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Syusaki
Captain

PostPosted: Sun Feb 17, 2013 1:50 pm


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Zoomutt
The office this brilliant Webday morning was punctuated by a strange sort of ruffling sound.

The office Shredder looked left and right. To their left, a gnome, muttering something about skitters as they mopped up the floor. To the right, a... large blue thing draped over the desk. This large blue thing had been occupying their property for quite a while now, and the Shredder had tried all sorts of methods to pester, cajole, and otherwise harass the Blue Thing until it left, but no such luck.

However, today there would be none of this. The Shredder was out on a mission.

It was on a diet.

Hellma would wonder a few days later why the Acceptance Bin seemed extra-ordinarily overweight.
PostPosted: Sun Feb 17, 2013 1:50 pm


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NAME Aisa
ALIAS Death and any other name fit to call Death. She'll take them all.
GENDER Female
AGE She's going to say she looks about 22.

FACTION Heir to Death

PERSONALITY Out of the four horsemen, Aisa has the maturest and coolest temperament with a precise & strict control over herself. At least, it was that way before the insanity. Heir to the Rider of Death, Aisa shoulders the heavy burden with wild fearlessness. Although Aisa has a tendency to be irreverent and sometimes brash, she approaches everything and anything with a clear-minded efficiency. Just as death can be methodically planned or dangerously unpredictable, you may not know what Aisa's doing or what she's got planned when she jumps ahead (or if she even has a plan?!) but Aisa's executing it with absolute and utter confidence. However, under the island's influence of constant insanity, it seems that although she appears perfectly fine, the madness has taken it's toll on her by, at times, enhancing her rather .. extreme and ruthless qualities. That's when her title of being the heir to Death, truly seems to shine. As they say, madness brings out the best in a person.

Aisa's work ethic and loyalty run deeply, her meticulous nature shines when it comes to exacting her duties as a horsemen. But in the process of doing so, you'll find that Aisa disregards other aspects of life, leaving it just above the bare minimum. Her room, likes & dislikes, appearance and personal effects is (or would be) bare with only a few choice items if not for for the intervention of her fellow horsemen or clan members. If not for them, Aisa would simply walk out in her chemise and feathers. (What? She's covered!)



REASON FOR ENROLLMENT Clan's orders. Whatever they throw at her, she will do without fail.

Syusaki
Captain


Syusaki
Captain

PostPosted: Sun Feb 17, 2013 1:51 pm


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PONY MOUNT Summons an ashen/pale/grey colored horse that dissipates when dismounted. Aisa seems to have ten different names for him.

WEAPON OF DEATH Inherited the clan's weapon, naturally the weapon being a scythe. She thinks they lack originality. She prefers a human invention, a chainsaw. Unfortunately, she doesnt have one.

KICK a** PONY Fifty foot tall horse that's gifted with the fires of hell? Oh yes. Can she transform into this? Again, yes.

FEAR As the heir to Death, she follows their traditional scythe-wielding ways. Her fear allows her to summon a large scythe, focused on either the general area or a single target. The scythe doesn't do physical harm, instead slicing through the proximity with a magical coma-paralysis type attack, paralyzing within initial contact with the scythe. But any further contact increases the chance of a comatose state temporarily. As a large inconvenient weapon, her scythe can be compressed into a charted hourglass and back into a scythe through a quick spin of the hourglass and a pull of the handle at the sides, allowing her to shift quickly between weapon forms.

HISTORY Heir to the horseman clan of Death, Aisa often gets sent out on "horsemen" duties to the human realm. She seems to like the cherries they have over there.
PostPosted: Sun Feb 17, 2013 1:51 pm


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Her room. It's a nice room. Wooden interior and big windows. Mostly empty. A bed and a sheet when you walk in. A lamp along the bed. The only thing of interest is the cherry scented soap in the bathroom.

It seems that Aisa doesn't have much need of anything.


WAIT, NO, THERE IS SOMETHING ...

User Image - Blocked by "Display Image" Settings. Click to show.

WHAT IS IT DOING HERE.. I WONDER? It seems Aisa has taken a special liking to it..



Syusaki
Captain


Syusaki
Captain

PostPosted: Sun Feb 17, 2013 1:51 pm


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{ [GM PRP] The invitation } All four horsemen are "welcomed" back into Amityville Academy. Accepted as the new student teaching assistants but not before they make a mess of Hellma's office.
{ Horsemen: The Unknown Lair } Horsemen gain a lair, yay!
{ HAUNTED HOUSE BACKYARD } Aisa & Connie versus Moon Hunter Squad


Group 5: The group with nerve: Aisa gets called a turkey from a misinformed reaper. She is not happy.
[ MISSION PRP ] Transitionary: Students and heirs go after Caelius, leaving students behind to get captured.
BATTLE PRP: Rulers of the world: Another screwed up event-- Can students take care of themselves for once? Apparently not.
Four clans assembly: Four horsemen on the movie

Sex Ed Redux: Exploding pumpkins. Disastrously fun.
[PRP] I see you have a scythe: Aisa is attracted to Sparrow's scythe.
[PRP]Lets not talk about that: Aisa meets Cricket's lunch from class. Personally.


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