POSITIONS:
The Positions are jobs that 2nd Stage Empyreans can take around the Outer Rim of the City. 2nd Stage Empyreans Take these positions to enforce the laws of their city, defend from outsider and monster attack and Ensure their City prospers. 3rd Stage Empyreans are like 2nd Stage Empyreans, but with stronger magic, and the experiences that rare travels outside the Walls of Empyrean can offer...
They say that while the appearance of 3rd Level Empyreans does not alter that much (perhaps more scars or markings than when they left), in personality and power they are reborn and never again the same...

Gatekeeper
Gatekeepers are the warriors and the fighters charged with defending the City of Empyrean's walls from the Outsiders and Monsters that often try to invade the city and eat away at its citizenry.
Gatekeepers are bestowed a Key which both activates the Out Post Tower of their District and sends information to other Gatekeepers warning of impending attack, as well as information on what type and how powerful the assailants are.

Seraphim
Seraphim are like the Gatekeepers in their ability to defend the City. Seraphim, on the other hand, use Magic to defend their city. They can pre-emptively use their Magic to foresee danger approaching the city, combatatively use their Magic to fight enslaughts, or reparitively use their Magics to clean up after fighting has ended.
Seraphim are granted a Sceptre which shows their rank and which they can use to cast their magics.

Grigori
Grigori are the Police of Empyrean. They are allowed to Enforce the Law and to send people to the Chorus for judgement. They are also charged with capturing any survivors of the fighting, such as Outsiders, monsters and the like. Grigori use both fighting and Magic to achieve their goals and have full right to use necessary force on any Empyrean or other that does not comply with the Grigori's commands.
Grigori are the only Empyreans allowed to wear weapons in the city. They are each granted a Sword, and show their rank and authority by wearing these on their everyday travels and Rounds. Known for their justness and ever watchful eye, Grigori are soetimes referred to as The Watchers.

Chorus
Chorus are the Judges of Empyrean. They are allowed to condemn any brought before them that they as a group agree are guilty. The Chorus act in groups no smaller than 5, and in the main Chorus House they have hearings of as many as 100s. Aside from punishing Empyreans that have broken the law, they also decide the fate of Outsiders and Monsters. Some Outsiders are reformed and work for Empyrean out of sight, others are executed. Monsters, if they can be tamed, are added to the Fauna Gardens.
Chorus members bear Crooks as their symbol of power.

Metatron (restricted)
There are only Four Metatron at a time in Empyrean. There will be one chosen every 10 years from each Alignment. Together the four Metatrons rule Empyrean. Their laws are final, and it takes an appeal from the Chorus to change edicts. Metatron are rarely seen, and there are rumors that they are 3rd Stage Empyreans that have changed into...something else....