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Maximo Corvus
Crew

PostPosted: Wed Nov 15, 2006 1:10 pm


These are the following races with there descriptions and traits.

[NOTE:those in red are not be used at all

if you want to have a race that isnt on here exist that isnt here or if you arnt sure about what race you want to be then just ask me in the ask me beneath the post.

also i only want races that are only on the list. GOT THAT failure to do so will give you a warning.

Human

Allignment: Good, Neutral, Evil

Personality: humans can have any type of personality, thou some may not even trust or like the other races, they are independent in a way

History/bio: humans once had ruled the earth until the time of the black-hole project

battle skills/magical powers: none much realy

Character Flaws: there human the common fodder to many things, nothing speacle about them.

Vampire
Allignment: Good, Neutral, Evil

Personality: vampire's are a very independent race, they dont get alone well with other beings since that they are food to them realy.
thier life span can go on for a long time

History/bio: vampire were once mighty and powerful and were founded by the great blood daemon lord Dracula. everywere he went his followers folled him and became the first ever vampires. until the day when the blood daemon lord became too powerful and unstoppable, the great star god Tauras had come down and destroyed dracula.
after his death his followers (vampires) had lost most of thier powers, only thier life span and thier red thirst for blood that grants them strengh is left in them.
until when days pass by, they moved back to civelisation and tried to fit in with many humans.
however the humans didnt accept them and casted them out of thier civelisation. then the day came of sanguine city, a red city were many vampires called home. the city also has a giant red tinted dome over it to help block out most sun light due to thier delicate eyesight.
now the vampires are a mystery and is very rare for vampires to leave the city, those who do are called wonderers towards the vampires.
not many others dare to enter sanguine city and those whom did never left.

battle skills/magical powers: vampire benifit from the red first, a power that can help then gain more strengh while they drink from thier victims. also when they surrender to the first they gain the ability to bezzerk.

vampires ar also very resilient to normal attacks, such as they can at least shrug of many gun shot wounds (that if they dont bleed to death).

vampires also benifit from nightvison

Character Flaws: even though a vampire may sound like the ultimate lifeform, however your wronge.

they can still die from a head shot wound, and bleed to death or if they are too badly beaten to death.

also since night vison can be a strengh, its also a drawback because daylight can hurt thier eyesight and give them a spliting headache, or even a migrain. but that is the only reason why they dont like sunlight.

also garlic is just an upsetting stomach causer,thats all.

sub-human

Allignment(Good, Neutral, Evil:

Personality: sub-humans have almost the same personality as a normal human does, also they do actualy get alone well with other humans. even thought they may sound like humans but they arnt.
there are also bad sub-humans as well!

History: sub-humans are just like humans but only they have extra feature's, what they are in a way there mutants.
what made them exist is that when the daemons have invaded the east-land, what happened is when lesser daemons have got hold of many young female virgins and made there new offspring, although they still look human (almost) there isnt much choice but to accept them in human society.
some of the sub humans may have some extra feature from a normal human such as a pair of horns, or pointy ears, scaly skin or animal like face.

battle skills/magical powers: even they may have some extra features, it may grant them some petty advantages such as useing thier horns or pehaps use a firey breath.
NOTE: what i mean by petty is that by meaning weak like attacks.

Character Flaws: even they may have some extra features
they may be very useless, such as a long tail that may get in their way while walking, or perhaps a third eye may be a more vuneral spot for attacks.
also they are just like humans (they can die like the rest)
even their not much like humans, sub-humans are fodder as well.

ab-human

Allignment(Neutral, Evil:

Personality: ab-humans have almost the same personality as a normal human does, also they dont actualy get alone well with other humans. even thought they may sound like humans but they arnt.
but there are also some okay ab-humans as well!
also they are more likey to be a race that uses normal humans as thier own fodder!

History: ab-humans were once people who had been upgraded to anouther stage of evolution to become different from the human features.
they are humans but with a bit more kick into thier DNA.
what they are is that they are people like regeneraters, or stronger humans, or pehaps a more a resilient person.
what they are realy is that they are far more better improved people
even they may be human like they actually dont have much care in other races much and they are very different from normal human beings.
it is possable for some sub-humans to be animal like.

battle skills/magical powers: well like i said, it can be a stronger type people like race or a race of humans who can see in the dark.

Character Flaws: even with more strengh comes with a price!
they must at least have one or more drawback!

Daemon

Allignment(Evil:

Personality:Daemons are the great mighty being's that are on a shattered conquest to dominate the earth.
they are filled with so much negative energy that makes them pure evil, as they will like to do what ever they like.
They like humans as their play-things and also are into doing thier greedy deeds to do what ever they want.
if they dont get thier own way, then they will make it there own way one way or anouther!
even though daemons may sound the same, there are different types of daemons:- blood daemons, metal daemons, energy daemon you name it then have it.

History: the daemons tried to take the east lands for thier own, until the time when the hell-hunter broke thier order.
they are now scattered all over the east lands.
now in to small warband's or just on their own.
they like to try and get thier own type of rule!

also some daemons are mindless killing machines that travel in packs and are just lurking and stalking for food wherever they find it.

battle skills/magical powers: many types of powers. mainly they have the ability to turn to there alturnative forms that will make them stronger!

Character Flaws: not much known, only thiers sins they have made

Psychic

Allignment(Neutral, Evil:

Personality: psychics are not very fond of other living things that exist. they dont have much of a happy life after suffering headaches for the rest of thier lives.
they dont trust other people since after what had made them have to flee.

History: psyckers have been created in many ways, by a daemon, human experiment, or just made from a test tube.
they were used in many experiment or used for slavery or as a tool/weapon.
until the day when some psychic have escaped they had then freed many others, after then the psyckers had then bred, and thier offspring were all psychics as well.
many humans have hunted them as witches or just for more experiments.
its not a nice story they have, and many have gone into hideing.

battle skills/magical powers: teleprathy, telekenises and see into the futer while they sleep.

Character Flaws: there headache can lead them into insanity, also there futer sensess arnt very clear.
there own powers can be a weakness that may lead them into insanity.

Weir-creature

Allignment(Neutral, Evil:

Personality: weir-creature are humans that may be able to turn into an weir-animal that had bit them, they try to remain calm as if when they get angry or if full moon is out they turn.
they can turn into thier weir-creture form by free will, but they only do this when they can be trusted by others.

History: what started this weir-creature cuse is when daemons such as :- wolf daemons, panther daemons have bit an virgin of the opposite sex from them, may turn them into a weir-creature. (that if the victem had survived the attack)

battle skills/magical powers: turn into a weir-form

Character Flaws: when they turn into the weir-form it is best if they are to take an extra set of clothes, or they will be having to be fighting while trying to strip off. also while angry they cant controll them selfs.
also when full moon is exposed you cannot turn back to normal form until the moon-light fades away.

machine

Allignment(Good, Neutral, Evil:

Personality: well a machine can have an AI or perhaps they are just walking metal.

History: machines can be either built by daemons or humans or even perhaps by anouther machine

battle skills/magical powers: many things what a machine is good at (kill, build, or just socialise)

Character Flaws: its a machine, they can break

Animenta


Allignment(Good, Neutral,:

Personality: animenta are realy friendly types of animals who can talk to other beings. they are kind of arragant in many ways and alway like to babble on how smart they are.

History: an animenta is an animale with the ability to talk, also they are very intelligent. what they are is they are spirits from the heavens who are given a new life as an animal.
they can be any type of animal, but once they have chosen to be that animal they are like that until they die.

battle skills/magical powers: talk to animals, etherial, see dead.
also do what the animal is good at doing

Character Flaws: well its an animal, some can also be hunted as prey or perhaps worse! also they may have drawbacks on their animal instincs

Fallen angel

Allignment(Good, Neutral, Evil:

Personality: fallen angels are very arragent and dont have much of thier past to talk of. sinec they have left the heavens they now suffer mortality and they suffer more pain than a human does.

History: fallen angels are the outcast of heaven, they have lost thier wings and they are those with weakened angel powers.
they are the one who have been exiled from heaven from either disobidence, disloyalty, or they have left the heavens for unknown reasons.
they have a hard time trying to accept human life and its hard for then to live life.

battle skills/magical powers: heal others, regenerate, water walk
, soothing songe. see the dead (ghost) imune to desieses

Character Flaws:the fallen angels suffer from alot of pain by walking, they also suffer double the amount of damage when damage is taken.  
PostPosted: Wed Dec 06, 2006 11:23 am


if you want to ask me? then ask me!

Maximo Corvus
Crew


dragonhealer

PostPosted: Sun May 06, 2007 7:11 am


Nymph

Alignment: Good, Neutral, Evil

Personality: nymphs can have very winning personalities. And they are rather protective of there things. {Bodies, homes, weapons} people tend to stay clear of them because they are one of the few races that humans/vamp’s have not captured and examined fully. They are good at slipping away when needed.

History/bio: humans once thought this ancient race as a myth and until there rule over the earth fell. Now the nymphs are slowly coming back into the light.

Battle skills/magical powers: nymphs can change into trees, greenery, flowers, and such. They are not good in fights and prefer to thief not hit. They have a few cool skills that come in handy in fights though.
+spores {they release spores into the air that make anyone near them that has to breath fall asleep.}
+ Weapon meld {they almost always have wooden handled weapons because they can meld their hand with all wood and living things.}
+and fall. {They can grow leafs and throw them like ninja stars when need be.

Character Flaws: they need a host plant to live. Most just have a bonzi tree hiding away in a ware house. But some keep them on there person. And being a nymph they get burned easily. And they have no blood which means that they have trouble getting jobs in the new vamp run towns.

pic.s:
User Image

User Image

User Image

{can i use this!!!}
PostPosted: Sun May 06, 2007 9:47 am


well, that is one, but you didnt ask me fro the permisision did you neutral

Maximo Corvus
Crew


dragonhealer

PostPosted: Mon May 07, 2007 10:59 am


i am asking now. can i use it?
PostPosted: Tue May 08, 2007 1:52 pm


ill allow it, but bear in mind that you can only play as one character, so if you wanna play as one, then you must have that character to retire, also i may be doing some editing on this race.

Maximo Corvus
Crew



SpellsThorn


Benevolent Lunatic

15,150 Points
  • Perfect Attendance 400
  • Invisibility 100
  • Peoplewatcher 100
PostPosted: Wed Jul 04, 2007 7:22 am


my character is skitzophrinic.......well actual possed , hes a fallen angel possesed by a daemon Spirit , a torment demon

I have reasons wh i play this character, fo one sometimes i can not play a "Good " character , my thoughts are too dark, and other times i can not play a "dark " becouse my thoughts are too light


I know , you probably cant understand tis.....

I had altered my character for this rp so that i wouldnt get in trouble

I kept by the guildlines (i think) but if you have a problem with my Character i would Fix it, i dont like geting into trouble ^_^
PostPosted: Wed Jul 04, 2007 2:44 pm


nope there is no problem ^_^

Maximo Corvus
Crew

Reply
DARK-HELL

 
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