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OneDarkGod
Captain

Interstellar Flatterer

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PostPosted: Wed Oct 31, 2007 10:08 pm


Monarch

Big Monsters

Mobius the Frost Monarch (x3)
Zaborg the Thunder Monarch (x2)
Granmarg the Rock Monarch (x2)
Thestalos the Fire Monarch


Normal Monsters

Nimble Momonga (x3)
Dark Mimic LV1 (x2)
Dark Mimic LV3
Goblin Attack Force (x3)
Neo-Spacian Grand Mole
Witch of the Black Forest
Gearfried the Iron Knight (x3)

Special Summoned Monsters

The Fiend Megacyber
Gigantes
Cyber Dragon


Traps

Ultimate Offering
Mirror Force
Blast with Chain (x3)
Bottomless Trap Hole
Magic Cylinder
Call of the Haunted


Spells

Enemy Controller (x2)
Axe of Despair (x3)
Soul Exchange (x2)
Lightning Vortex
Pot of Greed
Pot of Avarice
Heavy Storm
Mystical Space Typhoon
Brain Control


Side-Deck

The Rock Spirit
The End of Anubis
United We Stand
Penguin Soldier (x2)
Nightmare Wheel
Dark Mimic LV1
Jetroid
Sakuretsu Armor
Swords of Revealing Light
Kycoo the Ghost Destroyer
Wall of Illusion
Reflect Bounder
Royal Decree
Sasuke Samurai
Monster Reincarnation
Book of Moon
Jetroid
Waboku
Chain Destruction
PostPosted: Thu Nov 01, 2007 7:51 pm


The focus on my Monarch deck is to bring out Monarchs just about every turn, and when I get to my last Monarch, my opponent loses. It may not have multiple copies of all those staple cards: Lightning Vortex, Smashing Grounds, Hammer Shots, Trap Holes, or One Turn Kill Combos but, I see every card when I need it, and I rarely ever have to change the basis of the deck. Out of the last 60 duels I have done, I have always seen my Pot of Avarice when I have 5 monsters in the graveyard or I always have extras left over. Its a great deck and doesnt lose alot.

OneDarkGod
Captain

Interstellar Flatterer

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E-swordmaster

PostPosted: Thu Nov 01, 2007 8:01 pm


E-Hero
Fusion
2 E-Hero thunder Giant
2 E-Hero Shining Phoenix Enforcer
2 E-Hero Shining Flare Wingman
3 E-Hero Necriod Shaman
2 E-Hero Wild Wingman
1 E-Hero Wildedge
1 E-Hero Darkbright


Monsters
1 E-Hero Bladedge
1 E-Hero Necroshade
3 E-Hero Sparkman
1 E-Hero Stratos
1 E-Hero Ocean
2 E-Hero Clayman
3 E-Hero Wildheart
2 King of the Swamp
1 D.D. Warrior Lady
1 Exiled Force
1 Magician of Faith


Spells
1 Fifth Hope
1 Fissure
2 Miracle Fusion
3 E-Emergency Call
1 Smashing Ground
1 Future Fusion
2 Polymeization
1 Pot of Avarice
1 Heavy Storm
1 Premature Burial
1 Reinforcement of the Army
1 Enemy Controller
1 Mystical Space Typhoon

Traps
1 Call of the Haunted
3 Sakuretsu Armor
1 Magic Cylinder
1 Mirror Force
PostPosted: Thu Nov 01, 2007 8:20 pm


I've got elemental hero deck myself, but I have only started collecting for the deck. it is made but its a tad weaker. Ill show you. ^_^

OneDarkGod
Captain

Interstellar Flatterer

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E-swordmaster

PostPosted: Mon Nov 12, 2007 6:35 pm


Since no one has posted anything here in a while I might as well post a few ideas I had

first up is my tribute to my new Light and Darkness Dragon

Monsters 27
1 Light and Darkness Dragon
1 Marshmallon
1 Thestalos the firestorm monarch
2 green gadget
2 red gadget
2 yellow gadget
1 necro gardna
1 chithonian emperor dragon
1 jinzo
3 cyber dragon
2 gravekeeper's spy
2 granmarg the rock monarch
1 white-horn dragon
3 hydrogeddon
1 the wicked avatar
1 the wicked eraser
1 spirit reaper
1 treeborn frog

spells 14
1 soul exchange
3 enemy controller
1 pot of avarice
1 double summon
1 premature burial
1 brain control
1 heavy storm
1 fissure
3 reasoning
1 smashing ground

traps 9
3 sakuretsu armor
1 triggered summon
1 mirror force
1 return soul
1 call of the haunted
1 the transmigration prophecy
1 torrential tribute

and my other deck is an experimental cloudian/burn deck

monsters 19
1 sangan
3 cloudian-ghost fog
3 reflect bounder
2 cloudian-sheep cloud
2 goblin black ops
2 cloudian-turbulence
1 cloudian-cirrostratus
1 cloudian-poison cloud
1 cloudian-altus
3 cloudian-smoke ball

spells 10
3 poison of the old man
3 cloudian squall
1 sanctuary in the sky
1 meteor of destruction
1 scapegoat
1 diamond-dust cyclone

traps 11
2 spirit barrier
2 secret barrel
2 just desserts
2 updraft
1 magic cylinder
1 damage condenser
1 ceasefire

I also made a gambling deck just for fun

monsters 17
2 time wizard
3 roulette barrel
3 gambler of legend
3 kryuel
1 snipe hunter
3 abare ushioni
2 sand gambler

spells 5
3 second coin toss
1 level limit-area B
1 swords of revealing light

traps 18
1 gravity bind
2 the paths of destiny
2 gamble
2 weed out
3 needle wall
1 magic cylinder
1 negate attack
2 fairy box
1 dice re-roll
2 waboku
1 blind destruction

that is what I am running at the momment
PostPosted: Wed Nov 21, 2007 5:52 pm


I like the Gambling deck idea, The Arcana Force monsters have coin-toss effects like crazy, those might be a big helper too. I dont even know if they have came out yet. lol.

OneDarkGod
Captain

Interstellar Flatterer

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Kenshin Yuki

PostPosted: Thu Nov 22, 2007 6:21 am


Here's the deck that wins me victory.

Twilight of The Space Hero

Monster Cards
Elemental Hero Avian
Elemental Hero Burstinatrix
Elemental Hero Clayman
Elemental Hero Sparkman
Elemental Hero Bubbleman
Elemental Hero Bladedge
Elemental Hero Ocean
Elemental Hero Stratos
Elemental Hero Neos
Neospacian Aqua Dolphin
Neospacian Flare Scarab
Neospacian Dark Panther
Neospacian Glow Moss
The End of Anubis
Ninja Grandmaster Sasuke
Wroughtweiler
Kuriboh
Magician of Faith
Dark Magician of Chaos
Obnoxious Celtic Guard
Breaker The Magical Warrior
Jinzo
Sangan

Spell Cards
Brain Control
E-Emergency Call
Fifth Hope
Fusion Recovery
Fusion Sage
Future Fusion
Heavy Storm
Judgement of Anubis
Miracle Fusion
Monster Reincarnation
Neo Space
Neos Force
Polymerization 2x
Premature Burial
Reinforcement of The Army
R-Righteous Justice
Skyscraper 2-Hero City
Swords of Revealing Light
The A. Forces

Trap Cards
Call of the Haunted
Draining Shield
Hero Barrier
Hero Signal
Magic Cylinder
Negate Attack

Fusion Cards
Elemental Hero Flame Wingman
Elemental Hero Thunder Giant
Elemental Hero Mudball Man
Elemental Hero Plasma Vice
Elemental Hero Mariner
Elemental Hero Shining Flare Wingman
Elemental Hero Dark Neos
Elemental Hero Glow Neos
Elemental Hero Aqua Neos
Elemental Hero Flare Neos
Elemental Hero Electrum
PostPosted: Thu Nov 22, 2007 10:31 pm


Cyber Dragon

monsters 18
3 cyber dragon
3 proto cyber dragon
2 reflect bounder
2 fusilier dragon, the dual mode beast
1 dekoichi the battlechanted locomotive
1 breaker the magical warrior
3 cyber phoenix
1 cyber kirin
1 jinzo
1 the light-hex sealed fusion

spells 17
2 power bond
1 pot of avarice
1 de-fusion
1 fissure
1 mystical space typhoon
1 premature burial
1 limiter removal
2 polymerization
2 reasoning
1 smashing ground
1 future fusion
2 enemy controller
1 heavy storm

traps 6
1 mirror force
1 the transmigration prophecy
1 torrential tribute
1 call of the haunted
2 sakuretsu armor


fusion 5
2 cyber twin dragon
2 cyber end dragon
1 chimeratech overdragon

E-swordmaster


E-swordmaster

PostPosted: Thu Nov 22, 2007 10:38 pm


Here are some decks that i saved on my computer

Alien invasion

monsters 20
1 alien mother
3 alien hunter
2 alien mars
3 alien gray
2 alien skull
2 alien psychic
2 cyber dragon
1 magician of faith
1 cosmic horrer gangi'el
3 alien warrior

spells 15
1 shrink
2 otherworld the A zone
1 fissure
2 A cell scatter burst
2 A cell breeding device
1 heavy storm
1 mystical space typhoon
1 premature burial
1 lightning vortex
1 creature swap
1 nobleman of crossout
1 swords of revealing light

traps 5
1 call of the haunted
1 mass hypnosis
1 waboku
1 bottomless trap hole
1 ceasefire


Darkness Rising

monsters 28
1 the wicked avatar
3 pitch black warwolf
2 despair from the dark
1 shadow delver
1 zombyra the dark
1 destiny hero dasher
2 necro gardna
1 spirit reaper
1 mystic tomato
3 old vindictive magician
1 snipe hunter
2 double coston
1 ryu kokki
1 jinzo
1 magician of faith
2 apprentice magician
1 chaos necromancer
1 breaker the magical warrior
1 vampire lord
1 the wicker eraser

spells 13
1 enemy controller
1 double summon
1 megamorph
2 reasoning
1 heavy storm
1 premature burial
1 mystical space typhoon
1 soul exchange
1 fissure
1 brain control
1 swords of revealing light
1 card destruction


Heaven's Wrath

MONSTERS 20
3 bountiful artemis
2 majestic mech - ohka
2 hysteric fairy
2 herald of green light
2 herald of purple light
1 voltanis the adjudicator
1 airknight parshath
2 majestic mech - goryu
2 zolga
2 zeradias, herald of heaven
1 majestic mech - senku

SPELL 3
1 the sanctuary in the sky
1 swords of revealing light
1 premature burial

TRAP 17
3 sakuretsu armor
1 mirror force
3 negate attack
2 solemn judgment
2 divine wrath
2 forced back
2 magic drain
1 black horn of heaven
1 call of the haunted



Turbo Exodia

monsters 15
5 exodia pieces
3 dark mimic lv 1
3 old vindictive
1 spirit reaper
2 apprentice magician
1 magician if faith
1 marshmallon

spell 13
1 level limit area b
3 d.d.capsule
3 magical mallet
1 swords of revealing light
1 upstart goblin
1 scapegoat
1 pot of avarice
1 nightmare steelcage
1 emergency provisions

traps 13
3 good goblin housekeeping
1 mirror force
3 jar of greed
3 sakuretsu armor
1 transmigration prophecy
3 legacy of yata-garasu


Vehicroids Assemble!!

fusion 6
2 super vehicroid jumbo drill
2 steam gyroid
2 ambulence rescueroid

monsters 26
1 jinzo
2 gyroid
1 breaker the magical warrior
3 drillroid
3 steamroid
2 ambulenceroid
3 cyber dragon
2 rescueroid
2 submarineroid
2 expressroid
2 stealthroid
3 truckroid

spells 17
3 vehicroid connection zone
1 fissure
2 enemy controller
1 heavy storm
1 premature burial
1 limiter removal
1 mystical space typhoon
1 scapegoat
2 lightning vortex
2 spell calling
1 future fusion
1 book of moon

traps 1
1 call of the haunted
PostPosted: Sat Nov 24, 2007 3:25 am


hey, lol im new, but heres my deck, based on the awsome Destiny Heros

High levels:
Destiny Hero- Dogma
Destiny Hero- Plasma
Destiny Hero- Dreadmaster(x2)
Destiny Hero- Double Dude
Destiny Hero- Dasher(x2)

Total= 7

Low Levels
Destiny Hero- Disk Comander
Destiny Hero- Fear Monger(x2)
Destiny Hero- Daimond Dude(x2)
Destiny Hero- Blade Master(x3)
Destiny Hero- Doom Lord(x2)
Destiny Hero- Defender(x2)

Total= 12

Spells
Darkcity(x2)
Clock Tower Prison(x3)
Cyclone Blade(x2)
D-Spirit(x2)
Reinforcements Of The Army(x2)
The Warrior Returning Alive
Mystical Space Typhoon
Over Destiny

Total= 14

Traps
Destiny Signal(x2)
Sakuretsu Armour(x2)
D-Shield(x3)
Magic Cylinder
Ultimate Offering
Eternal Dread

Total= 10

Deck Size= 43 Cards


This is What i hope to add in the future :

Destiny Hero- Malicious(x2)
Destiny Draw(x2)
Eternal Dread
Mirror Force
D-Counter(x2)


Please tell me what think, its my first ever Destiny Hero deck razz

--DestinyBetrayer--


OneDarkGod
Captain

Interstellar Flatterer

9,225 Points
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  • Partygoer 500
PostPosted: Sat Nov 24, 2007 12:04 pm


Heh, yugiohfanboy I do suggest getting malicious and dropping plasma and a dreadmaster. Also, lower your dark cities or clocktowers, with the eternal dread card youll either stop battle damage quick and if its destroyed you get dreadmaster, or you can attack more with dark city... it does look nice but with that many big monsters youll want/need destiny draw. without it youll be loaded up with big monsters.. it does look great though, just need some tweaking.
PostPosted: Sat Nov 24, 2007 12:09 pm


E-swordmaster, I noticed in your turbo exodia deck you're using three legacy of yata-garasu cards with no spirit monsters.. a good way to think about draw cards is how many you get for it. legacy only gets you to draw one card and your using one card to do it.. its not exactly an advantage.. this is why pot of greed is awesome. instead of having legacies you could have other cards that you need. i know the deck is all about drawing but, have you tried a lot of normal monsters and heart of the underdog? that, plus Macros Cosmos and Gravekeeper's Servant and you're opponent cant attack, and it lets you draw alot. Adding tons of 1900+ attackers will greatly increase your chance of winning without the deck being weak. you could end up slaughtering your opponent rather than waiting for your exodia..

overall, legacy isnt that great unless you use spirit monsters.. drawing 2 cards for one cards is much better..

OneDarkGod
Captain

Interstellar Flatterer

9,225 Points
  • Noob wrangler 100
  • Super Tipsy 200
  • Partygoer 500

--DestinyBetrayer--

PostPosted: Sun Nov 25, 2007 3:32 am


hey darkbehemoth0, yeh i already got 1 malicous but hes no good unless u get 2, and if anything i would drop 1 darkcity, i dnt have destiny draw yet, and plasma is too good too take out, but s'pose dropping a dreadmaster good.
PostPosted: Sun Nov 25, 2007 8:15 pm


Volcanic destruction

Monsters:24
Volcanic Doomfire
Horus the Black Flame Dragon lv6
Horus the Black Flame Dragon lv8
Tyrant Dragon
Flame Ruler
Guardian Angel Joan
Fox Fire (x2)
Raging Flame Sprite (x2)
Volcanic Hammerer
Volcanic Slicer (x2)
Volcanic Blaster (x2)
Ruin, Queen of Oblivion
Man-Eater Bug
Magician of Faith
Yomi Ship
Volcanic Scattershot (x3)
Volcanic Rat (x2)

Spell Cards:16
Scapegoat
Heavy Storm
Molten Destruction
Giant Trunade
Lightning Vortex
End of the World
Premature Burial
Brain Control
Scroll of Bewitchment
Wild Fire
Blaze Accelerator (x2)
Final Countdown
Meteor of Destruction
Tri-Blaze Accelerator
Tribute to the Doomed

Traps:9
Volcanic Recharge (x2)
Dust Tornado
Sakuretsu Armor
Draining Shield
Call of the Haunted
Magic Cylinder
Shadow Spell
Spellbinding Circle

cards to be added later:
Swords of revealing Light
Pot of Avarice

I learned early on that having a deck made up of Purly one type of monster or atribute was Foolish so I added Alittle varion.

Someone-Forgetable

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