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phantompanther13 rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Tue May 26, 2015 6:55 am
... BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 0 DAMAGE TAKEN: 11 YOUR REMAINING HP: 4/80 BOSS REMAINING HP 410/ 999 TURNS TAKEN: na/ Items used: nulberryYOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. Special skill: 5. Prism casket: As long as you own this, you can represent any boss colour weakness. For example, if you are red, but the boss requires green breaks, the prism will let you sub in as green breaks. HOWEVER you can only pick one colour per boss battle. 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
Shadow Puppy HP 100/100
gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Tue May 26, 2015 6:58 am
turn 3/3 Micheal insisted on killing himself. BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 0 DAMAGE TAKEN: 15 YOUR REMAINING HP: dead/80 BOSS REMAINING HP 410/ 999 TURNS TAKEN: na/ Items used: nulberryYOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. Special skill: 5. Prism casket: As long as you own this, you can represent any boss colour weakness. For example, if you are red, but the boss requires green breaks, the prism will let you sub in as green breaks. HOWEVER you can only pick one colour per boss battle. 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
Shadow Puppy HP 100/100
gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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Posted: Tue May 26, 2015 7:23 am
Wrath ate a nulberry. BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 175 BOSS REMAINING HP 409 TURNS TAKEN: na Items used: nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Posted: Tue May 26, 2015 7:55 am
Danirate Levinski started things off by putting a nulberry in play. BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: An item was used. DAMAGE TAKEN: 5 YOUR REMAINING HP: 175 BOSS REMAINING HP 408 TURNS TAKEN: n/a Items used: 1 Nulberry was used during this turn. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 4 4-sided dice:
4, 2, 2, 2
Total: 10 (4-16)
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Posted: Tue May 26, 2015 7:57 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 11 DAMAGE TAKEN: 5 YOUR REMAINING HP: 170 BOSS REMAINING HP 397 TURNS TAKEN: n/a Items used: 1 Nulberry was previously used during an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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Rathurue rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Tue May 26, 2015 7:57 am
Rathurue STOP HITTING YOURSELF 2/3 BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 5DAMAGE TAKEN: 5 YOUR REMAINING HP: 163/180 BOSS REMAINING HP ??? TURNS TAKEN: NULLBERRY'd Items used:  YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Tue May 26, 2015 7:58 am
Rathurue STOP HITTING YOURSELF 3/3 BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 2DAMAGE TAKEN: 5 YOUR REMAINING HP: 156/180 BOSS REMAINING HP ??? TURNS TAKEN: NULLBERRY'd Items used:  YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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shyanimegrl rolled 1 10-sided dice:
8
Total: 8 (1-10)
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Posted: Tue May 26, 2015 7:59 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 9 DAMAGE TAKEN: 5 YOUR REMAINING HP: 165 BOSS REMAINING HP 388 TURNS TAKEN: n/a Items used: 1 Nulberry was previously used during an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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Rathurue rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Tue May 26, 2015 7:59 am
NEXT 3 TURN FREE OF AUTODMGBATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: CRITICAL! 4DAMAGE TAKEN: 5 YOUR REMAINING HP: 151/180 BOSS REMAINING HP 393 TURNS TAKEN: NULLBERRY'd Items used:  YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Tue May 26, 2015 8:01 am
NEXT 2 TURN FREE OF AUTODMGBATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 3DAMAGE TAKEN: STUN 1/3 YOUR REMAINING HP: 151/180 BOSS REMAINING HP 390 TURNS TAKEN: NULLBERRY'd Items used:  YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Tue May 26, 2015 8:03 am
NEXT 1 TURN FREE OF AUTODMGBATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 2 WTF HALF-ASSED DMG DAMAGE TAKEN: STUN 2/3 YOUR REMAINING HP: 151/180 BOSS REMAINING HP 388 TURNS TAKEN: NULLBERRY'd Items used:  YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Tue May 26, 2015 8:04 am
LAST TURN FREE OF AUTODMGBATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 10DAMAGE TAKEN: STUN 3/3 YOUR REMAINING HP: 151/180 BOSS REMAINING HP 378 TURNS TAKEN: NULLBERRY'd Items used:  YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Tue May 26, 2015 8:06 am
BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 2DAMAGE TAKEN: 5 YOUR REMAINING HP: 146/180 BOSS REMAINING HP 376 TURNS TAKEN: NULLBERRY'd Items used:  YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 10-sided dice:
9
Total: 9 (1-10)
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Posted: Tue May 26, 2015 8:08 am
BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 9DAMAGE TAKEN: 5 YOUR REMAINING HP: 141/180 BOSS REMAINING HP 367 TURNS TAKEN: NULLBERRY'd Items used:  YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Tue May 26, 2015 8:09 am
BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 2DAMAGE TAKEN: 5 YOUR REMAINING HP: 136/180 BOSS REMAINING HP 365 TURNS TAKEN: NULLBERRY'd Items used:  YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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