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Posted: Tue Feb 26, 2013 1:24 am
Accepted Custom Clans
Page One, Post One: Munatsu Clan by Some Witty Name Page One, Post Two: Ai No Tsubasa by Utsukushi Torgrita Page One, Post Three: Koganechi by Hunter Crawl Page One, Post Four: Himei by B1001253 Page One, Post Five: Terumii Clan Confirmations by WotS Moderators Page One, Post Six: Suoh Clan by Snow Akechi Page One, Post Seven: Hasabana Clan (Swift Release Confirmations) by WotS Moderators Page One, Post Eight: Kenzo Clan by P R O J E C T Jinx Page One, Post Nine: Doragonzu no Tsuyo-sa by Draco Oculus Page One, Post Ten: Smoke Shifter Clan by TrafalgarHyozo Page One, Post Eleven: Yaju Clan by Utsukushi Torgrita
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Posted: Sun Mar 03, 2013 2:16 pm
Some Witty Name Clan Name: Munatsu
Clan Bloodline: Chiton
▶Stage 1: A person on this stage would have little to no control over their blood, and would still be learning the proper techniques in order to control their blood. ▶Stage 2: With enough training, a person could control their blood fairly well, but be unable to solidify it at any point. Their blood would mainly be used for the purpose of poisoning an opponent. ▶Stage 3: The person has full access to controlling their blood, to the point where they can solidify it whenever they so choose.
Clan Techniques:
• Chiton: Soriddo [ Blood Release: Solid ] -E-Ranked- A basic ability of the Aneikage clan which allows them to solidify their blood.
• Chiton: Tenkan [ Blood Release: Convert ] -D-Ranked- This technique allows the user to convert any person's blood to their blood by taking it in their body.
• Chiton: Kakuri [ Blood Release: Isolation ] -C-Ranked- This technique allows the user to isolate foreign threats in their body, preventing them from spreading.
• Chiton: Chishio Sairai [ Blood Release: Blood Return ] -C-Ranked- Upon expelling the blood from their body it can be returned into body by an open wound, as the blood reenters the body it purifies itself of any impurities it has picked up.
• Chiton: Chishio no Juin [ Blood Release: Seal of Blood ] -B-Ranked- The cursed seal gives the target a horrifying case of Hemophilia; after which, even the slightest wounds literally begin to spurt out blood almost uncontrollably. Only high level medical ninja and Unsealing jutsu can stop the seal and undo the damage done, or the target will bleed to death in minutes.
• Aka Higi: Chi DNA Kirikae [ Red Secret Technique: Blood DNA Conversion ] -B-Ranked- This technique allows for the manipulation of blood all the way down to a molecular level. By placing a DNA sample into any amount of his spilled blood, he can use chakra to convert the blood to match the DNA of the sample.
• Aoi Higi: Mocking Bird [ Blue Secret technique: Mocking Bird ] -A-Ranked- This technique allows the user to take on the DNA traits of any blood the person ingests. This can be anything such as memories, genetic memories, techniques, etc.
• Aka Higi: Chimei Bakuha [ Red Secret Technique: Fatal Explosion ] -A-Ranked- This is a favorite technique for the more advanced members of the Chiton users, inexperienced members are forbidden from learning it. Once the user's blood enters the targets body, he can make his opponent's blood rush to his eyes and seconds later after pressure is built the eyes will explode. It is a very painful experience and causes to target to go into shock and eventually bleed to death.
Village Choices:
▶First Choice/Most Preferred: Kirigakure ▶Second Choice: Konohagakure ▶Third Choice/Least Preferred: Yukigakure
Clan Background: The Munatsu clan are a very small clan, often being overshadowed by clans such as the Aneikage clan. Their blood manipulation is on-par with others, but they lack the Doujutsu to use any form of eye-based techniques. With that being said, they can still control their blood flawlessly, just as others can, but what makes it all the more interesting is that the Munatsu clan seem to be in sync more so than others with their blood. They are often seen speaking to their blood, as if it has an intelligence of its own, to the point where a passerby would think the person was insane. Even more rare times, the members of the clan will create their blood into an animal, as if it is their pet that could never die.
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Posted: Mon Mar 04, 2013 5:20 pm
Utsukushi Torgrita
Clan Name: Korokoro Clan
Clan Bloodline: Ai no Tsubasa [ 愛の翼 : Literally meaning Wings of Love ]
▶Stage 1: This is where Genin are, their wings are barely visible, often looking more like smoke than chakra. This stage requires rigorous training in order to reach. They are able to make small sized projectiles out of darkness ( shuriken, small one bladed kunai, sembon, etc. ) , and "steel string" only about 5 feet in length. This is called the Yūrei [ 幽霊 ] or "Ghost" Stage, and in order to pass on to the next stage of the Bloodline, the user must know how it feels to love someone deeply, enough so that they would sacrifice their life for them. Prolonged use of stage one causes small headaches. ▶Stage 2: The wings of the user become more visable, seeming like a ghostly image and even starting to get a texture, This is where Chuunin usually are. The wings are mostly opaque now, and hold a slight visual texture as well. Users of this stage can weild moderate projectiles ( Kunai, Fuuma shuriken, etc. ) and small weapons ( Kama, tantō, wakizashi, kodachi, etc. ). The "steel string" created by these users can reach up to ten feet. This stage is called the Enjeru [ エンジェル ] stage or Angel stage, and in order to go on to the next stage, the loved earned to move on to the current stage must be lost or destroyed. Prolonged use causes major headaches and Light headed-ness. ▶Stage 3: The wings are now solid and have their own texture when touched, this is where Jounin, Sannin and above are. Those in this state can make pretty much any projectile with their "darkness" and can create swords up to three and a half feet in length, their "steel string" can reach up to fifteen feet in length. This is called the Kami [ 神 ] Stage or God stage. Since there is no further stage, there is nothing needed to proceed. Prolonged use can lead to fatigue, black outs, and loss of motion for a period of time.
Clan Techniques:
Jutsu Name: Yamiton Manipulation Rank: D-A Element: Yamiton [ Darkness Release ] Classification: Ninjutsu Description: The user maniplulates darkness in to weapons and projectiles. The rank of the jutsu depends on the size or length of the thing being created. [ D- Small projectiles, steel string about two feet in length. C- Slightly bigger weapons than Rank D, steel string about 5 feet in length. B- Moderate sized projectiles, small knives, Kama, and small swords, steel string 10 feet in length. A- Big projectiles, swords up to three and a half feet in length, steel string up to 15 feet in length. ] Range: --
Jutsu Name biggrin arkness Release: Nightmare Flare Rank: D Element: Yamiton [ Darkness Release ] Classification: Ninjutsu Description: The user makes a small, blackish-purple flame. This is not to be confused with Amaterasu for it can be put out like any normal Katon jutsu and resembles the fire of ghostly spirits. This fire can be launched an area about a foot and can only cause minor burns or catch something on fire. Often used for igniting exploding tags. Range: 1 Foot.
Jutsu Name: Tsubasa: Pure Submergence Rank: C Element: Yumiton [ Darkness release ], Fuuton Classification: Genjutsu Description: The user casts a genjutsu apon a foe. The user is trapped in a dark world in which they can see nothing. They'll be whipped with a breeze, throwing senses to the wind. Lasts two posts. Range: Refer to Genjutsu System
Jutsu Name: Tsubasa: Drifting world Rank: C Element: Doton, Yumiton [ Darkness release ] Classification: Ninjutsu Description: The user uses their control over Yumiton to wrap rocks or boulders in it. This gives them a ghastly glow and at the users whim, with hand seals of course, they can whip them forward at a foe. The person can't pick up anything living and the projectile must be made out of rock and can't be more than two feet in length and width. Range: 3-5 Feet
Jutsu Name: Darkness Release: Nightmare of Pain Rank: B Element: Yumiton [ Darkness release ] Classification: Genjutsu Description: When the user casts this person in to a genjutsu, it shows the effected person what they fear most. Whether it be dying or losing a loved one. Affecting the sight of the person renders them an open and easy target to be attacked while they're crippled with fear, anger, or sadness. Lasts for three posts. Range: Refer to Genjutsu system
Jutsu Name: Tsubasa: Clap of the Night Rank: B Element: Yumiton [ Darkness release ], Fuuton Classification: Ninjutsu Description: The user gathers Yumiton Chakra in to their hands and mixes it with Fuuton. In one strong clap, a burst of jet like darkness will be expelled from the hands and thrown forward. This jet has enough strength and energy to cut through steel easily. Range: 5-9 feet
Jutsu Name: Tsabasa: Night Pyre Rank: A Element: Yumiton [ Darkness release ] Classification: Ninjutsu Description: Using the same ghostly fire as Darkness release: Night flare. The user carves a three star pattern in to the ground, infusing it with Yumiton. With hand seals, the areas in side the stars are set ablaze with Yamiton flames. This is enough to severly burn skin and set trees and practically anything ablaze. This can be put out by any Suiton jutsu one rank below or higher. Range: -----
▬▬▬▬▬▬▬ Kami Stage ▬▬▬▬
Jutsu Name: Armor of Tsubasa Rank: S Element: Yumiton, Doton Classification: Ninjutsu Description: The user mixes Yamiton with Doton and uses it as an armor to coat their body. This armor can expand at the users will to create blade like extensions from the hands and feet, and spikes all over the body. The armor lasts for seven posts and stops all attacks under and equal to A-rank. Range: Self
Jutsu Name: Darkness Release: Final Nightmare Rank: S Element: Yamiton Classification: Genjutsu Description: The user traps the foe in the genjutsu by expelling a dark mist from their body. This eventually blacks out the foe in to a world of absolutely nothing, being tortured by unseen entities. Eventually, the pain and fear causes the afflicted's heart to stop. In order to keep the jutsu going the user must be able to touch the afflicted with this dark mist at all times, it cannot break contact. Range: 4-7 feet
Jutsu Name: Tsubasa: Requiem Rank: SS Element: Yumiton, Fuuton, Doton Classification: Ninjutsu Description: Using the control over their Yamiton, they course it through the ground below them and rips the ground apart, raising it up and creating a massive creator underneath. They can use this control to squash things in between large chunks of ground and even raise it up to twenty feet in to the air. Anything unlucky enough to be under these massive chunks of earth when they fall are toast and touching the dark glow around the chunks of earth causes massive burns and cuts. Range: In a sphere around the user up to twenty feet in radius, and about ten feet deep.
Village Choices:
▶Kumogakure no Sato ▶Konohagakure no Sato ▶Kirigakure no Sato
Clan Background: The Ai no Tsubasa bloodline has always belonged to the Korkoro clan; a select few members of decedents from Kumogakure. The history of the Korkoro clan has always been shrouded in mystery; no one knows much of the clan that ran away and secluded themselves in to the mountains. The Korkoro clan has only come down from the mountains recently, showing a brand knew bloodline; a bloodline of respect and compassion. Black is considered a color of love in the clan, as it is the color of the chakra to the clan is a dark or black like color, which creates the black wing like apparitions that come out of the back of the people who use the bloodline. These, again, are only apparitions and cannot make the person able to fly, they are made out of chakra, essentially a genjutsu. Another key trait of this clan besides their dark chakras are their vibrant blue, gold, or red eyes and white or black hair. Though being a clan that uses "darkness", they are a very compassionate, and kind clan. There is two rules to be followed; never hurt another living thing unless it is for the greater good, or for the survival of those the user protects; and anything that is inflicted on to others will eventually come back as "karma" and cause trouble. This inhibits anyone in the clan from being rude or mean. These also prohibits any clan members from being violent.
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Posted: Tue Mar 05, 2013 9:00 am
Hunter Crawl
Clan Name: Koganechi
Clan Bloodline: Chōkyōshi (調教師, lit. 'tamer')
▶Stage 1: Able to summon small animals (not including insects, ranging from rats to badgers and etc.). Drains a lot of stamina and chakra, and the user is unable to summon more than five animals at a time. ▶Stage 2: Able to summon bigger animals (anything ranging from the size of cats to any winged creature no larger than a hawk). User is unable to summon more than three animals at a time, due to the immense concentration of chakra needed. ▶Stage 3: Able to summon large animals (ranging from the largest animal in the previous stage to any large animal no bigger than a tiger). Prolonged use of Stage 3 causes splitting headaches to rookies, and even sometimes experts. Can only summon one animal at a time.
Clan Techniques: Kemono no Yūjin (獣の友人; lit. 'beast friend')
Village Choices:
▶Konohagakure no Sato ▶Sunagakure no Sato ▶Kumogakure no Sato
Clan Background: The Koganechi clan didn't originate from any of the great shinobi countries. In fact, they came from the Marsh Country; the country where the body of the great demon Mōryō was kept. The clan was very isolated, closed off to the world around them, keeping with their own beliefs and traditions. The Koganechi was a very big clan, made up of one family that married into itself to keep the bloodline 'pure.' They were well known for their skill in Beast Taming, and because of the diverse demonic creatures that roamed the country because of the effects from Mōryō's body, they were also very powerful. They indirectly leached power from the demon in this way, and their clan grew corrupted.
It was not surprising that they had many enemies, but because they were so powerful and because they had the 'protection' of a great demon, there was nothing much that could be done against them. But then the great demon was destroyed, body and soul, and the Koganechi's powers waned. All its' enemies pounced on the chance to destroy them, and they almost did. Those who survived the massacre fled to the great shinobi countries and were never heard from again.
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Posted: Tue Apr 02, 2013 11:08 am
B1001253
Clan Name: Himei ~ translation: Scream
Clan Bloodline: Boisu ~ translation: The Voice
▶Stage 1: Prepubescent Unlike most clans that separate their stages in development by some sort of physical marker or ;level of skill, the Himei have to use age to measure their abilities development because their ability can drastically change thanks to biology. As prepubescents between the ages of 5 to 13, a Himei clan member will undergo strenuous vocal training through singing, elocution etc in order to prepare for when their voice breaks during puberty and their abilities manifest.
▶Stage 2: Adolescent During puberty the voice breaks and this is when a Himei's true powers reveal themselves; after the voice deepens, the vocal chords develop a chakra sensitive lining to them that allows the Himei Clan member to route chakra through their vocal chords to give their voice different effects. As an adolescent, they are still very far from maestro level requiring years of intensive training. As an adolescent, a Himei clan member may only learn techniques up to a B Ranked level and in order to advance to maestro must train with another Himei member for over 3000 words.
▶Stage 3: Maestro The Maestro is the pinnacle of Himei excellence, Masters of Boisu and the teachers of the new generation. Expected to help train the younger clan members, Himei at Maestro level can learn all levels of vocal techniques but are usually forced by their clan elders to take on an apprentice.
Clan Techniques:
- Vocal Manipulation Rank: D ~ Passive This is the first technique ever taught to Boisu users and may seem silly at first, however, it is the most important technique they will ever learn. Through strenuous practice Himei clan members become familiar with all the natural assets of their voice be it tone, pitch, volume or whatever and how to manipulate them naturally without chakra. Once this has been learnt testing all their limits and familiarising them with their voice, they will then find it easier to learn Boisu techniques.
- Impersonation Rank: E Boisu users can imitate any voice they have heard before flawlessly.
- Placement Rank: E Boisu users can speak and then place what they said in a different location, similar to ventriloquism however unlike ventriloquists they have to move their mouths. It is often used as a means of distraction and has a range of 100 yards.
- Ventriloquism Rank: D Boisu users can speak and use their vocal abilities without having to move their mouths. Skilled Boisu users can even hide their actions, making it look as if they're doing nothing at all and continuing on as normal.
- Echo Rank: E This technique can be used as either a distraction or tactical device; Boisu users can give their voice a natural echo even in the middle of large open spaces. Not only does it serve as a great decoy or disorientating toolk but a Boisu user may also delay the effect of another technique to instead act upon the echo created by them instead of the primary noise.
- Scream Rank: C Scream does exactly as it says by gathering chakra into the throat and expelling it in a high pitched, almost super sonic level scream. It is one of the only offensive techniques used in Boisu not only able to shatter glass or burst ear drums but also able to propel shinobi tools at a great speed or repel enemy shinobi.
- Lubrication Rank: D ~ Passive Although it sounds dirty, this technique is all about cleanliness; a Hinei's voice is his weapon, so to keep that weapon primed and ready for use they must keep their throat clear and hydrated as to not do damage. To do this, Himei's vocal chords have adapted so that when chakra is passed through them, they produce moisture to lubricate and protect themselves. It takes training to be able to utilise this fully.
- Vocal Endurance and Resilience Rank: E ~ Passive Himei clan members during their Prepubescence are subjected to rigorous voice training in order to increase their throat's endurance and resilience to infection; it is a genuinely useful technique making their voices able to ccontinue when others would give out even before they can use Boisu.
- Truth Rank: B A Genjutsu like power, Himei users can manipulate the tones of their voice to sound more appealing or alluring to other people; whilst using truth, Himei users are more believable than others even able to lie to the best interrogators and be believed. One can escape the effect of this power via Kai if they know it is being used on them, already knowing the truth or being presented with undeniable evidence that contradicts what the Himei is saying. This power also cannot work if the lie told is an impossibility i.e: "You can breathe in space." This power also cannot work to manipulate people to an impossible drastic action i.e: A Himei cannot lie to someone who is confident and say they wished to kill themselves because they felt worthless unless it was an actual possibility.
- Lullaby Rank: B A genjutsu like power where hearing the Himei's voice makes the victim feel sleepy, this can be done via talking, singing or merely hearing them whisper. After prolonged exposure for around 4 posts without the use of Kai or Pain as a means to break free; the victim will fall asleep for a short amount of time or woken up. The short amount of time is directionally proportional to the amount of exposure the victim has received. So, 4 posts of exposure means the person should be asleep for 4 posts if not woken up by someone else.
- Suggestion Rank: B Suggestion is a two pronged technique which works via making a Himei's suggestions more prominent in conversation or debate thanks to perfecting their tone and volume control whilst also using layer of chakra in their voice to manipulate the victims affinity. Under the effect of this jutsu, the victim will consider what the Himei has said very seriously but it is still only a suggestion. It does not mean that the person will do it. It also cannot be used to make someone break character or inflict self harm. It also cannot be used to suggest impossibilities.
- Target Rank: C Used for precision, Target allows a Himei to 'aim' their voice at a group or individual and allow that them be the sole victim/ victims of a technique or allow them to be the only one/ ones to hear their voice. To target someone, the Himei member must either be able to see them or have identified them using the Sonar Technique.
- Loud Rank: C This allows a Himei to amplify their voice to phenomenal levels usually impossible to humans.
- Howl Rank: E Allows a Himei to perform a perfect wolf howl, usually used for signals.
- Sonar Rank: A Used in a similar manner to its namesake, this technique uses sound waves infused with the user's chakra to locate and sense people over a large distance; skilled Himei can even use it to identify the level of their target like Pein's Rain Tiger at Will Technique and then become familiar enough with the opponent's chakra signature that they will be able to recognise it in the future.
- Deafen Rank: B By releasing a short, harsh, painful scream a Himei can deafen their opponent temporarily or permanently depending on the ferocity or frequency of exposure. After being blasted with the sound for one post, it will render the victim deaf for one post and take them two posts after that to fully regain their hearing. After regaining their hearing it will take twice as many exposures to the technique to deafen them once again in the same fight and half as long to recover. However, if a user wishes to permanently deafen their target, the target must be exposed to the technique for two posts without interruption.
- Stereo Rank: C Stereo allows Himei users to layer multiple techniques one on top of the other in order to cause multiple effects in one burst of sound.
- Resonating Echo Voice Drill Rank: B This technique was copied from Dosu Kineta's techniques. By generating enough sound, Himei can use their chakra to redirect the sound waves in mid-air to their intended target/ targets. By damaging the victim's inner ear, the victim is rendered off-balance and nauseous.
By sending the sound-waves through a solid object, this technique can be used to destroy it. As seen in Dosu's fight with Chōji Akimichi, the sound drill and therefore the voice drill can also be directed through water weight with similar effect. Therefore the greater fat index an opponent has, the more they are affected by this; Chōji, using his Multi-Size Technique at the time, was instantly defeated.
- Tinnitus Rank: A After screeching towards an opponent, the Himei will damage their ear to produce a tinnitus like effect. This ringing produces a particular sound wave, which travels from the inner ear directly to affect the brain. This causes her target to hallucinate, seeing multiple images of the caster, and making it very hard to tell the real one from the illusions. Additionally, the target loses their motor skills with continued exposure to the ringing. To combat this technique one must receive fast medical treatment.
Clan Limitations: ~ No Himei members use Katon due to the risk it poses on their voice. ~ Most Himei members use Suiton in order to keep their throats hydrated.
Village Choices:
▶First Choice/Most Preferred Kumogakure
▶Second Choice Konohagakure
▶Third Choice/Least Preferred Yukigakure
Clan Background: The roots of the Himei clan have always been something of a mystery, so much so that their very own mythical creation story emerged and has been passed on from generation to generation. It is said, that the Himei were once a clan of particularly good singers and that their Clan Head, a Eunuch, had a voice to match the Goddess Benzaiten. Jealous of the young man's prowess, Benten appeared as a beautiful songstress and her way towards the Himei's village with intent to challenge him; she enlisted the Emperor and several of his Daimyo to act as the judges and soon the stage was set for the Himei's Clan Head and Benten to duel through song...
Rikodou Sennin, accidentally stumbling across the competition saw the Goddess for who she was thanks to his Rinnengan and proceeded to warm the young Eunuch. Allowing Benten to sing first, Rikodou bestowed the Himei's Kekkei Genkai, Boisu, upon the Eunuch. Thanks to the mystical power, the Eunuch won the contest but having a sour taste in his mouth, confessed that Rikodou had warned him that Benten was indeed the Goddess of all that flowed and forfeited the victory to her as a sign of respect. Impressed, Benten revealed her true form and asked the Eunuch what he wished for in return for his honesty; stumped for some time, the Eunuch asked for the ability to sing but also have children and pass on the gift Rikoudou gave him. Please with his answer, Benzaiten returned the man's genitalia to him and allowed him to keep his abilities; bringing about the birth of the Himei Clanand the art of Boisu.
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Posted: Mon Apr 08, 2013 4:42 am
Uchiha Roxas
Clan Name: Terumii
Clan Bloodline: Dual Combination Elements Terumi clan members are able to create two combination chakra elements as long as the two combination elements have a common base element. In Mei's case, it is Katon because both Futton and Youton both require it. To check which combination elements you can use and the base elements we accept in WotS, check our Jutsu Element System topic.
Clan Limitations: ▶ Terumi clan members cannot learn any more chakra element natures save for their three basic chakra elements and their two combination elements. ▶ Terumi clan members cannot have more than two combination elements.
▶ The two combination elements must have one single basic element in common.
▶ Only two members at any one time.
Village Choices:
▶First Choice/Most Preferred Kirigakure ~ Hidden Mist
▶Second Choice Yukigakure ~ Hidden Snow
▶Third Choice/Least Preferred Kumogakure ~ Hidden Cloud
Clan Background: The bloodline of Terumi Mei, the Fourth Mizukage.
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Groganofthewasteland Crew
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Posted: Wed Apr 10, 2013 12:47 pm
Snow_Akechi
Clan Name: Suoh
Clan Bloodline: Kokoro ni yadoru honoo - The Flame That Dwells In The Heart
▶Stage 1: Noob - This is the beginning stages of all born with the Aura. It it rather small, rough only able to manifest around the user's body like a small chakra cloak. This Aura is capable of blocking up to D-rank attacks and damage (aside from Suiton) ▶Stage 2: Decent - This is the next stage, or level of mastery with the user's aura. From this point, the aura has extended to roughly two feet around the user's body. This Aura is capable of blocking up to C-rank attacks and damage (aside from Suiton) ▶Stage 3: Skilled - This is the third stage, or level of mastery with the user's aura. From this point, the aura has extended to roughly five feet around user's body. This Aura is capable of blocking up to B-rank attacks and damage (aside from Suiton) ▶Stage 4: Mastered - This is the final stage, or level of mastery with the user's aura. At this point the aura of the user has extended to roughly fifteen feet around user's body. This Aura is capable of blocking up to A-rank attacks and damage (aside from Suiton)
Clan Techniques: Jutsu Name: Bakuhatsu-ha Rank: D-A-rank (based on stage of mastery) Element: Katon/Aura Classification: Kekkei Genkai Description: Upon activating the users Aura they are able of producing an explosive wave of energy, capable of blocking up to whatever rank their Aura is at. Range: Depends on Aura mastery, ranges are stated above.
Jutsu Name: Flame Slash Rank: D-A-rank (Scales based on Aura level) Element: Katon/Aura Classification: Kekkei Genkai Description: The user engulfs his left hand with his Aura and holds it in the air, then pulling it back closer to his face. A wave of the Aura is ejected and sent towards a great distance at a relatively high speed. It is able to horizontally slice through an entire clock tower and cause the upper half to collapse. Range: Twenty Meters, moves rather slow though.
Jutsu Name: Bakuhatsu Yari (Explosive Spear) Rank: D-A-rank (Scales Based on Aura mastery) Element: Katon/Aura Classification: Kekkei Genkai Description: By molding their Aura into the form of a spear the user can then throw said spear forward, resulting in a fiery explosion of their Aura around wherever hit. Range: As long as you can throw. Explosion is ten meters in radius.
Jutsu Name: Aura/Fire Manipulation Rank: D-rank Element: Katon/Aura Classification: Kekkei Genkai Description: Due to the fiery nature of their Aura the Suoh clan member's can control any fire produced by them, including lighter flames, or fire produced by a Katon technique. Using this technique they are able to make flames from thin air using their Aura. Range: Twenty Meters
Jutsu Name: Flame Movement Rank: C-rank Element: Katon/Aura Classification: Kekkei Genkai Description: By manipulating their Aura the Suoh clan members are capable of forming small jets of fire from their feet, nearly unseen though they do their job well. Acting like small rockets of sorts. (Increases speed by two ranks.) Range: Limited to themselves.
Village Choices:
▶First Choice/Most Preferred Kirigakure ▶Second Choice Konohagakure ▶Third Choice/Least Preferred Sunagakure
Clan Background: Many years ago, before even the Shinobi world..there was a man named Adolf K. Weismann...this man was both a brilliant scientist, as well as a wonderful architect. One day while doing his usual routine around a dig site they found a small stone..one that was later named the Dresden Slate, it held many mysterious engravings on it, ones that couldn't really be deciphered by the teams looking at it. After years of studying this stone it was shown it had the ability to manifest what was called an "Aura" something that used the power of this stone to control and use. Though this wasn't limited to just humans, as animals also showed an unusually high receptive nature of this energy, named Weismann after the researcher who discovered it.
Hundreds of years later only one family had the ability to use this energy, the rest having died off or gained the ability to use only the "Chakra" that Shinobi used. This family, by the last name of Suoh had the ability to freely use their Aura's and powers, though they were limited to only control over the fire aura, whereas before there were seven types of aura. Sadly should they use too much power at once their body would begin to decay before eventually causing the Weismann levels in their body to get to high, resulting in a large explosion capable of destroying large chunks of the earth at once.
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Posted: Thu Apr 11, 2013 4:19 pm
Clan Name: Hasabana (placeholder name)
Clan Bloodline: Jinton ~ Swift Release = Raiton ~ Lightning Release + Futon ~ Wind Release
Clan Techniques: Jinton: Mueishō (Swift Release: Shadowless Flight) - A Rank Hiruko used this technique to move at very fast speeds, rapidly striking his opponents at various angles while avoiding any opposition. This technique is very effective against strength based close-combat taijutsu users. There is a four post cooldown after using this technique.
Village Choices:
▶First Choice/Most Preferred Kumogakure
▶Second Choice Kirigakure
▶Third Choice/Least Preferred Yukigakure
Clan Limitations: 1) Limit instant movement the same way as we do Replacement and Shushin no Jutsu: once every 4 posts. In my opinion, the ability is similar to Shunpo, Sonido and all those super quick techniques from Bleach, and other Bleach Guilds I have been in guilds in which they limited the amount of times you can dodge an attack with Shunpo/Sonido so you don't have Shunpo/Sonido dodge fests.
2) However, somewhat like the 8 Gates but a little less sevre, Swift Release does come with a cost. Because the user uses chakra to bypass the physical limits of their body, they can end up seriously damaging their muscles and ligaments with overuse of the bloodline. Furthermore, Mental Stress from moving at high speed and then returning to normal speed can cause some brain damage that makes users unable to tell the difference between high and low speed movement.
For muscle damage: Use Swift Release techniques over 10 times in a single battle or 50 times overall.
For brain damage: Use of swift release more than 15 times in battle and continuing to press on after physical damage has been done or 100 times over all.
Both can be treated with advanced Medical ninjutsu.
3) Swift Release users are forced to sacrifice strength for extreme speed. Sure, you can prance around people, but you aren't going to hit very hard.
Clan Background: Leaving Blank for now
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Groganofthewasteland Crew
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Posted: Sat Jun 01, 2013 1:54 pm
P R O J E C T Jinx
Clan Name: Kenzo
Clan Bloodline: Koton - Steel Release = Katon - Fire Release + Doton - Earth Release + Suiton - Water Release
▶Stage 1: Has low control over metal and can't perform techniques above C Rank. ▶Stage 2: Great control of metals, but would need more training to be able to perform higher techniques. Can't perform higher then B rank techniques. ▶Stage 3: Complete control of metals. All bloodline techniques will work flawlessly.
Clan Techniques: • Steel Release - Impervious Armour ~ C Rank This technique allows the user to turn their body into black steel, making that part invulnerable. It is stated that blades do not affect people at all due to this ability.
• Steel Release - Divine Arm of Heaven Technique ~ A Rank An enhanced form of the Steel Release: Impervious Armour. Much like the original, it is a highly defensive technique that allows the user to make kenjutsu useless on them. The main difference though is that this form enhances strength greatly as well. It forms elaborate metal plating that has a robotic appearance on the body part it is used on, which is usually on the hands and arms. Along with enhancing strength, the plating is rather sharp and can cut the foe.
• Steel Release - Steel Clone Technique ~ A Rank The user creates a shadow clone with pure metal. Due to being an exact copy of the user, the clone is real and can attack and perform jutsu. Due to being composed of metal, the clone has added durability and has stronger blows than the original. The Steel Clone Technique takes more chakra then the normal Shadow Clone Technique and it is impossible to make more then four clones at once.
• Steel Release - Cage Trap ~ C Rank After forming the needed hand signals, the user creates an iron cage around an opponent. It uses the user's chakra to channel strength into it. Depending on the Chakra Level of the target, the duration is different. Genin and Chunin can be held in a cage for at least 8 hours. Jonin could be held for about 4 hours. Jinchuriki and Tailed Beasts can only be held for a maximum of 10 minutes before the jutsu breaks.
• Steel Release - Molecular Recomposition ~ A Rank After forming the needed hand signs, the user can manipulate various metallic molecules in a metallic substance or structure in order to change its shape, mass, or density by channelling chakra into the molecules. Using this method, the user can increase the size of their weapons with increasing their mass, creating heavy objects with miniscule size, or even making metals liquid or even gas without temperature changing. The user can also drawn in metallic objects from a distance. This technique is also great for metalworking.
• Steel Release - Demon of Steel Technique ~ A Rank The user usually first uses Molecular Recomposition to manipulate metal into the target's body. The user turns the metal into shrapnel and after a simple gesture the shards tear throughout the target's body, effectively killing them from the inside.
• Steel Release - Metallic Tsunami ~ A Rank After forming the needed hand signals, the user channels a large pool of metal beneath them and liquifies it using their chakra. Then, the user lets the pool of liquid metal erupt from underground as a large metallic tidal wave. Due to the increased pressure of the metal, upon impact, the target suffers immense impact damage as well as being washed away. If the user wants to, they can solidify and trap the target within the sea of metal.
• Steel Release - Pillar Storm ~ B Rank After forming the needed hand signals, the user creates a multitude of various metallic rods nearby and launches them at a target, usually from the sky or underground. These rods are usually sharp enough to puncture the target alone, but the tips can be sharpened just in case. Also, the barrage of rods happen suddenly and the rods are incredibly quick, making them hard to avoid. The rods can fly towards the opponent like a "shower" or race towards them in a concentrated "beam".
• Steel Release - Wall ~ B Rank After forming the needed hand signals, the user forms a well of metal in front of them and makes it erupt from the ground in the form of a large wall. Though the metal is mostly iron, chakra can be added to it to increase its strength and durablity. The height and thickness of the metal wall depends on the user's chakra level. This wall was shown to be strong enough to take the impact of a Wind Release: Rasengan and a Chakra Enhanced Strength-augmented punch. It can also liquidize and trap and opponent's striking limb.
Village Choices:
▶First Choice/Most Preferred Konohagakure ▶Second Choice Kirigakure ▶Third Choice/Least Preferred Kumogakure
Clan Background: A relatively unknown Clan but with great wealth, the Kenzo people are able to control and manipulate all kinds of metal at a molecular level. The Kenzo Clan is known mainly for the high defensive skills of their people. They do have some powerful attacking techniques as well, but most members of the clan rarely use them in an attackin maner and focus more on perfecting their defensive techniques. Kenzo members are great in a supportive role during fights and most ninja from the Kenzo clan have no problem finding work as other people love having a Kenzo clan member on their squad because they know they will be protected.
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Posted: Fri Jun 14, 2013 10:37 pm
Draco Oculus  Clan Name: Doragonzu no Tsuyo-sa [“Strength of Dragons”]
Clan Bloodline: Koikawa Clan
▶Stage 1: Stage 1 (where Genin are) provides a boost of strength and speed. Physical appearance also differs; molar teeth grow sharp and pupils turn into vertical lines. The drawback includes slight weakness after the user returns to normal. This weakness accompanies dizziness, nausea, and can cause lightheadedness.
▶Stage 2: Stage 2 (where Chunin are) provides an extreme boost of strength and speed. Appearance remains the same as stage 1, plus it seems like the user’s hair is standing on end and looks scruffier. The drawbacks include physical damage to the user’s body during and after use. During usage, the user may feel somewhat out of control and may lose awareness, but unlikely.
▶Stage 3: Stage 3 (where Jounin and above are) can be triggered only by extreme emotional and/or physical distress. Stage 3 provides the strength of a titan and the speed of light. The appearance is the same as stage 2, but light scales appear in random patches of the user’s skin. These scales provide extra defense, but only somewhat. The drawbacks are just as extreme as the benefits: the user is not able to tell friend from foe and has no control whatsoever. With the mind of a dragon, the only thought the user can think of is to kill. The only way to stop stage 3 is the unconsciousness of the user or a sealing technique. After stage 3 is used, the user’s body is extremely damaged, mainly the muscles as they were pushed over their human limits. This renders the user nearly helpless for days or even weeks.
Clan Techniques: Legs of the Dragon - Rank C - The user’s feet produce pale green dragon scales and their toenails grow sharp, but not longer. Although the toenails are hard to work with, the muscles in the user’s legs strengthen and somewhat causes the user to jump higher and run faster.
Eyes of the Dragon - Rank C - The user’s eyes turn yellow and their pupils turn to vertical lines. The user’s new dragon vision allows them to see the chakra flow within the target, revealing to the user the target’s true strength and which chakra vein needs more work. This is an especially important technique when teaching others.
Claws of the Dragon - Rank B - The user’s hands produce pale green dragon scales and their nails grow sharp, but not longer, and strong. The nails have the ability to be used like ten tiny knives.
Ears of the Dragon - Rank A - The user is able to hear things from ten miles away. However, if anything is within two miles and makes a loud noise, it will hurt the user.
Wings of the Dragon - Rank A - The user grows a pair of dragon wings (sizes differ between each person) and becomes able to fly. However, some weakness comes with this technique because the muscles in the wings haven’t grown as they aren’t always in use. Although the wings can remain intact for any length of time, the user must take a break in order to achieve the same strength and speed of the wings.
Breath of the Dragon - Rank S - The user gains the ability to breathe fire. Depending on the stage the user has gotten to, the fire can grow in size in strength. This is a very difficult technique, because it is unlike other fire breathing jutsu. It is not a onetime burst of fire. This technique lasts until the user runs out of chakra or cancels it. If the user has reached stage 3 of the kekkai genkai, then the fire becomes blue due to the insanely high temperature of the fire they breathe.
Village Choices:
▶First Choice/Most Preferred Konohagakure
▶Second Choice Yukigakure
▶Third Choice/Least Preferred Sunagakure
Clan Background:
The Koikawa Clan has a most peculiar history wrapped in both fact and myth. It is said that the clan’s ancestors were indeed dragons. Over time, a human hatched out of a dragon’s egg and thus gave birth to the first Koikawa Clan member. Hundreds of years passed and the clan has grown somewhat large and prosperous, settling in a valley known as Rice Village. Since the beginning of the clan, there has always been a leader. The latest leader was known as Koiichi Koikawa and he was a ruthless, prideful man. He transformed the once peaceful town of Rice Village into something monstrous and threw his clan into constant war with defying nations. The harmonious residents soon learned to slaughter with either mild discontent to overwhelming joy. The Koikawa Clan soon became something to be feared by all nations.
It was only when Koiichi’s wife, Misao Koikawa, had a child did a clan member realized their insane behavior. Misao looked at her baby’s eyes and she wept in fear that he would befall the same fate as her husband. She raised her child to love and care for others and because Saizou, Misao’s child, was to be the next leader, Misao felt by changing her child could she change the future of the clan without love. Koiichi soon found out about her plan and he grew cold towards his wife; giving her slaps and verbally abusing her.
Sixteen years passed since the heir to the Koikawa clan was born. One night, a single man snuck into Rice Village and dealt Misao a fatal slash to the stomach. After hearing her frightened scream, nearly the entire clan charged into the room and found her body. Koiichi was only mildly sad, but he was overwhelmed with anger how someone took one of his things. Saizou was out that night and he returned at that moment to witness his father’s trembling body over his mother. In a blind rage and miscalculation, Saizou murdered the many clan members in that room, plus his father, believing them to have killed his mother. It is said that only a few clan members escaped the onslaught. Presently, the Koikawa Clan is thought to have been completely destroyed and remains extinct, but that is a myth. There are indeed some that are still roaming the world, searching for another purpose.
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Posted: Sat Jul 13, 2013 3:39 pm
TrafalgarHyozo
Clan Name: Smoke Shifter
Clan Bloodline: The user is able to utilize smoke as a weapon. The user can transform his body into smoke, as well as solidify smoke to create weapons. The user only has a limited amount of smoke in stage 1, though. The can shift his form no problem, but in order to create objects with smoke, the user needs an additional source. The user's smoke is extremely susceptible to wind; wind attacks completely dissipate any and all of his attacks, as long as they match the attack in rank and size. When in smoke form, water dampens the smoke and forces the user back into physical form, though water has no effect of any of the user's attacks. For the victim to breathe in any type of smoke, they must be caught in a smokescreen, or breathe in one of the user's smoke attacks.
This clan is notoriously weak against fuuton shinobi, for wind can dissipate any and all of the user's attacks. The clan members are also not as powerful if they do not have an ample supply of smoke somewhere (similar to Gaara and his sand)
▶Stage 1: The basics of this style is, first and foremost, to learn its most powerful trait: shifting the body into smoke. In this stage, the user is able to completely turn into smoke, either partially or completely. His smoke, however, is nothing more than just that; there are no special properties about his smoke yet, and all smoke attacks appear pure white. The user, at this stage, has only his body as ammo for attacks. ▶Stage 2: The user has a bit more mastery over his smoke-shifting, especially in terms of disguising smoke attacks as regular items (so a smoke sword, in stage 1, would appear pure white, but, in stage 2, it appears like a regular sword) The user also starts to dabble in changing the chemical properties of his smoke. . ▶Stage 3: The user now has full mastery over smoke shifting; he is so skilled in it that he can change a single hair on his head into smoke and keep the rest of his body solid, or vice versa. The user also, by focusing his chakra, can use different kinds of gases - including poisonous ones - in his jutsu.
Clan Techniques:
Room Creeper Rank: E Description: While in their smoke form the user can easily squeeze their particles through thin cracks to access locked doors/rooms and other hard to reach places.
Smoke Shoot Rank: E Description: The user transforms one part of their body into smoke, giving it the intangible properties of it, then stretches it. The user, after stretching it, can then solidify the smoke back into said body part to launch an attack. This allows them to attack physically from a distance, or - in the case with the neck - allows them to observe something from far away. The more advanced a user the gets, the more quickly and efficiently can he use this technique.
Float Rank: E Description: The user can transform his legs into smoke, allowing him to float and even fly. Useful to attack an enemy who jumped up in the air, or when moving over the elements (water, lava, hot coals, ect.). Does not require any chakra usage.
Smoke Jet Rank: E Description: The user shifts his lower body into smoke and uses his chakra to launch himself at his opponent at a fairly fast speed.
Smoke Shift Rank: D Description: The user shifts their whole body into smoke in an instant, allowing physical attacks go straight through them without harm. A clan member can stay in smoke form for a total of 8 posts in one battle, but they do not have to be consecutive. The user cannot use any other skills EXCEPT for smoke skills, though he may change parts of his body back into physical attacks for taijutsu purposes. Being soaked with water will force the user out of their smoke form and back into their regular state. If a wind attack is used, the user's body is separated, and he is pretty much paralyzed for one post. In this form, no taijutsu, kenjutsu, or doton jutsu attack can be landed on the opponent. Any items the user is carrying also turns into smoke. User appears pure white in smoke form, but he can separate his "body", as long as all smoke remains in a 50 ft radius.
Smoke Sheath Rank: D Description: The user can shift a part of his body from one area of his body to the another. This is used mainly to block a hit from an unexpected position. So, for instance, if the user is facing one way, and an attack comes from behind, the user can turn his head and arms completely around and block the attack, but the rest of his body will be still facing forward.
Smoke Screen Rank: D Description:The user can emit smoke around their body in an area to blind and confuse the opponent. The smokescreen limits visibility and, in some cases, allows the user to get the opponent to breathe in his or her smoke. Depending on the amount of chakra used, more smoke can be transformed to expand over a greater area and endure for a long period of time.
D Rank=20ft around you for three posts C Rank=40ft around you for five posts B Rank=60ft around you for eight posts A rank=80ft around you for eight posts S rank= the entire thread for six posts
Body Shifting Rank: C Description: A defensive skill where the user shifts their any part of their body into smoke. Useful for dodging stabs or horizontal slashes, as well as kunai or any physical attack, really. This also allows the user to dodge an attack without completely transforming into smoke. However, this takes 3 seconds for the user to do, so it doesn't really help unless they know that a physical attack is coming well in advance. The stronger a taijutsu move is, the more chakra the user has to use to dodge the attack; C rank, D rank, and no-rank attacks require C-rank chakra, B rank attacks require B rank chakra, A rank attacks require A-rank chakra, so on and so forth.
Smoke Weapon Rank: C Description: The user concentrates a lot of chakra into their arm. Their arm then takes on the attributes of any physical weapon they can think of. Their arm-weapon is as strong as the weapon in real life, and can be used any way they want to. The user must offer up D-rank chakra every time he changes the form of his arm. For especially large weapons, such as a battle ax or warhammer, the user needs to get additional smoke from somewhere to add to his arm.
Nitrogen Shift Rank: C Description: The user bends their chakra to change their smoke into nitrogen gas, which is highly flammable and explosive. The user can then leave puffs of smoke around the battlefield, and if they are exposed to any fire, they light up like a bomb. The user also focuses chakra in the smoke to heat it up, making the smoke feel more like steam than smoke. A condensed sample or exposure can cause burns on the victim (not like smokescreen, but maybe smoke bullets)
Smoke Clone Rank: C Description: The user creates a clone made out of smoke. These clones can take the form of humans, or can take the form of other beasts, such as tigers or lions or bears, etc. This clones can only perform physical attacks, and when a solid hit is landed on the clone, they dispel into smoke. However, they can reform an infinite amount of times because of their nature, as long as the user provides D-rank chakra to them once again. These clones can combine with each other to create all kinds of shapes, and they can even combine to create giant people; the more smoke there is, the bigger the creature they can create.
Smoke Bullet Rank: C Description: User is able to launch the smoke, forming it into small fragments that are in the shape of bullets. When smashing into the opponent, they cause enough destructive force able to leave bruises against the opponent before puffing out into small pellets of smoke. The smoke comes from the user's body, taking a few seconds to form into actual bullets.
Sleeping Gas Shift Rank: B Description: The user tweaks the properties of their smoke just a little bit to make it even more painful to breathe in. Breathing this chemical in makes the user feel more sluggish and drowsy. If the opponent in exposed to and still breathing in this gas for 5 posts straight, he will fall asleep for three posts.
Smoke Dragon Rank: A Description: The user breathes out a twenty-foot long dragon of smoke. This smoke dragon can fight alongside the user, and can stay in battle for 5 posts of the user. This dragon is quite dense, so he can charge with blunt force. This dragon can also blow out round smoke spheres that are also blunt.
Nerve Gas Shift Rank: A Description: The user changes the properties of their smoke to make a type of Nerve Gas that, when breathed in, can cause nerve twitches and itching for its inhalers. This goes on for 3 posts, where the victim's nerves aren't exactly as they should be, and they react weirdly to his commands (if the victim attempts to jump, his nerves may cause him to crouch instead.) If breathed in for 5 posts, the victim's reflexes are completely inverted. Up and down, left and right as well as forward and backward are opposite. It is not just the sense of direction that is changed; the opponent's eyesight, direction of incoming attacks, and injury locations are also inverted. No matter how powerful the opponent even if one is accustomed to fighting in that particular way, their body will not adapt and will continue to fight by reflex, which causes it to continuously succumb to the power's effect.
Village Choices:
▶First Choice/Most Preferred Kumogakure ▶Second Choice Kirigakure ▶Third Choice/Least Preferred Yukigakure
Clan Background: The smoke shifting clan has a mysterious and unknown path, and there is no central hub or HQ for the clan members. It is rumored that the clan started with an insane scientist who was obsessed with changing the body into a vapor. The scientist dabbled in some forbidden jutsu and, after studying for decades on how to implement this technique, was finally able to do it. However, knowing that his work was highly illegal and forbidden, the scientist ran away, never to be found again. This rumor is the running story of this clan, if it can be called such, and is known only by "members" of the smoke shifting family. However, as stated earlier, there really isn't a justifiable reason that these people can be called clan, save for their mysterious ability.
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Posted: Sat Jul 13, 2013 3:50 pm
Utsukushi Torgrita
Clan Name: The Yaju Clan
Clan Bloodline: Fokkusu no Junjo
▶Stage 1: Fokkusu no junjo: This is the normal stage of Fokkusu no Junjo, the marks are at their normal stage and the user seems calm, albeit being a bit sneaky and tricky. Claws and fangs are barely noticeable unless looked at closely. ▶Stage 2: Fokkusu no kyūkyoku ōdā: This is a stage triggered by strong emotional distress or extreme anger, the markings on the face darken and bolden, becoming extremely visible, the pupils exaggerated to create a slitted shape, the claws and fangs sharpen and extend, and the whites of the eyes become red. The user seems to move faster, as the muscles tense, and use themselves as if they were in an adrenaline rush.
Clan Techniques:
Jutsu Name: Junjo: Yome [ Order: Night eyes ] Rank: E Element: Maruton Classification: Ninjutsu Description: By activating a single hand seal, the user will be granted the ability to see in almost perfect darkness, there must be some light left, even if just a little. The user's pupils will glow multicolored like an animal's. Range: Self
Jutsu Name: Konpeki: Bunshin [ Azure: Clone ] Rank: D Element: Katon Classification: Ninjutsu Description: After a short succession of hand seals, a few clones [ 1 - 3 ] of a blue katon appear. These clones are usually destroyed after a few hits and are about half the strength of the user. Range: - - - -
Jutsu Name: Fokkausu Barrage Rank: D Element: Katon Classification: Taijutsu [ Complex ] Description: The user's fists and feet are engulfed with the blue fire of the Fokkusu no Junjo. Using this fire they inflict damage and burns with every hit. The user starts with three successive hits, then continues with that each time, adding up to twenty hits total, using both their flame-engulfed feet, and their flame-engulfed hands. [ Ex: 3 hits, 5 hits, 13 hits, 16 hits, 20 hits ] Range: 3-4 ft.
Jutsu Name: Konpeki: Kasai torappu [ Azure: Fire trap ] Rank: C-D Element: Katon Classification: Ninjutsu Description: Making a hand seal, a small condensed ball of blue fire will appear in the users hand, when placed down it can be activated with a simple hand seal. When activated, the small ball of blue fire will rapidly expand, covering a space of five to ten feet depending how much chakra is put in to the technique. Range: C rank = 10, D rank = 5
Jutsu Name: Konpeki: Sukōchi [ Azure: Scorch ] Rank: C Element: Katon Classification: Ninjutsu Description: After making a few handseals, the user will begin to emit heat that seems to have a blue glow. Though visible, the heat seems to expand rather rapidly and is very hot. [ Superficial partial thickness ( Second degree ) burns ] This has the ability to evaporate any Suiton release a rank and lower of it. Range: 6-13 feet
Jutsu Name: Konpeki Junjo: Shōnetsu surasshu [ Azure Order: Fiery Slash ] Rank: B Element: Maruton, Katon Classification: Ninjutsu Description: The user extends their nails in to hard, claw like appendages. These claws are engulfed in the blue fire of Fokkusu no Junjo and burn brightly. With a cross like motion over the chest, the claws emit waves of blue fire outwards, catching anything it touches on fire and causing massive burns on skin. [ Deep partial thickness ( Second degree ) Burns ] The claws can also be used for up close conflict, being touches directly causes worse burns [ Full thickness ( Third degree ) burns ] Range:
Jutsu Name: Konpeki: Jigoku teirusu [ Azure: Tails of Hell ] Rank: B Element: Katon Classification: Taijutsu [ Complex ] Description: Engulfing their tails in fire, they create appendages of blue flame. Then can swing to hit foes with these, causing bad burns/ [ Deep partial thickness ( Second degree ) ] Range: Within Range of the person's tails
Jutsu Name: Junjo: Yūwaku shi [ Order: Seduce ] Rank: A Element: Maruton Classification: Ninjutsu Description: The user makes a single hand seal, releasing pheromones in to the air from their body. The pheromones are odorless, but when breathed in cause a chemical response in the person effected, causing them to be attracted to the person who cast the jutsu. This last for four posts and causes the person to have difficulty thinking about anything other than.. well what animals do best; reproducing. Range: 6-7 feet
Jutsu Name: Junjo: Kitsune no gekido no surasshu [ Order: Slash of the Fox's Fury ] Rank: A Element: N/A Classification: Taijutsu [ Simple ] Description: By extending their claws, the user uses their speed to rush at an enemy. Then then use a slash with great force behind it, which blows the target hit back, after that first successful hit, two follow in a cross pattern more than capable of ripping flesh and muscle. Range: Within arm's length.
Jutsu Name: Junjo: Kokoro ni osore o kōgeki [ Order: Strike fear in to the heart ] Rank: A Element: Maruton Classification: Ninjutsu Description: By glaring in to the eyes of a foe, you can strike pure fear in to the foe as they see the "evil" in your eyes. They will be paralyzed for [ 1 ] post. Range: Withing seeing distance in which eye contact can be made
Jutsu Name: Konpeku: Shisai no sākuru [ Azure: Priest's circle ] Rank: A Element: Katon Classification: Bukijutsu Description: The user carves a pattern in to the ground, when stepped on, the user can make a hand seal. The hand seal activates the jutsu, causing the lines of the pattern, creating a fiery trap. The pattern looks something like this Range: 30-40 ft
Jutsu Name: Konpeki: Akuma Fokkusu no ikari [ Azure: Demon Fox's Fury ] Rank: S Element: Katon Classification: Ninjutsu Description: The user breathes in after making a few hand seals, then expels from their mouth a torrent of blue fire, much like a wave or tsunami. This turns everything in the fire's way in to ash, leaving nothing, not even bones. Range: 50-60 ft
Jutsu Name: Junjo: Horobiru songu [ Order: Perish Song ] Rank: S Element: Maruton Classification: Genjutsu Description: The user takes a breath, then lets out a loud screach, nearly deafening the foe. A genjutsu is placed upon them, causing them to release their chakra at all times, the genjutsu causing them from noticing however. If they cannot break the genjutsu by [ 4 ] posts, they will have expelled all their chakra, and will die. Range: 30-40 feet
Jutsu Name: Azure: Moeru ken o ame [ Konpeki: Raining Fiery Fists ] Rank: SS Element: Katon Classification: Ninjutsu Description: The user makes hand seals, making several, giant fists of fire expel from their tails. These fists then multiply to smaller fists, then multply to even smaller fists, covering the sky and seeming to set it ablaze. They then shower down to the earth below, incinerating everything to ash. The fists, however, do not hit the user, as is a safety mechanism built in to the jutsu. Range: 70ft
Jutsu Name: Konpeki: Saigo no ikari [ Azure: The Final Fury ] Rank: SS Element: Katon Classification: Ninjutsu Description: The user concentrates, while doing so their eyes will turn a brilliant, blinding blue. After [ 1 ] post of concentration, the user will engulf their body in a blue fire, the channel it up in to their arms, and in to a massive, 50 ft diameter ball above their heads as they raise their arms to cup it. After the ball forms, the ball will shrink suddenly, then expand rapidly to cover a 150 yard range, incinerating everything in sight. This is to only be used as a last resort, as it incinerates the user as well. Anything 151-160 yards away gets a 3rd degree [ full thickness ] burn, and anything from 161-170 yards will be scorched, gaining a second to first degree burn. [ deep partial thickness - superficial burn ] Range: 170 yards
Village Choices:
▶First Choice/Most Preferred Konohagakure no Sato ▶Second Choice Sunagkure no Sato ▶Third Choice/Least Preferred Yukigakure no Sato
Clan Background: The Yaju clan has lived outside of Konohagakure since the time in which it was built, and both have coincided peacefully throughout time. Only rarely is the Yaju ever seen outside of the land of fire, and even then they are only outcast-ed, or traveling to know the ways of other villagers. The Yaju takes great pride in being as old as the Senju, and as being a clan, has kept itself better than they had. Their customs haven't changed much since they were first made. The Yaju clan is a very Japanese-traditional clan, with old japanese customs and clothing. Very few Yaju actually wear anything other than Hakamas and Kimonos, with traditional jackets like Happi and Shitagi. With the traditional clothing, also comes traditional shoes like Geta, Okobo, or Zōri. Each Yaju member also sports a pair of ears, and from one to ten fox tails. The ears and tail are usually the same color as the wearer's hair, but that's not necessarily a consistency. Most Yaju members have whisker like, or triangle like, markings on their face, though some are skin toned, or even hidden. When they fall in to the second stage of their bloodline, these marks darken so they can be clearly seen, and seem to expand on themselves, much like in the sage modes. Their whites of their eyes turn blood red, and their pupils exaggerate to make a clear slitted shape. By the age of twelve, all Yaju members have their fangs and their markings, and each are born at birth with sharpened nails in the form of claws. As being known as being descendants of the "kitsune", the Yaju clan seems to develop faster, meaning they reach the end of their puberty by fourteen. They also seem to develop much more, just like the Hyuuga clan, meaning that females of this clan often seem to have bigger breasts. Also, the Yaju's Katon release [ fire ] burns not red or orange but a bright blue-white color, this coloration seems to make the katon release burn hotter and brighter as well. [ 9010 °F ( is an accurate temperature reading. ) ] The Yaju clan tends to weight heavily on Kenjutsu or Bukijutsu and Ninjutsu, and can only use Katon ninjutsu. When using weapons, the Yaju clan will only use the following items; Katanas, Fans, knives, and pole arms/tonfa/spears. The Yaju being mostly in medium or small frame size, are unable to use larger weapons such as bolster swords.
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