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Posted: Sat Nov 24, 2007 8:35 pm
First, off this is a game a just thought of... First you select up to 10 spirits with diffirent abilitys, then u battle on quest ppl come up w/ or battle each other. If u lose, ur oppent gains the spirit(s) u r using. But, if a quest enemy takes ur spirit, u will get it back as soon as the enemy is defeated.... EDIT how to attack: pick a random number between ur current level and ur current level plus 9
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Posted: Sat Nov 24, 2007 8:39 pm
Rules: no spamming, lying, cheating, all cheap tricks are allowed though. NEVER ARGUE WITH A JUDGE. if u have a complaint, contact me, i will check the batlle over.Judges: Me, Drift Galewind, Little Anju, Saitoz9, [Hogosha], and siven608
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Posted: Sat Nov 24, 2007 8:44 pm
My spirits: Ace: control metal Flora: Control Plants Nova: A warrior whoose dagger can stretch, curve, and move in any direction, though only the tip is solid, the rest is a plasma that will harden unless it is sheathed within 30 seconds. Shadow: control darkness, enter shadows. Light: control light, and hide in light. EDIT whoops i forget one Spike: can up to 10 spikes appear any where on his body. Light and shadow have mental powers(there psychic)
total exp= 225, level 4 level 1= 1225/50 level 2= 1225/100 level 3= 1225/200 level 4= 1225/400 level 5= 1225/800 level 6= 1225/1200 level 7=1225/ 1600
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Posted: Sun Nov 25, 2007 7:34 pm
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Posted: Mon Nov 26, 2007 1:01 am
k... ill join, lemme design some stuff first. ill tell you when im ready
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Posted: Mon Nov 26, 2007 1:48 pm
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Posted: Sat Dec 01, 2007 8:22 pm
same just need make my spirits.
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Posted: Sat Dec 01, 2007 9:00 pm
finally now alls i need is a first enimie to fight for us
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Posted: Tue Dec 04, 2007 4:26 am
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Posted: Tue Dec 04, 2007 4:08 pm
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Posted: Wed Dec 05, 2007 2:53 pm
k im ready character: sci che  spirits sad i will draw them soon...) chaos: can create mass chaos confusing people inferno: fuses with sci che, giving him control over fire overdrive: causes sci che to go into overdrive mode, driving him mad with power he no longer is a hero this is overdrive form  im not done just have to design some more
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Posted: Fri Dec 07, 2007 12:37 pm
k i still gotta norrow down teh first enime.... it should be something we can defeat easily
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Posted: Fri Dec 07, 2007 4:21 pm
here is another gyro: sci ches power in a manifest form, basically a double
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Posted: Fri Dec 07, 2007 7:47 pm
k. Mission 1: defend the Palace enimies: 10 goblins lvl 1, 10 exp each
5 Goblin brutes, lvl 5, 25 exp each,
1 Master Goblin, lvl 20, exp: 1000 each
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Posted: Sat Dec 08, 2007 10:50 am
ill join spirits: monster magnet controls anything magnetic lucifer controls darkness and he can morph with me so i can use shadows as pathways between places and such gekko can become invisible kalus controls fire chilli controls ice hydro controls water ventus controls wind crack controls earth zippo controls poison demonta crontols gravity
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