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Posted: Sun Nov 16, 2008 11:19 am
This will be the thread where we post info on ZOMG until it can all be edited together into a coherent whole. Anyone is welcome to post information, and if you feel that some info is wrong, or have a differing opinion, please feel free to speak up.
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Posted: Sun Nov 16, 2008 11:38 am
Not easy to find the OMFG and the Laceback Galosh.
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Posted: Sun Nov 16, 2008 5:09 pm
To start off, here's some notes about the intro to zOMG.
-First 16 seconds are a reference to the very first Gaia manga, which was the fall of the Tower of Gambino, which would later be called Tower Day.
-The next 7 seconds are a reference to H2K5, showing a Grunny eating at a Gaian, followed up by a swarm of Grombies. Interestingly enough, none of the Grombies are stage 5. Eh.
-Shortly afterward is a reference to Tower Day 06, where Labtech X and Gino fall into the sea to cause a massive explosion.
-The explosion is what triggered the arrival of the Zurg, and only briefly do we see Zurg ships overhead. Note that there were more UFOs than the 14 we were so accustomed to during the event!
-None of the events of 2007-2008 have been referenced at all during the intro [The Vladmir von Helson storyline, Prom, and Rejected Olympics]. This can mean that the intro and zOMG storyline was planned out a long time before the emergence of Louie and new plots. This is possibly also why only one quest references the Vampires [Ian's Quest]
-We then see the surfers of Gold Beach, and most of the important zOMG NPCs. Notably, Master Kin, Rancher Bill, Nicolae, Concerned Citizen, Rina, Jacques, and a Rock Puppy. Note near 41 seconds, when you see a shadowed figure with blue eyes and a torn scarf.
-Then we see shots of Barton Town [the only available Town so far] and Zen Gardens, followed up by shots of the Chyaku Norisu Clan.
-Then we see Rancher Bill, Rubella, Purvis, and I'm assuming Stoocie, the only named Cow in the game.
-Then we see a dude with a rose and a cloaked figure, who most believe to be Labtech X.
-We then see an OMG, a Kokeshi, a Fluff, and Blaze fighting every single Animated at once [OMG LANDSHARK!].
Pretty much a guide for plot n00bs or people who didn't understand the intro.
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Posted: Mon Nov 17, 2008 5:12 am
Here are a few screenshots taken in the Old Aqueduct.
Quest stuff: One Two Three Four Five (A quick shot of the little teleporting thing that takes you to the Hive; in the picture I'm being shot at by Predator Pups using stealth technology. The little buggers are so annoying when you're a low level.) Six
And a few of the conversation you have when you complete the quest chain (for now): One Two Three Four Five Six
I am so sorry about the quality. I don't have photoshop or any fancy programs like that, just paint.
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Posted: Mon Nov 17, 2008 4:16 pm
I so far have no screenshots. I'll take 'em later but I will give some info. I am also thinking about creating a guide to help those if they really need it. But I would have to redo the whole thing again.
But so far here is my info.
You start off with Gnome and Flamingos as your see-then-attack creatures. With the Mushroom cannons.
Name: Gnomes Attack: Melee Area: Village Greens (South of Barton) Approx(s). Difficulty (Out of 10): 1-2 Screenshot (Preferred small. If large post only link.) : Later How many avg. per square found in: 5
Name: Flamingo Attack: Melee, bounces you back with every hit. Also gets reinforcements. Area(s): Village Greens Approx. Difficulty: 4 Screenshot: Later How many avg. per square found in: 2 or 3
Name: Mushroom Cannons Attack: Range Area(s): Village Greens Approx. Difficulty: 7 Screenshot: Later How many avg. per square found in: 2 or 3
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Posted: Tue Nov 18, 2008 4:19 pm
Villiage Greens Monster List:
Lawn Gnome; Green suit, red cap, white beard. Lawn Gnome Major; Blue Suit, Yellow Cap, White Beard Flamingo; Pink bird Sandtrap Fluffs; Orange Cloud Goof Green Fluffs; Green Cloud Mushroom Turret; Red Mushroom Cap, White Dots, Lawn Gnome Courier; Blue Suit, Blue Cap, White Beard Lawn Gnome General; Brown Pants, No Shirt, Tattoo on Back, Spikey White Beard, Tall Pointed Red Hat, Well-Muscled, Garden Trowels (Mounted on Arms/Wrists)
Battle Stats; Lawn Gnome (All Kinds); Tilts body to headbutt the target; Short-Ranged; Single-Hit Flamingo; Unleashes a barrage of attacks from mid-air; Short-Ranged; Knockback; Single-Hit Fluffs (All Kinds); Throws itself against the target; Short-Ranged; Single-Hit Mushroom Turret; Sticks out a small gun barrel that fires acorns at the target; Long-Ranged; Single-Hit Lawn Gnome General; Thrusts garden trowels at the target with both arms; Short-Ranged; Heavy Damage; Single-Hit
Boss Fight; Enemies: General Dreedle, Two Flamingos, Three Lawn Gnome guards Location: Purple Mushroom, one square down from the south-most entrance. Difficulty: Team Quest; Hard Steps: 1; Attack the Flamingo watchdogs outside of the Mushroom to bring out one of the Lawn Gnome guards from inside of the mushroom. 2; Attack it to bring out the secondary guards and General Dreedle. 2; Dreedle's just woken up and he hadn't had his coffee. 3; You'll know when Dreedle's out and fighting when Dreedle says "I've na'had me coffee and I'm grumpy as hell. Who wants to die?". Kill Dreedle to complete the quest, so he should be your priority throughout the battle.
Note: The General will stay outside of the mushroom until he has been defeated. As far as I could tell, the Flamingos will spawn as they normally would next to the Mushroom, but the Gnome guards will only spawn then the General does. Difficulty based on the area's general Charge Level.
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Posted: Wed Nov 19, 2008 4:09 pm
The Train/Barton Sewers Notes:
STORYLINE NOTES:
-You and Frank are the only people on a speeding train. It's automated, so there's no conductor. Frank charges you to go to the front and manually override the train so it can stop. Frank promises to tell you the story of the Animated once the train stops, but when you stop it, he is nowhere to be found.
-Barry and Dani are camped out in the Old Station because of the Animated that have taken it over. They knew about the defective train and came down as a sort of rescue party. Barry notes that you are the only person with a ticket, and that Frank wasn't supposed to have been on this train. [HOWEVER, note that in the Manga, Frank is clearly holding a Barton train ticket.]
-Dani and Barry will teach you about Rings. Rings have been developed by G-Corp, and are the only weapon useful against the Animated. Barry in particular seems to know a lot about the properties of Rings, but comments that he doesn't want to tell you EVERYTHING about them.
-You have to brave Barton Sewers, which have been infested with low leveled Animated. Once you complete the tasks there, you have to go see Elizabeth to learn more about Rings.
ANIMATED NOTES:
-Peelunger [Derived from a toilet plunger] Peelunger is simply a pushover. He attacks by hitting you with his handle. They have their own avatar item, but they are only available through zOMG Rumble Boxes and the Overseer.
-Gramster [Unknown source] Gramster is a modified version of the famous Grunny. Unlike Peelungers, they attack in packs and are aggressive. Gramsters seem to be weaker than their bunny counterparts, as they don't possess any traits that make them infective. They are classified as Animated, but they have no object to be derived from, strangely. You can have a Gramster as an avatar item, but they are only available through zOMG Rumble Boxes.
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Posted: Sat Nov 22, 2008 5:02 pm
Going to the Plot Q&A, I got some plot info and screen shots of some of it. Link: URLHighlight for the rest of the info. Ok so it started off talking about Frank from the train. It ends up Frank is actually Labtech 123 but working under a new organization, NeXuS Corp. You see him two more times, Once as a Labtech and again in a NeXuS lab. You might be wondering, "What's NeXuS Corp.?" Well here is the answer. It is like G-Corp but it was made by X, run by X, and it is like a revolution. The thing is that X after the cliff, found out that the energy didn't hurt anything but the ground and it caused a crack in how stuff is alive. While X was gone, he was opening it farther that turned stuff into the Animated. He started handing out the rings that he got from inside the Animated and using the rings caused the rift to open more. The thing is that X wants to rule Gaia and since he controls the Animated, almost, he feels he is invincible. Once you reach Zen Gardens, you will understand at how G'hi that was from the rift and rings creates the Animated. But X was also meant to be the heir to the Gambino throne. Johnny tried to make Gino and himself invincible but couldn't. Which, in turn, made X from Johnny cloning himself. While X was loyal to Gambino. After the cliff incident, Johnny forgot about or just ignored X so he turned on Johnny. Not knowing it Johnny could of doomed Gaia. The problem that X feels is good, is that the rings are the only things that kill the Animated but it also opens the rift further meaning the more we stop, the stronger the new ones become. While for now, the Gate and CC aren't part of the plot, it sets up a new twist for a plot. But X was also using the rift to animate a giant robot that he controls to help secure Gaia. That ends up to be the endboss with X in it. But X stays alive and the plot thickens for more.
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Posted: Sat Nov 22, 2008 6:47 pm
[hover if you read Yami's post]Interesting. Most of the stuff I picked up in screenshots, but I didn't know about NeXuS. A few questions though.
How did Frank survive H2K5?
Why is Frank even working for NeXuS?
How does this explain X working alongside the Von Helsons at one point?
Is the truth behind the Null Chamber explained?
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Posted: Sat Nov 22, 2008 7:26 pm
Aznburninator [hover if you read Yami's post] Interesting. Most of the stuff I picked up in screenshots, but I didn't know about NeXuS. A few questions though.
How did Frank survive H2K5?
Why is Frank even working for NeXuS?
How does this explain X working alongside the Von Helsons at one point?
Is the truth behind the Null Chamber explained?Hover if you want to read answers. Not sure. Pie never said how nor did she know.
Because Gambino thought he was dead. Like X.
It hasn't been proven that he worked with the Von Helsons. There are some people who think X hired Zhavigo to shoot Johnny but we don't know who the shooter was. But X did arrange the shooting.
Not yet. The plot was just how the Animated was created. Nothing about the Null Chambers and how they work. And how they appear.
Oh and X arranged for someone to shoot Johnny after he had gone mad from taking the G-Virus. X believed that "killing" Gambino was necessary to getting him back to normal. And Johnny has been lucky with all of the death sentences he has had.
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Posted: Sun Nov 23, 2008 2:48 pm
Yep, that seemed to be about the gist of it. Wasn't the shooter named in *dry heave* MMVII? Zaquel I am so sorry about the quality. I don't have photoshop or any fancy programs like that, just paint. You don't need it, just change the file type to a PNG when you're saving it, so Photobucket doesn't convert your bitmaps into Jpegs. : D
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Posted: Sun Nov 23, 2008 5:19 pm
I am not sure. We can only speculate until someone finds the proof.
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Posted: Tue Dec 02, 2008 3:58 pm
I'm sure it has relevence but just now noticing after looking at Bass'ken lake, then Zen Gardens, and Village greens, I've noticed a pattern. A Swirl. Yes, a swirl! Now, I don't want to know about the story line unless I do it myself. But if you havn't noticed this, I'm just pointing it out. In Bass'ken lake, you can't miss it. In zen gardens it's to the bottom left of the wish tree, more of a squareish shape. I havn't looked back in the Ranch yet but the one in Village Greens is quite noticable aswell.
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Posted: Tue Jan 13, 2009 11:47 am
Small thing. If you go into the bar (west of the fountain in Barton Town), check out the guy just to the right when you walk in. Originally he was a box, but the last time I was there, he was a cow. The dialogue still mentions a box.
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