jan 24, 2005 10:39 pm
Sicon2003 Speed has it's uses, but as said earlier, what good is it if you can't hit the side of a barn even if you tried? ...speed is good for closing down lanes and keeping other players isolated and unable to effectively shoot, but I still think it'd be better if you could just pop him/her first shot when they come out of their bunker. Amen, Sicon
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Posted: Tue Jan 25, 2005 12:54 pm
Sicon2003 Since i'm mainly a rec/scenario player, i gotta go with accuracy. Speed has it's uses, but as said earlier, what good is it if you can't hit the side of a barn even if you tried? I haven't really played tourney, and i know that speed is good for closing down lanes and keeping other players isolated and unable to effectively shoot, but I still think it'd be better if you could just pop him/her first shot when they come out of their bunker. Yeah but it's hard for refs to see they smallers hits and it's also easiers to wipe smaller hits..But if you have a hit about the size of a pod lid or bigger it's easier to pick up for refs..Also all the bounces..I get alot of bounces and usally it takes most players some time to actually hit me sence I'm playng back bunkers..But if they can get like 10 rounds on my the chance of one of them braking on me is pretty good. But if you have one shoot or so you'll most liekly get a bounce which will give me time to focus on you and possibly eliminate you. But like I said if you get me 10 times at once you got a good chance of getting me out. I use speed for tourny and scenario type..And I do fine..Plus with scenario i'm not running no 20 foot to make sure i'm not getting hit off break so I can carry more paint if your worrying about paint..Plus I have a good chance off getting someone behind a tree for instande becuase I can pin them adventually they will be hit..but if your shooting slow they will have the chance to make a reaction and possibly eliminate you.. Over all I think speed is GOOD no matter what you play.
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Posted: Sat Mar 05, 2005 7:38 pm
I play both woods and airball and my style is different for both. I like to snipe in the woods and lay down a load of fire on the field. However, I always fall back on speed in a bind.
Due to thier shape, paintballs are naturally inaccurate. Any projectile as large as a paintball needs to be connicle in shape, like a bullet and have a mild spin for stability. Round objects are accurate at short ranges but not at long ones. Spin also caused round projectiles to curve. These are the reasons why real guns fire bullets not balls. Markers tend to have a range of 150 to 200 feet and much farther with a flatline. Most games usually take place within what could be considered short range (less than 50 feet), so marker accruacy shouldn't make too much of a difference.
If you're not intrested in the science lesson then remember that most markers don't come with sights for a reason.
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Posted: Sun Mar 06, 2005 12:37 am
mechredd I play both woods and airball and my style is different for both. I like to snipe in the woods and lay down a load of fire on the field. However, I always fall back on speed in a bind. Due to thier shape, paintballs are naturally inaccurate. Any projectile as large as a paintball needs to be connicle in shape, like a bullet and have a mild spin for stability. Round objects are accurate at short ranges but not at long ones. Spin also caused round projectiles to curve. These are the reasons why real guns fire bullets not balls. Markers tend to have a range of 150 to 200 feet and much farther with a flatline. Most games usually take place within what could be considered short range (less than 50 feet), so marker accruacy shouldn't make too much of a difference. If you're not intrested in the science lesson then remember that most markers don't come with sights for a reason. hmmm ever think it might have something to d with vertical feed and top-cocking ???
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Posted: Sun Mar 06, 2005 5:19 pm
Phantom_Renegade mechredd I play both woods and airball and my style is different for both. I like to snipe in the woods and lay down a load of fire on the field. However, I always fall back on speed in a bind. Due to thier shape, paintballs are naturally inaccurate. Any projectile as large as a paintball needs to be connicle in shape, like a bullet and have a mild spin for stability. Round objects are accurate at short ranges but not at long ones. Spin also caused round projectiles to curve. These are the reasons why real guns fire bullets not balls. Markers tend to have a range of 150 to 200 feet and much farther with a flatline. Most games usually take place within what could be considered short range (less than 50 feet), so marker accruacy shouldn't make too much of a difference. If you're not intrested in the science lesson then remember that most markers don't come with sights for a reason. hmmm ever think it might have something to d with vertical feed and top-cocking ??? Alot of low end markers with top cocking and a vertical feeds still come with sight rails. Why I don't know, but they do. I do agree that accuracy is very important, but a paintball just doesn't provide the precision needed for hardcore sniping.
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Posted: Wed Mar 09, 2005 7:54 am
mechredd Phantom_Renegade mechredd I play both woods and airball and my style is different for both. I like to snipe in the woods and lay down a load of fire on the field. However, I always fall back on speed in a bind. Due to thier shape, paintballs are naturally inaccurate. Any projectile as large as a paintball needs to be connicle in shape, like a bullet and have a mild spin for stability. Round objects are accurate at short ranges but not at long ones. Spin also caused round projectiles to curve. These are the reasons why real guns fire bullets not balls. Markers tend to have a range of 150 to 200 feet and much farther with a flatline. Most games usually take place within what could be considered short range (less than 50 feet), so marker accruacy shouldn't make too much of a difference. If you're not intrested in the science lesson then remember that most markers don't come with sights for a reason. hmmm ever think it might have something to d with vertical feed and top-cocking ??? Alot of low end markers with top cocking and a vertical feeds still come with sight rails. Why I don't know, but they do. I do agree that accuracy is very important, but a paintball just doesn't provide the precision needed for hardcore sniping. A paintball doesn't have the precision you need if the factors (barrel length, ball to bore size match, velocity, etc.)
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