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Posted: Wed Jun 15, 2011 7:12 pm
Clans (Hiden jutsu)

Hiden (秘伝; Literally meaning "Secret") techniques are passed down from generation to generation in certain regions or clans. The groups possessing these techniques are usually extremely secretive about them. They ensure that no one other than the members of the group learn them. Only a few hiden techniques require a special ability or lineage. These techniques are usually the pride and fame of the clan that possesses them.
Other kekkei genkai include mixing one type of elemental chakra with another, creating a new one unique to the users, which is usually impossible for normal ninja, e.g. Hyouton or Mokuton. These traits can also be passed down through people outside of the clan, through DNA re-modification/implantation to acquire the necessary genetic traits, though theirs are not nearly as powerful as the original practitioner. Also, Kekkei Genkai can be preserved through the creation of Human Puppets, where they retain the special traits of the users when they were still alive. It's also possible for a ninja to have more than one Kekkei Genkai, but such instances are exceedingly rare.
(Note: Clan-specific Hiden jutsu should not be confused with Kekkei Genkai techniques that require a specific genetic ability, as technically, Hiden techniques can be taught to anyone. Hiden jutsu are exclusive to a certain person or Clan, but only because they have kept others from learning how to perform those jutsu.)
All available clans will be entered here by the MODs. NO ONE except for a mod is allowed to post anything in this thread. If you have a custom Clan you wish to be approved, it must be submitted and approved in the Customs Subforum first, more specifically, in the Custom Bloodline/Clan forum, found [HERE] .
Likewise, when applying for a clan, DO NOT post them here. The application must be submitted in the Bloodline/Clan Application forum, found [HERE] .
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Posted: Wed Jun 15, 2011 7:14 pm
Nara Clan Intelligence, Shadows, Strategy

Nara Clan History This clan from Konoha Village is known for its ability to manipulate their shadow. Utilizing this ability the clan member can attach their shadow to the shadow of another individual, and then take control of the user. Resulting in the affected person replicating or "shadowing" the exact movements in mirror form of the clan member.
Nara Clan Jutsu
Kage Mane Rank: Genin Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Supplementary Kage Mane no Jutsu is a Ninjutsu technique developed by the Nara clan. It's original purpose was as a skill to help delay any pursuers. After forming the needed hand seals, the clan member is able to manipulate their shadow along any surface. By using other nearby shadows they can further extend the reach of their shadow, however they are limited to the surface area of the original cast shadow. Once the clan members shadow reaches the target shadow, it will attach itself. While attached the target will be frozen, only able to replicate in mirror form the actions of the clan member. If the clan member is low on chakra, the Kage Mane will falter and the shadow will return to its normal form.
Kage Mane Shuriken Rank: Chuunin Range: Close (0m ~ 5m), Mid (5m ~ 10m Type: Supplementary Kage Mane Shuriken no Jutsu is a Ninjutsu technique developed by the Nara Shikamaru. Using Asuma's knives, Shikamaru can imbue his shadow chakra to create "pins" to stick his opponent in place. These knives absorb the chakra nature of the user and give off the nature's effect. In this case, the knives take on the Nara clan's shadow binding properties. By implanting the shadow chakra enhanced blade into the shadow of his target, they will be frozen in place; just as if they were caught in one of the clan members extended shadow bindings.
Ninpu: Kage Nui Rank: Special Jounin Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack, Supplementary Ninpou: Kage Nui is a Ninjutsu technique developed by the Nara clan. To perform the technique Shikamaru will first form the needed handseal to extend his shadow. Shikamaru will then change the handseal to cause the shadow to emerge from the ground in tendrils. The tendrils can extend and whip about and are strong enough to pierce nearby targets.
Kage Kubi Shibari Rank: Jounin Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Kage Kubi Shibari no Jutsu is a Ninjutsu technique developed by the Nara clan. To perform the technique the clan member will first bind their target using the Kage Mane no Jutsu technique. Once the target can no longer move, they form the needed hand seal to initiate this technique. The clan member uses their shadow to form a hand which will creep up their opponents body to their neck. Once the hand reaches the neck, it will constrict in such a manner so as to strangle the opponent. However, the clan member will need to be careful. If their target has a lot of chakra, they can turn back the shadow hand and prevent it from binding their neck.
Kage Yose Rank: Jounin Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Supplementary Special Note: "Yose" is also the final endgame move in Shougi Kage Yose no Jutsu is a Ninjutsu technique developed by the Nara clan. This technique uses the Kage Nui threads to extend from a Kage Kubi Shibari bound on the body. These threads can then pull an object back towards the one bound. In this case, the shadow thread was used to pull in wire and explosive tags which were surrounding the target. The Kage Nui then sewed the wire into the target, binding them with the wire and lacing them with explosive tags. The Nara Clan • • • •
Property of TUP
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Posted: Wed Jun 15, 2011 7:20 pm
Akimichi ClanStrength, Size, Giants
Akimichi Clan History This clan from Konoha Village is known for its ability to modify the size of its body, increasing their mass to a large spherical ball. In this form it is difficult for the clan user to take physical damage.
Akimichi Clan Jutsu
 Baika no Jutsu - Multi-Size Technique Rank: D-B Range: Self Type: Supplementary Baika no Jutsu is a Ninjutsu technique used by the Akimichi clan. Using this technique the clan member can alter the size of their body. Highly skilled clan members can alter the size of their body to a large scale with little trouble. When the clan member changes the size of their body, it uses up body calories. Because of that the clan members will usually be seen eating high calorie diets.
 Nikudan Hari Sensha - Spiked Human Bullet Tank Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Nikudan Hari Sensha is a Taijutsu technique used by the Akimichi clan. A modification of the normal Nikudan Sensha, the clan member will use sharp edges to deal greater damage to their target. This has been seen in two ways. One way is to surround their body with a loose chain of kunai or edged weapons. When their body is enlarged, the chain becomes taught which allows them to increasing the rotation speed and destruction when they roll. The other style takes advantage of clan member's long hair. By using their chakra to harden their hair, they become a rotating ball of spikes, which will slice into anyone or anything which gets close.
 Nikudan Sensha - Human Bullet Tank Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Nikudan Sensha is a Taijutsu technique used by the Akimichi clan. After using the Baika no Jutsu technique to modify their body into a large sphere shape, the clan member draws their limbs into the main spherical body. Next they launch their body into the air and begin to spin at a high rate of speed. Launching himself at the target, the fast spinning prevents most incoming projectile attacks from landing, instead they bounce off with little effect. Any direct attack the opponent uses with their body would result in the crushing of their attackers bones.
 Bubun Baika no Jutsu - Partial Multi-Size Technique Rank: C Range: Self Type: Supplementary Bubun Baika no Jutsu is a Ninjutsu technique used by the Akimichi clan. Using this technique the clan member can alter the size of their body. Highly skilled clan members can alter the size of their body to a large scale with little trouble. Those with lesser skills can use the Houren (Spinach) pills. Taking the second pill allows them to accomplish the partial multi-size skill if they could not normally attain it. With this skill the clan member will enlarge one of their limbs. This allows them to stretch and cause a more powerful impact against their targets.
 Chou Harite - Super Open Hand Slap Rank: B Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Chou Harite is a taijutsu technique which is used in conjunction with the Akimichi clan's Baika no Jutsu. After increasing their body size, the clan member will focus a special chakra to their palms. They will then slam their palms directly into their opponent below, smashing them into the ground.
 Choudan Bakugeki - Butterfly-Bomb Bombardment Rank: B Range: Close (0m ~ 5m) Type: Attack Choudan Bakugeki is a taijutsu technique which utilizes the red Akimichi hyourougan pill. This pill should only be used as a last resort by the ninja. Once ingested, the ninja will immediately burn off all the calories within their body turning it into chakra. For the Akimichi clan and their large girth, it can burn enough calories to give them 100 times their normal strength. When the clan member focuses all their chakra to one hand, it will carry an explosive amount of impact when it connects on their opponent.
 Chou Baika no Jutsu - Super Multi-Size Technique Rank: A Range: Self Type: Supplementary Baika no Jutsu is a Ninjutsu technique used by the Akimichi clan. Using this technique the clan member can alter the size of their body. Highly skilled clan members can alter the size of their body to a large scale with little trouble. When the clan member changes the size of their body, it uses up body calories. Because of that the clan members will usually be seen eating high calorie diets.
Mizudan Suisha Rank: C Range: Close (0m ~ 5m) Type: Attack/Defense After the user swallows a great amount of water to make themselves into a human-sized ball, they tuck their limbs inside their clothes and use chakra to propel themselves into a powerful roll. The added water gives the user extra weight, causing more damage to the opponent and area. This is an excellent technique to use against Water Release users as it not only nullifies their attack but also turns it against them.
The Akimichi Clan • • • •
Property of Kagetsukiko No other guilds were used in the making of this Bloodline Information via Leafninja.com
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Posted: Wed Jun 15, 2011 7:21 pm
Inuzuka ClanFeral, Loyal, Fierce
Inuzuka Clan History This clan from Konoha Village is known for its ties to the canine species. Many members have a canine familiar who acts as a partner to the clan member. Also clan members can use jutsus to take on canine-like abilities.
Inuzuka Clan Jutsu
 Dynamic Marking (Dainamikku Maakingu) Rank: E Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Supplementary Dynamic Marking is a technique used by the Inuzuka clan. When their canine partners release a stream of urine on their target, the clan member can use their excellent sense of smell to locate their target no matter where they are. The urine itself is more dangerous than normal urine, because of its burning and strong sticky qualities. This technique is mainly used as a set up for the Soutourou technique. When the clan member and canine familiar are spinning at such high speeds they are unable to see where they are going, but by using their nose they are able to locate their target with little trouble.
 Shikyaku no Jutsu - Four-Legged Technique Rank: D Range: Self Type: Supplementary Shikyaku no Jutsu is a Ninjutsu technique utilized by the Inuzuka clan. After forming the needed hand seals, chakra begins to emit from the body of the clan member and they take on a more canine-like appearance. These body changes give them increased speed and agility.
 Juujin Bunshin - Beast-Man Clone Rank: D Range: Self Type: Supplementary Juujin Bunshin is a Ninjutsu technique utilized by the Inuzuka clan. First the clan member and the familiar may ingest a soldier pill to help their strength and stamina. Then, acting in conjunction with the clan member, the canine familiar will transform themself into a copy of the clan member. While in this form they can accomplish many of the same techniques as the original.
 Tsuuga - Piercing Fang Rank: D Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Tsuuga is a variation of Gatsuuga, a Taijutsu technique of the Juujin Bunshin style of combat. This version will just involve one individual clan member utilizing the spinning attack. The fast rotation will cause a damaging impact on their opponent or an nearby object when they connect with their claws. While using this technique, the ninja can rotate and strike from multiple angles.
 Gatsuuga - Dual Piercing Fang Rank: C Range: Close (0m ~ 5m) Type: Attack Gatsuuga is a supreme Taijutsu technique of the Juujin Bunshin style of combat. After the familiar transforms into a copy of the clan member, both the familiar and ninja will begin a spinning attack. The preferred time to attack is when their opponent is showing an opening. Using this chance the fast rotating of the two attackers will cause a damaging impact on their opponent when they connect with their claws. While using this technique, both attackers are able to rotate and strike from multiple angles.
 Garouga - Dual Wolf Fang Rank: B Range: Mid (5m ~ 10m), Far (10m+) Type: Attack Garouga is one of the ultimate Taijutsu techniques of the Inuzuka Clan. The technique is a super-spin and it uses up a massive amount of chakra, rendering the ninja and his dog almost helpless should the technique fail. The clan member familiar will first mark their target with the Dainamikku Maakingu technique. Then by using Inuzuka Ryuu Chinjuu Konbi Henge, the clan member and his partner will transform into the Soutou Rou, "Two-Headed Wolf." This huge beast has several advantages, the saliva it emits will make it difficult for their opponent to find footing in the surrounding area. The large size of the beast also causes large amounts of penetrating damage when it begins its spin. Unfortunately they spin so fast they are unable to keep track of their vision. So they must entirely rely on their nose and the urine marking. If Garouga connects with the target, the opponent is ripped to pieces. Also even if they do not connect directly, the surrounding shockwaves will slice into the enemy.
 Inuzuka Ryuu Chinjuu Konbi Henge: Soutou Rou - Inuzuka Style Rare Beast Transformation: Double-Headed Wolf Rank: B Range: Self Type: Supplementary Inuzuka Ryuu Chinjuu Konbi Henge: Soutou Rou is a Ninjutsu technique utilized by the Inuzuka Clan. This unique Konbi Henge is used by the clan member and their familiar, transforming them into a large mystical double headed-wolf. In this form the clan members can utilize the Garouga taijutsu technique.
 Bakuretsu Koinu - Exploding Puppy Rank: C Range: Close (0m ~ 5m) Type: Attack Bakuretsu Koinu is a Ninjutsu technique utilized by the Inuzuka familiar. Resembling himself, the familiar replacement is actually a booby trap. Once an enemy is lured in thinking that the canine is injured, the replacement dog will explode and launch a hail of kunai in every direction.
The Inuzuka Clan • • • •
Property of Kagetsukiko No other guilds were used in the making of this Bloodline Information via Leafninja.com
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Posted: Wed Jun 15, 2011 7:27 pm
-- Placeholder for Aburame Clan --
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Posted: Wed Jun 15, 2011 7:28 pm
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Posted: Wed Jun 15, 2011 7:31 pm
-- Placeholder for Tendril Threading --
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Posted: Wed Jun 15, 2011 7:34 pm
Kuri Blood Art Manipulation Blood ArtThe Kuris are gifted with the amazing ability to manipulate the art and make it come to life by adding their own chakra into the ink.They can also deliver a variety of other attacks that are Ink based.Although the ink creations are easily destroyed they are useful in battle but overuse of them can cause major strain in the body.Rules• It requires very little Chakra to bring you art to life. • The Effectiveness of Ink based Jutsus is based on how much chakra you put into it.Kuri Blood Art JutsuKuri Bushin No Jutsu(Ink Clone Jutsu)-Just Like many other Clone Jutsus,The User draws himself/herself on a peice of paper and implants chakra into it.The Painting then comes to life and springs of the Page.The Clone looks the the user and is completely lifesize.It will turn back into ink once it is damaged. Rank-DKuri Gasimikiri No Jutsu(Ink Mist Jutsu)-Kuri Gasimikiri No Jutsu is a Jutsu that utilizes Ink in a mist form to hide an escape or surprise an enemy.The user puts the Ink into his/her mouth then spits it out forming a very large and very thick mist.If someone runs into the mist the Ink in the mist will stick to them weighing them down. Rank-C Kuri Miso No Jutsu(Ink Transportation Jutsu)-Kuri Miso No Jutsu is a jutsu in which the user places a piece of paper that is sticky on the pack on a object or person with the words"Transport"on the paper.After doing hand signs the user appears next to that piece of paper no matter if it is where it is.This jutsu is useful for getaways and assassinations. Rank-BTroku Ena(Beast Art Imitation Technique)-Troku Eso Is a Technique in which the user paints any animal they wish on a piece of paper then after doing hand signs brings the animal to life.The Creature can take a few hits before dispersing.The Creature completely obeys the user. Rank-BKuri Fokuso No Jutsu(Ink Consumption Jutsu)-Kuri Fokuso No Jutsu is a jutsu in which the user throws some of their ink unto the enemy,this can be done a variety of ways,and after doing some hand signs the ink starts to spread around the enemy immobilizing them and weighing them down.The ink can either be really have or really light depending on how much chakra is put into it. Rank-BKuri Giga No Jutsu(Ink Hail Technique)-Kuri Giga No Jutsu is a jutsu in which the user puts the ink into his/her mouth and does some hand signs after which the user spits out the ink and the ink rises to form a cloud.After a while(One post)The Cloud starts to rain ink which will stick to the Enemy.The ink is Very Heavy and will seriously immobilize anyone caught. Rank-AKuri Notousu Risu No Jutsu(Ink Tag Clone Jutsu)-Kuri Notousu Risu no Jutsu is a Jutsu in which the user places a few drops of ink on a unsuspecting person.These drops contain Great Chakra.Later if the user needs that person they can create a Clone of that person.The Clone knows all that persons techniques and can withstand between 7-15 hits.The User cannot move while controlling the clone if they do the clone will be dispersed and return back to ink.The Person of whom the clone is made must be relatively close by. Rank-S Side Notes: -If You are in a different village then that person you cannot Create a clone of them. -You cannot create a clone of someone with a higher rank than yourself. -The Clone does not have the ability to use the original persons Kekkai Genkai.*Recently Added: Living ink Color me CrazyThis adds a new element for Brashugan users. Color. The Brashugan user draws up a ball ink forcing a single emotion into it. The emotion turns the ink into a certain color. Now here is the kicker the color ball must hit it's intended target the target must act in the fashion of that color. This is due to the ink being alive when the ink comes into contact with the target the ink begins to corrupt the target's chakra flow. This jutsu only last for five post, if the target is hit. If the jutsu fails the ink is only alive for seven post. The user begins a post countdown if the user is able to land any of the ink on the opponent. If the ink came in contact with the target after the initial post, the user keeps going from the number he/she is on, and then that is how long the effect will last. IE: If I was on post 4 and hit the target they are affected for 3 post.
Red= Anger Blue= Sad Yellow= Scared Green= Jealous Orange= Goofy
Rank-BKuri Blood Art Minipulation • Sanada Yukimura {Panthers7} • • •
 [IMG]http://i823.photobucket.com/albums/zz157/brendan728/bloodart.jpg[/IMG]
[IMG]http://i643.photobucket.com/albums/uu160/blarg1234/KuriBloodArt.jpg[/IMG]
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Posted: Wed Jun 15, 2011 7:35 pm
-- (Reserved for a future Canon Clan) --
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Posted: Wed Jun 15, 2011 7:39 pm
-- (Reserved for a future Canon Clan) --
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Posted: Wed Jun 15, 2011 7:58 pm
-- (Reserved for a future Canon Clan) --
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Posted: Mon Jun 27, 2011 11:23 am
The Shihouin Clan Fast, Cunning, Powerful Clan Description, History: A noble clan in Konohagakure that rose up during the 200 years of peace, these Shinobi have been known to be the fastest in world. After the 4th great shinobi war, the clan began it's rise to the top. With the void of the Uchiha clan left unfilled, it was only a matter of time before a clan would rise to the same respect level as the Uchiha clan. It was then that they claimed their dominance with their speed and cunning.
Members of the clan have known to be cunning and destructive. With their use of the Flash step, they became very lethal thieves and assassins. A personality that emanates throughout the whole clan. They also have a very playful and cheerful personality when out of combat. During combat however, they change to a very serious attitude while still maintaining a somewhat playful personality.
The clothing of the clan greatly differs from the rest of the village. It is easy to tell due to their clothes not having sleeves. Their attire is typically black for most members, however the high ranking officials where a white attire. Strengths: • Expert Hand to Hand Combat fighters • Very Fast • Flash Step Advantage • Can Master both Taijutsu Styles • -2 Post bonus when learning Taijutsu Techniques
Weaknesses: • High Chakra reserves needed to Maintain Shunko • Must choose both of the Inazuma styles as 2/3 taijutsu styles you have access to • Long Range Combat • +1 Post when learning Ninjutsu • +2 Post when learning Genjutsu
Rules: • Inazuma is the Default style of this clan • Outsiders cannot go beyond stage three and can only learn Flash Release techniques. They cannot learn any Shunko Release techniques • Outsiders cannot teach other outsiders, or they shall be killed. • If learned by outsider, takes up a taijutsu slot, even if they only go to stage 3.
Requirements: • Must be born into the clan • Restricted to Taijutsu Class
Clan Stages: N/A
Clan Members: - Shihouin Ken {Raijin Sasori} - Shihouin Bella {ix_Deaths_Sweetangel_xi} - Shihouin Laram {j3susfr3ak1991} -
Quote: Clan Jutsus:
Taijutsu style: Inazuma (The Flash of Lightning)
Flash Release Description: A movement technique that allows the user to move faster than the eye can follow. The focal point that determines the basis of this technique is speed. As speed is the main point of the technique the method is best characterized by how fast one can get from point A to point B in the least amount of steps. Training and skill are what determines how fast a user of Flash release can move; those of little skill in the technique or those who haven't used it an extended amount of time would obviously be out of practice, causing those individuals to be considerably slower, which requires the use of more steps to move the same distance and become winded far easier in a shorter amount of time. This movement uses chakra depending on the rank of the user.
Shunkō Release Description: An advanced technique that combines chakra and taijutsu in combat. Much similar to the gentle fist, but then again not, the user surrounds themselves with pressurized chakra. This destroys much of their uniform, forcing the user to wear clothing that has no back or sleeves since they will rip apart once the technique is performed. Apart from enhancing their body in battle, the chakra itself can also be controlled and fired at opponents from their body, and can be used to create explosions. Very few have come to master the technique in the clan. The Chakra lightning shocks are uncontrollable. Rather they are an intimidation factor and destroy objects in the radius of the attack. Still, accidents happen but hardly do they ever do.
Henki Rank: B Element: Universal Classification: Ninjutsu Type: Defensive Description: The only ninjutsu technique in the clan's possession, this technique is an ability that neutralizes another technique. By using the opposite spin of the chakra, the user is able to neutralize most techniques. Due to the understanding and use of the Shunko release, this has made this possible. For, all is required is the concentration of chakra in the users hand to "dissolve" the technique into nothing. For example, if a genin gets an S-Rank jutsu shot at them they cannot defend against it. If a Jounin uses an A-Rank technique against a genin ,whether it being Taijutsu, kenjutsu, and ninjutsu, the genin must use 25% chakra to negate the technique. The 25% came from the cost to use an A-rank jutsu for a genin). This technique cannot defend against genjutsu. Requirements: Shihouin clan only Range: Close
Originally created by Azn Shadow Specz
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Posted: Tue Jun 28, 2011 9:48 am
Attack Manipulation ClanCreator: Deil Grist 
This clan has a special jutsu that, when activated, causes all physical consequences of attacks dealt from the user to the target to be negated and the kanji for the sound effect for the attack appears on the target over the surface area that the attack covers. Then, at another point in time, the user can release some or all of the kanji to apply the physical effects of the attack. The lower the rank of the user, however, the less damage an attack manipulated in this way will do. Also, the higher your rank, the more kanji can be on your opponent at one time. Applying more kanji than you can control will result in the previous kanji being released in order of occurrence.
Stage1: Genin Half of the power behind the attacks is transferred into kanji when the jutsu is active, and the user can only have 5 kanji created by this technique at a time.
Stage 2: Chuunin 3/4 of the damage is transferred, and the user can have 10 kanji active at one time. Kanji Removal can also be used.
Stage3: Special Jounin 3/4 of the damage is transferred, and the user can have 15 kanji active at a time. Basic size manipulation can also be used from this stage on.
Stage4: Jounin All effects of attacks are transferred, and the user can have 20 kanji active at one time.
Stage 5: Sannin/Kage The full effects of the user's attacks are transferred, and 25 kanji can be active at one time. Size Manipulation Mastery, Ultimate Attack Delay Jutsu, and Attack Location Manipulation can also be used.
Clan Jutsu:
Attack Delay Jutsu A-Rank training difficulty, E-rank cost every 3 posts to keep active (this technique is treated as non-elemental ninjutsu for cost), and the cost cannot be lowered by character modifiers. Description: This jutsu requires 4 handsigns to activate, and will remain active until the host is no longer able to keep it active or deactivates it. If the host a does anything physical to the opponent, all physical effects of the attack on the opponent will be negated and the kanji for the sound effect of the attack will appear on the surface of contact of the attack. Releasing one or more kanji costs 1 chakra and stamina per release or group release and 1 handsign. These kanji cannot be erased except by clan jutsu.
Kanji Removal Skill B-Rank Training (no cost) Description: The user can delete kanji by pointing at them one at a time and saying "delete." Kanji removed in this way will not apply their effects.
Basic Size Manipulation B-Rank training difficulty, D-rank cost. Description: The host can use a handsign to change the surface area a kanji covers, thus changing the pressure and intensity of the attack. The kanji can be made up to 2X larger (less intensity, more coverage), or 1/2 as large (less coverage, more intensity).
Size Manipulation Mastery: S-Rank training difficulty, C-rank cost Description: Same thing as Basic Size Manipulation, but causes the kanji to cover up to 10X the original surface area or 1/10 surface area.
Attack Location Manipulation S-Rank Description: After 3 handsigns, the user can change the location of up to five kanji once they have appeared, but Size Manipulation Mastery cannot be used on a kanji affected by this technique.
Ultimate Attack Delay Jutsu
S-Rank training difficulty, D-rank cost every 3 posts to keep active (this technique is treated as non-elemental ninjutsu for cost), and the cost cannot be lowered by character modifiers. Description: This jutsu requires 6 handsigns to activate, and will remain active until the host is no longer able to keep it active or deactivates it. This technique deletes all kanji created by the first "Attack Delay Jutsu" If the host a does anything physical to the opponent, all physical effects of the attack on the opponent will be negated and the kanji for the sound effect of the attack will appear on the surface of contact of the attack. Releasing one or more kanji costs 1 chakra and stamina per release or group release and 1 handsign. These kanji cannot be erased except by clan jutsu, and kanji remain stationary compared to the target's heart (that is, to say, that the target cannot cut off the flesh or remove clothing to remove the kanji).
Members: 1. 2. 3. 4. 5. [slots should be filled by a link to the RPC's profile.]
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