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Posted: Sat Aug 25, 2007 10:54 pm
Heros and Workers alike, Please fill out this Skeliton: [align=center][img][/img][/align] Name: Age: On What standards were you invited?: Bio: Weapon (If you are a worker -i.e. Scientist, or something like that) you may put N/A in this place): Special moves (If you are a worker -i.e. Scientist, or something like that) you may put N/A in this place): Final Smash (This is basically your attack after gaining an orb. Please detail your attack):
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Posted: Sat Aug 25, 2007 11:05 pm
Name: Reilain Escia Age: 36 On What standards were you invited?: Due to his scientific nature, he has been asked to come in and do tests on those who where scientifically altered. Bio: Reilain, also known as Rei has been into science since he graduated from a university at 15. He is very educated in his work and is known for almost none of it because he is so giving to others, he stays hidden. He however, is very good friends with Master Hand who knows him personally for his work. Weapon: N/A Special moves: N/A Final Smash: N/A
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Black Witch of Ra Captain
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Posted: Sun Sep 02, 2007 11:20 am
Name: Rider Age: Unknown. . . But she's pretty damn old. On What standards were you invited?: Fighting records from the 5th Holy Grail War. Bio: Hailing from an island in the Greek area, Rider was once, in her past life, the legendary Medusa. She was the youngest of the sisters but she was the tallest, oddly enough. She and her sisters were suppose to be ideal goddesses to the mortals, however Medusa was flawed. She grew while her older sisters stayed the same and eventually got the short end of the stick with insults and chores. She loved her sisters nevertheless. When men started to lust after her sisters, Medusa was their defense and eventually a monster. From being a flawed ideal goddess, to a monster, a Gordon to be exact. She began to kill mortals for pleasure after a while and soon turned on her own sisters during her insanity. Medusa was finally beheaded by a hero, Perseus, who was equipped with five noble phantasms. During her final moments in life, she realized how much she missed her sisters, even though they had put her through "hell". The Gordon walked the earth once again as the Rider class servant in the 5th Holy Grail war. She was defeated by a stronger class but she did put up an interesting fight with Caster and Saber(who had defeated her in the 5th war). Weapon: Chained metal stakes Special moves: Mystic Eyes: As a Gordon, Rider takes her blind fold off and uses her famous stone glare. Blood Fortress Andromeda: This creates a barrier of mana around an area and traps anyone inside. Rider originally used this to siphon people into blood and taking up the mana from the blood, however, she decreased the damage in the SSBB tournament so now this move acts like a time bomb. If the opponent is within the area of the Blood Fortress(which is about 5 feet), they will get caught inside the barrier and damage will be dealt depending on how long before they get out. The barrier usually disappears in 10 seconds without struggle. Riding: Rider can handle any form of mounts including divine beasts and vehicles. The only thing that's out of her skill level are those belonging to the dragon race. In SSBB, Rider summons a random mount and runs/drives her opponents over. Each mount does a different amount of damage. The mounts are: a bicycle (weakest), a motorcycle (decent), Sleipnir (heavy), and Pegasus (decent). Aerial Dodge: Rider can effectively dodge in the air during a high jump, as much as to anyone's surprise. But this move only works with projectile attacks. This also means she can jump pretty high. Final Smash: Bellopheron: A golden harness and saddle, effective only when fastened around Rider's mount, the mythical winged horse Pegasus(which she does summon). Pegasus's damage goes from decent to uber heavy with the saddle and bridle on. The buffets from Pegasus' wings are capable of generating massive shock waves, which can raze infrastructure and lacerate the bodies of living beings. In SSBB, this attack is basically a kamikaze attack done with Pegasus with a large area damage.
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Posted: Sun Sep 02, 2007 2:52 pm
Name: Edward Elric Age: 15 On What standards were you invited?: Edward became a state alchemist at age 12,not only is he smart but he is also a skilled fighter and alchemist. Bio: Edward Elric, Ed, or better known as the Fullmetal Alchemist. He is the youngest State Alchemist ever to be recognized by the State Military, having received the title at the age of 12. Even though Ed is a “dog of the military” he was gained the title “hero of the people” for some good things he has done to help people. Ed is short and slender, but compactly muscular. His body is that of an experienced martial artist, with noticeable muscles and a wealth of agility. Although he lacks both his right arm and left leg, Ed's ability to fight is not impaired, and is in fact improved, as he will often use alchemy to cause his arm to sprout blades. His heavy automail limbs are considered by him to be the very best in Amestris. They were made by his childhood friend, Winry Rockbell, and she is constantly working on them. He is able to think quickly, even in desperate situations but Ed sometimes can get scared. Ed is sensitive about his height, as in if you call him runt, shorty, pipsqueak, bean sprout, etc. he’ll probably either throw a hissy fit or just get really mad. Ed’s right arm and left leg are automail, they were lost in attempt of human transmutation to bring his mother back from the dead. Edward is a very powerful alchemist, unlike most, can perform alchemy without the use of a transmutation circle, by just clapping his hands together , he is also known to transmute his automail into a steel blade, which is very effective most of the time. Weapon: Alchemy and skilled martial arts Special moves: Steel Blade: Ed transmutes his arm into a steel blade and cuts, slashes though the opponent in a 10 hit combo, at about the 6th or 7th hit he jumps up into the air to finish it off, leaving him open for an attack Rage: Rage is a move Ed uses when he's either taunted or just really pissed off. He transmutes a giant cannon and starts setting off cannons like crazy. Then after wards he still might be a little P.O'd, so watch out he'll attack you continuously like he's going to murder you. Weapon Transmutation: Ed transmutes a spear, sword, hammer, gun, other weapon etc. from out of the ground, he uses various combos and changes the weapons shape sometimes For example (in order from weakest to strongest): Spear>>> After a few hits he'll temporally change it into a two sided spear then it'll change back Sword>>> After a few hits he'll separate the sword into two swords and he'll unleash various combos with them Hammer>>> After 2 hits he'll turn it into an axe, but the hammer/axe weights alot so he often doesn't use it, but when he does he can hit the opponent even if they're guarding the attack Gun>>> Sometimes he'll change it into a rapid fire gun or bazooka gun. . . . .WATCH OUT. Counter attacks:Regular counter attack >>> Edward dodges the attack quickly then turns around and hits you with his steel blade, this always doesn't work out though. Decoy >>> For this attack to work there needs to be some sort of thick fog or smoke. Ed takes off his jacket and creates a model that looks like him, tricking the opponent to attack the decoy, Ed then come from behind the opponent and attacks the opponent with his steel blade. Final Smash: Fists of Fury: Ed high-jumps and claps his hands together making a blinding blue flash of light, as he reaches the ground he presses them on the ground and makes stone fists come out, attacking the opponent, about 7 of them will attack the opponent. (They're huge so 7 is enough to K.O someone, not always but I mean think about it HUGE, STONE, FISTS. . . that's gotta hurt o___O )
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Black Witch of Ra Captain
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Posted: Sun Sep 16, 2007 1:12 pm
Name: Saber Age: Unknown . . . Probably around 500-600 years old. On What standards were you invited?: Fighting records from the 4th and 5th Holy Grail War. Bio: Hailing from the English lands of Great Britian, Saber is, like Rider, a Servant. In her past life, Saber was once the legendary King of Knights, King Arthuria (However she is commonly reffered to as King Arthur). Arthuria weilds two mystical swords, Caliburn and the famed Excalibur, both which identifies her as the legendary king. At the time, when she pulled Caliburn from the stone, she was warned that for the kingdom she would lose something. That something was her human emotions. She was a king and indeed acted like a sensible but rather distant king. When her kingdom fell along with her, Arthuria regretted pulling the sword from the stone and entered the Grail Wars as an Enrei, a heroic spirit. Her wish: To redo the ceremony that made her king. She didn't want to be the king due to her mistake of surpressing her emotions. In both 4th and 5th war, she was the victorious Servant. Weapon: Caliburn, Excalibur and Avalon(the scabbard). Special moves: Invisble Air - A sorcery, rather than a special move, which compresses and gyrates the air around Saber's blade. The circulation of wind distorts the refraction of light, inducing an illusion of ethereality. This property makes it difficult for opponents to parry lunges and thrusts from Saber, for they cannot discern the length or width of the blade. Furthermore, the pressurized air can be offensively expelled once in the form of an intense gust. Although quite useful in combat, the primary purpose of Invisible Air is to conceal Saber's identity, for her true Noble Phantasm is very famous and easily recognizable. In SSBB, she can use this on either Caliburn or Excaliburn, which makes dodging her sword attacks extremely difficult. Avalon - The hallow scabbard of Excalibur, originally stolen from King Arthur shortly before the Battle of Camlann. Mere possession of this Noble Phantasm bequeaths limited immortality through regenerative stimulation, as well as preventing physical deterioration due to aging. When initiated as a Noble Phantasm, Avalon dissipates into countless particles and immerses its user into a tranquil domain, virtually a "portable fortress". While bounded in this manner, an individual is shielded from all destructive interference in the physical realm, from parallel worlds, and dimensional planes. Avalon transcends even the most advanced sorceries, and is comparable only to "true" magic. In SSBB, Avalon is basically an indestructable sheild. . . . Rather the ultimate shield snce it blocks both magic and physical attacks. Agility - As with all Servants, Saber also has a high agility rating, meaning she can balance herself on a telephone wire, jump onto walls of buildings and also evade most ground attacks. Black Saber - In this form, Saber becomes a darker alteration of herself. Most of her stats increase but her agility is considerably weakened due to the heavyiness of her armor. This Berserker-like form lasts for about 5 seconds. Final Smash: Excalibur - A celestial sword, constructed by the world from the collective wishes of mankind and fueled through a conversion of Mana into photoelectric energy. The area of expulsion appears as a colossal beacon of incandescence, though the vast majority of light is concentrated at the vertex of initial release. Kinetic entropy is intensified by the acceleration and convergence of momentum at this vertex, with only trace calidity in the dissipating tail. The concentric area of impact is broad enough to incinerate an entire military cohort. In SSBB, Excalibur gathers a large amount of mana and when Saber swings it, an extremely large golden beam of raw power shoots out in the direction that Saber swung at.
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Posted: Thu Oct 04, 2007 5:47 pm
Name: Nameless. Age: 17- Immortal On What standards were you invited?: wondered across the tournemant while traversing the cosmos in his solitude. Bio: After the end of the world, and his transformation into a demon, he spent several YEARS on the move, trying ot tie together events that would cummolate in the rebirth of Earth, however, when the time came to choose his Reason, his ideal new earth, he knew not waht he wanted, and so set out to find his reason, and has been wondering ever since, with both the agents of Hell and Heaven out to inlist him in thiere cause. Weapon: Covering his body are large black tattos that glow a light green at the edges. The green glow however is strong and can change color to indicate his physical well being or to indicate focused concentrations of his energy. He attacks usually with his fists and other body parts, but can focus his energy into a solid blade or prjectile with devastating effects. he can also cast a WIDE variety of magic with out fear of running out of energy as his power limits rival those of Lucifer and Brahaman themselves. Special moves : Artimes Shot: Focuses his energy into his whoel left arm and then fires the energy out in a solid spike of raw energy the length of his arm. Medium Charge time, breaks defense skills and pierces obsticles. HEAVY damage. vulnerable during charge up and wind down. dierect hits will cancel the move. CAN be reflected. Causes 50 points of damage to himself to use. Magics: He can cast nearly any spell imaginable, but has limited himself to a select few at Master Hands request. Howeve,r he has been allowed to use stronger versions as his damage climbs in a match. Fire/Agi: this is a basic straight launch spell. as long as the target is in a direct line of sight the spell energy will hit and the target will burst into flames for a few seconds, flames are contagius and can be spread to others renewing the duration for he new person. simply moving out of sight or putting up a defense of some sort will null the spell. Higher levels will hit multiple people and fan out like a shotgun spread. Ice/Bufu: He raises his hand into the air and a line of small ice spikes race across the ground towards thiere target, leaving a sharp jagged trail in its wake that quickly dissapaites. if the spell hits, it freezes the victim in place and deals minor damage. Can travel OVER and across obsticles. falls at an angle if it goes over a ledge. Higher levels travel past the first victims up to the third. Elec/Zio: swings his arm down from an upright posistion. a thin lightning bolt will fall from the sky above and deal medium damage and possibly stun the target. Hits the closest in range. only roof liek obsticles above the head will obstruct the attack. Level two hits multiple people, and level three hits everybody in range on both sides of him.blocking will prevent the attacks affects. Mode Change: By taking a moment in battle, he can focus himself and his energies to enter a mental and physical state to better serve him and his purpose for the fight. Blade mode: Produces hsi energy blade in one hand and assumes a fighting style focusing on quick hits, fast movement, and fluid continuis combo's. Becomes a light weight while in this style. Fast. Magic mode: He focuses his energy into both arms and his head as he focuses on using his veritable repitiore of spells to whittle away, and blast apart the competetion. He is Slow, and medium weight in this mode. Brawler mode: He uses his fists and brute strength and speed in this mode and tends to live up to thsi styles name by using combo's that usually end with a throw or knock down effect.. Medium weight, VERY VERY minor damage reduction, and is slightly above average speed. Final Smash:Freikugal: He focuses ALL his demonic and huamn energy into the spike growing at the base of his neck, his tattoo's stop glowing as the light is apparently sucked into the spike. Then He can either Charge the attack for full power of jsut release it. If he jsut releases it, then he reaches behind his head and grasps the spike in both hands and with a shout of agonizing pain, rips both the Spike and his energy form his very body and swing in down in a vertical chop. this chop produces a MASSIVE wave of energy that races along the ground and goes through obstacles. Th beam is arc shaped and expands in all directions form him at an equal pace in a hemisphere shape. the color depends on if and how long he charges it. if he fully charges it, the attacking energy is red in color and usually KO's anyone it hits full on. Contact with the beam counts as a knockback knockdown hit, like a smash attack. If he charges, he can only move while charging, and do nothing else. using this move deals 100 points of damage to himself.
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Posted: Sat Oct 06, 2007 5:49 pm
Name: Amaterasu Okami Age: unknown/ageless On What standards were you invited?: -Bark,bark, bark!- Bio: 'Ammy' Is the benevolent Goddess of the sun, and the 'Great Mother' to the people of Nippon and the rest of the world where she hails. A powerful deity, in the form of a wolf of purest, radiating white, marked with crimson markings, eyes of fire, and who paints her will into being. Who fought against the dread eight headed serpent demon Orochi attacked the Celestial Plain where she dweled. In a vicious fight, the two forces fell from the heavens, to the moral world below, the voice of her dear friend calling prophesy of The chosen one having the power to aid in defeating the beast. Weapon: Ammy has several weapons, but due to restraints, will not use the majority of such, including her godly powers. (she dose not want to hurt anybody after all) But What weapons and powers she will use are as follows. Divine Instrument/Reflector/Divine Retribution: A mirror like object offered by the Tree Sprit, Sakyua. Engulfed in the flames of the Sun, in reds, oranges and turquoises, she will use as her shield, and can deflect, or reflect attacks back. Divine Instrument/ Rosary/Devout beads: A sting of beads with a chain like attack, rapid, and whip like. the beats can be 'shot' as missiles but take time to come back once fired. (minial damage) Divine Instrument/Glaive" Tsumugari: Her weakest Glave, but her favorite. A large blue blade with an ever rotating ball of swirling yellow clouds in the hilt, streaming out and passing though the hilt to draw back into itself. The blade lashes out, welt by her will alone, and turned skillfully from strong frontal attacks. (strong damage) Special moves/Celestial Brush Techniques: (All attacks can be stopped if directly hit before technique is carried out) Powerslash: Ammy will use her power to create an ethereal blade out of her ink, unseen to any, and strike at opponents with bladed strength. (Slight t damage) Chery Bomb: a large, colorfully decorated bomb, which blast is like a firework in the festive night sky. (moderate damage) Gale: A wind to slow, or hinder opponents for a short time (no damage) Lightning: A streak of divine lighting from out of the sky (moderate damage) Final Smash: Rising Sun. Darkness falls, and there is a brilliant flash of purest light, the light fades back into Amaterasu whom radiates like with the intensity of the sun. Tendrils of light seep and sway from her being, her fur is alive as the crimson markings move, and shift like licking flames, she lifts her head with a mighty howl and the sun appears, washing out the darkness, Then Ammy will run to her target, or targets, and just being near her, let alone her touching you would be like touching the sun itself. Turing the time, the Sun will slowly be eclipsed with darkness, and when full obscured, the light will fade and Ammy will lose her power. All of it, and she will take the appearance of a regular white wolf, and the attacks o a regular mortal wolf. (who happens o bit a know of martial arts) After a time limit of around two to three minutes, with a swirling of light and fire will her power return.
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Posted: Fri Oct 12, 2007 9:42 pm
Name: Akiko Minoru Age: 17 On What standards were you invited?: Her high-tech suit and ninja style Bio: Akiko, known well as Aki the assassin is simple about her ability to defeat her opponent quickly. She created a suit to increase her speed and strength. It was true that she was in fact strong enough on her own, but when she was serious, she could pull off a good amount of attacks without trying. She has a known past of contact with Samus concidering the fact that their work is basically the same. She is certainly a mystery. Do not let the looks under the armor fool you, She is certainly a mysterious young lady none the less. Weapon: Her hands, Katana, and Kunai Special moves:Emerald Halo: In this attack, Akiko unleashes a flury of blows that give off a green streak, if she completes the attack, then the final part of the attack caused her to spin around and attack with a green energy. Tachi Ichi: This attack is a different style. She stands in a ninja style and draws her Katana. The attack consists of three horizontal slashes and four vertical slashes. Misery Business: The name taken from her favorite song. This attack is the perfect grab move. When she takes hold of her opponent, she breaks their left arm, right leg, and gives her opponent back pains. The original attack was to kill as by breaking the back, but she knew that for this tournament, the final part of the attack could not be used. Final Smash:Cross AssassinThis attack is highly dangerous because during the speed of this attack all armor breaks off. She vanishes and attacks with all of her strength, using the famous attack Chidori that she learned from viewing many ninjutsu. The attack is used after a Shadow Clone jutsu is used, surrounding her opponent. then she comes in with Chidori. Thus coming at her opponent with the attack and blasting them with it. This attack overrides her armor and breaks it. Causing her to go ninja with her own clothes.
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Black Witch of Ra Captain
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Posted: Sat Oct 20, 2007 11:55 am
Name: Lancer and Bazett Age: Around 400-600 years old(Lancer) and 23 (Bazett) On What standards were you invited?: Records from the 5th Holy Grail war. Bio: Both Lancer and Bazett hail from Ireland, though Lancer is from early medival era and Bazett hails from modern Ireland. Bazett was born in Ireland as a descendant of an old family of mages that had detached itself from the Mages' Association and lived in the shadows quietly. Her family belongs to a special category of sorcerers known as Traditional Carriers – God’s Holders, a specific breed of magicians that pass on their abilities through bloodline rather than teachings. Wishing to pursue a different path than that of her ancestors, she chose to join the Association. Despite Bazett's rare lineage, her skills were not judged as being particularly useful and she was dismissed. Instead, she employed her abilities to become a hunter of those that had been Designated to be Sealed. During her missions, Bazett met Kirei Kotomine, a member of the Church. As she told him her story, she quickly came to trust him and was very happy when he invited her to become a Master in the 5th Holy Grail War. However, after she summoned the Servant, Lancer and prepared to join the War, she was betrayed by Kotomine, who stole Lancer's command spell and chopped off her left arm. Having only lived to fight for four days in the Grail War, Bazett was left to die. She was found first by another Servant, Avenger and had wished hard not to die. She didn't but then she was trapped in a time loop of four days. Bazett wakes up without any memory as to what happened her to after she lost consciousness. Believing the 5th Holy Grail War is still being fought, she finds herself in the company of a new and unfamiliar Servant, Avenger. Lancer, the Servant she recalls summoning, is no where to be found. Together, the mismatched partners set off in the night to defeat their opponents and win the Grail. However, they find themselves in an unexplainable time loop that lasts four days, beginning on the fourth day of the current Grail War. Each time Bazett is killed or the fourth day ends, she awakes on the first day of the loop. Bazett eventually learns the truth: that the war has been over for half a year and that she was betrayed by Kirei Kotomine. As she lay dying, she heard a voice, the essence of the Holy Grail's power, giving her a second chance at life. The voice (Later revealed to be Avenger's) made a pact to continue the war so that she would not have to die. They became partners and the time loop resulted. Realizing that they had to end to the loop, Bazett and Avenger come to realize each other’s wishes. Bazett knows that Avenger wishes to remain the artificial world created by their agreement and enjoy his own life as an actual person and not a Servant. However, Avenger believes it is more important for Bazett to live her life; in truth, when he first found her, she was still alive, albeit barely. Avenger managed to kept her alive for half a year until a woman from the Church found her and nursed her back to health. With the courage to finally face reality, the two part ways. Bazett finally wakes up and the loop ends. Lancer is really Cú Chulainn, a hero from the Ulster Cycle of Irish mythology. He is a demigod, the offspring of a mortal woman, Dechtire, and the deity, Lugh. Although born with the name Sétanta, he adopted Cú Chulainn after killing the hound of a smith, Culann, and promising to replace the slain canine while another was reared. Cú is the Irish Gaelic word for "hound." During Cú Chulainn's expedition to the Land of Shadows in Scotland, he trained under a sorceress named Scáthach and acquired his signature weapon, the cursed javelin, Gáe Bolg. With his heroic exploits, Cú Chulainn acquired a reputation of savagery in battle, though he was a well-meaning and courageous young man. However, above all, he is best known for keeping his word. He once tells Shirou that he also could have been summoned as a Berserker class because of his savagery. Lancer was originally summoned by Bazett Fraga McRemitz, an Irish representative of the Mage's Association. However, Kirei Kotomine murdered Bazett, and severing her left arm; he then used her stolen command seals to gain the allegiance of Lancer and enter into the 5th Holy Grail War. Lancer is disgruntled at having to serve a cowardly Master, but he obeys Kirei's wishes faithfully. During the loop, he is normally spotted fishing at the Fuyuki docks, but he is frequently seen wandering the city or at his part-time job as a grocer. He is quite amiable, chatting with many of the former Holy Grail War participants, and is well liked. He makes no attempt to combat the Shadow Wolf Beasts during the Fuyuki eclipse, instead quietly presiding over Avenger's ascent into Heaven's Fall from a distance. Now, about a year later, they both get a call to enter a tournament. Of course, they enter willingly, requesting that they be partners again. Weapon: Gae Bolg and FragarachSpecial moves: Sorcery: Bazett is herself a mage, her specialty lies in her runic magic. She usually uses short blast attacks, reinforcement(for temporary speed or power) or a shield of runes in SSBB. Fragarach: The ultimate form of counterattack, an unavoidable strike carried out in response to an enemy’s strongest ability. It both kills the enemy and nullifies their attack, creating a perfect balance between offensive and defensive capabilities. However, it far less convenient than how it may sound: It can only be used at full potential against an enemy’s most powerful strike, otherwise its power is reduced to that of a mere Rank D weapon, only ten of these can be created per year by pouring Bazett’s blood on them and letting them charge for a whole month (During Fate/hollow ataraxia she only has three shots remaining) but it is less effective against those with the ability to regenerate. In SSBB, Fragrach is a counter-attack weapon that can be used constantly during the course of battle. The amount of damage it causes to the opponent depends on how strong the opponet's attack against her is. The stronger the attack = the stronger Fragarch becomes. However, timing is important and this doesn't void Final Smashes. Gáe Bolg (The Spear of Impaling Barbed Death): An ability that inverts the concept of causality, creating a phenomenon where the spear is thrust only after it has made contact with a target. When the true name of Gáe Bolg is invoked, the opponent has already been pierced before the attack is initiated, regardless of the path the strike must follow to reach its target. Agility is meaningless in avoiding this ability; the only defense is a high degree of luck, which alters fate ahead of time. In spite of this destiny-interference property and its accuracy, use of Gáe Bolg is economical, consuming so little Mana it can be used seven times without pause for recharge. In SSBB, the Gae Bolg can only be avoided or dodged with split second counteror side-step. Instead of aiming for the heart and killing the opponent, the spear will go for shoulders, legs, arms and mid-section thanks to the help of Master Hand. Gáe Bolg (The Spear of Striking Death Flight): This technique utilizes the full potential of Gáe Bolg's curse, converting Mana into energy and releasing the accumulated power on contact after the spear is hurled. In contrast to the Impaling Barbed Death property, the Striking Death Flight is far less accurate, but it puts greater emphasis on raw power and has a wider area of impact, similar in concept to detonating an explosive device. Final Smash: Suicidal Crossfire: This is a double hit from both the Gae Bolg and the Fragarach. Bazett and Lancer take opposite sides of their opponent and use their respective weapons to attack. Lancer will use his full potenial of his lance's curse and strike at Bazett, Bazett will use Fragach to counter the Gae Bolg. Since the opponent is in the middle, they will get hit with both attacks at the same time in the crossfire. However if the opponent moves, Lancer and Bazett's Final Smash will backfire on them and wind up hitting each other. It isn't called Suicidal Crossfire for nothing.
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Posted: Thu Nov 22, 2007 10:08 am
Name: Haseo Age: 19 On What standards were you invited?: Being chosen for an Epitaph user.Haseo is a skilled fighter as well. Bio: Haseo used to be just a normal player in the popular online game "The world." Originally he was searching for something called "Key of the twilight." with his guild members in the "Twilight brigade." But, soon it started to fall apart, When Haseo's friend "Shino" got player killed by Tri-Edge, he grew angry and started to train in order to defeat Tri-Edge. In this process he became mad with power and he was convinced he didn't need friends. After he became level 133 he went to defeat Tri-Edge and was reduced back to level 1. However, in his current form he is very high leveled, it's his final form. Haseo is an Epitaph user, Epitaphs are powerful beings that can kill regular "players" in the world with one hit. But, Haseo isn't going against regular players now is he? Weapon:Haseo wields twin blades (the weapons shown in the picture), A blade and a scythe. Special moves:Repth: This is a small healing spell, although it's helpful it takes a while to cast. Ani Zot: This is a medium power light attack, arrows of dark is sent twords the opponent. Lei Zes: This is a medium power light attack, arrows of light is thrown twords the opponent. Rue Kruz: This is a small water attack, water is sent twords the opponent. Vok Don: This is a small fire attack, little pelts of fireballs are sent at the opponent. Rengeki: Haseo counter attacks his enemy and unleashes attacks that are twice the damage than a regular attack would be. This can be done with out counter attacking, just it won't be as strong. "The Terror of Death": Haseo pulls out his scythe and attacks the opponent with a number of large blows. Skeith: Haseo calls out Skeith and unleashes a number of powerful blows, then he changes back, this attack takes up a large portion of his energy. Final Smash: Data Drain: Haseo transforms into Skeith, weakens his enemy with a number of attacks, then he sums up all his energy and uses data drain, an attack that can give a one hit K.O., it CAN'T miss.
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Posted: Thu Feb 07, 2008 6:11 pm
Name: Sothe Age: 15 On What standards were you invited?: After winning the war against Benion, the Laguz Alliance, and the evil goddess he was reckognized as a major war veteran Bio: Micaiha's Brother, so he says. Rogue of Daein and war veteran Weapon: Kard (Dagger) Special moves: Steel Knife ranged attack, Dagger Strike, Dagger Slice, Counter Attack, Item Steal Final Smash: Critical Attack
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Posted: Tue Feb 26, 2008 6:30 pm
Name: ANUBIS II Age: 2 (? Rebuilt after the Aumaan Project incident) On What standards were you invited?: Jehuty was invited on performance during the Antilla Raid and in the events that lead up to the Aumaan Project incident. However, due to the current work schedual of Jehuty, the requested Orbital Frme could not participate. Officers of the UNSF dispatched a twin Orbital Frame to take Jehuty's place, ANUBIS II. Bio: An orbital frame originally built by the BAHRAM to destroy UNSF forces. Anubis was under the control of Nohman, a leading officer of BAHRAM during the Antilla Raid while in transport to the colony ship, Atlantis. In the Antilla Raid, the combat programs had not been erased as planned and Anubis was obviously superior to its twin, Jehuty. Two years later, copies of Anubis was made to deteer Dingo and Jehuty from Aumaan, the headquaters of BAHRAM. One was destroyed while the other was piloted by Ken Marinaris. After losing to Jehuty in the Aumaan Project, Dingo used Anubis's damaged core to "deactivate" the self destruction program of the Aumaan fortress. A year later, after reconstruction of Jehuty and the revision of the remaining copy of Anubis. An invitation was received by transmission to participate in the Super Smash Brawl tournament. However, the intended participant was the famous "hero", Jehuty, who was busy with UNSF work along with Dingo. After reviewing the rules of the tournament, officers of the UNSF decided to send the Second Anubis in place of Jehuty since they were basically built with similar blueprints. Much to Anubis's new AI's chargin, it was dispatched. Weapon: Spear Normal attacks: As an Orbital Frame built for combat, Anubis has two different set of moves which entirely depend on distance from its target. Long range:(B) Energy Blast: Basically Anubis shoots you with a barrage of energy bolts. (Side + B) Phanlax: Think machine gun + shotgun + energy rounds. Enough said. (Down + B) Floating Mine: Anubis whips out a mine that just floats there until something hits it. He can chuck this thing at people too. (Up + B) Burst Attack: He charges up, puts energy into a orb above his head and throws it at you. Not a good thing to be hit by. Close Range:(B) Spear attack: Anubis attacks you with his spear. Enough said. (Side + B) Halberd: Think big lightsaber + short range energy beam. (Down + B) Geyser: Like Floating Mine except there's a lot of them. (Up + B) Burst Attack: He charges up, charges into you with his spear like he's one of those josting people coming in at 100+ MPH and you're the target. Special moves: Ah, smash attacks.(B) Homing Missles: Longer he stays in place, the more missles will fly. Kinda like Sheik's needle attack, except they follow you around for a short while(10 secs). (Side + B) Comet Like Homing missle but there's only one of them and it will keep attacking you for a longer period of time(20 secs) than homing missles. (Down + B)Decoy: Anubis just makes copies of himself that just move around the place. They won't attack but Anubis could be any one of them. 5 decoys at max, it takes too much energy to go any further than that. (Up + B) Zero-Shift An all time favorite of Anubis. It teleports him into any direction and also through barriers(if he gets stuck in a barrier, he gets a KO anyways) and behind people. Final Smash:Vector Cannon: If you're unlucky enough not to get the smash orb before Anubis, you're done for. The Vector Cannon outside of SSBB makes the Buster Rifle of Gundam Wing Zero Custom look like a squirt gun. Thankfully, Master and Crazy hand have notched this weapon down(by a lot) before setting Anubis loose with it, that doesn't mean it doesn't do a lot of damage. wahmbulance Anubis will Zero-Shift out of the stage and set up the Vector Cannon. Anything touched by his crosshairs is locked onto, where ever the locked on targets are, the Vector Cannon will fire. If there's multiple opponents locked on, where they all are will determine where the Vector Cannon will fire and how big the blast will be. So, even if you're not locked on, you could still get hit if two others are on both sides and they're locked on. In other words, DO NOT GET LOCKED ON!!! wahmbulance
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Black Witch of Ra Captain
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Posted: Sat Mar 15, 2008 5:41 pm
Name: Kite Age: 18 On What standards were you invited?: He is the Keeper of the Book of Twilight and he is a very determined. Bio: A very straightforward character who is devoted to awakening Yasuhiko from his coma. His cheerful personality has won him many friends inside The World. Though polite to strangers he shows a rather witty sense of humour to those he's close with. He is the type of person who will stop whatever he's doing to help somebody who's in trouble. He spends a lot of his time online with his friend and partner BlackRose. Weapon: Empty Skies Special moves: Staccato: Strong forward attack, This attack knocks opponents back in a gust of wind. Quick Slash: A down attack where Kite comes in low for a strike Nissan FC: An attack named after his favorite British Soccer Team. It is a Side kick with a cross slash of both blades. Data Drain: This attack is much weaker than Haseo's version of Data Drain, thanks to Master Hand and Crazy Hand. there are three levels of this attack. Each depends on how much percent damage that Kite is at: (regular) Drain Arc - a Data Drain on several enemies (After sustaining 50%) 2128 Drain - a Data Drain with an increased chance for gaining a rare item, and an icreased growth in infection rate (Anywhere over 100%) Drain Heart - a Drain 2128 that affects several enemies, also used by the Phase Corbenik Final Smash: Azure Flame's Awakening (Fan based Attack) When Kite gains the Smash orb, he curls into a ball of azure flames and he screams, awakening as Azure Kite. Landing, Azure Kite releases an all out attack against whoever is in his way and ends the attack by using 2128 Drain against anyone standing in his way. After the attack ends Kite cannot gain control until the Azure flames desperse (Basically in a Taunt form where the flames spread over the body and Kite appears on his knees. He is invulnerable in this position for 5 seconds.)
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Posted: Wed Jul 09, 2008 11:27 am
Name: Midna Age: 19 - 23? On What standards were you invited?: She is considered as a powerhouse compared to Zelda in combat. Bio: Midna is the decenant of the tribe that was banished to the Twilight Realm from Hyrule. She was the heiress to the throne but her position was stolen by Zant during the takeover. Zant put her in her cursed form and left her. Midna plotted revenge by using the powers of her ancestors (the Fused Shadowa) and used Link to attain them. Along the journey, Midna came to relize her selfish attempt to regain power and became more of a friend and ally than she originally was with Link and Zelda. After Gannondorf and Zant was defeated, she regained her true form and returned home to her people. She got a letter from Crazy hand and decided to join the Brawl, of course to her surprise Link, Zelda and Gannondorf were already present. Weapon: Twilight Magic, her hair and Fused Shadows (for her Final Smash). Special moves: Warp: Her recovery move. She jumps into a warp hole and reappears to the center of the stage. Stab: Midna's hair will turn red and spiral at her opponent as a stab. However, since this is SSBB her power has been toned down so she wouldn't kill anyone on accident. Change: Like Zelda and Samus, she can change forms. Midna will switch to her Cursed Form for more agility and speed. In tradeoff, her attacks will become weaker but still she is harder to hit due to her smaller size. Twilight Magic: She is able to command the power of twilight now that she can freely switch forms. This ranges from the shadow melding to warping projectile attacks back at opponents. Final Smash: Fused Shadows: Midna wears the completed set of the Fused Shadows and turns into a giant eight-limbed shadow creature. She will create a large spear and stab her opponent with it. http://www.youtube.com/watch?v=FzJMnDDvsPc
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Black Witch of Ra Captain
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