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Blackcat lllX

PostPosted: Mon Jan 07, 2008 4:39 pm


Monsters

La Jinn the Mystical Genie of the Lamp
Sea Serpent Warrior of Darkness
Pharaoh's Servant
Pharaonic Protector
Silver Fang
Shining Abyss
The Forgiving Maiden
Opticlops
Sacred Crane
Feral Imp
Element Saurus
Armed Dragon LV5
Blue-Winged Crown
Giga-Tech Wolf
D.D. Assailant
Dancing Fairy
Gora Turtle
Dream Clown
Roc from the Valley of Haze
Element Soldier
Dark Magician
Hayabusa Knight
Element Magician
Ninja Grandmaster Sasuke

Spell

Sword of the Soul-Eater
Premature Burial
Dragged Down Into the Grave
Heart of the Underdog
Monster Reborn
Reload

Magic

Fissure
Offerings to the Doomed
Dark Hole
The Reliable Guardian
Heart of Clear Water
Change of Heart

Trap

Reinforcements
Just Desserts
Enchanted Javelin
Sakuretsu Armor



That would be my deck 3nodding
PostPosted: Mon Jan 14, 2008 1:27 pm


Do you play by the Traditional or Advance Format?
What kind of deck is this? A Normal monster Beatdown?

Whitney9x1
Crew


Blackcat lllX

PostPosted: Mon Jan 14, 2008 2:21 pm


Whitney9x1
Do you play by the Traditional or Advance Format?
What kind of deck is this? A Normal monster Beatdown?

I know very little about deck, etc. There's no one around home who likes to play and no one at school does either. I don't know what Traditional or Advance Format is. sweatdrop
PostPosted: Fri Jan 25, 2008 3:01 pm


Blackcat lllX
Whitney9x1
Do you play by the Traditional or Advance Format?
What kind of deck is this? A Normal monster Beatdown?

I know very little about deck, etc. There's no one around home who likes to play and no one at school does either. I don't know what Traditional or Advance Format is. sweatdrop
Oh... this makes things more difficult.
Well if you play the YGO video games, it's a lot easier to pick up on some of that stuff.

What I meant by "Beatdown" was winning by reducing your opponent's LP by attacking (verses "Burning", winning by indirect attacking).
As for your deck, it's really mixed up. It's much easier to have some sort of theme. There's also better cards than the ones in your deck like Dark Magician could be replaced with Blue-Eyes, Hayabusa Knight with Mataza the Zapper, Silver Fang, Pharaoh's Servant & Feral Imp with much better 4 star monsters with at least 1700 or more, Roc from the Valley of Haze with (in my opinion) a strong 5-6 star tribute or better effect like a Monarch, and Sword of the Soul-Eater with something that's easier to equip to any monster. Sorry if this is sounding harsh.
Now as for a good theme, it looks like you could go for a Normal monster deck. Monsters like La Jinn, Opticlops, Gemini Elf, Gene-Warped Warwolf, and Jerry Beans Man would be good. Supports for these Normal monsters are Order to Charge, Dust Barrier, Dark Factory of Mass Production, Two-Man Cell Battle, Justi-break, Heart of the Underdog, Common Charity, and Skill Drain.
Another good theme would be a "Beatdown" deck like I said. Pack your deck with strong monsters and cards to make them stronger. Cards that also help clear the field for a full onslaught are a must.
I hope this was helpful.

Whitney9x1
Crew


Blackcat lllX

PostPosted: Tue Jan 29, 2008 7:11 pm


Thank you 3nodding I've used this deck all the time against my brother and another friend of mine. My friend has a dragon theme deck and I've never lost a battle against either of them though. I just wish there were people around my area who played. sweatdrop
PostPosted: Wed Jan 30, 2008 7:13 am


- Pharaoh's Servant
- Pharaonic Protector
- Silver Fang
- Feral Imp
- Giga-Tech Wolf
- Gora Turtle
- Dream Clown

- Sword of the Soul-Eater
- Heart of Clear Water

+ Heavy Storm (Common in any Structure/ Starter Deck)
+ Mystical Space Typhoon (Common in Zane Truesdale Duelist Pack)

Quick note: Spell and Magic are the same. They used to be printed as "Magic" cards, but Wizards of the Coast, the company that produced "Magic: The Gathering", threatened to sue Konami, so rather than fight the lawsuit, they changed them to "Spell" cards. Any card that refers to a Magic card can also deal with a Spell, and vice versa.

I also notice you like to use low level monster, in a way.

Quote:
Swampy Grasslands (Spell)
[Field Spell]
The ATK of all Level 2 and less WATER Aqua-Type monster is increased by 1200 points.

((Coming out after Phantom Darkness, name may subject to change))


But.. then again.. you'll have to change some of your cards. Ignore that card up there and down here..

SilentXyrho


Blackcat lllX

PostPosted: Sat Feb 02, 2008 9:51 pm


SilentXyrho
- Pharaoh's Servant
- Pharaonic Protector
- Silver Fang
- Feral Imp
- Giga-Tech Wolf
- Gora Turtle
- Dream Clown

- Sword of the Soul-Eater
- Heart of Clear Water

+ Heavy Storm (Common in any Structure/ Starter Deck)
+ Mystical Space Typhoon (Common in Zane Truesdale Duelist Pack)

Quick note: Spell and Magic are the same. They used to be printed as "Magic" cards, but Wizards of the Coast, the company that produced "Magic: The Gathering", threatened to sue Konami, so rather than fight the lawsuit, they changed them to "Spell" cards. Any card that refers to a Magic card can also deal with a Spell, and vice versa.

I also notice you like to use low level monster, in a way.

Quote:
Swampy Grasslands (Spell)
[Field Spell]
The ATK of all Level 2 and less WATER Aqua-Type monster is increased by 1200 points.

((Coming out after Phantom Darkness, name may subject to change))


But.. then again.. you'll have to change some of your cards. Ignore that card up there and down here..

Lower level monsters are easier to bring out onto the field. If you have too many higher level monsters that you have to bring out by sacrifice, then I could get myself caught with a hand full of monsters but not able to use them because I'm not able to sacrifice.
I didn't know about the name change either.
PostPosted: Sun Feb 03, 2008 10:29 am


I didn't mean like that, I just want you to get rid of weak monsters around 1600 or less. But some monsters like [Sangan], [Magician of Faith], [Destiny Hero - Disk Commander] and many more are exception.

And yes, lower level monsters are easy to summon but with weak ATK - expect to receive to get damage..

SilentXyrho


Blackcat lllX

PostPosted: Sun Feb 03, 2008 6:09 pm


SilentXyrho
I didn't mean like that, I just want you to get rid of weak monsters around 1600 or less. But some monsters like [Sangan], [Magician of Faith], [Destiny Hero - Disk Commander] and many more are exception.

And yes, lower level monsters are easy to summon but with weak ATK - expect to receive to get damage..

Yes, that's true but I don't really have stronger cards and at the same time easy to summon. Oh wow... I haven't bought a pack of cards for like three years sweatdrop I really need to get out and get a pack...or two
PostPosted: Thu Feb 07, 2008 3:09 pm


Blackcat lllX
SilentXyrho
I didn't mean like that, I just want you to get rid of weak monsters around 1600 or less. But some monsters like [Sangan], [Magician of Faith], [Destiny Hero - Disk Commander] and many more are exception.

And yes, lower level monsters are easy to summon but with weak ATK - expect to receive to get damage..

Yes, that's true but I don't really have stronger cards and at the same time easy to summon. Oh wow... I haven't bought a pack of cards for like three years sweatdrop I really need to get out and get a pack...or two
eek

Whitney9x1
Crew


Blackcat lllX

PostPosted: Sun Feb 17, 2008 7:15 pm


sweatdrop *shrugs*
PostPosted: Thu Jul 17, 2008 2:10 pm


It looks to me like you might like normal monsters in this deck cause of heart of the under dog so I think if that's the case you should get some monsters like Gemini Elf, Mad Dog of Darkness, and Insect knight which are level 4 and have 1900 attack points.

Animal_Guy

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