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Albert Wesker

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Raizion

PostPosted: Sun Jan 20, 2008 9:18 pm


RolePlayer:
Albert Wesker
Age 38
Blood Type O
Height 6ft
Weight 186 lbs

Description
Wesker has risen quickly inside the S.T.A.R.S. organization and currently leads the Alpha Team. Viewed by many as a "cool guy," from his snappy haircut to his perpetual shades, Wesker was recruited by a headhunter for his sharp insight and eventually founded the S.T.A.R.S. unit in Raccoon City.
Biography
What can I say about Wesker? Well not much or else I'll be talking about the depth of the game again (a problem I have if you've read any of the other characters bios I've written up biggrin ). Regardless, Wesker is certainly a favorite character of all the Resident Evil games to a lot of people, so much that it's lead me to believe it's the reason why Capcom decided to bring him back for Code Veronica. Though you really need to play both Resident Evil and Code Veronica to really see why that is confusing so many people right now. Wesker is the quiet captain of the Raccoon City S.T.A.R.S. and the leader of the Alpha Team. You won't see him often, but when you do you will be sent on another mission to figure out what is going on in the mansion.

While that might not sound correct for a team leader, it's what he does. Wesker just pops up when the moment is right, at various points through the game. He takes on his role as the leader of the S.T.A.R.S. by telling you what your mission objectives are. It seems odd though that while he tells you to do some things he doesn't follow it himself. One such example of this problem is him telling you to save ammo and supplies while he's sitting there shooting BEES for no real reason. Though this was changed in the Directors Cut version to spiders, which makes a bit more sense.

Wesker, as I mentioned before, shows up in Code Veronica. With the release of Code Veronica complete to Dreamcast and PlayStation 2, they are hoping to add more info on his return and his background while adding more action to the game. Wesker has also been shown and/or mentioned in just about every Resident Evil game to date, and I doubt that's a thing which will change anytime soon.

Double crossing Albert Wesker is back in Code Veronica. Aren't the Capcom team smart in bring back a well known villain such as Wesker? With the original Code Veronica, I would have said well not really because they don't even explain anything. All you get are some cryptic messages while playing as Chris. However the later release of Code Veronica Complete/X explained more with a couple of new scenes and extended ending, and the Wesker's Report DVD explained exactly how and what Wesker's Goals are.

Wesker does seem to be as sneaky as ever though. He has a few helpers also, some are zombies from his team, others are traps. He's after a virus developed especially, and there is only one sample of it available. Where is this sample you ask, play and you will find out.
PostPosted: Sun Jan 20, 2008 11:58 pm


cool

Hero Elite
Crew


Go on say my name
Vice Captain

PostPosted: Tue Jan 22, 2008 9:05 am


lmao yea soak it all in, fathead xD
PostPosted: Fri Jun 13, 2008 2:55 pm


Excuse me I Wesker rules.
scream

WeskerUBCS


Chris_Ziek_Redfield

PostPosted: Mon Jun 23, 2008 7:06 pm


>>; -Rapes both weskers-
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Rockfort Island___________________________Game and Character discussion

 
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