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Daven Moto

PostPosted: Sun Jun 15, 2008 6:08 pm


((Please Go Here for the New Profiles Thread))

New Thread
PostPosted: Sun Jun 15, 2008 6:09 pm


Name: Daven Moto

Aliases/ Nicknames: None

Physical Description: Short and thin (if you can see under the robes. Very few people see him without the robes on.) His face is covered by a mask, but the ears and tail are pretty obvious.

H: 5 Feet tall
W: 100 lbs
Build: Thin
Hair: Red
Eyes: Brown
Skin: Fine pelt of fox fur

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Zanpacto: Name: Kidorui Genso (?????) (Rare Earth Elements)
Normal form: Standard Katana appearance. Gold wire wrapped around the hilt, silver sharkskin under the wire. Oval shaped tsuba, also gold colored, internal design is of a crane wrapped through and around the tsuba. Silver tassle off the back of the hilt.
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Shikai form: ACHIEVED "Erupt, Kidorui Genso!" Chinesse TaiChi sword is the closest form. It is straight bladed, double edged and extremely flexable. The tassle has changed into a weighted chain to throw and entangle the enemy. The guard has shrunk so that it is flush on the flat of the blade, larger on the edges.
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Bankai: ACHIEVEDThe sword grows a long handle, with the blade increasing in width and heaviness becomming a Naganata, heavy and hard striking. It is also sharpened on the back side of the blade, but the main cutting surface is the outter curve. User Image
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Special Accessories: The Mask. It hides his features for some reason. No one really knows why.

Skills: Martial Arts. Bwtween his constant practice with his Kidorui Genso and his empty handed practice, his work with a bow and his practice with his dual whips, there are very few that come close to his mastery of fighting styles. He has traveled to other countries and places to learn the fighting styles of those places. He can fight in the Capoera style as well as Savatte, from Tai Chi to straight Karate. While he may not be a master of any one style, he can mix these to a point that confuses other martial artists.

Abilities: He is inherantly a fast learner. He can pick up a language foreign to him in a relatively short time (a matter of days to functioning language skills, months to full fluency). He has strong afinity to magicks, in the four elements and Kitsune specific magick.

Personality: Serious and sober, quiet and reserved, centered all the time, he can be seen as very humorless and cruel. He has a very soft spot for children, and unless they are a direct threat to him, he won't strike them to kill, not even in accident. Mostly he is stoic, taking hits that would seriously injure others wihtout reaction. He has a talent of being able to slip into places where there are many people who don't notice him for some reason. He blends into the background and until he steps forward and starts interacting, mostly he's ignored. It can be bad when he's in a depressed mode, but mostly it's a huge asset in recon and sneak attacks.

Biography/History: Born five millenia ago into the Kitsune Clan as a one tail, he went out of his way to learn everything he could while growing, with the ultimate aim to be hatamoto (Special Retainer) to the Lord of the Kitsune.

Since One Tailed Kitsune are very underpowered, he resolved to learn the Elements of Creation; Earth, Air, Fire, Water, Ice, Wood and Metal. Learning to master those took 2000 years, and mastering the magicks of the Kitsune, stealth and trickery, misdirection and silence took another thousand years.

After that point, he traveled. He had earned eight tails, one for each element and the magicks of the Kitsune. He was one short of reaching Nine-Tailed status, the highest a Kitsune could attain. He was skilled in everything a Kitsune could be, but there was still something missing. That lack of a tail irritated him.

So he left Kitsune society to adventure and extend his abilities. He wanted to understand the societies of others, to know what the Dragons were like, why the Toads interfered in Human life.

And he did learn. He was a loyal warrior and none that met him could say that he was anything other than respectful and disciplined. But while he was offered a permanent position many times, restlessness still drove him. He saw abuses by others, people taking advantage of each other and other rases.

Then in his 3350th year, he found the Samuari culture of Medevial Japan.

He studied them from a distance, quietly, as a woman servant in their employ. He watched how they were very restricted in their life, how their actions were totally and completely constrained in their actions by their honor, and he didn't understand that.

Honor wasn't a concept the Kitsune had much familiarity with. Most often promises would be made and broken almost as fast, simply because those promises were not important, they were a means to the end. But for the first time he started seeing the consequences of those broken promises. And he understood why keeping those promises were important.

So again he worked. He found a mercenary group to join, a set of ronin who were dedicated to training themselves and others to a pinacle of perfection. He started out in the Combat arm, the area he was most proficient at, but eventually the killing got old. He was good enough that there was little challenge taking on one or two enemies and defeating them, and taking on more by himself could have harmed those who were not involved in the fight.

The first time he stepped in front of a ronin who was trying to take over a village and kicked the ever lovin' s**t out of him, it felt right, absolutely perfect. In his meditations that night, he discovered that he wanted to keep others safe from the ravages of those who would take advantage of them. Standing at the gate and keeping those behind him safe, THAT was important.

And when he fell down, off balance, when he finished his meditations, he realized that he had his last tail.

He has been doing this job for nearly a millenia at this point. It is his life, and it stretches his abilities to defend those who might not want to be protected by him. But it doesn't matter to him. A fight is a good fight if it saves others from death.

But it was still unsatisfying. Beating on those humans who were out to enslave and hurt other humans was fun for some time, but it paled after a while, they died so easly after all. He kept going, but started seeing Hollow around him. Those spirits of the dead called to him to ask him to save them, and he actively started doing so when he defended a dead comrade from a Hollow who was out to destroy that soul.

That is what brought him into contact with the Soul Society. He decided to travel (as a ladybug on the Soul Reaper's gi) to the Soul Society. He observed the society itself, how it was structured, the different squads. He even traveled out into the Districts and started observing those people, attracting little notice to himself. After a time, he presented himself at one of the gates to be admitted into the Seretei.

He is now learning the things he needs to learn in the Society. Once he passed the basic methods of the Destructive Arts and other such magicks, learning how to control his spirit pressure, he excelled and brought notice to himself through his martial skills. His mask and tails were ignored as minor excentricities due to the fact that he was such an excellent fighter.

In one practice against a Hollow, which was supposed to be a minor Hollow, a Menos Grande came to the bait instead. Daven was the only Soul Reaper who was near enough do anything, and at this point he accidentally summoned his Shikai form. The strike against the Menos that destroyed a significant portion of the surronding land shocked him totally. The human officials passed it off to a small meteor strike.

User Image Captain, 1st Squad The Sereitei




Comprehensive list of powers:

Base Theme: Kenetic manipulation

Avatar: A mountain that manifests looking like Mount Fuji

Shikai: kinetic multiplication in downward strikes, binding with the chain and ball from the other end, kinetic strikes downward with the same ball.

Kiri Kuzusu! "To Split A Mountain" The Special Power is that it can actually split a mountain, but instead of being an energy wave that shoots like Ichigo's Crescent Moon Wave, it is focused on a point, where it is contacting the enemy. It hits and all the energy of the spirit pressure flows out and crushes the enemy, cleaving spirits, bone, matter, and all. At a full power strike, assuming the target survived, it would be driven into the ground better than 30 feet, with a resulting crater of about 60 feet in diameter. It can be controlled as to the amount of power. So far, it can only be used in a downward strike, either shoulder to groin or straight overhand. The fighting style with this form is very circular, very deceptive, capable of hitting from any direction on a whim. The entanglement weight can also cause the Kiri Kuzusu strike.

Earth Step: A technique that allows Daven to travel through the Earth to other locations. Not as fast as Shunpo.

"Slap balls": Just some balls made of clay that contain caltrops, ball bearings or a solid shot of metal. When kenetically increased, these can tear through targets. Daven keeps a supply in his pouch.

Shield: Attacks involving a physical object coming at me can be countered by imposing Kidorui Genso between it and me. Direct attacks only, not area of effect, and no help against electricity based attacks.

Bankai: kinetic multiplication in any direction, down, up, sweep, thrust, sideways, any strike ups to a factor of five. Able to "fire" balls from his pouch up to Mach 6 at opponents by using the bankai like a bat or a tennis racket.

In this form, the Kiri Kuzusu strike quintuples (at minimum) in power, and it is capable of destroying Mount Everest if it strikes. In this form instead of the Kiri Kuzusu strike can be used in ANY direction, thrust, throw, ground up, horizontal or even in blocking. The weighted chain disappears and becomes a tassel again but can be pulled out of the handle to recover the Naganata if necessary.

As part of this release, everything that has motion to it is in his control. He cannot control anything being physically manipulated by another person, so he could not take over their bodies or their weapons, but a scattered cloud of weapons like Kuchki's shikai release could be taken over by him.

He has to actually strike the object in question and transmit force from his weapon into the object he wishes to control.

Other items can be manipulated, such as the air. Two spinoffs of this power exist.

Air Bullet: A compressed wave of Air and Sound, fired at an opponent. When it strikes, the effect is as though the unprotected body of his opponent broke the sound barrier. Daven can increase this to be multiples of the sound barrier, meaning that it could be three times or four times the speed of sound. This strike is hard enough to shatter bones and break delicate tissues, like eardrums, eyes and sinus tissues.
http://www.apollopony.net/images/f14_sound.jpg http://content.answers.com/main/content/wp/en/thumb/6/6f/275px-F-18-diamondback_blast.jpg
http://www.aviationexplorer.com/sonicboomplane_navy.jpg
http://fun-hunter.com/Pics/SoundBarrier/SoundBarrier001.jpg

Whirlwind: By moving his naginata through the air and adding force to it, he can create a tornado and direct the damaage. A variant of this allows him to send Earth at his opponent in speeds in excess of 1500 miles per hour. This essentially liquifies the ground and makes it as though it were a landslide or avalanche going in the direction he wishes it to go.

Kitsune Heritage: Multiplicity and "false copies" of myself (maximum of 9 that are very short lived, less than one minute), remote puppet (only one) that can fight while "I" stay safe someplace else, able to hide in plain sight and able to confuse pursuit. Shape change to a full fox with nine tails (no additional play effects, just a "special effect" for story)

Kido: Mastered most kidos up to 80, developed on additional special kido
Binding Kido
* 1. Restrain
* 4. Crawling Rope
* 9. Strike
* 58. Summoning of the Tracking Sparrows
* 61. Six Rods Prison of Light
* 65. Sticky Hands. A binding spell which allows the user to hold on to the target person no matter what happens. It also allows the caster to have an advantage in knowing what will happen during an attack and to be able to counter it. He can even block the opponent's attacks with the opponent themselves. THIS IS A KIDO OF MY OWN CREATION!!!!
* 75. Quintet of 1 kan Iron Pillars
* 77. Heavenly Rickshaws in Silken Air

Destructive Kido
* 4. White Lightning
* 31. Shot of Red Fire
* 33. Blue Fire, Crash Down
* 54. Abolishing Flames
* 63. Thunder Roar Cannon
* 63. Twin Lotus Blue Fire, Crash Down

Misc Kido
* White Crawl
* Mirror Door

Chiyudou (Way of Healing)
#5-Kai Kizu (Cut Wound)-Users reiatsu begins to reform skin and flesh, repairing the cut. Does nothing for internal damage
#7-Kogoeru-(To be chilled)- Is used for rising fever to control body temperature
#16-Nenshou Tentei (Burning God)-Creates a flow of reiatsu to sooth burns then repair them.
#62-Shukketsu Kokoro (Bleeding Heart)- Reiatsu soaks into the body and then enters any inner body part suffering from internal bleeding. Must be directly above the body part to execute.

Elemental mastery: Through several thousand years of practice and study, able to use the elements of nature, Air, Earth, Fire, Water, Wood, Ice, Metal through the medium of the elementals of that element, meaning petitioning and summoning creatures of those elements and asking them to do things for me. Understands the fundamental strengths and weaknesses of the various elements. This is for story only, not a combat skill

Squad Mastery: Hand to Hand combat combining kido and reiatsu strikes. Has developed his own version of "Flash Cry" in which his hands and feet can hit multiple times per second. This does not increase the damage dealt, just the amount of strikes he can put on the enemy.

Captain Skills: Shunpo, Telepathy (through the Hell's Butterflies), Reiatsu power up to 970 or so (on a scale of 1000), deflection of reiatsu and kido based attacks that are less than 300 or so simply due to overwhelming reiatsu.

His reiatsu color is a fox red.

Zaigou Powers:
Enhanced senses, including reiatsu sensing
Reido, an anti-cero beam that cancels out cero strikes.
-----Reido: A large beam of black energy is fired from the user hand or fingers. Can be used as a weapon and a way to negate the effects of Cero. Reido means zero in japanese so i find it works, since cero is zero in spainish.
Reido shield, by wrapping his Reido energy around him, he can shield himself from multiple cero blasts at once.
http://www.gaiaonline.com/guilds/viewtopic.php?t=13093601 Discovery of powers
http://www.gaiaonline.com/guilds/viewtopic.php?t=13206639 Training of power
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Daven Moto


red_moon_wolfess

PostPosted: Mon Jun 16, 2008 11:22 am


Aliases/ Nicknames: Yuki
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Physical Description: Of solid and sound build, standing at a stageringly short 5” 3’ she is often mistaken for someone who isn’t a threat. She can run exceptonaly fast for her size, and is really solid, although not round looking, just solid. Perfectly perportonate to the avrage human, just shorter. In short ( pun intended) she is the ideal vetruvian woman, just made smaller. She wears the traditonal uniform, with the top shirt off around her waist, in favor of a backless shirt that ties at the neck to show off her butterfly tatoo that spans her entire back, full of purple and blue colors to the point where some might think it would fly off her back to attack them. She pulls up the standerd Gii top, in a façade of her actualy wearing it all the time when she is forced into meetings.

Zanpacto: Arthion (Are-thee-on)
Arthion himself is a black dragon with a red highlight. So depending on where you are standing when looking at him, he can look jet black or blood red. However, no matter where you look his eyes always look all-knowing and are a deep, powerful, red.

First form: Standerd blade.
Shikai: Gauntlets/ gloves combo with clawed fingertips made entirely out of iron. Everything it cuts burns. So every fleash wound is also cursed with a burn so rather than dieing from blood loss most people go into shock because their blood can't flow freely as it should, and all things burnable will burn to the ground if left unatended, all metals will melt if held in contact for a long time.
Bankai: A fire baced dragon, anchored at the gauntlets from the second form. The dragon’s frontal claws are the gloves and it’s legs run the length of her arms, the rest of the dragon runs along her spine and the head and neck towering high above her own and the tail at the other end curls around, with wings of fire to fly on. Simmaler to Hytsugya’s, some say that because she admired him so as a young one her Banki resembles his out of admiration. Not yet achived

Personality: Yukimaru is very high on her throne, as one might expect from someone so short. Everyone who can’t kick her butt to the point where she can’t sit down she conciders lower than herself and either ignores or basicly looks down appon, squad 4 is hardly a blip on her radar unless she is dieing, prefering her own treetment of “walk it out” to a band-aid. Those above her she tends to keep in close confrence, and making them her best of friends rather than making powerful enemies she prefers powerful friends. And for those who have yet to prove themselves against her ego she treets them with a board indifrence, failing to even answer, what she conciders to be, the stupider questions.

Biography/History: Yukimaru was killed by a fire at the age of 19, the appartment they where in went up in flames at the third floor because someone holding a drunken colage party downstairs dropped a match onto the beer soaked floor wile trying to light up. The whole room was up in flames withen minutes, many of the late night party owls died that night. And Yukimaru being on the floor above died of smoke inhalation without even knowing about it in her sleep, her body burned to little more than bone and ash. She wondered the earth for what felt like ages, haunting the sight of her death with a furious vengance untill a young captain came to her rescue… Captain hytsugaya, out and about looking for a particularly powerful hollow that was causing a great deal of trouble in the human world. He calmed her furry, just moments before she was to change from a whole to a hollow, calling her one of the lucky ones just before sending her off, she was just barely able to ask his name in time before heading to the soul society.
Once she made it there, and regained her barings she quickly began asking questions about Hytsugaya, the mystirious boy who saved her. Eventualy gathering information on him overtime she grew to admire his expertise and set out to find him again and give him her thanks. Naturaly the best way to meet him again was to enter the soul reaper acadamy and shine bright enough so he might notace her, the fact that he would probably never remember her didn’t even phase her. Her thanks would be heard weather or not he remembered what it was for.

But before she passed away she had been a good high school student, passed at the top of her class and got top scores in everything. This made her pompus and cocky about everything, she seemed to rule the world from her little soap box of a school life. Naturaly she had her little secluded section of friends, mostly it was just the king, Yuki, and her subjects. So, she lived the good life of a honer student and she had just recently achived the scolership of a lifetime, all the way to harvard law where she could upgrade from the school-yard soap box to a real life podium and help serve judgement. Things couldn't be better for her.

So she moved out, made it on her own with the scolership cash and a side job. Nothing too exciting, just your average intern-attourny. At least, untill she was killed via smoke inhalation, at least she got the comfort of knowing that her murderer died of the same cause... or rather 'man-slaughter-er', if you cared to get picky about it.
PostPosted: Mon Jun 16, 2008 2:57 pm


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Squad 10 Captain




Name:Evil Wolf

Aliases/ Nicknames: Evil

Physical Description:
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Evil is considered a werewolf and can turn into a She-wolf at will. This form resembles her Bankai form, but without the Egyptian jewelry, her eyes are still yellow and she's slightly smaller.
Zanpacto:

Shikai-
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Sword grows large, curved at the end and saw-like. Her eyes change from their usual gold color to orange. It has an orange tint to it and can control Black Fire, a combination of Darkness and Fire. Her Zanpakto's spirit called Hiokami, looks like this:
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Hiokami may sometimes aid Evil in battle, but he has only been seen to do this once before. Evil converses with him in her mind, talking about battle strategies and such.

Bankai- Evil transforms into a werewolf like creature:
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She has one yellow eye and one red eye. Her Black Fire power increase dramatically. She can fire blast of Black Flame from her mouth, and if it's a life or death situation, she can set off a large explosion of Black Flame, incinerating everything around her within 5 miles. Afterwards she passes out and becomes very weak for awhile.

Special Accessories: Evil wears a collar resembling one she had in her mortal life. It looks like this:
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Skills: Evil is very good with Hakuda since she spent some time in Squad 7. She is a strategist and thinks her moves through before executing them. Evil style with the sword is more using her Zanpakto's abilities than actually clashing with the blade.

Abilities: Evil, like mentioned earlier, is a Lycanthrope, meaning she can transform into a Black she-wolf at will. She sometimes does this when she wants a break and will just run in the woods for the joy of it. When she gets furious or very emotional, she may avert to her Lycan form slightly i.e. large teeth, tail, etc etc.

Black Flame and how it works:
Black Fire is a combination of Drakness and Fire, so it's definatley not lie normal fire. An example of how this works could be like the Roman Candle, the fire that isn't easy to put out. It can't be extinguished by lack of oxygen, because of it's darkness attributes. If the fire comes in contact with anything it burns contentiously until Evil puts it out herself. Evil also has certain special abilities she can use with this, both in Shikai and Bankai form. ((Although Bankai form is much more powerful))

1. "Firestorm" - Summons dark fire to rain down upon Evil's opponents within a radius of 200 meters.

2. "Fire Dance" - Evil gracefully manipulates the fire in such a way that it would look like as if it was dancing in mid-air, similar to how Byakuya manipulates his Senbounsakura.

3. "Dark Flame Wolf" - Calls upon the feral spirits of Evils fallen wolf comrades into a large wolf made from Evil's Black Fire.

Evil can manipulate her Black Fire extensively, sending it away from her at will and molding it roughly into diffrent shapes, such as the Dark Flame Wolf. The Black Fire CANNOT be put out by anyone other than Evil, so if it gets on, get ready to feel the burn.

Evil's Werewolf Form and How it Works: In Evil's Werewolf form, she can't use her Shinigami powers such as shunpo or Black Fire, but there is other abilities exclusive to that form only.

1. "Hyper Fang" - Evil's energy pulses throughout her entire body, releasing large amounts of demonic energy into her. In effect, Evil's attacks would become inexplicably faster and stronger as well as release a red hot trail of demonic energy with each slash.

2. "Moonlight Fang" - Due to Evil's wolf blood, her physical abilities, reistu level, and healing abilities are increased every time there is a full moon.
((*Note* The is one means when Evil s in Human form, her wolf blood reacts to the Full Moon, causing it to affect her reitsu, physical and healing abilities.))

3. "Bloody Fang" - Like an injured wolf who becomes stronger and grows fiercer with each wound it receives, the demonic energy which is inside Evil's body augments her natural abilities the closer she is to death. In extreme cases, Evil's power level can grow to ten times her current power level.


Other Abilities gained through RP
:

Beast Armor. After Evil's Beast was subdued by Ezru, it is now under her control. She can release the Beast whenever she wants. The two of them fuse and Evil becomes stronger, having two new abilities.
1. Evil/Beast can control Demonic Energy. It is basically a substitute for her Black Fire, which she cannot use in that form.
2. Evil/Beast has the ability to suck the life sorce out of living things around her, to heal her wounds to a certain extent.
When Evil is finished using this form and she disengages it, she becomes very weak and will most likely faint. If anyone needs verification of this, please PM Kazi about it. We had a very extensive RP to do this.

Personality: Evil has a cheerful disposition. She is treats others kindly and is fiercley loyal to her squad. She does not tolerate stupidity however and she could be considered emotional.

Biography/History: In her mortal life, Evil was a Lycanthrope. She lived in a small pack that consisted of her family and the last of Lycanthrope kind.

One day they were found out by an organization called 'The Hunters' and her old pack was completley slaughtered. Evil escaped but was killed a few days later by The Hunters. She is considered the last of her kind since all the old members of her pack had their abilities and memories of their living life erased. She ended up in a poor section of the Sereitei without memories of her mortal life.

She lived as a street urchin with her loving companion Jack, who was a huge black shaggy dog. They protected each other and became best friends. One day, when Evil was being beaten up by some local punks, Jack jumped in to save her. One of the boys killed him, by stabbing him with a knife. Evil flew into a rage and unleashed a Black Fire explosion, incinerating a large area. She was then taken into the Shinigami Academy, were she found out more about herself, like what she could become and the ways of a shinigami.



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EvilWolf1

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Fighting Fefnir
Captain

Perfect Winner

PostPosted: Sun Jun 22, 2008 11:00 pm


Name: Fefnir Kamashiro

Age at Death: Seventeen

Height: 5' 8"

Weight: 138 lbs

Personality: Very polite, Fefnir will not reveal his more outgoing and fun-loving self until he knows a person well. He tends to be thought of as a pushover due to his willingness to help anyone who asks, and as a tool for having a soft spot for the needs of women. During battle, Fefnir holds his opponent in contempt and shows no mercy to any foe. Reads a lot, and tends to be a tactician more than a front lines fighter.

Likes: Instant Ramen, Tea, writing and reading, sketching, fireplaces, women, meditation, and running

Dislikes: The weak, bad grammar, water, ignorance, shinigami who think they're stronger than they actually are, shinigami who think they're stronger than Fefnir, when people ask if he's blind or other questions about his eyes

Physical Description: Emaciated, but still fairly muscular, especially in the legs. Fefnir's eyes are crimson, but are strange in that they have no pupils. This causes him to appear to look through, not at, a person. Often times people think he is blind, though he actually has very good vision. Most likely, this is an unexpected after effect caused by the use of Ocular Shukuchi (see below). Fefnir wears the standard style of shinigami robes, but are a dull, blood-like color instead of black. He also tends to go barefoot unless he is going to fight, because footwear is necessary to prevent Fefnir's skin from being ripped off by a combination of speed and reiatsu. There are several large lacerations on Fefnir's legs due to his uniform rubbing against them while running. Fefnir has long, crimson hair that reaches both his eyes and the collar of most shirts and effectively hides his ears. It usually doesn't take more than a second to style, but it always seems to look good (step one: shake head, step two: admire handiwork).

Zanpokuto: Kaji Hitokage (Flame Soul)
Release Phrase (shikai): "Burn Forever, Kaji Hitokage!"
Release Phrase (bankai): "This is my judgement! Jinchu Kaji Hitokage!"

Spirit Description: Kaji is a phoenix, with a burning red body and accents of gold at the tips of his wings and tail. Personality wise, he's very haughty and feels he is superior to those around him. His eyes are full of disdain for those he sees as unworthy (including Fefnir, funny as it is), and refers to a person by their gender (Boy, Girl, Woman, etc.) instead of their name out of a lack of respect. Is a brother to Arthion, the spirit of Yukimaru's zanpokuto, and Arthion and Yuki are the only people Kaji speaks to honorably. Kaji tends to say things that are inappropriate for the time, but are funny from an outside standpoint.

Shikai Description: After the release phrase is spoken, the kanji "flame" burns into the base of the blade while the blade itself turns a fiery red. A medium-length white cloth springs forth like a spark from the base of the hilt, and an intense heat radiates from the whole of the sword.

Shikai Abilities: Senses the spiritual pressure of, and the distance to, an opponent. The blade has a red aura that shows this by growing brighter for more power and closer proximity and duller for lower strength and farther distances. The cloth absorbs Fefnir's (and only his) reiatsu and stores it over the course of battle, turning the color of blood when full. This can then be released in one large, wave-like strike. The cloth can also be detached once full to restore the reiatsu if needed. The blade burns to the touch.

Bankai Description: Fefnir's katana changes into a crimson dagger about the length of his forearm. This blade is curved outward, and is similar to a cleaver with the bottom edge extending like a talon over the grip, representing his zanpokuto spirit, Kaji. The grip is beveled to accomodate Fefnir's fingers easily, as well as having a tight leather covering for a better grip. The blade still has the Kanji for flame on it, this time where the talon-like section meets the rest of the blade. The excess reiatsu left over from forming such a small bankai is funnled into Fefnir's body, manifesting itself as a fire around Fefnir's legs and as a pair of flaming wings on his back.

Bankai Abilities: The burning efect remains, but is intensified, creating second and third degree burns around the initial cut as well as cauterizing the wound. The power level sensing is completely gone, as is the reiatsu storage, but Fefnir's initial speed is increased, acting as a substitute for True Shukuchi and easily matching it's speed. The difference is, this speed runs off the fire, and will eventually run out with use. This is also very taxing on the body and difficult to maintain. When the fire is gone, Fefnir reverts to his standard Shikai release's capabilities, save for the replacement of his katana with the dagger. It is possible, but not advisable, for him to continue to fight after this.

Skills: Shukuchi (Reduced Earth) - Fefnir gathers reiatsu at his feet, wrapping it around them like a second shoe, allowing him extreme speed and maneuverability. Fefnir is unable to shunpo because of the conditioning he underwent to prepare his body to use this move. ((Author's note: The only difference between Shukuchi and Shunpo is that Shukuchi uses extremely rapid steps and shunpo is closer to longer strides))
There are 4 levels of speed, measured in steps:
3 steps- Slowest of the steps, Fefnir's body is almost transparent. Foot shaped divots appear where he steps, and the reiatsu is clearly visible.
2 steps- Second slowest of the steps, Fefnir is almost invisible and only the gleam of his zanpokuto can be easily seen. Rounded places where the ground has shattered mark every step. No reiatsu can be seen.
1 step- Second fastest of the steps, Fefnir is completely invisible to the untrained eye. Skilled swordsmen can still read his attacks. The shattered places in the ground are wider and deeper, but are hard to distinguish from the 2 step indentations. No reiatsu is visible.
True Shukuchi- The fastest he can possibly travel, Fefnir is gone before the opponent can realize it. It is nearly impossible to see, much less predict or parry, any attack launched. There are no marks left after Fefnir's steps.
Ocular Shukuchi- Fefnir forces reiatsu into his eyes in order to improve his vision and reaction speed. This can be maintained for an indefinite period, but the strain is intense, so Fefnir limits his use of this ability to as little time as possible. If used for too long, temporary or permanent blindness may occur soon afterward.
There are 3 levels of strength, measured in steps:
2 step Ocular- A miniscule amount of reiatsu is used to make Fefnir's eyes more active. This is characterized by the appearance of pupils in Fefnir's eyes. Usually the first thing done in any fight, activation is a subconscious reaction to stress. There is no after effect.
1 step Ocular- Large amounts of reiatsu are forced into the now opened pupils, greatly increasing reaction times and vision is selectively telescopic (Fefnir can focus on a certain point within a 30 yard radius or see all of it at once). If used for longer than an hour, temporary blindness occurs, one hour for every three minutes of time over the limit.
True Ocular Shukuchi- unbelievable amounts of reiatsu are funneled into Fefnir's eyes, making the enemy almost seem to be in slow motion. A deadly one-two combo when used in conjunction with True Shukuchi. For every 12 seconds of use, Fefnir loses a minute of sight towards the end of his life.
Shuntensatsu (Instant Heaven Kill) - Fefnir strikes rapidly with the lethal combination of True Shukuchi and True Ocular Shukuchi to utterly destroy his enemy. Designed to kill, this move is extremely rarely used, and Fefnir's leg muscles are immediately torn, making further battle impossible. It’s an all-or-nothing, last ditch attack.

Biography: Fefnir was a fairly ordinary person during his life, though he had the talent and intelligence to excel in the field of his choosing. With no effort whatsoever, he was the best of the best in Japan, and was a talented athlete also, but Fefnir always had a natural inclination towards music, his favorite subject. Fefnir was proficient at the trumpet, trombone, and French horn, and mastered the cello within an hour. It was this musical gift that led him to America for college. Unfortunately, this was the wrong time and the wrong place to take a trip. While staying at an apartment complex near the campus, the first on a long list, a party got out of hand and due to a clumsy freshman who dropped his match while trying to light their cigarette. The small flame soon caught on the beer-soaked carpet and spread quickly, fully engulfing the building in a matter of minutes. Fefnir was in the building, and as the fire slowly burned him alive, he attempted to drag a small girl named Miyuki to safety. Unfortunately, neither of them would survive the incident.

Fefnir was infuriated at himself for his inability to help Miyuki, and this quickly consumed him, drawing out the hollow in him. Fefnir was, luckily, able to repress these intrusions on his psyche until a random shinigami happened to wander by and cleanse him. Once in the Soul Society, Fefnir was still bitter about his weakness, and was so focused on this that he never spoke to those around him. His "sin" even haunted him in his sleep, and every night, Fefnir would recall the day he died, the fire, and then a deep, arrogant voice would ask, "When will you stop pitying yourself and start becoming strong for her, boy?" With his first words in the Soul Society, Fefnir asked one of the oldest spirits nearby, a motherly looking woman, how to become a shinigami.

In the Academy, the same aptitude for learning during his life held true, and Fefnir quickly became a well-rounded and multitalented soul reaper, ready to conquer any hollow in his path, and the day after he graduated he applied for Squad 2.

((By the way, I post in red. It's just my personal preference.))
PostPosted: Thu Jun 26, 2008 7:12 am


Name: Nico Ichigawa (Itch-I-ga-waa)

Aliases/Nicknames: Jitters or as some people call her "Cat Girl"... Just don't call her that...

Age Of Death: 17

Current Age : 21 ((Although she is 21 she looks like she is 17. XD))

Squad: Currently In Squad two - Vice Captain

User Image (substatute until real image arrives)

Physical Description: Nico always has some kind of depressed look on her face. She has orange hair (much like my avatar’s hair), but she has a small pony tail running down to her shoulder. She has big grey eyes that just stare at you. She usually has laid back eyes, but if you make fun of her eyes will dramatically change to be serous. Her right arm has a huge jagged scar running from her shoulder blade to her wrist, and she barely ever mentions it due to some odd memories. Her face his kinda loose but when she is in a fight it becomes strict and tough looking. She is also about 5'9 and likes to make herself look tall. Underneath her eyes are wipes of blood to remind her of being a warrior. She has a orange and blacked striped tail, and a pair of orange cat ears. And she has a little red necklace given to her by her brother in the real world.

Zanpacto: Nico’s Zanpacto, is long and has little blue flowers hanging from the hilt. The hilt is red and black, and when she is Kurogihen it is black and red. Nico is very particular, so the blade is always as shiny as a just washed plate.

Shikia: ]:Kurogihen Her blade develops square holes on the bottom, and the tip caves in. She develops some tattoos when her reiastu is over powering her body, and sometimes she develops fangs. And also her zanpactu-to can change shapes like from square to circle or from circle to spikes or triangle

Shikia Ablities: Hells Lighting [Makai Tenka] 100 Panthers [100 Kurohyou] Hell's Lighting, Sword Technique [Makai Tenka, Katana Tekunikku] Deception [Gihen]

Bankia: Makia Buki Kurogihen(Hell's Weapon Black Decption) ((Couldn't think of a better name... So maybe if someone had a idea they could send it to me...?))A black wave of reiastu craddles Nico. While she is in there her clothes begin rip (but don't worry it only show her belly button) and the sleeves on her outfit get ripped off. Claws and fangs begin to forms as she screams and squirms in the ball. A black fur completely covers her body (including her hair). And her blade slpits in two, basically turning it into a double blade. Her blades are shaped like a panthers claws. A red ball of reiastu attaches itself to her arm, making her merged with Kurogihen. She can move in super fast shunpoe, but it only last 5 minutes. Her abilites are now easily controlled by the movements of her blade. When she calls her panthers they are huge and are able to shoot lighting from their mouths.

Spirit Description: Kurogihen is a mysterious panther, who loves to critisize Nico. She has set up traps to make Nico stronger, and eventauly take over Nico's body. She makes Nico more panther and wild like by making her feel pain and defeat.

Personality: Nico, is a know-it-all. Sometimes she goes into depression if talking about her friends or family. But she loves to fight! She also likes jokes. She is very preppy at times and will try to do anything she can with cleaning and fighting. But when it comes to Takeshi she just cries, and she can not stand hearing his name anymore. Nico also hates her zanpactu-to to pieces, and she can not stand her ugly remarks. She also loves fights! She just loves watching the fighters in pain it makes her feel strong.

Likes Books, achohol, cooking, killing, and music.

Dis-likes Everything

Biography/History: Nico was running on the top of a hill with her friends, when five-gang members shot them. Nico's Soul Society story:Nico, found herself starving and cold, when a young women named Rhia had helped her. Rhia gave her some food and shelter and some new close. They stayed stayed best friends for a long time, and also made other homeless friends. But all her friends including Rhia went to became Shinigami, and Nico was so hungry she had to go to steeling food from nobles. About five years later, she received a letter which contained her friend’s wills. For three years she was in deep depression, until she, herself, went to the Shinigami Academy to avenge her friend’s deaths. While she was a Shinigami she had discovered Rhia was still alive, but didn't remember her, until Nico refreshed her memory.

Nico was a good student in high school, and she always loved a good smile from the teacher. She had to admit she was a teacher's pet. She had just sent an application to a college in Romania when it was her boy friends birthday. SO her and his friends were playing soccer at the Kakakura park when they were shot.(I’m not destined to became a great novelist...)

-RayChama-


Drift Galewind

PostPosted: Thu Jun 26, 2008 7:12 am


Name: Drift Galewind

Nickname: Drift or Gale

Squad:Vizards

Rank: Vizard Class A

Past Positions:
-Ex-Fifth Seat of Squad 3
-Ex-Third Seat of Squad Six
-Ex-Vice-Captain of Squad 1
-Ex- Third Vizard
-Ex-Squad 9 Captain

Appearance:

User Image

Background: Drift Galewind was once a 18 years old teenager living in Japan who came from Canada because he felt as if he never belonged there. He moved to Japan in hopes of discovering hes meaning in life by training under the sword. He became a decent swordsmen but one day he was in he country side visiting a temple to learn more about the history of the sword. But as he entered the temple grounds he saw a girl being chased by a monster of some kind. He drew his sword charged at the monster, only to scratch it. He was able to save the girl by distracting the monster long enough but in the ends the monster killed him...He then awoke in a strange land what he found it out it wad the other side Soul Society,the girl was a spirit being chased after to get devoured by the monster,and the monster was called a hollow. He then learned of shingami'a,then spent 3 years in the Shingami Academy,joined Squad 3,masterd shiki,banaki ,became a Vizard under the guidacne of the first Feiy Boubla, and vowed to become the strongest shingami ever in all of history. But to truly train himself he created a mask almost similar to his Vizard's mask but gray and not to hide his face but to keep his reiastu limited. Recently he quit Squad 3 to join Squad 6 to train his two student's,and after that he had quit the Squad to become Squad One's Vice-Captain.But then came a trial were he had to choose his path.He had to choose on either continue being a Shingami or a Vizard.He choose to remain a Shingami and sealed away his Vizard powers.Shortly after he became Captain of Squad 9.After being Captain for what seemed like a long life time,and Squad 9 was blooming.Drift Galewind had resigned from his postion as Squad Nine's Captain,he had decided that he was not worthy of the postion and found someone who was worthy.He then disapeared but can be seen from time to time,for he is now a Mercenary.
Shortly after his return he still felt as sometihng was missing and to confirm that he challenged his old friend and teacher. Jan the Vizard Chief to a battle. As they battle Drift relized what was missing...His inner hollow and Vizard powers. So doing that fight Drift made a choose and that choose during that fight gave him his powers back once again. But for the price of getting his powers back was exile from Soul Society forever. Now he resides with the other Vizards training day by day until he can face his enemies once again...


A little info on Bankai:

Bankai-Was taught to Drift by Captain WindAngelMoon of Squad Three,when he was the Sixth seat of the Third Squad.

Zanpakuto:A full body sized gray katana.

Name:Karite's(Reaper)

Description:A full body sized gray katana which is infused by Drift's twilight energy along with it's own and that is it cause for it's appearance in it's sealed state.

Shikai: Yami-Konton soshite Getsuei-Ranpu-Itonami Hireki Hakume

Translation: Darkness-Chaos and Moon Light Life Reveal Twilight

Description:

In shiki Karite has two form's both are of equal strength it just that Drift likes to be able to adapt to different situation's so that is why Karite has two form's. I will list them bellow.

Shiki Release Form 1:

Two scythes with gray body's.the left one has a black blade,while the right has a white blade.

Shiki Release Form 2:

Two full body length gray katana's.

User Image

Element:Twilight (Darkness and Light combined.)

Abilities:

Hakumei-Getsuei-Ame
Translation:Twilight Moon Rain
Description: A gray sphere forms size depends on what I choose and how much reiatsu I use.Then those who are in the sphere are healed by the gray rain but only activate when Drift commands it,it can also be a barrier or a prison which can survive any attack as long a Drift is alive and as a last resort it can explode creating a large sonic boom flash of light which will vaporize any who touch it.

Hakumei-Getsuei-Jajjimento
Translation:Twilight Moon Judgment
Description: Both scythes start spnning until nothing but a gray circular void is seen.These voids can move freely anywere as Drift directs them to and gray twilight energy spears rapidly emit form the the voids shooting one after another.

Hakumei Ranmyaku Tama:
Translation:Twilight Chaos Shot
Description:Fires a blast of Twilight energy.

Hakumei Ranmyaku Akumu
Translation:Twilight Nightmare
Description sends a gray blade of twilight energy flying from either blade or both at once.

Hakumei Ranmyaku Doragon
Translation:Twilight Chaos Dragon
Description:Summons a gray dragon made of twilight energy.

Hakumei ma-ji
Translation: Twilight Merge
Description:Twilight reiastu surrounds,envelopes Drifts body making it seem like a gray flame, as well turn his two scythes.This ability greatly increases his power of his twilight moves,his speed and allows him to absorb Twilight energy,as well light and darkness due to the fact that they are a part of Twilight.

Self-Abilities:

Twilight Manipulation:
Drift is able to manipulate Twilight energy,so he can create doubles of him self,or even change his shape as he does when he usual takes the form of a tiny gray flame.



Bankai:Hakumei-Konton-Itonami

Translation: Twilight-Chaos-Life

Appearance:User Image

Description: A gray sphere forms around Drift, rises into the air and then shatters sending a shock wave of gray reiastu. Then with a black-horned-demon-faced-mask,straw-hat,-straw-sandals,white-tabi,gray pants,gray vested shirt,two gray gun-scythes .(Basically a gun-scythe is a gun with a scythe blade attached to it at the bottom of the barrel.)

Description: While in Bankai,Drift has two gun-scythes which fires twilight rounds,and has scythe blade at the bottom of both gun barrels.His speed dramatically increased,and as well as his power.It also gives him a greater control of his Twilight Manipulation ability,so giving him more access to Twilight powers

Abilities: He can use any of his Twilight shiki abilities and then of course his Bankai abilities.

Twilight Winged Dreams
Translation:Hakumei-Tsubasa-Mugen
Description biggrin rift started to shine a bright gray flame and gray angel like wings sprouted on Drift's back.In doing so increases his speed as well the ability to fly with ease.

Hakumei-Yokoki-Tsuin-Bakufuu
Twilight-Twin-Rail-Blast
Description:Two gray circle form in front of both guns and each gun unleashes a large gray beam of Twilight energy and the form together to create a even greater and larger beam of Twilight Energy.


Hakumei-Ken
Translation:Twilight Blade
Description biggrin rift's two gun scythes then turn into gray flames and then they combine together to form a larger gray flame.Drift then reaches into the gray flame and pulls out a large,body length,gray,flaming,bladed,katana.

Kidos: Kidos in both Destructive and Binding up to 10 (Thank you for the list Nagi-sensei.)

Binding spells (bakudō)

* 1. Restrain (塞, sai)— Locks a target's arms in place behind their back. Simple- a shinigami's spiritual energy takes control of another person's muscles. In this case, it is in the arms- pinning it against their back. It does not require a lot of concentration if the target is not aware of what is happening and cannot fight against it.


* 4. Crawling Rope (這縄, hainawa) — An energy rope entangles a target's arms. Similar to bakudo one only this time, the spiritual energy must be molded into ropes to physically restrain another person. Takes more concentration than bakudo one.

* 9. Hit (撃, geki) — Engulfs a target in red light, completely paralyzing them. More similar to bakudo one than four. Mostly because you are controlling the muscles of your opponent by not letting them move. It takes a lot more concentration to keep EVERY muscle from moving. The light is merely visible spirit energy.


Destructive spells (hadō)

*1. Thrust (衝, shō) — Pushes the target away from the caster. Imagine your spirit energy to be a forceful push against a physical object.

* 4. White Lightning (白雷, byakurai)— Fires a concentrated bolt of lightning from the caster's forefinger. Like the fire type kido, a lightning based hado is spiritual energy with the components of lighting (The electricity, the burn, ext.) The user must have the intent to kill or stun the opponent, considering it is a dangerous and harmful type kido.

Vizard Info:

Inner Hollow:Zetsumei(Death)

b]Vizard Abilities:
-Sondio: Basically hollow version of shunpo but creates a sonic boom to increase speed which can result in knocking out people.
-Garganta: Creates a portal or a tear in space and time. Which can be used to go almost anywhere.
-Cero:sends a large red beam from Drifts left finger when he shapes it like a gun and pulls his finger back like a trigger.

Vizard and Twilight Combination Abilities:

-Twin Cero Cross: By focusing some of his hollow energy and reiastu into his Zanpakuto and then slashing with it twice in a criss-cross motion he
can send a Gray redish flaming Cross shaped slash of Twilight and Hollow energy.
-Twin Cero Rail: A red circle,with a gray crosses started to form in front of both gun blades,shine's red,and then a large red and gray beam fires which is made of Twilight and hollow energy.
PostPosted: Thu Jun 26, 2008 7:31 am


Name: Rhia Kuchiki
(Don't call her by her family name. She hates when people fawn over the noble families)

Appearance: Rhia appears seventeen, and is short and slight, about 5’2” with a small frame that belies her strength. Her hair is brown gold and slightly curly, her skin tans easily, and she has very dark brown eyes. Rhia several thin pink scars that run vertically from wrist to elbow on the insides of her arms. She usually hides them, and she'll avoid the question if you ask about them.
Quite recently, the right wing of Rhia's bankai form was torn (violently) off by Feiy. The encounter left Rhia stuck between her angel and human form. As a result, she cannot drop her winged form. Currently, she sports a sable and rosy-gold wing from her left shoulder blade while a scar runs the length of her right shoulder blade. User Image

Outfit: A backless shuhakusho (much like the one Soi Fon wears). When the sun is out, Rhia likes to go bare foot and let the ground warm her feet. Curtesy of Nagi, Rhia sometimes wears a big red bow in her hair, but otherwise, she doesn’t like to tie back her hair.

Zanpaku-to: Seikka noh Shirakeiji (Apocalypse Lullabye)
Shikai:
[Achieved] a blue-gold second skin with hell butterfly seals to keep her power in check. In this form, Rhia demonstrates unparalleled reiatsu control, allowing her to manifest all manner of attacks from pure reiatsu.
Release phrase: Sing
Bankai:
[Achieved] Let Me Sing Your Requiem.
Prelim stage: grows sweeping black withs with rose-gold tips
Because Rhia's right wing was ripped off, her powers have become somewhat warped. She is now open to a darker side of her abilities. When she gains complete mastery, she will be able to command a flock of thousands of hell butterflies that can channel the elements. (more to come)

Special Accessories: [none]

Abilities: She demonstrates a sort of "sixth sense" during battle. Due to her advanced reiatsu manipulation, she can read the paths of reiatsu around her. This allows her to anticipate an opponent's movement before they perform it. Coupled with her speed and reflex, she is able to react even before the opponent's intention is carried out.

Personality: Overall, her she appears innocent and vulnerable, but she’s quite strong and independent, always set on protecting others, even if it means doing herself harm. She has a dry, sometimes acerbic wit that she’s not afraid to voice. She can be calm and commanding or completely off the wall, and it can all happen at the same time because she’s somewhat prone to mood swings. Basically, a kaleidoscope of emotions, but she’s as loyal as can be and very protective. However, she hates when people try to protect her, especially if they get hurt in the process. She also hates to lose and will often go to any lengths to win a duel.

History: This is the story of her death, but you don't know it unless she tells your character! I'm too lazy to write a synopsis. Read it if you'd like. Don't read it, if you don't like ^^

Following her death, she was adopted into the Kuchiki family. In her earliest years, she befriended Nico Ichigawa. Together, the two of them searched for Rhia's mortal love Rama whom she had killed on the night of her death. Though no trace of him was ever found, Nico and Rhia developed a lasting friendship.

Unfortunately, losing Rama took its toll on Rhia. She became depressed and her health began to deteriorate. Fearing her death, the head of the Kuchiki household ordered her memories to be supressed. Subsequently, she was forced to forget her friendship with Nico.

Luckily, the two met again some time later and renewed their friendship. Constant exposure to stimuli forced Rhia to recall all her supressed memories.

Besides this drama, Rhia called a bit of attention to herself on several occasions, not the least of which was when the arrancar Triox attempted to kidnap her to Hueco Mundo. He still chases her today, along with several shinigami and one crazed vaizard...

Picture: (curtesy of me!)

deactivatex


BullenE

6,300 Points
  • Conventioneer 300
  • Signature Look 250
  • Brandisher 100
PostPosted: Thu Jun 26, 2008 8:03 am


Name: Bullene "Bull" Katsurou (Bullene is actually pronounced like it has an accent on the last 'e' so the pronunciation is actually Bull-in-ee)
Aliases/Nicknames: Bull (Preferred by friends) I would like to say that his nickname came from his strength, but it is just from his name.
Appearance: Image Courtesy of Neo_Ninja
User ImageUser Image
Bullene is 6' 7" with Black hair and an White-American skin tone. He looks like he is in his early 20's. His eyes are Mostly brown but a ring of red is visible by the pupils. Bullene wears a long, loose, white shirt which has the Squad 7 Symbol on the back. He wears the normal Shinigami pants.
((Ensemble pictured here))

Skills:Has an IQ of at least 170 and Incredible Foresight. He developed his own unnamed form of Jujitsu, which focuses in flexibility and prevention of use of weapons. Having once been a member of Squad 11, he mastered the fighting style of Kendo. His own reiatsu levels are very high, which cause him to use breathing exercises to suppress it.

Personality: Keeps his good friends close, Very Proud, Does not like to get angry and tries not to show his anger. Kind of goofy... Likes to Drink, but due to his responsibilities, he drinks less than he used to. Though he seems like the most incompetent of the Captains due to his relaxed attitude, but he is actually one of the most dedicated and serious.

Special Accessories:

  • Bullene always carries a special bottle of Sake in his robes.


Unreleased Zanpakuto: Two twin zanpakuto. They have 18 inch handles with straight 3 1/2 foot blades. Bullene often uses only one sword while fighting with his Kendo style of swordplay.
User Image - Blocked by "Display Image" Settings. Click to show.

Zanpakuto: Seiraika (Holy Fire Started by Lightning)

Release Command: Kashou Seken ((Burn Worlds))

Shikai Form:
User Image - Blocked by "Display Image" Settings. Click to show.
Two Gauntlets, rusty red with Gold armor plates. A black gem is on the back of each of the gauntlets. Give the ability of fire manipulation (most commonly white), lightning manipulation and light manipulation.

Spirit: A large horned demon, which looks like the picture.
User Image - Blocked by "Display Image" Settings. Click to show.

Bankai: (Achieved)
User Image
((Replace feather thingies with Horns and color in Red and Gold))
"Oni Dou" (Demon Body) Bullene calls his Bankai either crossing his arms or blades in front of him. His reiatsu bursts into white flame and surrounds him. It rains down on him like flower petals. He stands in red armor lined with gold, with his gauntlets around his hands. Around his ankles are broken shackles. On his head, a helmet with long horns pointing forward. The helmet has a black slit shaped in a 'T' for vision. His bankai increases his rage, but only when provoked.


Powers:

  • Shunpo
  • Utsusemi - Shunpo leaving an Image Behind
  • Peaceful State of Mind - When presented with pressuring situations, Bullene can calm himself to a point at which he maximizes his efficiency of reiatsu usage and recovery, sometimes regenerating more reiatsu than he uses.
  • Reverse Demon
  • Shunko ((Not yet complete))


Hand-To-Hand:

Styles:
  • Bullene's self created style of Jujitsu, focusing on the redirection of strikes and manipulation of the joints.
  • Baguazhang: Also known as the Eight Trigrams Palm, this style's attacks flow combining a multitude of strikes. Footwork is mostly circular and rooted.
  • Jeet Kune Do: This style of fighting isn't used by Bullene too often, as his strikes come so fast that he often kills many.
  • Buddha Palm: Delivers strong punches with the palm.
  • Iron Wire Fist: Used in Shikai and Bankai, using the momentum from the extra weight on his body, Bullene can deliver incredibly powerful strikes to his opponents, while still having the ability to block heavy blows in the same manner.


Abilities:
  • Soft Palm - When blocking Melee attacks, Bullene keeps his hand and arm muscles relaxed and absorbant. When an impact happens, Bullene transfers the force of the impact through his body to his other arm and uses it to make his own strike even harder.
  • Shirahadori - Hardening his muscles and reiatsu, Bullene can use his bare hands or arm to block a blade.
  • Aurablast - (Self Created) The user Focuses their reiatsu into an appendage like the fist or foot and releases an extention of reiatsu with the same density of the appendage. Bullene can perform this with his zanpakutos.


Kidou

Hadou-
  • 1: Thrust
  • 4: White Lightning
  • 33: Blue Fire, Crash Down
  • 63: Thunder Roar Cannon
  • 63: Twin Lotus Blue Fire, Crash Down

Bakudo-
  • 1: Obstruction
  • 4: Crawling Rope
  • 58: (Tracing Kidou)
  • 61: Six rods light-prison

Healing-
  • 5: Kai Kizu
  • 42: Shukketsu Kokoro


Shikai -

  • Burning Maw: White Fire comes from the user's palm, spreading in spikes.
  • Judgment Chain: Made up of one of Bullene's three reiatsu natures, Fire, a chain is produced, which Bullene swings and whips people with.
  • Penance Chain: Made up of one of Bullene's three reiatsu natures, Lightning, a chain is produced, which Bullene swings and whips people with.
  • Demonic Fire: Like a grenade, Bullene forms an orb of fire, contained by circling electrons, which then explodes upon his command, or after 30 seconds.
  • Horn of Light: A spike of Light reiatsu pierces the ground wherever the user wants.
  • Meteor: Bullene's fist flies forward, exploding on contact.
  • Eye of Judgement: One of the orbs on the back of Bullene's gauntlets begins to glow as he shows it to an opponent. Once it turns completely white, it shines a light upon its target. The orb then extracts spritual energy from the area and fires it at wherever the light is shining.
  • :


Bankai -

  • Demonic Beam: The beam of demonic fire shot from Bullene is of a nature that it cannot be put out. It rips through the air, burning everything within its radius.
  • Light Graveyard: Spikes of light pierce the ground in a large scale area, hopefully impaling an opponent.
  • Meteor: In bankai, Meteor's effect is doubled. The strength, the speed and the explosive powers are all doubled. Fatal to anybody who isn't using Shikai or above.
  • Purifying Light of the Demon's Judgement: Bullene's armor breaks down, then bulks up in his right arm. Now pure gold, Bullene's attacks are purely strength. It has never been used in actual battle.
  • Apocalypse of the Demon's Judgement: Literally like the apocalypse, magma bursts from the ground, followed by lightning storms. Other major apocalyptic events are included.


Background:
Alive for only a short time on Earth, Bullene died as an infant due to SIDS.

On a cold winter night, a baby crawled its way through the dirt into the lowest Rukongai District. Having no parents, the baby was nameless. Picked up by an elderly couple, the baby was raised until it was 3 years old. In the middle of a rainy night, the elderly couple was found dead, the toddler drenched in their blood. Still living without a name, the toddler was thrown into the streets, living off of roadkill and the kindness of strangers. As he got older, the Toddler became more and more aware of his own strength. He tried to avoid fights because of the fact that they always ended badly for his opponents. The now child began to visit the nearby monk temple, where he learned to suppress his inner power through breathing exercises. The monks had named him Bullene because of his capabilities. He was kind, that is, until provoked. They also gave him a surname: Katsurou. Katsurou comes from the words "Son" and "Victory". Continuing his visits with the monks, Bullene had learned martial arts, eventually developing his own style of Jujitsu (which remains unnamed). Bullene was gradually getting more and more attention from the monks and that gradually grew into a form of public fame. Bullene was eventually recruited by the Shinigami Academy at the (spiritual) age of 18. In the academy, he obtained his zanpakuto, which was separated into two, symbolizing his personality: friendly but deadly. Once he graduated, he was put into Squad 11, under Captain Kuro Kihaku. He quickly obtained 11th Seat and gradually moved up to 6th seat. Due to his training regimen, Bullene needed to constantly release steam. One evening, he barged in on Unaharu Shinhouin, who he had trained with earlier that day, demanding a fight. Before he could wake her, Iu Hana, who is now Captain of Squad 4, interrupted him. A fight ensued. The two quickly became very close friends. Bullene spent time training in Squad 4, before Iu was Captain, and he learned basic healing Kidou. Due to his growing strength, attention to him was caught by Maximoru Bulfer, Captain of Squad 13, who oversaw his Bankai training. Soon after, Maximoru promoted him to Vice-Captain of Squad 13. His increasing fame soon caught the eye of the Captains of the Gotei 13. He was promoted to Squad 3 Captain shortly before all of the Captains were rearranged based on strengths. Bullene was transferred to Squad 7, due to his Martial Arts skill. After Iu Hana left Soul Society, Bullene went to try to find him with Fefnir, Captain of Squad 9. Once he found him in a Cafe, Iu led Fefnir away. Shortly after, Bullene confronted Iu. Fighting him in Karakura Forest, he was at a disadvantage. He couldn't use Bankai to fight Iu. Bullene was defeated. Iu blew him away with a double Cero attack. Supposedly dead, Bullene was actually in Hell, where he gradually fought his way out, returning to Soul Society and his Squad.

-Previous Positions- (In order of vacancy)
  • Squad 11: Seat 11
  • Squad 11: Seat 6
  • Squad 13: Vice-Captain
  • Squad 3: Captain
PostPosted: Thu Jun 26, 2008 8:55 am





User Image

Name: Hayashi Mizuumi (HI- ashi, Miz- ewmi)
Aliases/ Nicknames: Hayashi
Age:15
Gender: Male
Strenghts: Speed, willpower
Weakness: recklessness , not very strong

Physical Description: Kinda long Black hair, red eyes, white, kinda tall thin

Zanpakuto:
Name: Reikoku (Relentless)

Regular form: is the sword you see in his hands

Attacks:
Kuro-Boufuu: Hayashi focuses Reiatsu into Reikoku and then swings as he does a gust of black wind shoot out, This wind can cut through most objects with relative ease


Shikai:
Shikai Activation: Breathe Reikoku
Hayashi unsheathes Reikoku and says "Breathe Reikoku" Suddenly a great gale picks up and Hayashi's blade disappears, Hayashi's blade has turned into tiny particles of the air and spread out throughout the area. This allows Hayashi to manipulate wind pressure, wind currents and many more. If mastered Hayashi can cause tornadoes and huge gusts of wind to assimilate without even moving a finger, if Hayashi has to move his hands and arms then it increases the strength of his attacks.

1. Kaze Sen (Winds Beam): Hayashi lifting on finger a ball of concentrated air and Reiatsu will form, Hayashi then shoots it launching a beam of wind in Reiatsu that can penetrate almost any object with ease. Hayashi has used this to counter some Cero's and other various attack.

2. Kaze Toku (Wind's Shield): Hayashi will move his hands in a circle manipulating Reikoku and the air allowling him to make a shield. Depending on how much Reiatsu Hayashi uses will determine the strength of the shield. Hayashi can manipulate the size and shape of the shield using his Reiatsu.

3. Kaze Gekijou (Winds Fury): Hayashi will focus his reiatsu and he begins to spin and then as he does will release his reiatsu allowing him to make tornadoes that he can then control and send at his opponents, if this is mastered Hayashi can do it by simply spinning his hand around in a circular motion.

4. Kaze Renda (Wind's Barrage): After Mastering Kaze Sen, Hayashi can focus reiatsu into his hands and shot our bursts of small balls of reiatsu traveling at high speed, these are substantially weaker than Kaze Sen but can still do damage if hit. This move is Mainly used up close or as a way to avoid an attack.

5. Kaze Nami (Wind's Wave): Hayashi will build up reiatsu into the part of his body and explode out it, this attack cannot pierce the body or anything like that. Instead Kaze Nami uses blunt force to either break bones or block an attack as a last resort. This can be expelled from a hand to the entire body moving out in a 360 degree's. The way it works is the Reiatsu is concentrated and when it explodes is travels through the wind using it as an amplifier to increase it's strength so it can repel attack, or send people flying. It is quite effective when surrounded by multiple enemies


Spirit: http://i229.photobucket.com/albums/ee38/Yukijin-Uchiha/7526a213779cf1de.jpg

Special Accessories: (Does your character wear any special jewelry, have special armor, or carries an unusual or useful item with them?)

Bankai: (NOT YET ACHIEVED)
Hayashi unsheathes Reikoku and says "Bankai" instead of Hayashi's zanpato disappearing it grows and grows a second blade (tuning fork) One side of the blade is white the other is black, Also Hayashi's cloths change and become white and black and a tighter fit allowing him more flexibilty. Hayashi still manipulates wind but it takes the color of his blade some white and some black depending on the move (This is also used to throw off this opponent)

1. Konjou Hirate (Spirit palm):
Hayashi will focus the particles of air and reiatsu in his right palm and then thrust it forward causing a huge blast of wind to shoot out, this wind is able to stop most attacks and can cause serious bruises and break bones. and is easily able to pierce the body if hit directly

2. Kaze Suterusu (Winds Stealth): Hayashi using his Reiatsu and the help of Reikoku can make himself "Disappear" This attack is mainly used as a means of escape from attacks that Hayashi could never dodge. Hayashi then using his Reiatsu can Assimilate himself anywhere. What really happens is Hayashi manipulates Reikoku so it forms over top Hayashi making him seem invisible. Hayashi is slower in this form so he can stay invisible which is the weakness in this move

3. Kaze Sendo (Winds Death): Hayashi will raise both hands in fists and begin to focus his reiatsu. When Hayashi has built up enough Hayashi will aim his hands at the enemy and then open his hands as he does the air in the enemies lungs will expand massively cause the enemies lungs to burst. This takes a huge amount of Reiatsu and if not used correctly could backfire so this is a last resort attack.
Skills: good strategist and swordsman, he is also abnormally fast for his age


Abilities: Fast, smart, and great reactions

Hado:
1. Destructive Kidou #1.Thrust.
2. Hado #4. White Lightning
3. Hado #31. Shot of Red Fire
4. Hado #33. Blue Fire
5. Hado #54. Abolishing Flames

Bakudo:
1. Bakudo #1. Restrain
2. Bakudo #4. Crawling Rope
3. Bakudo #9. Strike

Other:
1. Shunpo

Personality: Funny, serious at some times, mostly happy and playful, team player

Biography/History: History:
Hayashi was a very happy child he had a very normal life and grew up with parents and a little brother, when Hayashi was ten a terrible accident took place as he was on his way to school a women let go of her carriage with her baby inside, Hayashi ran in front and knocked the carriage out of the way of a speeding car but in return was hit and killed, Hayashi stayed on earth as a wandering sister for a year, during that year Hayashi watched of his little brother, near the end of the year a hollow appeared and attempted to kill Hayashi's little brother. Hayashi stepped in front and was prepared to fight but a soul reaper came and quickly killed the hollow, from that day forward Hayashi vowed to become a Soul reaper and protect those he loved. Hayashi has just entered squad 2 and is eager to prove himself. Throughout Hayashi's life in the real world and in the soul society Hayashi has taken tons of cuts and bruises. underneath his shirt reveals tons of scars, Hayashi has tons from the bottom of his neck to his waist is wrapped in bandages as Hayashi is reluctant to show people he doesn't trust. One day while training with the Captain Yuki a garganta opened and 3 figures came out, 2 espada and one person who was unknown, Hayashi was assigned to tail the first espada to squad 4 and protect the squad member he was after, upon trailing him Hayashi fought the espada and won easily only to figure out it was a clone. Hayashi stayed at squad 4 with the member they were after watching over her. About a day or two later Hayashi felt the similar reiatsu and quickly tracked down the same espada he had fought who's name Hayashi had finally learned ((Dragon)). Hayashi fought Dragon for a long time seeming to hold his own for quite sometime longer than even Hayashi had expected. Hayashi was able to counter every move Dragon made, but Hayashi just didn't have enough reiatsu so he began to tire. Late in the fight Hayashi began to black out when suddenly a huge amount of reiatsu exploded out from Hayashi. This reiatsu was different it was red and had an ominous feeling about it making the air thick and hard to breath. Hayashi had finally gained the respect of his zanpakuto and Reikoku ((zanpakuto)) gave Hayashi almost all of his reiatsu allowing Hayashi to continue fighting. Hayashi forced Dragon to use his final and incomplete move which proved to be to much for Hayashi, again being barely able to stand because of lack of reiatsu Hayashi stood proud not ready to admit defeat, suddenly behind Hayashi a garganta opened revealing his future Vice Captain Iu. Iu had saved him using his vaizard powers, Hayashi hadn't been going far in squad 2 because he had angered the captain. Hayashi transfered to squad 6 and studied kidou on his own becoming exceptional at it. Hayashi found a sensei named Feiy whom he fought in the earth world and they seem have a lot in common. Upon entering the seat tournament Hayashi had won his first round up against the 5th vizard. Hayashi is training on his own to master his shikai while waiting for his match to begin. While training in a cave on earth. an unnamed Vasto Lorde broke through the barrier and attacked Hayashi. Hayashi was able to dodge and counter most of his attacks putting up a good fight against the Vasto Lorde, Hayashi was even able to do it without Reikoku's help. The Vasto Lorde had some final attack that made a huge cannon. Hayashi utilizing his speed appeared behind the Vasto Lorde and talked him into leaving Hayashi alone. Hayashi then went to squad 4 to learn from the Captain Rhia. Hayashi quickly quite fond of Rhia during their spar and even Kissed her at the end, She ran off and Hayashi followed only to find out Rhia was an angel. After that Hayashi and Rhia were together happily until Rhia went to earth to get her wing torn off which put Hayashi and Rhia in turmoil. Hayashi watched over Rhia as yet another unnamed Vasto Lorde appeared in her office, though this one seemed to be friends with Rhia. Hayashi was uneasy but watched over Rhia keeping a careful eye on the Vasto Lorde, The Vasto Lorde challenged Hayashi to a fight, Hayashi decided to accept as he went to the training grounds and met the Vasto Lorde. Hayashi was barely able to keep up and only survived because of his shunpo. Hayashi returned to Rhia and got healed as he was content with his battle deciding he just needs to train more to get better


A Just War


maximoru bulfer

PostPosted: Thu Jun 26, 2008 8:57 am


Name:Maximoru Bulfer. (Maxi-mo-ru)

Aliases/ Nicknames: Maxi

Physical Description: User Image
Maxi is 6'1, 24 years old, red eyes, a long blond ponytail, and will never get rid of his hat!

Zanpacto: Sealed: A reflective and bright green katana, with a simple circle guard, and blood red handle.

Shikai: Flicker, Hotaru Sawa. The katana dissolves and reforms as 366 (one under my hat) Fireflies, that create a small separate dimension, allowing Maxi to perform semi-advanced alchemy on a small scale. along with the ability to travel threw that dimension and arrive anywhere with its boundaries in 1/100,000 of a second. ((Will be evolved if Maxi dies.))

Bankai: Hasha Hotaru Sawa (supreme ruler of firefly marsh) Two teal gauntlets form on either hand with a blood red stone in the middle of each. 4 fireflies rotate around each, and a retractable blade runs along the outside of each. Protruding from each gauntlet are a serious of green tinted tube that work there way around and threw his body in a miss formed style of armor. The armor covers both arms and follows the ribs and his spine, then over his kidneys and around his waist stopping there, the tubes can have energy channeled threw them and turn the air around then into steam. Maxi's alchemy skills become extremely advanced, allowing him to perform it on a huge scale, and his dimensional movement is no longer confined to a small place. The gauntlets have two modes, stand by, where they slowly absorb spirit partials from the surrounding area, and active where their heavy set moves can be used. If in need of extra energy, Maxi can absorb Cero or balla attacks into his bankai for a quick fix. ((Will evolve if Maxi dies.))

Special Accessories: A copy of Beginners Alchemy that is now over 3,000 pages long, and wears his leather jacket, which consumes a small amount of his reiatsu (but only 1%), leather pants, and leather boots. Maxi recently lost his left arm just below the elbow and is creating a vast number of different ones to replace it, the most recent arm was composed mostly of C4. His newest arm contains a 14 inch blade that has a synthetic seki seki stone liquid inside of itself, making the blade force spirit particals apart, almost as if ripping them apart.

Skills: In Maxi's life before moving to the The Sereitei, he was a student of White Tiger and a member of the British S.A.S.

Abilities: advanced hearing, high natural defense. Thanks to his zanpakto Maxi can constantly see in 360 around himself, and in the spectrums of heat, night vision, and electromagnetic energy...

Personality: Unusually chipper and friendly, Maxi loves to meet new people and crack bad jokes... Unless he hasn't slept for a few days then he runs around threatening to kill everyone... (yes threats...)

Biography/History: Maxi was a member of the S.A.A., during which time he began to see the spirits of his fallen comrades, and enemies, causing a slight mental breakdown, which resulted in his 'early retirement' at the age of 22. Maxi then began to search the world over to find out what the f*** he was seeing, 2 years into his travels, Maxi met a young women, named Victoria, dressed in the most peculiar cloths, a black robe and brown sandals, (hes British and doesn't know what there called.) and he called out to her, feelings for her instantly in his heart. She turned, smiled and then bounded off, away from him. Maxi gave chase and was able to keep up with her but never close the gap, until she stopped and a gate opened in front of her. Maxi immediately sprinted for her, afraid to lose her, all thoughts of figuring out his problems gone at the thought of losing her. He collided with her as they both entered. thus Maxi entered, still alive.

Powers: 5 Stage, Pawn Set( a set of four punches and the fifth is a high powered blast of pure reiatsu), Blinker(fireflies create a blinding flash of light towards my opponent.), Flame alchemy (when any two pieces of my Bankai connect i can create a jag of flames to a spot I chose and make it explode.) I make things explode... needs a better name

Battle/ theme song. http://www.youtube.com/watch?v=YtdWHFwmd2o
PostPosted: Thu Jun 26, 2008 8:57 am



User Image


Name: Name: Tagg Masaru, (Tag-ma-saroo-)
Aliases: Arcane Queen, Taggy, Captain of Squad 3
Race: Arcanian
Sex: Female
Age: Looks around 22
Real Age: Unknown
Height: 6’ 0”
Hair Color: Jet black
Eye Color: Bright green
Reiatsu color: Black (Purple tint)
Zanpakuto(s): Bechlem (bek-lum)
and Chancelier (Chance-ler)


Zanpakuto info:

Bechlem(1): Bechlem is Tagg alter ego in a way. Bechlem is hidden underneath Tagg's cape and is used in all her states, sealed, shikai, and even Bankai. Bechlem has a red sheath and is a bit shorter than a normal katana. Bechlem so far has only been used for regular combat and seems to have no special power. For a reference pic, see above image.

sealed picture: Refrence pic on top.
released picture: Bechlem (released form)

Chancelier(2): Chancelier is Tagg's second Zanpakuto. She has had it hidden for sometime. She keeps it within her own body. And it is the source of her Arcane. If the blade is out of reach of Tagg, then Arcane can not be created from the pores of her skin. Arcane can come right off of the blade itself. Without Chancelier, Tagg would have no control over her Arcane. But with the sword being infused into her body's system. She has no plan of bringing it forth.

sealed picture: Normal black Katana. (only been seen for seconds after Tagg pulls it out)
released picture: Chancelier (released form)


Sealed:

In the sealed state, Bechlem is used in close combat and is used as a side with the Arcane. When Bechlem is swiped the Arcane will follow up. She can control it with her mind. But the Arcane reacts faster to either Zanpakuto being swiped or slashed in a movement the Arcane can identify and recognize. Making it for more intense fights in her sealed state. In the sealed state, Chancelier does not come out and Bechlem is the only Zanpakuto she uses. In the sealed state, Arcane matter and make up is unrefined. Making it vulnerable to water masters and certain frequency waves.

Arcane in this state: Unrefined. High level kidos and squad 11 members would be able to slash through the mass. Unrefined mass is unable to stop Destructive spells kidos up to 54. Abolishing Flames. The speed, strength and endurance are not as high as her other states.

Shikai:

In Tagg's shikai her use of her two Zanpakutos stays the same. Bechlem is used more and Chancelier is still kept inside her. The huge difference between shikai and her sealed state, is that shikai greatly boost the speed, strength and endurance of the Arcane mass and Tagg herself. The Arcane mass becomes refined, meaning H20 and NO frequency waves will affect it in the slightest.

Arcane in this state: Refined. Only kidos 88 can be higher can break through it. The speed, strength and endurance are incredibly heightened in this state. Making for faster attacks, stronger attacks, and a defense not easily broken.


Bankai:

Tagg's Bankai consist of the use of both Zanpakutos. Chancelier is removed from Tagg and is stabbed into the floor with Tagg's hand still on it. Then forms Chancelier's true self. Chancelier comes forth and creates a second opponent for Tagg's enemy. Tagg is in the process of learning moves to combine with Chancelier for greater attacks. Chancelier is not made of Arcane and it the male version of Tagg. He has a completely different attitude which has conflicted in the past. Chancelier has control over Arcane which Tagg does not. Tagg is currently in the process of learning a new technique and higher kidos so she can defend herself in said state. In a nut shell her Bankai makes it to where her opponent is fighting on two fronts.
The Arcane Chancelier uses is refined plus making it incredibly hard to break. Chancelier uses multiple blades made of Arcane and has even used the Arcane to give himself what he calls "the Buddhist special" and gains four extra arms which go for six total. The added four are made of Arcane and he adds a blade in each hand made of Arcane as well making for quite a good offense and defense. Whilst Tagg continues to use Bechlem along with Kido. She losses all control of Arcane in this form as well.


Kidos obtained:

Binding spells:

1. Restrain
4. Crawling Rope
9. Strike
58. Summoning of the Tracking Sparrows
61. Six Rods Prison of Light
62. Hundred Stepped Rails
63. Winding Binding Chain

Destructive spells:

1. Thrust
4. White Lightning
31. Shot of Red Fire
33. Blue Fire, Crash Down
54. Abolishing Flames
58. Whirling Tempest
63. Thunder Roar Cannon
73. Twin Lotus Blue Fire, Crash Down

Other:

00. Mirror Door


Skills:

Tagg cane break bones and snap them back in without even moving using her Arcane mass. In her sealed state, and shikai she can even heal her second skin to make minimal blows nothing.


Personality:

Tagg is a kind person at heart. She can not stand people who make fun of her or her friends. She is one to keep friends extreamly close to her and always wants to protect them. Her personality is kind hearted, but when
she is in battle she looses these ties and becomes something different. Her attitude is different towards those who do not respect her of her squad. And yes she is very nice, but that means she is no pushover.


Reptilian heritage:

Tagg is the leader of the Serpents, a notorious band. They cause no damage to the city. Butg are a hidden faction that is never seen and barely heard of. As of right now Tagg is the only one. Being apart of the Serpents
Tagg is able to transform into a full on Snake. The snake she forms into changes in size. She has used it to scare some new recruits once in a while. Being of Serpent heritage she gains no skills in battle.



Biography/History:


Tagg was born into a decent family. Her father was assassinated and was up for senator of Michigan making him a target. Her mother died shortly after in grief. Tagg, no alone, wondered around, escaping the feds and found her way to Philadelphia. She wondered around there for some time and ended up settling down with a man. His name was Gento. He was a very nice man at first. But once he began to drink, he became abusive and would strike Tagg, and when she was down he would spit on her and pull her hair. One day, Gento took things past the limit and Tagg lost it, she pulled out a colt revolver on Gento, but his past in the US army he was able to disarm her and in the crossfire she shot herself. As she laid on the floor dead, Gento cont to beat her and cut her. After realizing she was dead hew her corpse into the Mississippi and she was never found. Now Tagg lies in The Sereitei and is deeply in love with everything the guild has to offer. She knew Gento would come for her once more, and he did. Long story short, Gento could stop all Arcane with the help of the "stone" and made it where he could beat Tagg down. Head Captain Daven Moto found Gento pulling this atrocity in his society and made quick work of Gento, silencing him for good.

x Tagg


Split Personality

Feline Wife

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PostPosted: Thu Jun 26, 2008 10:54 am


Name: Onalim (Oh-Nah-Limb)(Carries no Family Name)

Aliases/ Nicknames: Ona-san. Ona-Sama. Ona. Shika


Physical Description: User ImageAge 20ish. She has brown hair with a golden forlock(bangs persay). She keeps her hair to her shoulders, bangs the same length as the rest of it. She sometimes ties it back when she is doing her healing or such. She had brown eyes-that seem to tear up at any situation. She wears the traditional gii but with one exception, she wears a geisha obi (not the apprentice HUGE one but the smaller one) instead of tying her gii shut. It varies with what patterns or colors it is. She is bare foot always. Medium height. Thin build. Think... deerish... graceful and alert.

Zanpaku-to: Shika, her weapon is very untraditional. She carries a Deer antler tucked into her obi. She carries it very delicatly though it is not that fragile.
Shikai: She does not have to state a word or a command but rather as soon as her fear spikes, her Zanpak-tu becomes an Elk antler about this size. The lower tines wrap around her right arm and are very tight, so many attack she does causes wounds upon her forearm.
Bankai: Not Achieved

Special Accessories: Wears a Geisha Obi to tie her Gii shut.

Skills: Healing skills.

Abilities: Exceptional Hearing. Excellent eyesight. Unsurpassed power that hasn't been tapped into.

Personality: Onalim is very very VERY a**l about healing. If someone is hurt-she will force them to lay down so she can heal them. She is usually drug along with others as they go practice in the battlegrounds... much to her dismay... she dislikes fighting. Probably she is not very good at it. She is kind to who ever she meets and always displays herself as proper and respectful. She is someone anyone can count on.

Biography/History: Onalim doesn't really feel as though she fits in. Being of American indian desent (hence the animal stuff)-though very little shows-she feels different from her comrades. She knows that at one point of her life-the deer was a very large part of her in some way... She really doesn't have much of a past that she cares to talk about.
Anything else you could possibly think of: There may or may not be a plot concerning Buru Riki... but thats is still being discussed. (will fill in rest later))

Powers: (A comprehensive list of powers and skills that you have learned. This is the "master reference" for you to show that you can use this power.)
PostPosted: Thu Jun 26, 2008 11:18 am


Name: Cyrus “Jack” Nezumiiro

Nickname: “Jack of Blades” or “Jack”

Shikai: Tasogare Zenpyou

Translation: “Twilight Omen”

Description: A mix of a longsword and katana. Has a black center surrounded by silver.

Bankai: Not useable (Only captains and VCs right?)

Element: Twilight

Abilities (obtained): Rebirth: A Healing factor that not only works on himself, but others around him. Red eye: provides extra speed and accuracy. Bloodlust: boost in strength and agility in tight situations.

Kidos: Holy Circlet #7 (Mass Explosive)

Current Squad: 13

History: Now, I'd like to say that Nezumiiro's life was happy. Unfortunately, he had the pleasure of watching his parents being crushed to death and his younger brother stabbed in the neck during a raid in his hometown. Needless to say, the rest of his childhood was miserable. Instead of living a family life, he was forced into child trafficing. Luckily, he was rescued by a former member of soul society. His new master, former captain Tanken Kasai, taught him how to become a shinigami as well as obtaining his zanpakuto. After only a few months he had already achieved Shikai and developed a taste for weapon mastery. Kasai eventually introduced Cyrus to an invention known as the tenshintai. This, being the only way to achieve bankai in less than ten yeatrs, helped Cyrus to develope his bankai, only to find that it was too dangerous to use, not only for the ones attacked, but to cyrus as well. With his new bankai, Cyrus accidently killed his master. After the battle, Cyrus received a scar underneath his left eye. In Honor of his master his bankai was soon named Tanken Kasai. However, Cyrus has vowed to never use his Bankai until it is truly mastered.

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Daggerfire


Deathgod Kuro Kihaku

Versatile Sex Symbol

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PostPosted: Thu Jun 26, 2008 11:57 am



Name: Kuro Kihaku

Description:
User Image

Zanpakuto Name:
Boukyaku

Zanpakuto:
In its sealed form, the blade is 3'5" long. The hilt is wrapped in a braided red and black cloth, and a long dark chain is attached to the tip and is wrapped around the hilt and sheath while sheathed. The blade has no hilt guard mostly because Kuro doesn't believe it is necessary. The zanpakuto is rather elegant in appearance but is battle worn as well.

Shikai:
When released into shikai, the zanpakuto transforms into a giant pointed cleaver. A black flame spirals around the blade, and causes the area to grow hotter upon release. A long black chain hangs from the hilt and flows through the air as if weightless. Upon impact with a person's skin, the blade sears the flesh, preventing it from bleeding, but continues to create a painful burning sensation that only becomes more extreme as time passes. By focusing reiatsu into the blade, Kuro can release a giant blast of flaming reaitsu at his opponent in either a ball or wave of fire than is hot enough to melt most metals upon impact. He can also control the length and movement of his chain, allowing him to constrict it around his opponents or spread it through the battlefield (mostly used against speed specialists). By spreading it around the field, he can slow down his opponent and even sense their location through the vibrations in the air that reverbrate through the chains.

Bankai:
Kaen Akuma Boukyaku - Kuro is enveloped in a large sphere of light that suddenly busrts into flames. A large white coat slowly forms over his body and is wrapped in a long chain the is spread evenly over his torso and his black hair grows longer until it reaches the middle of his back. White bone-like armor forms on his forearms, shins, and left shoulder, burning bright red with heat. His blade becomes thinner and extends to 6' in length, now fully engulfed in flames. In this form, Kuro is hot to the touch, making it difficult for anyone to even grab onto him during battle. This form is just an advanced form of his shikai, making his flame based attacks much stronger and nearly twice as hot.

Kakou Mitsukai Boukyaku - As Kuro releases his second form of bankai, he stabs his blade into the ground, causing a ring of black flames to incircle him. As the flames grow, two large black wings begin to form on his back, glowing black from the searing hot feathers that make up the wings. Kuro is now faster and with each beat of his wings he releases blades of flaming reaitsu that fly randomly through the air. The faster he beats his wings, the more blades that are sent flying through the air, making it dangerous for enemies to get to close to him without taking damge. Kuro's armor spreads slightly around his body, now covering larger portions of his arms and legs, as well as parts of his chest and back. Kuro gains the ability to control his flames more accurately, using his hands to direct the flames through the air in complex paths, increasing his chances of hitting his opponent.

Enko Mitsukai Boukyaku - This is Kuro's final stage of bankai. Kuro releases this form by dropping his blade to the ground, tip first, and watching as it vanishes into the ground as if falling into water. Darkness covers several feet of ground around him as flaming feathers begin to float up from the ground. The feathers fly to Kuro and form a second set of wings, giving him a total of four, allowing him to move at incredible speeds through the air. The armor now spreads through his body and covers greater portions of his body. Two zanpakutos appear beside him, and erupt into flames as he grasps them, both being 4' in length and razor thin. Kuro is able to release even greater blasts of fire and his manipulation of them is greater as well, allowing him to control multiple blasts at once.

Personality:
Kuro is a relaxed individual who likes to have fun, mostly by getting drunk with others. He is usually, at times, rather serious and strict, especially at times when he has a job to do. He is stong willed and rather stubborn about most things. He has a tactical mind that he uses to study his opponents during battle, always searching for a weakness that he can use against them. Kuro tends to switch back and forth between cold and insane during battle, making it hard for his opponent to predict his movements. Kuro can be rather egotistical at times and believes himself worthy of being a god.

History:
Grew up without any family, having to grow stronger just to survive, has always been a loner, never wanting help from anyone unless needed, but when around other people becomes more comfortable and tries to have fun. When he was a kid he would run through the streets of rukon with his small group of friends. he dreamed of making soul society a better place for all. He soon joined the soul academy in order to become a soul reaper and gain the power to help others. The first day at the academy, he was stopped outside the entrance by one of his childhood friends, Hana, a girl with long blond hair that she kept tied back and always had a shy expression on her face. She begged Kuro to not become a soul reaper because she feared she would never him again and that he would change and forget all about her and the rest of his friends. He assured her and entered the academy. Half way through his first year a rumor spread that someone had been killed in rukon. Later he found a letter in his dorm from an old friend, Zang, that Hana had been killed and that no one knew who had committed the murder. As time passed he began to grow cold with vengeance and hatred and distanced himself from everyone. One day after he had graduated from the academy he took a walk down an abandoned road. As he walked he came across a strange man that told him that he could never bring her back even if he did find the one who killed her. After a lot of thought he decided that the man was right and decided to do what he could to make sure that the same thing didn't happen to any one else, that no one else would be killed that he loved.

Powers and abilities:
Bakudo
1. Restrain
4. Crawling Rope
9. Strike
58. Summoning of the Tracking Sparrows
61. Six Rods Prison of Light

Kido
4. White Lightning
31. Shot of Red Fire
33. Blue Fire, Crash Down
54. Abolishing Flames
63. Thunder Roar Cannon
63. Twin Lotus Blue Fire, Crash Down


Incredible strength

Can withstand powerful attacks and still be able to fight as if nothing happened, only until his body has taken enough damage.

Shunpo (flash step)

Shikai ablilities:
Narakurenkou: Releases a powerful blast of black fire toward the enemy either in the form of a wave or concentrated ball.

7 star, black flame strike: The flames focus into seven balls that surround Kuro and orbit around him until he shoots them toward the opponent, exploding on contact.

Web of Chains: The chain on the end of his blade extends to incredible lengths and creates a spider web design around the enemy, slowing them down as they attempt to maneuver through them.

Bankai abilities:

Narakuenkou and 7 star, black flame strike: an advanced form of these two attacks.

The wings of the bankai release a blade like flame when they are flapped.

His entire body is hot to the touch, making it painful to just grab onto him while in bankai.

Is able to manipulate flame after after first stage of bankai, giving him more control over his attacks and making the possibility of striking his opponent much greater.


Quote:
Mod Soul

Name: Kyuui

Age: 13

Power/Ability: Super strength

Personality: Is cheerful but easily overreacts to little things, especially comments about her short stature (when she is in her stuffed animal).

Appearance: She is usually within a stuffed animal in the form of a monkeywith bat wings (that surprisingly work). She has modified her hands with metal so that her punches can still cause pain when she gets angry, as well as her pointed metal feet. The body is thin and light,allowing her to run or fly quickly.
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