-OHP-
Officer Hot-Pants was always a little off (with a name like that, go figure), but after he was "introduced" to Garry, serving as his (unwilling) "prison mind", he sorta slipped off the deep end. His prior problem with short-term memory retention is now very much exacerbated by Garry's presence in his mind, which taxes some of his other mental faculties, as well. What's more, he's developed a traumatic, violent fear of buttons, and reacts with devastating, chaos-born majiks if his fear reaches the breaking point or if he's surprised by them. It's a purely instinctual response, however; He cannot call upon it at will, and is just as likely to run or physically attack them, instead.


-GARRY-
Garry is a being not of this world. His people lead lives tied far looser to their physical forms than many. As such, possession of another being is within their ability, but they are not powerful enough to truly flit about from body to body as they wish. To enter a body (or more accurately, a mind), they first have to establish a bond with it strong enough to hold themselves within that mind. This makes it almost equally as taxing to leave said mind when they wish to. Garry, having been falsely accused to attacking his liege-lord, suffered a form of banishment in which one of his kind is forced out of their own body or whatever mind they may be inhabiting and rooted so firmly into a "prison mind", a being who's very mind is to serve as a detention facility, that escape is almost impossible without aid. After being rooted into this Prison Mind, convicts are then expelled to whatever random world is closest. At times, Garry can exert minor forms of control over OHP's body, but mostly only when he's asleep.


I get questions about OHP and Garry fairly often in other places, so I finally just made this little post to explain it. Figured I might as well post it here, too since I brought them here.