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This Guild is a Guild based on the hit series Soul Eater. 

Tags: Literate RP, Soul Eater, Kishin, Witch, Awesome 

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Guild Updates as of Mar. 6, 2011 [READ!!!]

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Bassoon Ninja

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PostPosted: Sun Feb 27, 2011 1:27 pm


Here are the guild's updates as of 27/02/11 (will be sent in an Guild-wide announcement at a later time):


1.) Solo and Soul Abilities
Key Notes:
Read!
• You now have to train for Solo and Soul Abilities with the respective Weapon or Meister teacher (myself for Meisters, Coati for Weapons)
• I apparently did not make this clear, but you start off with NO SOLO OR SOUL ABILITIES!!!! If you have any on your profile from the previous system, please delete them from your profile. No one is exempt from this system, whether or not they were here before it (so no one gives us gruff, my teacher RPC has Soul Abilities because he is the teacher for Soul Abilities, Coati's teacher has Solo Abilities because her character is the teacher for Solo Abilities and Marvel's Shinigami-sama has Soul Abilities because he's Shinigami-sama)

2.) Magical Abilities
Key Notes:
Read!
• You also have to train for abilities, but you do not have to train with anyone.
UNLIKE SOLO AND SOUL ABILITIES, YOU START OFF WITH THREE MAGICAL ABILITIES AND ONE CONCOCTION! THAT STAYS THE SAME!!!

3.) Soul Resonance
Key Notes:
Read!
• This does not apply to you yet, but there is a system in place.
• If anyone tries to get Soul Resonance now, I will be quite upset as it shows they did not read through the page linked above.

4.) Madness Levels
Key Notes:
Read!
• This applies to everyone: witches, Meisters, Weapons AND teachers. No matter what level you are, race, you must read this.
• Please read through it thoroughly, as this is one of the main systems that the guild will run off of.
• On the last post, these are just "recommendations", in a way. You don't have to ONLY have your character show these symptoms, in fact I don't want you to. Try to be a bit creative.
• When you go above 75% Madness, you gain 3 Abilities. IF YOU ARE SAVED YOU LOSE TWO OF THESE. It's like the card "Graceful Charity" in Yu-Gi-Oh (draw three cards, discard two)
• If you are saved, your Madness level DOES NOT GO DOWN. You cannot be saved a second time after being saved once.

5.) Stat Updates
Key Note:
• There's only really one note here: Now, from Newbie-Freshman (Youngling-Apprentice for Witches) requires 150 WORDS FOR ONE STAT POINT! Please re-calculate how many stat points you have before updating again.



All of these updates are very important, and there will be more coming in the near future.


Cheers,

Bassoon Ninja

Guild Vice-Captain
PostPosted: Sun Mar 06, 2011 1:02 pm


Here are the Guild Updates as of 06/03/2011:

1.) Missions
Key Notes:
Read!
• Everything you need to know is there...
• Remember to be realistic

2.) Kishin Ranking
Key Notes:
Read!
• Once again, don't godmod and be realistic

3.) Reading my posts here
Key Notes:
• I have a feeling people aren't following these updates, as shown when people took a while to get rid of their Solo and Soul Abilities
• To show that you read this, please PM me and give the subject line "Updates"
• Summarize the last two updates in your own words
• This may seem stupid, but it's a test to see how much people really listen, so please do so

4.) Soul Rooms:
Key Notes:
WEAPONS DO NOT START OUT WITH A SOUL ROOM!!!!!
• Once your Madness is at 25% you can have a Soul Room
• Until then, you are floating in nothingness, like most weapons in the Soul Eater series
• Read the last post of the Madness thread for more information


I think that's it.

Cheers,

Bassoon Ninja

Guild Vice-Captain

Bassoon Ninja

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