Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Blood Armour Description: the user hardens the blood under the skin to prevent deep wounds Rank of Spell: A
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Pulse Description: the user creates the sensation in an enemy that their heart rate has sky-rocketed, causing a feeling of panic Rank of Spell: C
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Blood Dome Description: the user creates a dome of blood around themselves and others that provides protection from incoming attacks Rank of Spell: B
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Blood Shield Description: the user creates a hardened disk of blood that they use as a shield against attacks Rank of Spell: B
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Blood Trap Description: the user creates a sphere of blood around an enemy and traps them inside Rank of Spell: B
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Blood Sword Description: the user uses their blood to form the shape of a sword around their forearm and hardens it to the strength of steel Rank of Spell: A
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Blood Claw Description: the user uses their blood to form claw-like extensions on their fingers and hardens it to the strength of steel Rank of Spell: A
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Blood Slice Description: the user creates small scythe-shaped blades of hardened blood to fling at an enemy in order to slice them Rank of Spell: A
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Blood Bullets Description: the user levitates hardened droplets of blood to shoot at an enemy Rank of Spell: B
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Capillary Net Description: the user created a net using thin strands of blood in a complex intertwined weave Rank of Spell: C
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Blood Clot Description: the user creates a clot in the limb(s) of an enemy to render the appendage useless Rank of Spell: A
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Halt Description: the user stops the bleeding of a wound (can also be used on himself but generally doesn't bother) Rank of Spell: C
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Blood Spike Description: the user causes the blood around the open wound to burst into hard spikes, making the wound much bigger and causing an incredible amount of pain Rank of Spell: S
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Banshee Description: the user creates a swirling mass of blood ribbons around their arm with jagged edges that slice an enemy Rank of Spell: S
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Double Helix Description: the user creates a pair of ribbon-like waves of blood that swirl together into a double-helix and shoot towards an enemy with sharpened points on the ends Rank of Spell: S
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Blood Cyclone Description: the user forms a cylindrical torrent of blood that is sent hurtling towards an enemy Rank of Spell: A
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Blood Lance Description: the user hardens their blood and shoots it out at an enemy in spear-like projections Rank of Spell: B
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Heart Staunch Description: the user stops the blood flowing to an enemy's heart, ultimately killing them. This spell requires the enemy to have a life-threatening wound Rank of Spell:
SHADOW MAGIC
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Shadow Punch Description: the user covers their arm in shadows and punches their enemy Rank of Spell: B
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Shadow Kick Description: the user covers their leg in shadows and kicks their enemy Rank of Spell: B
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Shadow Spiral Description: the user traps an enemy in a spiral of shadows that slowly closes in on them Rank of Spell: A
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Shadow Trap Description: the user covers the floor in shadows that consume the lower half of their enemy, gluing them to the spot Rank of Spell: B
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Shadow Tangle Description: the user summons shadows that wrap around an enemy's body to hold them still Rank of Spell: B
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Shadow Pulse Description: the user swings their arm in any direction, causing a blast of shadows to erupts from the ground in that path of movement Rank of Spell: S
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Shadow Bomb Description: the user forms a ball of shadow energy in their hand before launching it at an enemy where it explodes on impact Rank of Spell: S
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Shadow Army Description: the user summons shadowy forms that can lash out at enemies with tendril-like arms. The number depends on the magic output of the user Rank of Spell: Ultimate
HEAVENS EYE (I know there's no stated specific spells for this and it does say in the description of the magic it lets the user see long distance etc but I thought I would apply them as actual spells just in case)
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Long Distance Eye Description: allows the user to see across a great distance Rank of Spell: B
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: Accurate Eye Description: boosts the users accuracy Rank of Spell: A
Character's Name: Raine Valentine Spell's Magic Type: Caster Spell's Name: X-Ray Eye Description: allows the user to see through solid objects Rank of Spell: S
PHEW! This took a while!
Kio no Tenshi
Posted: Wed May 16, 2018 3:14 pm
Custom Keys
Character's Name: Octavia Kane Spell's Magic Type: Holder Spell's Name: Perseus the Warrior Description: Silver Key. Perseus is a man who wears silver armour, equipped with a sword and shield, also capable of wielding two swords at once. A very loyal celestial spirit. Rank of Spell: A
Character's Name: Octavia Kane Spell's Magic Type: Holder Spell's Name: Andromeda the Chained Lady Description: Silver Key. Andromeda is a beautiful woman dressed in a stereotypical Greek toga with her wrists bound in chains which she utilises in battle. A very caring celestial spirit. Rank of Spell: B
Character's Name: Octavia Kane Spell's Magic Type: Holder Spell's Name: Lupus the Wolf Description: Silver Key. Lupus is a man with silver hair and yellow eyes wearing a suit who is capable of transforming into a werewolf form for battle. A very fierce celestial spirit. Rank of Spell: A
Character's Name: Octavia Kane Spell's Magic Type: Holder Spell's Name: Scutum the Shield Description: Silver Key. A shield in the shape of its own constellation. Can withstand a large amount of force. A very useful celestial spirit. Rank of Spell: C
Character's Name: Octavia Kane Spell's Magic Type: Holder Spell's Name: Orion the Hunter Description: Silver Key. A man wearing only a loin cloth who is equipped with an axe, a spear and a bow and arrow. A very strong celestial spirit. Rank of Spell: B
Celestial Spells
Character's Name: Octavia Kane Spell's Magic Type: Caster Spell's Name: Star Dress - Perseus Description: the user gains qualities of the spirit Perseus, becoming clad in armour and wielding a sword and shield. This spell increases the users strength Rank of Spell: A
Character's Name: Octavia Kane Spell's Magic Type: Caster Spell's Name: Star Dress - Lupus Description: the user gains the qualities of the spirit, growing fluffy ears, a tail, long canines and sharp claw-like nails. The users speed, agility and strength are increased. Rank of Spell: A
Character's Name: Octavia Kane Spell's Magic Type: Caster Spell's Name: Star Dress - Saggitarius Description: the user gains the qualities of the spirit, becoming equipped with a bow and arrow. The users accuracy is increased. This spell takes its toll on the user and cannot be sustained for elongated amounts of time. Rank of Spell: S
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Flak Bulleav Description:From the user magic is used on the scroll to creat a fire ball, the user holds up the scroll from which the fireball is then shot out of. Rank of Spell: C Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Waavas Gyukas Description: From the user magic is set into the scroll, from there the scroll actives and creates a spout of pressurized water that comes up from the ground. The user must be near some sort of liquid water or a soft solid for of water like snow. Rank of Spell: C Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: La Sycavhe Description: The user puts magic into the scroll which creates arced slashes of wind, like a sword, that is sent at the target Rank of Spell: C Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Earavhen Ukpike Description: Putting magic into the scroll the user can create two earthen spikes that come out of the ground aimed to skew the target. The caster can control what angel these spikes come in at and only two are created at a time Rank of Spell: B Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Waavas Tridenav Description: When magic is put into the scroll a spear of water is created from moister in the air. The spear can then be grabbed and thrown by the caster of the spell at the target Rank of Spell: B Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Viukual Diukavoravion Description: Using the scroll the caster puts magic into it and the scroll bends light in the area around the caster. This light turns the caster invisable but does not mask sound or scent. Rank of Spell: B Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Gaave Description: When the caster puts magic into the scroll a gate is created that leads to a specific area that the user chooses. They must have been to that area before, and remember the location. Rank of Spell: A Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Lighav Ukheild Description: When magic is put into this scroll the it bends light to creata a wall that blocks all spells it's rank and lower. The spell takes the full consintration of the caster in oder for it to be kept up. Rank of Spell: A Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Darkneukuk Pros Description: Magic is put into the scroll from the user, from the scroll then a blade is pulled made entirely out of shadow. So the blade is strong enough to cut through steel and anything weaker like it was butter. Rank of Spell: A Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Magniavize Description: When magic is put into the scroll and magnetic field is created around the user pulling any ferris object (anything that contains iron) to the user. Once these items reach the user they can then shoot the item in the direction they please using the magnetic field. Rank of Spell: S Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Booav ro Speun Description: This scroll, when magic is applied to the scroll, buffs just the user's speed 10 fold. The scroll must remain on the user but it does not have to remain open while the spell in in effect. Rank of Spell: S Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Booav ro Savrengavh Description: This scroll, when magic is applied to the scroll, buffs just the user's strength 10 fold. The scroll must remain on the user but it does not have to remain open while the spell in in effect. Rank of Spell: S Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Lighavnaumn Description: When magic is put into the scroll creats a charge attack positioned on the free fist that when he hits a target it creates an arcing blast of lightning that incompasitates anyone the caster's rank and lower. The scroll must remain in the physicall conection of the user but it does not have to be open while the spell is in effect. Rank of Spell: Ultimate
Recycled_Memes
Posted: Sun Sep 16, 2018 6:19 pm
Celestial Devil Slayer [13]
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Rage Description: The basic Devil's Rage attack of Celestial Devil Slayer Magic, and the first spell that any Devil Slayer learns when training under their Devil parent. It is the hyperresonance ability of a Devil, attuned to the element of the stars. When performing Celestial Devil's Roar, Caedis utilizes his enhanced lung capacity in order to gather and condense ambient eternano from within the atmosphere and store it momentarily within his mouth- from here, Caedis attunes the eternano gathered by merging them with his energy in order to induce the usual fusion to being power into the current realm; this results in Caedis utilizing his magical energy in order to manipulate the kinetic energy of eternano to assert absolute dominance over celestial energy, raising the motion of any target through their mere presence in order to ignite it; Caedis draws more and more celestial energies into his mouth, until he has gathered enough to the point that just by propelling it outwards. Once this is done, Caedis will release massive blast of energy spewing forth from his mouth towards the target; in the case of Celestial Devil's Roar which, of course, as its name would suggest, is based around celestial energy, this has the effect of releasing the celestial energy in the form of an extremely large and destructive sparking blast composed of stardust which has enough strength to blast through solid cement. This roar has two modes, one that is a laser composed of celestial energy while the other is a onyx whirlwind composed of glittering stardust. [[Reaches upwards of twenty feet at C-Rank, and upwards of two-hundred feet at S-Rank.]] Rank of Spell: C~S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Starry Fist Description: Celestial Devil's Starry Fist is a basic Celestial Devil Slayer Magic spell that is the celestial-derived equivalent to other punching Devil Slayer spells; effectively, Celestial Devil's Starry Fist allows Caedis to imbue his fist with stardust and strike forward with an destructive punch that releases a fist-sized explosion of celestial energy. Rank of Spell: C~S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Meteor Shower Description: An alternate version of Celestial Devil's Rage where multiple blasts of celestial energy are launched towards the target at once, splitting from an enormous wave of celestial energy into countless smaller ones. When performing Celestial Devil's Meteor Shower, Caedis first inhales, gathering celestial energy within his mouth; adding his own magical power into the mixture to serve as a propellant to the stardust; charging it up for a few moments. Once the charging phase has been completed, Caedis unleashes a mighty roar that unleashes an enormous amount of starry energy which transfigures into a cascade of onyx glittering beams reminiscent of shooting stars. [[Reaches upwards of 150 feet.]] Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Meteor Fist Description: Celestial Devil's Meteor Fist is a Celestial Devil Slayer Magic spell and a variant of Celestial Devil's Starry Fist where Caedis launches countless punches per second, resembling a meteoric storm raining down upon the opponent. To begin, he user shapes stardust in the form of a sphere around his hand, giving off the resemblance of their fist simply becoming immersed in stardust. Once this process has been completed, Caedis strikes forth with both of his arms rapidly at speeds beyond mortal comprehension, releasing innumerable punches that impact upon the enemy hundreds of times per second. This vicious volley of blows, said to possess the power of a meteoric storm, smash into the frame of Caedis's helpless opponent. Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Star Finger Description: A basic Celestial Devil Slayer Magic spell that is the light-derived equivalent to other single-strike close-range Devil Slayer spells; effectively, Celestial Devil's Star Finger allows the user to imbue their leg with starry energy and strike forward with a fast kick that possesses incredible power and leaves large wakes of starlight in the arc of the user's strike. In any case, when performing Celestial Devil's Star Talon, the caster focuses before utilizing their magical energy in order to manifest and alter the eternano which is saturated throughout the atmosphere by inducing the usual fusion between the energies dwelling within their body with the ambient supernatural particles; this results in both components of the activation phase becoming entwined and their existence is transmogrified into that of protons which the user can then alter the movement of them, taking it one step further in order to simulate the effect reflecting and absorbing stardust either second-hand or manually, producing starlight, which is a silver light that reaches the planet from space, all focused around one or more of their legs. From here, the caster shapes this starlight in the form of a sphere that's compressed around their foot, giving off the resemblance of their leg simply becoming immersed in glittering, onyx colored stardust. Once this process has been completed, the user begins the true attacking portion of the spell as they thrust their leg forward and swinging their foot in front of them from ground level to head level at maximum height, via swinging their leg inward, striking towards the enemy at a great speed. The user can increase the striking reach of their foot by 'charging up' by means of first repeatedly swinging their kicking leg around before using the spinning force to both engulf the leg in starlight to its utmost limits, and to maximize the hitting power. The starlight compressed upon the user's leg has an intensity that sears the opponent upon impact in conjunction with dealing sheer blunt damage, and the velocity that Glorious Spike is cast is intense to a point that even the slightest of movements travel at speeds faster than anyone, even those with clairvoyance, cannot predict. It is one of the user's most powerful blows; mostly because of it's "multi-hit" feature which doubles the damage as the starlight condensed upon their foot spreads out onto the opponent at the moment of contact, swirling around them in a powerful spiral, creating a grinding drill effect that blasts into the opponent, inflicting major damage and launching them far away, creating an impact which is powerful enough to propel the unlucky recipient several meters away. Celestial Devil's Star Talon is capable of being utilized in many manners, such as a normal one hundred and eighty degree roundhouse kick, a three hundred and sixty degree roundhouse kick, which is used to surprise opponents who attempt to attack the caster from behind, and a flying side kick. [[Lasts five posts, unless stopped earlier.]] Rank of Spell: B-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Star Claw Description: Celestial Devil Slayer Spell where Caedis amasses a large amount of glittering stardust upon his feet or palms before releasing these celestial energies in order to induce high-speed movement via jet-propulsion while additionally augmenting the power of his kicks and/or punches. When performing this spell, Caedis focuses his energies intently, pulsing his magical energy hewn from his Magic Origin outwards rather subtly, forcing domination over all eternano ambient within the atmosphere and drawing it towards himself as he uses his willpower in order to excite the movements of the eternano, gathering and generating a mass of celestial energies, all focused around his feet or palms, giving off the visage of his feet or palms becomes masses of stardust. Once this is done, the caster harnesses these celestial energies in order to jet-propel himself either on land or in the sky at astounding speeds in any direction that he desires, easily matching a High Speed user; the speeds that Caedis darts about the atmosphere at are a normal flight speed of two hundred and seventy kilometers per hour; by going further, he can accelerate up to supersonic speeds capable of catching up with faster beings such as a user of White Devil Slayer Magic. Once Caedis reaches his target, he is capable of assaulting the opponent with a powerful celestial energy-enhanced kick. The speed Caedis gains doesn't end when the spell ends, as it keeps the spell's velocity a second after the move ends, making Caedis move even further if the move ends in the air. When utilizing Celestial Devil's Star Claw as a propulsion method, Caedis possesses the ability to change direction in midflight, though he has an inability to land before the celestial energies centered around his feet completely dissipate, which can make the move especially difficult to aim as the sheer speed is difficult to control. Hence, Celestial Devil's Star Claw can become a double-edged sword. Provided the opponent is hit by both the charge-up and recovery when utilizing it offensively, this spell can be especially punishing- though it can hit the opponent with a small few strikes while it is charging, followed by a much stronger finishing blow. As such, Celestial Devil's Star Claw best usage is for vertical or diagonal dashing, and Caedis can also combine the jet-propulsion capabilities of this spell for use with other techniques. Rank of Spell: B-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Tattered Wings Description: Caedis rushes forward against two opponents. While doing so, he produces a large stream of celestial energy from each of his arms, which, when it comes in contact with the foes, releases a flurry of darkness and burning attack and at the same time sends the opponent flying away behind them due to the blunt force of the produced celestial energy. Such celestial energy take the rough form of a pair of Devil's wings, thus the name of the attack. Rank of Spell: C-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Rings of Saturn Description: This spell allows Caedis to generate rings composed of starry energy in which he can used to enhance already existing spells. Upon creating one of these rings, a transparent field will fill the empty space in the middle of the ring. This transparent field acts as an amplifier to spells that travel through it, boosting them up by one Spell Rank. The rings could alternatively carry close range spells, making them into long range ones. However after a single use, this spell requires a cool down of 10 posts. Rank of Spell: B-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Rings of Saturn: Meteor Fist Description: A long ranged attack, Caedis will first generate three Saturn Rings, then he will begin to cast Celestial Devil's Meteor Fist. A smaller one will go over his fist and a larger one will go over his forearm while a large one will be in front of him. The ring over his forearm will begin to spin clockwise, while the ring around his fist will start to spin counterclockwise. As the rings spin, celestial eternano will begin to be charged around his entire upper arm and compact the Celestial Devil's Meteor Fist. Once the rings spin fast enough and enough Eternano is gathered, Caedis will reel back his upper forearm and thrust it forward, launching forth the spinning rings with Celestial eternano keeping the rings together like a missile as it flies through the third ring. [[Reaches up to 45 feet.]] Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Rings of Saturn: Cosmic Rage Description: Caedis will begin this spell by creating a Saturn Ring a few feet away from his face. He will first inhale, gathering stardust within his mouth; adding his own magical power into the mixture to serve as a propellant to the starry energy; charging it up for a few moments. Once the charging phase has been completed, Caedis unleashes the mighty roar through the ring that unleashes an enormous amount of glittering onyx energy that takes the form of a crackling wave of stardust that shoots forth instantly, blasting the opponent with immense power. While Celestial Devil's Saturn Ring: Cosmic Rage does indeed possess incredible strength, speed, and a wide area-of-effect, the spell's true power lies in the fact that it possesses the a delayed effect if the initial blast should fail, wherein the target will be blasted by residual effects left over by the wave of starlight. While not as overwhelming as the initial blast, the after-effect can catch foes off guard. The might displayed by Rings of Saturn: Cosmic Rage is more than enough to deal massive damage. [[Reaches up to three hundred feet.]] Rank of Spell: S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Flight Description: Through the use of Celestial Devil Slayer Magic, Caedis is capable of transforming his own body into celestial energy, turning himself into, essentially, stardust. Together with the signature intangibility of Elemental Magic, which allows Caedis to let physical and Magical attacks pass harmlessly through his body when he's transformed, this form also grants him some traits typical of real stardust: he's shown capable of freely moving around at high speed, and to travel over long distances, rapidly appearing at his destination from places away from sight as though as he was teleporting. However Caedis only seems to be able to maintain this form while in motion. Rank of Spell: C-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Aquarius; Celestial Starfall Description: By calling upon the power of the constellation of Aquarius, Caedis is able to summon a sort of "waterfall" of stars upon his opponents, causing a downpour of celestial energy to pour over them. This celestial energy is incredibly dangerous, able to cause burns which are relatable to a 2nd degree burn, if one stays stuck in it long enough. Though it disappears after the attack is used. [[Covers up to twenty feet in radius around the user.]] Rank of Spell: A-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Pisces; Celestial Fish Description:By calling upon the power of the constellation of Pisces, Caedis is able to summon a large pair of celestial fish, created entirely of celestial energy. These fish are roughly the size of the Pisces which can be summoned by Celestial Spirit Mages. All they really do is "swim" around the battlefield, occasionally shoot a stream of celestial energy from their mouth, and are able to cause 2nd degree burns if contact is made with them, or 1st degree burns if one is hit with one of their "jets" of celestial energy. Rank of Spell: B-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Aries; Celestial Horns Description: By calling upon the power of the constellation of Aries, Caedis is able to summon a large pair of horns (three feet in length, ten inches in diameter, before growing smaller in length to the tip) from the sides of his head. They do not stick straight up though, but instead seem to curl into a spiral shape, reminiscent of a ram's own horns. With these horns, he's able to ram his head into an opponent or object, causing both blunt damage and moderate burning, due to the horns being created by celestial energy. Works well in conjunction with Taurus; Celestial Speed. Rank of Spell: C-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Taurus; Celestial Speed Description: By calling upon the power of the constellation of Taurus, Caedis is able to gather celestial energy on his feet, seeming to shape them into that of a bull's. With this, he has greatly enhanced speed, being able to run up to 75 mph (the same speed as a Cheetah). Although the downfall to this is that, due to how fast he runs, he has difficulty turning, so he can mostly only run in a straight line. Which does, in a way, make it useful for quick getaways, or when used in conjunction with other abilities. Rank of Spell: B-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Cancer; Celestial Pincers Description: By calling upon the power of the constellation of Cancer, Caedis is able to summon a pair of pincers on each if his hands, which are roughly twice his size, and created from celestial energy. With these pincers, he's able to grab an opponent or object, and get quite a good grip on them. The amount of crushing force he has is equal to 9,000 Newtons (roughly lower than the crushing bite force of a Bull Shark). Oddly enough, the celestial energy from this attack doesn't burn victims, and instead they must face the crushing force. Rank of Spell: S-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Scorpio; Celestial Stinger Description: By calling upon the power of the constellation of Scorpio, Caedis is able to summon a scorpion's tail from his waist (behind him, located at his tailbone), created from celestial energy. With this stinger, he is able to stab his opponent, and pierce through their skin unless they used Magic to harden it. It is also unable to pierce through steel, unless empowered somehow. Although it does not produce any poison, it can leave opponents feeling as if fire is running through their veins. [[The tail is roughly ten feet long.]] Rank of Spell: A-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Sagittarius; Celestial Arrows Description: By calling upon the power of the constellation of Sagittarius, Caedis is able to summon a bow and arrow, created from the celestial energies. The arrows seem to be unlimited, and are limited only by how much Magic Power he has left in his body. These arrows, although powerful, cannot pierce through any sorts of metals, unless they are somehow empowered. But cause intense burning wherever they made contact with the enemy. Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Return to Stardust Description: A spell that allows the user to turn inorganic solid objects they touch into stardust and then utilize that light in any way that they deem suitable, whether it be to be used to aid in spells or something for them to devour and regain their strength. Return to Stardust is a term referring to the transformation of a living organism or an inanimate object into stardust; anything that can be considered to have a material consistency or dwells throughout the atmosphere, even other forms of particles- it is considered something that Return to Stardust is capable of affecting. It is a supplementary ability that a user of Celestial Slayer Magic can activate only once per day. Return to Stardust functions by converting anything that the user deems fit into stardust by using the immense power of said stardust to annihilate its composition before changing and recreating it into stardust. However it should be noted that the user cannot convert anything bigger than themselves into stardust. Rank of Spell: Ultimate
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil Force Description: Celestial Devil Drive is the exclusive Drive of a Celestial Devil Slayer. This brings out the true capabilities of a Devil Slayer. It's pretty much an enhanced version of Devil Force, meaning that along with Devil Force, there is this. This enhances Caedis's physical prowess, along with his speed, making him almost three times better. When this ability is used, Caedis will be surrounded by an celestial energy, making it seem as if he is possessed by a phantom of celestial energy. This "shield", or aura, emulates very powerful surges of celestial energy, causing anyone too close to the user to be buffeted by cosmic energy and miniature stars. This makes it much like a defensive form, than an offensive form. Caedis receives peak physical ability, and enters an enhanced state of speed and awareness. This form is said to be the true "power that kills Devils". It's possible to perform completely new spells, along with greatly enhanced versions of them, while in this form. [[Lasts 10 posts.]] Rank of Spell: Ultimate
Weaver of Souls [9]
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Phantasmic Blade Description: Caedis holds out one of his hands, as if holding a sword or other object. Then with his free hand, he puts all of his fingers together, starting from as high as he can reach to as low as he can reach. When he does this, a sword is created in his hand, which he can use to cut his enemies. Due to his main magic being lightning, he can possibly paralyze his opponent, and send lethal shocks throughout their body. [[Lasts six posts.]] Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Repentance Description: Caedis calms his mind, closing his eyes and thinking of a sort of projectile. He then holds up one of his arms, hand enclosed in a fist. Once he opens his eyes, he also opens his hand, causing these projectiles to fly at his opponent. [[Reaches up to twenty feet.]] Rank of Spell: B-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Enslavement of Chains Description: Caedis holds out both of his hands, sending phantasmic chains from his open palms. If these chains make contact with the enemy, it wraps around them and their arms. While it is possible to break free, it's very difficult. It'd take a strong spell to break free. [[Lasts 10 posts.]] Rank of Spell: C-A Rank (Rank is dependent upon strength of the chains; B~Ultimate can break C-Rank chains, A~Ultimate can break B-Rank Chains, S~Ultimate can break A-Rank Chains, or multiple spells of the same rank can break the chains; one could also brute force their way out if their physical strength is high enough)
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Threads of Destiny Description: Used mainly as a distraction for a quick getaway. Caedis can summon threads (black with white specks) from the tips of his fingers. He can then spin these around, like a dancer, to get the enemy off guard. He can then either throw them into the air, or at the enemy, before making his getaway. Rank of Spell: C-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Soul Synch Description: Caedis has the ability to grab the soul from purgatory (ghosts, wandering souls, etc.) and temporarily make them his ally. The soul will become a phantasmic being (still able to be harmed) imbued with Caedis's main element (celestial). Due to this, the soul will be able to use strong Celestial based magic/spells (not anything like Requip or Celestial Keys) to attack with. If there are no souls around, Caedis can create a phantasmic being (above still applies) which is weaker, and unable to last as long as a soul of the dead. They can only use weaker Lightning magic/spells to attack. These beings are not permanent, and will disappear either after their time is up, or Caedis decides to send them back from where they came. Artifically created beings can use C~B-Rank spells, while actual souls given form can use C~A-Rank spells. [[Lasts 7 posts unless destroyed.]] Rank of Spell: S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Judgement Description: Caedis, concentrating his magic to the fingertips of either his left or right hand, lifts it from below his waist to above his head. To know if this magic is the one being cast, his main element will seem to "drip" from his fingers. When his hand reaches the highest point above his head, a small beam shoots from his fingers, before arching outwards and coming down in larger beams. [[Covers an area of thirty feet around him.]] Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Shield of Aegis Description: Caedis can create a phantasmic shield in front of himself, which can be used to block out any weaker attacks. Though if attacked enough, the shield can break earlier than expected. It can shrink or grow to protect between one and six people. [[Lasts 10 posts unless destroyed.]] Rank of Spell: C~S-Rank (Rank of shield bases how much damage it can take, with S-Rank easily obliterating C~A-Rank shields, with at least three S-Rank attacks to destroy an S-Rank shield)
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Spears of the Underworld Description: Caedis summons spearheads from the his palms, before shoving his hands into the ground. When he does this, spears shoot out from the ground, up to ten feet in the air, before going back into the ground. Caedis can control these spears and move them wherever he wants, but with certain rules. He must have his hands on the ground when doing this, and the spears can only go out to thirty feet, getting weaker and fainter the further away they are. [[Lats 4 posts.]] Rank of Spell: S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Resonance Description: A type of boost for Caedis's allies. This boost takes the shape of the Caedis's element (a black northern star with white specks). When used on an ally, Caedis puts all that's left of his Magic Power into this symbol. Once it leaves his hand, he passes out for an unprecedented amount of time, but can only wake up when he's rested enough. The boost, when used if he has maximum Magic Power, can empower his ally by up to x3 their own power, making it incredibly useful if used on an ally who is already powerful. When used at it's lowest, it boosts them by only roughly a quarter of the power they have. [[Lats six posts.]] Rank of Spell: Ultimate
Shinigami Eyes [7]
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Countdown to Death Description: Caedis has the ability to see strange timers above the heads of others. These timers seem to count down to their owner's death. It's impossible to mess with these timers, to give someone more or less time. Telling someone these times will, in short, lead to an immediate death for Caedis. (Cannot be used without permission from the character's owner.) Rank of Spell: C-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Strings of Connection Description: Caedis has the ability to see "strings" of fate, which connect two people by various emotions. The color of the string depends upon how each person feels about another. These strings can be cut, to remove these feelings until each person feels that way about the other once more. Though doing so can lead to some... unwanted consequences. (Strings cannot be severed without permission from the owners of both characters.) (Cutting string will NOT harm other characters in any way.) Rank of Spell: C-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Death Perception Description: Caedis has the ability to see how a person dies. The person Caedis is looking at will seem normal, except for [a] grievous wound(s) on their body, referencing how it is the person will die. If they die by natural means, then their body will otherwise look completely normal. (Cannot be used without permission from the character's owner.) Rank of Spell: C-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Soul Perception Description: Caedis has the ability to see a person's soul, and the string attached which gives them life. If Caedis, or some unnatural force were to cut the string, then the owner of the soul would die on the spot. Though for one to cut the string, they would need either the "Three Fates' Golden Scissors" or "Death's Scythe" (both of which are nonexistent). But it is possible for the user to protect the string and soul of another. It also allows them to be able to see ghosts, wandering souls, etc. Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Ethereal Scissors of the Fates Description: Caedis has the ability to summon a pair of ethereal scissors. He's able to summon it in varying sizes, and use it for attacks. He's also the only one that can touch and use them. It would be impossible for anyone else, unless someone copied his powers, to use them. They're much more effective when fighting ethereal creatures, such as ghosts. Caedis also has the ability to directly sever the strings which connect people to each other (emotion-wise). Though he still cannot mess with someone's soul string. The scissors aren't strong enough for that. [[Lasts 5 posts.]] Rank of Spell: S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Ethereal Scythe of the Grim Reaper Description: Caedis has the ability to summon an ethereal scythe. He's able to summon it in varying sizes, and use it for attacks. He's also the only one that can touch and use it. It would be impossible for anyone else, unless someone copied his powers, to use it. It's much more effective when fighting ethereal creatures, such as ghosts. Caedis also has the ability to inflict an aura of "death" upon his ethereal scythe. Doing so causes any living organism it touches (with the exception of other humans and animals) to die. And not just plainly die. The organism's body slowly withers before turning to dust. [[Lasts 5 posts.]] Rank of Spell: S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Ethereal Shield of the Phoenix Description: Caedis has the ability to summon an ethereal shield. He's able to summon it in varying sizes, and use it for attacks. He's also the only one that can touch and use it. It would be impossible for anyone else, unless someone copied his powers, to use it. Caedis also has the ability to inflict an aura of "life" upon his ethereal shield. Doing so will cause any organism that touches it to be healed, or brought back to life (humans and animals excluded from resurrection). It heals the most grievous of wounds, unless the person is right at death's doorstep. [[Lasts 5 posts.]] Rank of Spell: S-Rank
Mechanical Intuition.exe [5]
Character's Name: Caedis Ketsueki Spell's Magic Type: Mechanical Intuition.exe Spell's Name: Mechxalibur Description: Pretty much just a badass sword which also looks pretty cool. This sword is created from different metals and technologies, and usually has some sort of "element" accustomed to it. Though it's usually random. Known elements are fire; in which the swords seems to belch flames, and leave a trail of fire when swung. Water; in which the sword has the ability to shoot a stream of water, or possibly a torrent, at a target. And electricity, which seems to act as a taser, and shocks opponents upon contact with their body. (More to be added when I think of them.) [[Lasts 6 posts.]] Rank of Spell: S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Mechanical Intuition.exe Spell's Name: Download Description: This allows Caedis to be able to touch any piece of technology and almost immediately gain knowledge about it. Though he needs to stay in contact with the technology in order to continue gaining knowledge. This only works on more recent technology. Using it on "ancient" technology (anything that dates more than five hundred years) takes at least three days for him to be able to "download" info on them. Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Mechanical Intuition.exe Spell's Name: Techno-Scanner Description: An ability which allows Caedis to send out an untraceable and unnoticeable pulse, which allows him to identify any technology within a one mile radius. This is only useful when he needs to find pieces of technology to control. This works on all technology, although when it comes to "ancient" technology (anything that dates more than five hundred years) it sends back a rather painful "ping", causing him a temporary migraine. Rank of Spell: B-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Mechanical Intuition.exe Spell's Name: Mecha Stampede Description: Caedis uses a bunch of different metals in order to form a bunch of various animals, usually large in size. He then implants an AI into them, causing them to stampede across a set area. Given their large size and the fact that they're created from metal, they can be rather deadly. The largest "animal" he can create is a buffalo, as creating an elephant would take far too many resources, and cause him to be unable to create as many. [[Lasts 4 posts.]] Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Mechanical Intuition.exe Spell's Name: Gigaton Rocket Fist Description: Caedis creates a rather large fist out of various technologies, which has, of course, rocket boosters attached to it. Though due to its weight and size, he doesn't wear it on his person. Instead, it's a standalone construct, which goes blasting off in whichever direction it's facing, exploding as it comes into contact with pretty much anything. Creating this takes up many technological resources, and considering most of them are basically useless after the explosion, it's more of a "last ditch effort" thing. Rank of Spell: S-Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Draining Strikes Description: The User drains whomever they come into Physical Contact with of their Mana is small bursts, only needing a connection to the Opponent, not limited to Skin Contact. Rank of Spell: B Rank or C The effects of Mana Draining is similar to when someone runs out of the Ethernano(Mana) within their bodies, making them grow weary and weak while preventing them from casting spells for a time. The Drained Mana Refills the Users own Energy Tanks while also allowing them to embue that stolen energy into their attacks without effecting his or her own Mana Source.
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Roar Description: The User takes a deep breath of the Mana Infused Air and crosses their arms in a X Formation infront of their face as they focus the Mana within their Body into Merging with what was Absorbed from the Air.Before releasing it as a Focused Beam or a Wave. While the sound of a Loud Roar Echoes forth. 1 Post Charge Up, and 2 Post Duration after Firing? Rank of Spell: A or S Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragons Energy Fist Description: The User covers their Fist with Mana and charges forward, hitting their enemy with Sheer Power. Rank of Spell: C Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Transfer Description: The User Transfers their Mana into the body of one of their comrades, lowering their own energy tanks to refill anothers so to speak. Rank of Spell: A Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Canon Description: The user Focuses Mana into their hands and allows it to form outwardly into a orb or a faint glow, before shooting it out in Bursts or as a Line of Magical Energy. Can be fired in Rapid Succession, 2 Post Firing Duration to 3. The Range is Up to 100 Feet Rank of Spell: B Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Meteor Wing Description: The User of this Spell jumps into the air and forms what seems to be Wings of Energy from their back, before shooting them outwards as if Multiple Feathers were soaring through the air like incredibly small blasts of energy. The Range of This technique is 20-100 Feet not counting the distance from being Airborne. Duration 2 posts Rank of Spell: B Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Rending Claws Description: The User focuses their Mana around their hands, forming them into claws made out of Energy capable of ripping and cutting foes and even steel apart. Rank of Spell: B Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Mana Overflow Description: The user builds up their magic energy around their body like a visible shell. Then when the user thinks the time is right their energy they have been building up explodes out from them creating a burst of magical energy. When this magical energy hits another mage it over charges them causing their body to become extremely sluggish and shut down. Like an extreme feeling someone would get from over eating 3x times over. Duration is Until Burst, (Roughly 5 Posts before the energy either bursts or is reabsorbed back into his body. If Affected the Body of the Opponent becomes exhausted and incredibly heavy to move around for 3 posts. The Range is about 30 Feet of a Shell, however it can be reduced to 10 Feet to add a more 'focused' attack on a foe ) Rank of Spell: S Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Cloak of the Mana Dragon Description: The User Takes in a Deep breath Absorbing Mana from the very Air around them and blows it upwards into the air as energy, before it falls down around them, covering the body in a Aura made out of energy, providing a Boost to all of the users Physical Aspects while also extending their reach a few meters out from their body with their physical attacks. Rank of Spell: S ____________
Character's Name: Ethan Elementia Junatsu Spell's Magic Type: Arc of Embodiment/Mana Dragon Slayer Spell's Name: Furieux Dragon Armor Description: A black set of Armor that ties to Ethans Darker Personallity when he loses control of his Rage and enters what he calls Mana Madness Mode, the armor seems to have been forged from what could be assumed was the Corpse of a Evil Dragon, or at least what he imagined a Armor would look like based on that. It is a Mana Bonded Armor that merges with the wearer temporarily, and seemingly takes on the Essence of a 'Second Skin' without actually being considered Skin. It is oddly light and flexible and seemingly is pulsing with Red Mana. Rank of Spell: A Rank or S Rank
Character's Name: Ethan Elementia Junatsu Spell's Magic Type: Mana Dragon Slayer Spell's Name:Secret Art- Sinews of the Draining Serpent Description: The User ensares the Opponent with their Mana Overflow ability, and takes the opportunity to wrap around their opponent and use this as physical contact to drain the opponents mana rapidly, the user can add onto this by doing one of two things. Biting into the enemy, or kissing them, to drain more effectively while also making the enemy panic. Rank of Spell: S Rank
Posted: Sat Sep 22, 2018 12:54 pm
Kio no Tenshi
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Flak Bulleav Description:From the user magic is used on the scroll to creat a fire ball, the user holds up the scroll from which the fireball is then shot out of. Rank of Spell: C Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Waavas Gyukas Description: From the user magic is set into the scroll, from there the scroll actives and creates a spout of pressurized water that comes up from the ground. The user must be near some sort of liquid water or a soft solid for of water like snow. Rank of Spell: C Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: La Sycavhe Description: The user puts magic into the scroll which creates arced slashes of wind, like a sword, that is sent at the target Rank of Spell: C Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Earavhen Ukpike Description: Putting magic into the scroll the user can create two earthen spikes that come out of the ground aimed to skew the target. The caster can control what angel these spikes come in at and only two are created at a time Rank of Spell: B Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Waavas Tridenav Description: When magic is put into the scroll a spear of water is created from moister in the air. The spear can then be grabbed and thrown by the caster of the spell at the target Rank of Spell: B Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Viukual Diukavoravion Description: Using the scroll the caster puts magic into it and the scroll bends light in the area around the caster. This light turns the caster invisable but does not mask sound or scent. Rank of Spell: B Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Gaave Description: When the caster puts magic into the scroll a gate is created that leads to a specific area that the user chooses. They must have been to that area before, and remember the location. Rank of Spell: A Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Lighav Ukheild Description: When magic is put into this scroll the it bends light to creata a wall that blocks all spells it's rank and lower. The spell takes the full consintration of the caster in oder for it to be kept up. Rank of Spell: A Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Darkneukuk Pros Description: Magic is put into the scroll from the user, from the scroll then a blade is pulled made entirely out of shadow. So the blade is strong enough to cut through steel and anything weaker like it was butter. Rank of Spell: A Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Magniavize Description: When magic is put into the scroll and magnetic field is created around the user pulling any ferris object (anything that contains iron) to the user. Once these items reach the user they can then shoot the item in the direction they please using the magnetic field. Rank of Spell: S Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Booav ro Speun Description: This scroll, when magic is applied to the scroll, buffs just the user's speed 10 fold. The scroll must remain on the user but it does not have to remain open while the spell in in effect. Rank of Spell: S Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Booav ro Savrengavh Description: This scroll, when magic is applied to the scroll, buffs just the user's strength 10 fold. The scroll must remain on the user but it does not have to remain open while the spell in in effect. Rank of Spell: S Rank
Character's Name: Koji Blackwell Spell's Magic Type: Holder Spell's Name: Lighavnaumn Description: When magic is put into the scroll creats a charge attack positioned on the free fist that when he hits a target it creates an arcing blast of lightning that incompasitates anyone the caster's rank and lower. The scroll must remain in the physicall conection of the user but it does not have to be open while the spell is in effect. Rank of Spell: Ultimate
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Posted: Mon Sep 24, 2018 3:13 pm
God of Hollowness
Celestial Devil Slayer [13]
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Rage Description: The basic Devil's Rage attack of Celestial Devil Slayer Magic, and the first spell that any Devil Slayer learns when training under their Devil parent. It is the hyperresonance ability of a Devil, attuned to the element of the stars. When performing Celestial Devil's Roar, Caedis utilizes his enhanced lung capacity in order to gather and condense ambient eternano from within the atmosphere and store it momentarily within his mouth- from here, Caedis attunes the eternano gathered by merging them with his energy in order to induce the usual fusion to being power into the current realm; this results in Caedis utilizing his magical energy in order to manipulate the kinetic energy of eternano to assert absolute dominance over celestial energy, raising the motion of any target through their mere presence in order to ignite it; Caedis draws more and more celestial energies into his mouth, until he has gathered enough to the point that just by propelling it outwards. Once this is done, Caedis will release massive blast of energy spewing forth from his mouth towards the target; in the case of Celestial Devil's Roar which, of course, as its name would suggest, is based around celestial energy, this has the effect of releasing the celestial energy in the form of an extremely large and destructive sparking blast composed of stardust which has enough strength to blast through solid cement. This roar has two modes, one that is a laser composed of celestial energy while the other is a onyx whirlwind composed of glittering stardust. [[Reaches upwards of twenty feet at C-Rank, and upwards of two-hundred feet at S-Rank.]] Rank of Spell: C~S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Starry Fist Description: Celestial Devil's Starry Fist is a basic Celestial Devil Slayer Magic spell that is the celestial-derived equivalent to other punching Devil Slayer spells; effectively, Celestial Devil's Starry Fist allows Caedis to imbue his fist with stardust and strike forward with an destructive punch that releases a fist-sized explosion of celestial energy. Rank of Spell: C~S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Meteor Shower Description: An alternate version of Celestial Devil's Rage where multiple blasts of celestial energy are launched towards the target at once, splitting from an enormous wave of celestial energy into countless smaller ones. When performing Celestial Devil's Meteor Shower, Caedis first inhales, gathering celestial energy within his mouth; adding his own magical power into the mixture to serve as a propellant to the stardust; charging it up for a few moments. Once the charging phase has been completed, Caedis unleashes a mighty roar that unleashes an enormous amount of starry energy which transfigures into a cascade of onyx glittering beams reminiscent of shooting stars. [[Reaches upwards of 150 feet.]] Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Meteor Fist Description: Celestial Devil's Meteor Fist is a Celestial Devil Slayer Magic spell and a variant of Celestial Devil's Starry Fist where Caedis launches countless punches per second, resembling a meteoric storm raining down upon the opponent. To begin, he user shapes stardust in the form of a sphere around his hand, giving off the resemblance of their fist simply becoming immersed in stardust. Once this process has been completed, Caedis strikes forth with both of his arms rapidly at speeds beyond mortal comprehension, releasing innumerable punches that impact upon the enemy hundreds of times per second. This vicious volley of blows, said to possess the power of a meteoric storm, smash into the frame of Caedis's helpless opponent. Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Star Finger Description: A basic Celestial Devil Slayer Magic spell that is the light-derived equivalent to other single-strike close-range Devil Slayer spells; effectively, Celestial Devil's Star Finger allows the user to imbue their leg with starry energy and strike forward with a fast kick that possesses incredible power and leaves large wakes of starlight in the arc of the user's strike. In any case, when performing Celestial Devil's Star Talon, the caster focuses before utilizing their magical energy in order to manifest and alter the eternano which is saturated throughout the atmosphere by inducing the usual fusion between the energies dwelling within their body with the ambient supernatural particles; this results in both components of the activation phase becoming entwined and their existence is transmogrified into that of protons which the user can then alter the movement of them, taking it one step further in order to simulate the effect reflecting and absorbing stardust either second-hand or manually, producing starlight, which is a silver light that reaches the planet from space, all focused around one or more of their legs. From here, the caster shapes this starlight in the form of a sphere that's compressed around their foot, giving off the resemblance of their leg simply becoming immersed in glittering, onyx colored stardust. Once this process has been completed, the user begins the true attacking portion of the spell as they thrust their leg forward and swinging their foot in front of them from ground level to head level at maximum height, via swinging their leg inward, striking towards the enemy at a great speed. The user can increase the striking reach of their foot by 'charging up' by means of first repeatedly swinging their kicking leg around before using the spinning force to both engulf the leg in starlight to its utmost limits, and to maximize the hitting power. The starlight compressed upon the user's leg has an intensity that sears the opponent upon impact in conjunction with dealing sheer blunt damage, and the velocity that Glorious Spike is cast is intense to a point that even the slightest of movements travel at speeds faster than anyone, even those with clairvoyance, cannot predict. It is one of the user's most powerful blows; mostly because of it's "multi-hit" feature which doubles the damage as the starlight condensed upon their foot spreads out onto the opponent at the moment of contact, swirling around them in a powerful spiral, creating a grinding drill effect that blasts into the opponent, inflicting major damage and launching them far away, creating an impact which is powerful enough to propel the unlucky recipient several meters away. Celestial Devil's Star Talon is capable of being utilized in many manners, such as a normal one hundred and eighty degree roundhouse kick, a three hundred and sixty degree roundhouse kick, which is used to surprise opponents who attempt to attack the caster from behind, and a flying side kick. [[Lasts five posts, unless stopped earlier.]] Rank of Spell: B-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Star Claw Description: Celestial Devil Slayer Spell where Caedis amasses a large amount of glittering stardust upon his feet or palms before releasing these celestial energies in order to induce high-speed movement via jet-propulsion while additionally augmenting the power of his kicks and/or punches. When performing this spell, Caedis focuses his energies intently, pulsing his magical energy hewn from his Magic Origin outwards rather subtly, forcing domination over all eternano ambient within the atmosphere and drawing it towards himself as he uses his willpower in order to excite the movements of the eternano, gathering and generating a mass of celestial energies, all focused around his feet or palms, giving off the visage of his feet or palms becomes masses of stardust. Once this is done, the caster harnesses these celestial energies in order to jet-propel himself either on land or in the sky at astounding speeds in any direction that he desires, easily matching a High Speed user; the speeds that Caedis darts about the atmosphere at are a normal flight speed of two hundred and seventy kilometers per hour; by going further, he can accelerate up to supersonic speeds capable of catching up with faster beings such as a user of White Devil Slayer Magic. Once Caedis reaches his target, he is capable of assaulting the opponent with a powerful celestial energy-enhanced kick. The speed Caedis gains doesn't end when the spell ends, as it keeps the spell's velocity a second after the move ends, making Caedis move even further if the move ends in the air. When utilizing Celestial Devil's Star Claw as a propulsion method, Caedis possesses the ability to change direction in midflight, though he has an inability to land before the celestial energies centered around his feet completely dissipate, which can make the move especially difficult to aim as the sheer speed is difficult to control. Hence, Celestial Devil's Star Claw can become a double-edged sword. Provided the opponent is hit by both the charge-up and recovery when utilizing it offensively, this spell can be especially punishing- though it can hit the opponent with a small few strikes while it is charging, followed by a much stronger finishing blow. As such, Celestial Devil's Star Claw best usage is for vertical or diagonal dashing, and Caedis can also combine the jet-propulsion capabilities of this spell for use with other techniques. Rank of Spell: B-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Tattered Wings Description: Caedis rushes forward against two opponents. While doing so, he produces a large stream of celestial energy from each of his arms, which, when it comes in contact with the foes, releases a flurry of darkness and burning attack and at the same time sends the opponent flying away behind them due to the blunt force of the produced celestial energy. Such celestial energy take the rough form of a pair of Devil's wings, thus the name of the attack. Rank of Spell: C-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Rings of Saturn Description: This spell allows Caedis to generate rings composed of starry energy in which he can used to enhance already existing spells. Upon creating one of these rings, a transparent field will fill the empty space in the middle of the ring. This transparent field acts as an amplifier to spells that travel through it, boosting them up by one Spell Rank. The rings could alternatively carry close range spells, making them into long range ones. However after a single use, this spell requires a cool down of 10 posts. Rank of Spell: B-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Rings of Saturn: Meteor Fist Description: A long ranged attack, Caedis will first generate three Saturn Rings, then he will begin to cast Celestial Devil's Meteor Fist. A smaller one will go over his fist and a larger one will go over his forearm while a large one will be in front of him. The ring over his forearm will begin to spin clockwise, while the ring around his fist will start to spin counterclockwise. As the rings spin, celestial eternano will begin to be charged around his entire upper arm and compact the Celestial Devil's Meteor Fist. Once the rings spin fast enough and enough Eternano is gathered, Caedis will reel back his upper forearm and thrust it forward, launching forth the spinning rings with Celestial eternano keeping the rings together like a missile as it flies through the third ring. [[Reaches up to 45 feet.]] Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Rings of Saturn: Cosmic Rage Description: Caedis will begin this spell by creating a Saturn Ring a few feet away from his face. He will first inhale, gathering stardust within his mouth; adding his own magical power into the mixture to serve as a propellant to the starry energy; charging it up for a few moments. Once the charging phase has been completed, Caedis unleashes the mighty roar through the ring that unleashes an enormous amount of glittering onyx energy that takes the form of a crackling wave of stardust that shoots forth instantly, blasting the opponent with immense power. While Celestial Devil's Saturn Ring: Cosmic Rage does indeed possess incredible strength, speed, and a wide area-of-effect, the spell's true power lies in the fact that it possesses the a delayed effect if the initial blast should fail, wherein the target will be blasted by residual effects left over by the wave of starlight. While not as overwhelming as the initial blast, the after-effect can catch foes off guard. The might displayed by Rings of Saturn: Cosmic Rage is more than enough to deal massive damage. [[Reaches up to three hundred feet.]] Rank of Spell: S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Flight Description: Through the use of Celestial Devil Slayer Magic, Caedis is capable of transforming his own body into celestial energy, turning himself into, essentially, stardust. Together with the signature intangibility of Elemental Magic, which allows Caedis to let physical and Magical attacks pass harmlessly through his body when he's transformed, this form also grants him some traits typical of real stardust: he's shown capable of freely moving around at high speed, and to travel over long distances, rapidly appearing at his destination from places away from sight as though as he was teleporting. However Caedis only seems to be able to maintain this form while in motion. Rank of Spell: C-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Aquarius; Celestial Starfall Description: By calling upon the power of the constellation of Aquarius, Caedis is able to summon a sort of "waterfall" of stars upon his opponents, causing a downpour of celestial energy to pour over them. This celestial energy is incredibly dangerous, able to cause burns which are relatable to a 2nd degree burn, if one stays stuck in it long enough. Though it disappears after the attack is used. [[Covers up to twenty feet in radius around the user.]] Rank of Spell: A-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Pisces; Celestial Fish Description:By calling upon the power of the constellation of Pisces, Caedis is able to summon a large pair of celestial fish, created entirely of celestial energy. These fish are roughly the size of the Pisces which can be summoned by Celestial Spirit Mages. All they really do is "swim" around the battlefield, occasionally shoot a stream of celestial energy from their mouth, and are able to cause 2nd degree burns if contact is made with them, or 1st degree burns if one is hit with one of their "jets" of celestial energy. Rank of Spell: B-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Aries; Celestial Horns Description: By calling upon the power of the constellation of Aries, Caedis is able to summon a large pair of horns (three feet in length, ten inches in diameter, before growing smaller in length to the tip) from the sides of his head. They do not stick straight up though, but instead seem to curl into a spiral shape, reminiscent of a ram's own horns. With these horns, he's able to ram his head into an opponent or object, causing both blunt damage and moderate burning, due to the horns being created by celestial energy. Works well in conjunction with Taurus; Celestial Speed. Rank of Spell: C-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Taurus; Celestial Speed Description: By calling upon the power of the constellation of Taurus, Caedis is able to gather celestial energy on his feet, seeming to shape them into that of a bull's. With this, he has greatly enhanced speed, being able to run up to 75 mph (the same speed as a Cheetah). Although the downfall to this is that, due to how fast he runs, he has difficulty turning, so he can mostly only run in a straight line. Which does, in a way, make it useful for quick getaways, or when used in conjunction with other abilities. Rank of Spell: B-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Cancer; Celestial Pincers Description: By calling upon the power of the constellation of Cancer, Caedis is able to summon a pair of pincers on each if his hands, which are roughly twice his size, and created from celestial energy. With these pincers, he's able to grab an opponent or object, and get quite a good grip on them. The amount of crushing force he has is equal to 9,000 Newtons (roughly lower than the crushing bite force of a Bull Shark). Oddly enough, the celestial energy from this attack doesn't burn victims, and instead they must face the crushing force. Rank of Spell: S-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Scorpio; Celestial Stinger Description: By calling upon the power of the constellation of Scorpio, Caedis is able to summon a scorpion's tail from his waist (behind him, located at his tailbone), created from celestial energy. With this stinger, he is able to stab his opponent, and pierce through their skin unless they used Magic to harden it. It is also unable to pierce through steel, unless empowered somehow. Although it does not produce any poison, it can leave opponents feeling as if fire is running through their veins. [[The tail is roughly ten feet long.]] Rank of Spell: A-Rank
Character's Name:Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil's Zodiac: Sagittarius; Celestial Arrows Description: By calling upon the power of the constellation of Sagittarius, Caedis is able to summon a bow and arrow, created from the celestial energies. The arrows seem to be unlimited, and are limited only by how much Magic Power he has left in his body. These arrows, although powerful, cannot pierce through any sorts of metals, unless they are somehow empowered. But cause intense burning wherever they made contact with the enemy. Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Return to Stardust Description: A spell that allows the user to turn inorganic solid objects they touch into stardust and then utilize that light in any way that they deem suitable, whether it be to be used to aid in spells or something for them to devour and regain their strength. Return to Stardust is a term referring to the transformation of a living organism or an inanimate object into stardust; anything that can be considered to have a material consistency or dwells throughout the atmosphere, even other forms of particles- it is considered something that Return to Stardust is capable of affecting. It is a supplementary ability that a user of Celestial Slayer Magic can activate only once per day. Return to Stardust functions by converting anything that the user deems fit into stardust by using the immense power of said stardust to annihilate its composition before changing and recreating it into stardust. However it should be noted that the user cannot convert anything bigger than themselves into stardust. Rank of Spell: Ultimate
Character's Name: Caedis Ketsueki Spell's Magic Type: Celestial Devil Slayer Spell's Name: Celestial Devil Force Description: Celestial Devil Drive is the exclusive Drive of a Celestial Devil Slayer. This brings out the true capabilities of a Devil Slayer. It's pretty much an enhanced version of Devil Force, meaning that along with Devil Force, there is this. This enhances Caedis's physical prowess, along with his speed, making him almost three times better. When this ability is used, Caedis will be surrounded by an celestial energy, making it seem as if he is possessed by a phantom of celestial energy. This "shield", or aura, emulates very powerful surges of celestial energy, causing anyone too close to the user to be buffeted by cosmic energy and miniature stars. This makes it much like a defensive form, than an offensive form. Caedis receives peak physical ability, and enters an enhanced state of speed and awareness. This form is said to be the true "power that kills Devils". It's possible to perform completely new spells, along with greatly enhanced versions of them, while in this form. [[Lasts 10 posts.]] Rank of Spell: Ultimate
Weaver of Souls [9]
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Phantasmic Blade Description: Caedis holds out one of his hands, as if holding a sword or other object. Then with his free hand, he puts all of his fingers together, starting from as high as he can reach to as low as he can reach. When he does this, a sword is created in his hand, which he can use to cut his enemies. Due to his main magic being lightning, he can possibly paralyze his opponent, and send lethal shocks throughout their body. [[Lasts six posts.]] Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Repentance Description: Caedis calms his mind, closing his eyes and thinking of a sort of projectile. He then holds up one of his arms, hand enclosed in a fist. Once he opens his eyes, he also opens his hand, causing these projectiles to fly at his opponent. [[Reaches up to twenty feet.]] Rank of Spell: B-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Enslavement of Chains Description: Caedis holds out both of his hands, sending phantasmic chains from his open palms. If these chains make contact with the enemy, it wraps around them and their arms. While it is possible to break free, it's very difficult. It'd take a strong spell to break free. [[Lasts 10 posts.]] Rank of Spell: C-A Rank (Rank is dependent upon strength of the chains; B~Ultimate can break C-Rank chains, A~Ultimate can break B-Rank Chains, S~Ultimate can break A-Rank Chains, or multiple spells of the same rank can break the chains; one could also brute force their way out if their physical strength is high enough)
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Threads of Destiny Description: Used mainly as a distraction for a quick getaway. Caedis can summon threads (black with white specks) from the tips of his fingers. He can then spin these around, like a dancer, to get the enemy off guard. He can then either throw them into the air, or at the enemy, before making his getaway. Rank of Spell: C-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Soul Synch Description: Caedis has the ability to grab the soul from purgatory (ghosts, wandering souls, etc.) and temporarily make them his ally. The soul will become a phantasmic being (still able to be harmed) imbued with Caedis's main element (celestial). Due to this, the soul will be able to use strong Celestial based magic/spells (not anything like Requip or Celestial Keys) to attack with. If there are no souls around, Caedis can create a phantasmic being (above still applies) which is weaker, and unable to last as long as a soul of the dead. They can only use weaker Lightning magic/spells to attack. These beings are not permanent, and will disappear either after their time is up, or Caedis decides to send them back from where they came. Artifically created beings can use C~B-Rank spells, while actual souls given form can use C~A-Rank spells. [[Lasts 7 posts unless destroyed.]] Rank of Spell: S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Judgement Description: Caedis, concentrating his magic to the fingertips of either his left or right hand, lifts it from below his waist to above his head. To know if this magic is the one being cast, his main element will seem to "drip" from his fingers. When his hand reaches the highest point above his head, a small beam shoots from his fingers, before arching outwards and coming down in larger beams. [[Covers an area of thirty feet around him.]] Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Shield of Aegis Description: Caedis can create a phantasmic shield in front of himself, which can be used to block out any weaker attacks. Though if attacked enough, the shield can break earlier than expected. It can shrink or grow to protect between one and six people. [[Lasts 10 posts unless destroyed.]] Rank of Spell: C~S-Rank (Rank of shield bases how much damage it can take, with S-Rank easily obliterating C~A-Rank shields, with at least three S-Rank attacks to destroy an S-Rank shield)
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Spears of the Underworld Description: Caedis summons spearheads from the his palms, before shoving his hands into the ground. When he does this, spears shoot out from the ground, up to ten feet in the air, before going back into the ground. Caedis can control these spears and move them wherever he wants, but with certain rules. He must have his hands on the ground when doing this, and the spears can only go out to thirty feet, getting weaker and fainter the further away they are. [[Lats 4 posts.]] Rank of Spell: S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Weaver of Souls Spell's Name: Resonance Description: A type of boost for Caedis's allies. This boost takes the shape of the Caedis's element (a black northern star with white specks). When used on an ally, Caedis puts all that's left of his Magic Power into this symbol. Once it leaves his hand, he passes out for an unprecedented amount of time, but can only wake up when he's rested enough. The boost, when used if he has maximum Magic Power, can empower his ally by up to x3 their own power, making it incredibly useful if used on an ally who is already powerful. When used at it's lowest, it boosts them by only roughly a quarter of the power they have. [[Lats six posts.]] Rank of Spell: Ultimate
Shinigami Eyes [7]
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Countdown to Death Description: Caedis has the ability to see strange timers above the heads of others. These timers seem to count down to their owner's death. It's impossible to mess with these timers, to give someone more or less time. Telling someone these times will, in short, lead to an immediate death for Caedis. (Cannot be used without permission from the character's owner.) Rank of Spell: C-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Strings of Connection Description: Caedis has the ability to see "strings" of fate, which connect two people by various emotions. The color of the string depends upon how each person feels about another. These strings can be cut, to remove these feelings until each person feels that way about the other once more. Though doing so can lead to some... unwanted consequences. (Strings cannot be severed without permission from the owners of both characters.) (Cutting string will NOT harm other characters in any way.) Rank of Spell: C-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Death Perception Description: Caedis has the ability to see how a person dies. The person Caedis is looking at will seem normal, except for [a] grievous wound(s) on their body, referencing how it is the person will die. If they die by natural means, then their body will otherwise look completely normal. (Cannot be used without permission from the character's owner.) Rank of Spell: C-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Soul Perception Description: Caedis has the ability to see a person's soul, and the string attached which gives them life. If Caedis, or some unnatural force were to cut the string, then the owner of the soul would die on the spot. Though for one to cut the string, they would need either the "Three Fates' Golden Scissors" or "Death's Scythe" (both of which are nonexistent). But it is possible for the user to protect the string and soul of another. It also allows them to be able to see ghosts, wandering souls, etc. Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Ethereal Scissors of the Fates Description: Caedis has the ability to summon a pair of ethereal scissors. He's able to summon it in varying sizes, and use it for attacks. He's also the only one that can touch and use them. It would be impossible for anyone else, unless someone copied his powers, to use them. They're much more effective when fighting ethereal creatures, such as ghosts. Caedis also has the ability to directly sever the strings which connect people to each other (emotion-wise). Though he still cannot mess with someone's soul string. The scissors aren't strong enough for that. [[Lasts 5 posts.]] Rank of Spell: S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Ethereal Scythe of the Grim Reaper Description: Caedis has the ability to summon an ethereal scythe. He's able to summon it in varying sizes, and use it for attacks. He's also the only one that can touch and use it. It would be impossible for anyone else, unless someone copied his powers, to use it. It's much more effective when fighting ethereal creatures, such as ghosts. Caedis also has the ability to inflict an aura of "death" upon his ethereal scythe. Doing so causes any living organism it touches (with the exception of other humans and animals) to die. And not just plainly die. The organism's body slowly withers before turning to dust. [[Lasts 5 posts.]] Rank of Spell: S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Shinigami Eyes Spell's Name: Ethereal Shield of the Phoenix Description: Caedis has the ability to summon an ethereal shield. He's able to summon it in varying sizes, and use it for attacks. He's also the only one that can touch and use it. It would be impossible for anyone else, unless someone copied his powers, to use it. Caedis also has the ability to inflict an aura of "life" upon his ethereal shield. Doing so will cause any organism that touches it to be healed, or brought back to life (humans and animals excluded from resurrection). It heals the most grievous of wounds, unless the person is right at death's doorstep. [[Lasts 5 posts.]] Rank of Spell: S-Rank
Mechanical Intuition.exe [5]
Character's Name: Caedis Ketsueki Spell's Magic Type: Mechanical Intuition.exe Spell's Name: Mechxalibur Description: Pretty much just a badass sword which also looks pretty cool. This sword is created from different metals and technologies, and usually has some sort of "element" accustomed to it. Though it's usually random. Known elements are fire; in which the swords seems to belch flames, and leave a trail of fire when swung. Water; in which the sword has the ability to shoot a stream of water, or possibly a torrent, at a target. And electricity, which seems to act as a taser, and shocks opponents upon contact with their body. (More to be added when I think of them.) [[Lasts 6 posts.]] Rank of Spell: S-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Mechanical Intuition.exe Spell's Name: Download Description: This allows Caedis to be able to touch any piece of technology and almost immediately gain knowledge about it. Though he needs to stay in contact with the technology in order to continue gaining knowledge. This only works on more recent technology. Using it on "ancient" technology (anything that dates more than five hundred years) takes at least three days for him to be able to "download" info on them. Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Mechanical Intuition.exe Spell's Name: Techno-Scanner Description: An ability which allows Caedis to send out an untraceable and unnoticeable pulse, which allows him to identify any technology within a one mile radius. This is only useful when he needs to find pieces of technology to control. This works on all technology, although when it comes to "ancient" technology (anything that dates more than five hundred years) it sends back a rather painful "ping", causing him a temporary migraine. Rank of Spell: B-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Mechanical Intuition.exe Spell's Name: Mecha Stampede Description: Caedis uses a bunch of different metals in order to form a bunch of various animals, usually large in size. He then implants an AI into them, causing them to stampede across a set area. Given their large size and the fact that they're created from metal, they can be rather deadly. The largest "animal" he can create is a buffalo, as creating an elephant would take far too many resources, and cause him to be unable to create as many. [[Lasts 4 posts.]] Rank of Spell: A-Rank
Character's Name: Caedis Ketsueki Spell's Magic Type: Mechanical Intuition.exe Spell's Name: Gigaton Rocket Fist Description: Caedis creates a rather large fist out of various technologies, which has, of course, rocket boosters attached to it. Though due to its weight and size, he doesn't wear it on his person. Instead, it's a standalone construct, which goes blasting off in whichever direction it's facing, exploding as it comes into contact with pretty much anything. Creating this takes up many technological resources, and considering most of them are basically useless after the explosion, it's more of a "last ditch effort" thing. Rank of Spell: S-Rank
APPROVED! <3
Posted: Mon Sep 24, 2018 4:54 pm
Ethan Kirito Soul
Character Name: Ethan Elementia Junatsu
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Draining Strikes Description: The User drains whomever they come into Physical Contact with of their Mana is small bursts, only needing a connection to the Opponent, not limited to Skin Contact. Rank of Spell: B Rank or C What are the effects of mana drain? In FT, magic is powered by ethernano, so I'm unsure what a loss in mana would do. Also, how would Ethan be powered up by extra mana?
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Roar Description: The User takes a deep breath of the Mana Infused Air and crosses their arms in a X Formation infront of their face as they focus the Mana within their Body into Merging with what was Absorbed from the Air.Before releasing it as a Focused Beam or a Wave. While the sound of a Loud Roar Echoes forth. Rank of Spell: A or S Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragons Energy Fist Description: The User covers their Fist with Mana and charges forward, hitting their enemy with Sheer Power. Rank of Spell: C Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Transfer Description: The User Transfers their Mana into the body of one of their comrades, lowering their own energy tanks to refill anothers so to speak. Rank of Spell: A Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Canon Description: The user Focuses Mana into their hands and allows it to form outwardly into a orb or a faint glow, before shooting it out in Bursts or as a Line of Magical Energy. Can be fired in Rapid Suceession Rank of Spell: B Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Meteor Wing Description: The User of this Spell jumps into the air and forms what seems to be Wings of Energy from their back, before shooting them outwards as if Multiple Feathers were soaring through the air like incredibly small blasts of energy. Rank of Spell: B Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Rending Claws Description: The User focuses their Mana around their hands, forming them into claws made out of Energy capable of ripping and cutting foes and even steel apart. Rank of Spell: B Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Mana Overflow Description: The user builds up their magic energy around their body like a visible shell. Then when the user thinks the time is right their energy they have been building up explodes out from them creating a burst of magical energy. When this magical energy hits another mage it over charges them causing their body to become extremely sluggish and shut down. Like an extreme feeling someone would get from over eating 3x times over. Rank of Spell: S Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Cloak of the Mana Dragon Description: The User Takes in a Deep breath Absorbing Mana from the very Air around them and blows it upwards into the air as energy, before it falls down around them, covering the body in a Aura made out of energy, providing a Boost to all of the users Physical Aspects while also extending their reach a few meters out from their body with their physical attacks. Rank of Spell: S ____________
Character's Name: Ethan Elementia Junatsu Spell's Magic Type: Arc of Embodiment/Mana Dragon Slayer Spell's Name: Furieux Dragon Armor Description: A black set of Armor that ties to Ethans Darker Personallity when he loses control of his Rage and enters what he calls Mana Madness Mode, the armor seems to have been forged from what could be assumed was the Corpse of a Evil Dragon, or at least what he imagined a Armor would look like based on that. It is a Mana Bonded Armor that merges with the wearer temporarily, and seemingly takes on the Essence of a 'Second Skin' without actually being considered Skin. It is oddly light and flexible and seemingly is pulsing with Red Mana. Rank of Spell: A Rank or S Rank
Character's Name: Ethan Elementia Junatsu Spell's Magic Type: Mana Dragon Slayer Spell's Name:Secret Art- Sinews of the Draining Serpent Description: The User ensares the Opponent with their Mana Overflow ability, and takes the opportunity to wrap around their opponent and use this as physical contact to drain the opponents mana rapidly, the user can add onto this by doing one of two things. Biting into the enemy, or kissing them, to drain more effectively while also making the enemy panic. Rank of Spell: S Rank
Overall, all projectile spells or explosion spells need distances and durations for their effects. Once the changes in bold are made, I can approve the spells! <3
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Draining Strikes Description: The User drains whomever they come into Physical Contact with of their Mana is small bursts, only needing a connection to the Opponent, not limited to Skin Contact. Rank of Spell: B Rank or C What are the effects of mana drain? In FT, magic is powered by ethernano, so I'm unsure what a loss in mana would do. Also, how would Ethan be powered up by extra mana?
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Roar Description: The User takes a deep breath of the Mana Infused Air and crosses their arms in a X Formation infront of their face as they focus the Mana within their Body into Merging with what was Absorbed from the Air.Before releasing it as a Focused Beam or a Wave. While the sound of a Loud Roar Echoes forth. Rank of Spell: A or S Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragons Energy Fist Description: The User covers their Fist with Mana and charges forward, hitting their enemy with Sheer Power. Rank of Spell: C Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Transfer Description: The User Transfers their Mana into the body of one of their comrades, lowering their own energy tanks to refill anothers so to speak. Rank of Spell: A Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Canon Description: The user Focuses Mana into their hands and allows it to form outwardly into a orb or a faint glow, before shooting it out in Bursts or as a Line of Magical Energy. Can be fired in Rapid Succession, 2 Post Firing Duration to 3. The Range is Up to 100 Feet Rank of Spell: B Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Meteor Wing Description: The User of this Spell jumps into the air and forms what seems to be Wings of Energy from their back, before shooting them outwards as if Multiple Feathers were soaring through the air like incredibly small blasts of energy. The Range of This technique is 20-100 Feet not counting the distance from being Airborne. Duration 2 posts Rank of Spell: B Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Rending Claws Description: The User focuses their Mana around their hands, forming them into claws made out of Energy capable of ripping and cutting foes and even steel apart. Rank of Spell: B Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Mana Overflow Description: The user builds up their magic energy around their body like a visible shell. Then when the user thinks the time is right their energy they have been building up explodes out from them creating a burst of magical energy. When this magical energy hits another mage it over charges them causing their body to become extremely sluggish and shut down. Like an extreme feeling someone would get from over eating 3x times over. Duration is Until Burst, (Roughly 5 Posts before the energy either bursts or is reabsorbed back into his body. If Affected the Body of the Opponent becomes exhausted and incredibly heavy to move around for 3 posts. The Range is about 30 Feet of a Shell, however it can be reduced to 10 Feet to add a more 'focused' attack on a foe ) Rank of Spell: S Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Cloak of the Mana Dragon Description: The User Takes in a Deep breath Absorbing Mana from the very Air around them and blows it upwards into the air as energy, before it falls down around them, covering the body in a Aura made out of energy, providing a Boost to all of the users Physical Aspects while also extending their reach a few meters out from their body with their physical attacks. Rank of Spell: S ____________
Character's Name: Ethan Elementia Junatsu Spell's Magic Type: Arc of Embodiment/Mana Dragon Slayer Spell's Name: Furieux Dragon Armor Description: A black set of Armor that ties to Ethans Darker Personallity when he loses control of his Rage and enters what he calls Mana Madness Mode, the armor seems to have been forged from what could be assumed was the Corpse of a Evil Dragon, or at least what he imagined a Armor would look like based on that. It is a Mana Bonded Armor that merges with the wearer temporarily, and seemingly takes on the Essence of a 'Second Skin' without actually being considered Skin. It is oddly light and flexible and seemingly is pulsing with Red Mana. Rank of Spell: A Rank or S Rank
Character's Name: Ethan Elementia Junatsu Spell's Magic Type: Mana Dragon Slayer Spell's Name:Secret Art- Sinews of the Draining Serpent Description: The User ensares the Opponent with their Mana Overflow ability, and takes the opportunity to wrap around their opponent and use this as physical contact to drain the opponents mana rapidly, the user can add onto this by doing one of two things. Biting into the enemy, or kissing them, to drain more effectively while also making the enemy panic. Rank of Spell: S Rank
Overall, all projectile spells or explosion spells need distances and durations for their effects. Once the changes in bold are made, I can approve the spells! <3
Sorry for the wait btw 3
Recycled_Memes
ON the Mana Draining: Its a similar effect to one overusing their magic, because they are powered by the mana they have within their body. It could cause Physical Exhaustion when Drained of a Lot of Mana. And it would effectively just give him a Boost of his Own Energy to cast spells along with adding more to infuse into his body for attacks.
First attempt to add Duration and Ranges. The only one I havent yet is Dragons Roar, will edit sooner or later so Unfinished.
Edits have been made?
Posted: Sat Oct 13, 2018 10:26 am
Ethan Kirito Soul
Recycled_Memes
Ethan Kirito Soul
Character Name: Ethan Elementia Junatsu
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Draining Strikes Description: The User drains whomever they come into Physical Contact with of their Mana is small bursts, only needing a connection to the Opponent, not limited to Skin Contact. Rank of Spell: B Rank or C What are the effects of mana drain? In FT, magic is powered by ethernano, so I'm unsure what a loss in mana would do. Also, how would Ethan be powered up by extra mana?
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Roar Description: The User takes a deep breath of the Mana Infused Air and crosses their arms in a X Formation infront of their face as they focus the Mana within their Body into Merging with what was Absorbed from the Air.Before releasing it as a Focused Beam or a Wave. While the sound of a Loud Roar Echoes forth. Rank of Spell: A or S Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragons Energy Fist Description: The User covers their Fist with Mana and charges forward, hitting their enemy with Sheer Power. Rank of Spell: C Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Transfer Description: The User Transfers their Mana into the body of one of their comrades, lowering their own energy tanks to refill anothers so to speak. Rank of Spell: A Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Canon Description: The user Focuses Mana into their hands and allows it to form outwardly into a orb or a faint glow, before shooting it out in Bursts or as a Line of Magical Energy. Can be fired in Rapid Succession, 2 Post Firing Duration to 3. The Range is Up to 100 Feet Rank of Spell: B Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Meteor Wing Description: The User of this Spell jumps into the air and forms what seems to be Wings of Energy from their back, before shooting them outwards as if Multiple Feathers were soaring through the air like incredibly small blasts of energy. The Range of This technique is 20-100 Feet not counting the distance from being Airborne. Duration 2 posts Rank of Spell: B Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Rending Claws Description: The User focuses their Mana around their hands, forming them into claws made out of Energy capable of ripping and cutting foes and even steel apart. Rank of Spell: B Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Mana Dragon Mana Overflow Description: The user builds up their magic energy around their body like a visible shell. Then when the user thinks the time is right their energy they have been building up explodes out from them creating a burst of magical energy. When this magical energy hits another mage it over charges them causing their body to become extremely sluggish and shut down. Like an extreme feeling someone would get from over eating 3x times over. Duration is Until Burst, (Roughly 5 Posts before the energy either bursts or is reabsorbed back into his body. If Affected the Body of the Opponent becomes exhausted and incredibly heavy to move around for 3 posts. The Range is about 30 Feet of a Shell, however it can be reduced to 10 Feet to add a more 'focused' attack on a foe ) Rank of Spell: S Rank
Spell's Magic Type: Mana Dragon Slayer Spell's Name: Cloak of the Mana Dragon Description: The User Takes in a Deep breath Absorbing Mana from the very Air around them and blows it upwards into the air as energy, before it falls down around them, covering the body in a Aura made out of energy, providing a Boost to all of the users Physical Aspects while also extending their reach a few meters out from their body with their physical attacks. Rank of Spell: S ____________
Character's Name: Ethan Elementia Junatsu Spell's Magic Type: Arc of Embodiment/Mana Dragon Slayer Spell's Name: Furieux Dragon Armor Description: A black set of Armor that ties to Ethans Darker Personallity when he loses control of his Rage and enters what he calls Mana Madness Mode, the armor seems to have been forged from what could be assumed was the Corpse of a Evil Dragon, or at least what he imagined a Armor would look like based on that. It is a Mana Bonded Armor that merges with the wearer temporarily, and seemingly takes on the Essence of a 'Second Skin' without actually being considered Skin. It is oddly light and flexible and seemingly is pulsing with Red Mana. Rank of Spell: A Rank or S Rank
Character's Name: Ethan Elementia Junatsu Spell's Magic Type: Mana Dragon Slayer Spell's Name:Secret Art- Sinews of the Draining Serpent Description: The User ensares the Opponent with their Mana Overflow ability, and takes the opportunity to wrap around their opponent and use this as physical contact to drain the opponents mana rapidly, the user can add onto this by doing one of two things. Biting into the enemy, or kissing them, to drain more effectively while also making the enemy panic. Rank of Spell: S Rank
Overall, all projectile spells or explosion spells need distances and durations for their effects. Once the changes in bold are made, I can approve the spells! <3
Sorry for the wait btw 3
Recycled_Memes
ON the Mana Draining: Its a similar effect to one overusing their magic, because they are powered by the mana they have within their body. It could cause Physical Exhaustion when Drained of a Lot of Mana. And it would effectively just give him a Boost of his Own Energy to cast spells along with adding more to infuse into his body for attacks.
First attempt to add Duration and Ranges. The only one I havent yet is Dragons Roar, will edit sooner or later so Unfinished.
Edits have been made?
Approved! Just be wary of overusing maigcal power, that's how anti-ethernano tumors are formed! : O
Character's Name: Ophelia Fiore Weapon/Armor Name: Light Sword Weapon/Armor Appearance: Weapon/Armor Type: Sword Weapon/Armor Ability: The sword reacts to nearby power; the more power one has, the more it vibrates. The person must be somewhere nearby, in order to pick up. Rank of Weapon/Armor: [C Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Roar Description: The users exclusive Dragon's Roar where they quickly inhale and release a roar from a dragon that begins slashing everything in its path with a moving animated 10 foot sword, moving forward wherever user is pointing at when using this spell. Rank of Spell: [A Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Dancing Swords Description: The user creates two blades that extend from outta there hands and swiftly cuts there target with small slashes. It will cut like any sword, causing bleeding. The severity of it depends on rank, for the most part. Rank of Spell: [A Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Reflection Wave Description: Using this spell, any attacks sent will be able to reflect the spell back. For example; if fire is shot towards the user, they sword will shield and reflect, sending it right back at the target. Spells ranked above this spell can not be blocked, thus the caster takes damage. Rank of Spell: [A Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Scrapped Barrage Description: When swung, the users sword fires a barrage of pieces of scrapped metal that could serverly harm the targets body or even any items they carried such as chipping even other swords, but this depends on both users ranks. If hers is weaker than the targets, than it will not chip. Rank of Spell: [A Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Windmill Shield Description: A defensive skill that involves spinning one's sword like a windmill, forming a half-transparent shield with the sword. Rank of Spell: [A Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Art of Ten Swords Description: Depending on how much magic the user places forth; they can produce up to 10 swords to surround an enemy, before sending it to pierce through there body with tremendous speed and accuracy. Rank of Spell: [A Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Fallen Crescent Description: A charge-type sword skill that delivers a downward blow and covers a distance of 4 meters in 0.4 seconds. Rank of Spell: [C Rank]
Posted: Thu Jan 03, 2019 8:21 pm
Forgot to post these a while back. xd
Character's Name: Kumori Toorima Spell's Magic Type: Stealth Spell's Name: Silent Bullet Description: A black handgun materializes into the users hand, these bullets, they come not seen within the naked eye, but instead lie dormant invisible, firing towards a five hundred yard radius. The bullets created from a Phantom, It flies fast with incredible speed, even a little faster than a regular guns speed. No sound is created from the shot either, as well as no backlash, the seeing eyes unable to see what lies within the gun. Some may call it the silent killer, where it's invisibility is known as the Phantom. Rank of Spell: [S - Rank]
Character's Name: Kumori Toorima Spell's Magic Type: Stealth Spell's Name: Camouflaged Assault Description: The user briefly turns invisible, camouflaging into the air and swiftly rushing forth to attack, one arm swinging in front of there enemy with there sword, knife, or gun (which can be created magically) holding the enemy hostage as they suddenly emerge visible. From there, they can hold the enemy hostage, at weapon point. Rank of Spell: [A - Rank]
Character's Name: Kumori Toorima Spell's Magic Type: Stealth Spell's Name: Evanesces Description: The user disappears, removing all traces of them and acting as if they never existed. They cannot be seen, sniffed out, or heard, allowing them to move completely undetected. This magic can be spoiled by light attacks hitting him. This move also allows him to see things that would otherwise be invisible to others. However, it would appear that they cannot actually see what they themselves have made invisible with their Magic during its effect. The final function of the user's Magic is to attack with invisible weapons, which they can do to inflict torture, as well as attack and take their opponents by surprise Rank of Spell: [A - Rank]
Character's Name: Kumori Toorima Spell's Magic Type: Stealth Spell's Name: Isolation Wave Description: A wave of dark energy washes over usually a large group of people, who remain in the way between the target which is typically the assassin is after. When the energy hits, everyone is removed and placed in a whole other location, where they no longer pose much of a threat as it would take quite a long walk to get back. This spell is meant to keep others from getting in the way, and nothing more. However, the spell binding causes a bit of pain to them transporting to a different location. The spell can reach a long radius, about half of a very large building. It does have a deep cool down though, it cannot be used again until the next twenty four hour spin cycle. Rank of Spell: [A - Rank]
Weapon/Armor Type: Gun Weapon/Armor Ability: The bullets created from a Phantom, the seeing eyes unable to see what lies within the gun. These bullets, they come not seen within the naked eye, but instead lie dormant invisible. Shooting out the bullets, they are unseeable to all, the noise of the gun remaining silent. Some may call it the silent killer, where it's invisibility is known as the Phantom. Rank of Weapon/Armor: [A-rank]
(Putting on hold cause Im drawing blanks for now if kay. xD)
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Tsuki no Iyashi (Lunar Healing) Description: Tsukuyomi can heal himself or others within a specified location by using lunar elements or the power of the moon itself. He does not need contact with each person as he can manipulate the accumulated element to encompass all those he wishes. Additionally, the moon does not need to be in his line of eyesight for this to be effective; however, he gains more power from a visible moon. Range= 1000 feet in circumference. Rank of Spell: A-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Nōshintō Bīmu (Concussion Beam) Description: Tsukuyomi releases beams of solidified lunar energy/substances at his opponents. The size of the beams can vary in width, ranging from less than 1 foot in width to more than 3 feet. Range= 500 feet. Rank of Spell: B-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Getsumen Bakuhatsu (Lunar Blast) Description: Tsukuyomi releases blasts of lunar energy/substances in the form of any creature or shape he desires. It is one of his more versatile attacks as he can manipulate the blast to best suit the situation. Range= 320 feet. Rank of Spell: A-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Getsurei (Age of the Moon) Description: Stretching his arms towards his target, Tsukuyomi unleashes a barrage of lunar energy blasts from his hands. Range= 0 to 250 feet. Rank of Spell: C-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Kagennotsuki (Waning Moon) Description: One of the lesser known attacks, Tsukuyomi can channel his spells through any medium within his line of sight. He needs merely focus on the chosen medium first, imbuing it with the selected attack, before releasing it. Range= 1650 feet for the object to be chosen; 150 feet for the attacks themselves. Rank of Spell: B-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Getsumen Kyūtai (Lunar Sphere) Description: Tsukuyomi focuses lunar energy in the palm of his hands, molding it into a silvery-white sphere. He then unleashes the attack on his target. The size of the spheres can vary, and he can launch as many as he desires in quick succession. Range= 300 feet. Rank of Spell: A-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Dākumūnburasuto (Dark Moon Blast) Description: A variation of Lunar Blast, Tsukuyomi forms his Magic Seal above himself to summon forth a cloud of dark lunar energy over the targeted area. He releases the attack with a flick of the wrist, causing a massive explosion. Range= 840 feet in circumference. Rank of Spell: S-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Dākumūnboruto (Dark Moon Bolt) Description: Tsukuyomi releases projectiles of dark lunar energy/substances at his opponent. Range= 0 to 100 feet. Rank of Spell: C-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Tsukiha (Moon Blade) Description: This attack has two distinct forms. Tsukuyomi can imbue a sword or other bladed weapon with lunar energy from which he then unleashes blasts of magic. When a weapon is unavailable, he can focus lunar energy/substances upon his hands to create blades to use for cutting his opponents. Range= 0 to 65 feet. Rank of Spell: B-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Nisshoku Hashira (Eclipse Pillar) Description: Tsukuyomi projects three pillars of dark lunar energy at his target. These pillars have a circumference of 35 feet and leave a trail of destruction in their wake. Range= 375 feet. Rank of Spell: S-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Nisshoku Supaiku (Eclipse Spike) Description: A variation of Eclipse Pillar, Tsukuyomi projects spikes of dark lunar energy at his opponent. The spikes are 4 feet in width at their greatest, narrowing to a fine point capable of impaling upon contact. Range= 140 feet. Rank of Spell: A-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Dākumūnnami (Dark Moon Wave) Description: Tsukuyomi sends out a wave of dark lunar energy/substances that can either injure an opponent by erupting on contact or repel an incoming attack. The wave can be focused in a singular direction or it can be released in all directions, depending on the effect desired. Range= 0 to 210 feet. Rank of Spell: A-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Gengetsu (Crescent Moon) Description: Tsukuyomi releases a set of crescent-shaped attacks that can bounce off any surface. This is useful when an opponent continuously dodges, but it can be harmful to himself or allies if Tsukuyomi loses focus. Range= 48 feet. Rank of Spell: C-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Sukyattashotto (Scatter Shot) Description: One of his more powerful spells, Tsukuyomi discharges a series of blasts into the air. The blasts then separate into multiple fragments, each as powerful as the next, aimed at the target. Although more confined in its area, it is a highly destructive attack. Range= 184 feet. Rank of Spell: Ultimate
Water Dragon Slayer Spells
Character's Name: Kaya Hisakata Spell's Magic Type: Caster Spell's Name: Water Dragon’s Surging Needle Description: With water writhing around her hands, Kaya slashes them across herself in an X formation, sending two separate streams of water at her opponent. As they draw nearer, the streams rotate tightly around one another until merging into a singular pointed attack capable of puncturing skin and causing mild internal damage. Range: 10 to 215 ft. Duration: 1 post. Rank of Spell: A-rank
Character's Name: Kaya Hisakata Spell's Magic Type: Caster Spell's Name: Water Dragon’s Shifting Tide Description: Discs of water form around Kaya’s wrists that she can shape and manipulate as she desires. This spell is one of her more versatile in its usage. She can use the discs to do things like block attacks by stretching the water across her lower arms and altering the density of it; alternatively, she can use them to create handheld weapons like daggers or bo staffs, or form fin-like blades on her forearms, to use in hand-to-hand combat. The downside to this technique is that the weapons formed are not as strong as their true, metal and wooden counterparts. Due to this, if she wants to continue using the spell, Kaya must constantly replenish the water whenever she is struck or counters an attack. Range: 0 to 1 ft. Duration: 1-4 posts. Rank of Spell: B-rank
Character's Name: Kaya Hisakata Spell's Magic Type: Caster Spell's Name: Water Dragon’s Dew Point Description: Kaya stretches out an open hand before her then clenches it into a fist. The spell draws upon the water coating the surrounding plants and objects to produce spikes which protrude from the surface. These spikes range in size from a few inches long to several feet long and are meant as both an offensive and defensive move. The spikes are capable of stabbing, pricking, or fully impaling a target. Range: 0 to 640 ft in distance around the target, with the barbs themselves reaching anywhere from 3 inches to seven feet in length. Duration: 1 post. Rank of Spell: S-rank
Character's Name: Kaya Hisakata Spell's Magic Type: Caster Spell's Name: Water Dragon’s Sword Tsunami Description: Kaya utilizes an existent body of water to create a large wave which she aims at her opponent. The wave consists entirely of swords molded and hardened from the water but that are still capable of being manipulated and directed with ease. These act as any other bladed weapon, able to inflict sharp force trauma upon contact, though the force of the water itself can cause blunt force trauma as well. Range: 0 to 450 ft. Duration: 1 post. Rank of Spell: A-rank
Kio no Tenshi
Haraaaa
Posted: Wed Jan 30, 2019 10:27 am
Kaya Wolf Moon
Celestial Spirit Spells
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Tsuki no Iyashi (Lunar Healing) Description: Tsukuyomi can heal himself or others within a specified location by using lunar elements or the power of the moon itself. He does not need contact with each person as he can manipulate the accumulated element to encompass all those he wishes. Additionally, the moon does not need to be in his line of eyesight for this to be effective; however, he gains more power from a visible moon. Range= 1000 feet in circumference. Rank of Spell: A-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Nōshintō Bīmu (Concussion Beam) Description: Tsukuyomi releases beams of solidified lunar energy/substances at his opponents. The size of the beams can vary in width, ranging from less than 1 foot in width to more than 3 feet. Range= 500 feet. Rank of Spell: B-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Getsumen Bakuhatsu (Lunar Blast) Description: Tsukuyomi releases blasts of lunar energy/substances in the form of any creature or shape he desires. It is one of his more versatile attacks as he can manipulate the blast to best suit the situation. Range= 320 feet. Rank of Spell: A-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Getsurei (Age of the Moon) Description: Stretching his arms towards his target, Tsukuyomi unleashes a barrage of lunar energy blasts from his hands. Range= 0 to 250 feet. Rank of Spell: C-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Kagennotsuki (Waning Moon) Description: One of the lesser known attacks, Tsukuyomi can channel his spells through any medium within his line of sight. He needs merely focus on the chosen medium first, imbuing it with the selected attack, before releasing it. Range= 1650 feet for the object to be chosen; 150 feet for the attacks themselves. Rank of Spell: B-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Getsumen Kyūtai (Lunar Sphere) Description: Tsukuyomi focuses lunar energy in the palm of his hands, molding it into a silvery-white sphere. He then unleashes the attack on his target. The size of the spheres can vary, and he can launch as many as he desires in quick succession. Range= 300 feet. Rank of Spell: A-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Dākumūnburasuto (Dark Moon Blast) Description: A variation of Lunar Blast, Tsukuyomi forms his Magic Seal above himself to summon forth a cloud of dark lunar energy over the targeted area. He releases the attack with a flick of the wrist, causing a massive explosion. Range= 840 feet in circumference. Rank of Spell: S-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Dākumūnboruto (Dark Moon Bolt) Description: Tsukuyomi releases projectiles of dark lunar energy/substances at his opponent. Range= 0 to 100 feet. Rank of Spell: C-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Tsukiha (Moon Blade) Description: This attack has two distinct forms. Tsukuyomi can imbue a sword or other bladed weapon with lunar energy from which he then unleashes blasts of magic. When a weapon is unavailable, he can focus lunar energy/substances upon his hands to create blades to use for cutting his opponents. Range= 0 to 65 feet. Rank of Spell: B-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Nisshoku Hashira (Eclipse Pillar) Description: Tsukuyomi projects three pillars of dark lunar energy at his target. These pillars have a circumference of 35 feet and leave a trail of destruction in their wake. Range= 375 feet. Rank of Spell: S-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Nisshoku Supaiku (Eclipse Spike) Description: A variation of Eclipse Pillar, Tsukuyomi projects spikes of dark lunar energy at his opponent. The spikes are 4 feet in width at their greatest, narrowing to a fine point capable of impaling upon contact. Range= 140 feet. Rank of Spell: A-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Dākumūnnami (Dark Moon Wave) Description: Tsukuyomi sends out a wave of dark lunar energy/substances that can either injure an opponent by erupting on contact or repel an incoming attack. The wave can be focused in a singular direction or it can be released in all directions, depending on the effect desired. Range= 0 to 210 feet. Rank of Spell: A-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Gengetsu (Crescent Moon) Description: Tsukuyomi releases a set of crescent-shaped attacks that can bounce off any surface. This is useful when an opponent continuously dodges, but it can be harmful to himself or allies if Tsukuyomi loses focus. Range= 48 feet. Rank of Spell: C-rank
Character's Name: Mizuki Kagehoshi Spell's Magic Type: Holder Spell's Name: Gate of the Moon- Tsukuyomi: Sukyattashotto (Scatter Shot) Description: One of his more powerful spells, Tsukuyomi discharges a series of blasts into the air. The blasts then separate into multiple fragments, each as powerful as the next, aimed at the target. Although more confined in its area, it is a highly destructive attack. Range= 184 feet. Rank of Spell: Ultimate
Water Dragon Slayer Spells
Character's Name: Kaya Hisakata Spell's Magic Type: Caster Spell's Name: Water Dragon’s Surging Needle Description: With water writhing around her hands, Kaya slashes them across herself in an X formation, sending two separate streams of water at her opponent. As they draw nearer, the streams rotate tightly around one another until merging into a singular pointed attack capable of puncturing skin and causing mild internal damage. Range: 10 to 215 ft. Duration: 1 post. Rank of Spell: A-rank
Character's Name: Kaya Hisakata Spell's Magic Type: Caster Spell's Name: Water Dragon’s Shifting Tide Description: Discs of water form around Kaya’s wrists that she can shape and manipulate as she desires. This spell is one of her more versatile in its usage. She can use the discs to do things like block attacks by stretching the water across her lower arms and altering the density of it; alternatively, she can use them to create handheld weapons like daggers or bo staffs, or form fin-like blades on her forearms, to use in hand-to-hand combat. The downside to this technique is that the weapons formed are not as strong as their true, metal and wooden counterparts. Due to this, if she wants to continue using the spell, Kaya must constantly replenish the water whenever she is struck or counters an attack. Range: 0 to 1 ft. Duration: 1-4 posts. Rank of Spell: B-rank
Character's Name: Kaya Hisakata Spell's Magic Type: Caster Spell's Name: Water Dragon’s Dew Point Description: Kaya stretches out an open hand before her then clenches it into a fist. The spell draws upon the water coating the surrounding plants and objects to produce spikes which protrude from the surface. These spikes range in size from a few inches long to several feet long and are meant as both an offensive and defensive move. The spikes are capable of stabbing, pricking, or fully impaling a target. Range: 0 to 640 ft in distance around the target, with the barbs themselves reaching anywhere from 3 inches to seven feet in length. Duration: 1 post. Rank of Spell: S-rank
Character's Name: Kaya Hisakata Spell's Magic Type: Caster Spell's Name: Water Dragon’s Sword Tsunami Description: Kaya utilizes an existent body of water to create a large wave which she aims at her opponent. The wave consists entirely of swords molded and hardened from the water but that are still capable of being manipulated and directed with ease. These act as any other bladed weapon, able to inflict sharp force trauma upon contact, though the force of the water itself can cause blunt force trauma as well. Range: 0 to 450 ft. Duration: 1 post. Rank of Spell: A-rank
Character's Name: Ophelia Fiore Weapon/Armor Name: Light Sword Weapon/Armor Appearance: Weapon/Armor Type: Sword Weapon/Armor Ability: The sword reacts to nearby power; the more power one has, the more it vibrates. The person must be somewhere nearby, in order to pick up. Rank of Weapon/Armor: [C Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Roar Description: The users exclusive Dragon's Roar where they quickly inhale and release a roar from a dragon that begins slashing everything in its path with a moving animated 10 foot sword, moving forward wherever user is pointing at when using this spell. Rank of Spell: [A Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Dancing Swords Description: The user creates two blades that extend from outta there hands and swiftly cuts there target with small slashes. It will cut like any sword, causing bleeding. The severity of it depends on rank, for the most part. Rank of Spell: [A Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Reflection Wave Description: Using this spell, any attacks sent will be able to reflect the spell back. For example; if fire is shot towards the user, they sword will shield and reflect, sending it right back at the target. Spells ranked above this spell can not be blocked, thus the caster takes damage. Rank of Spell: [A Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Scrapped Barrage Description: When swung, the users sword fires a barrage of pieces of scrapped metal that could serverly harm the targets body or even any items they carried such as chipping even other swords, but this depends on both users ranks. If hers is weaker than the targets, than it will not chip. Rank of Spell: [A Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Windmill Shield Description: A defensive skill that involves spinning one's sword like a windmill, forming a half-transparent shield with the sword. Rank of Spell: [A Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Art of Ten Swords Description: Depending on how much magic the user places forth; they can produce up to 10 swords to surround an enemy, before sending it to pierce through there body with tremendous speed and accuracy. Rank of Spell: [A Rank]
Character's Name: Ophelia Fiore Spell's Magic Type: Blade Dragon Slayer Spell's Name: Blade Dragon Fallen Crescent Description: A charge-type sword skill that delivers a downward blow and covers a distance of 4 meters in 0.4 seconds. Rank of Spell: [C Rank]