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Posted: Fri Nov 15, 2019 10:01 pm
MAJOR REVISIONCharacter Name: Piper Thompson | Maya of Ganymede Reason for Revision: Gifted character, the previous owner requested that some changes be made but she has been RPed previously. Updated the profile since the previous one had mentions of her being under 18 years old but the timeline from when the original journal was made puts her at about 20 currently. Most of the hobbies/ virtues/ flaws have been added to or revised. I did make one small change to the squire magic. Rather than being 3' radius circle with her in the center, I moved her position to the edge and made it a 6' radius semi-circle since she only has one fan so a sweeping motion covering that area made more sense. Link to Old Profile:https://www.gaiaonline.com/guilds/viewtopic.php?t=24834889 Link to Revised Profile:https://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=25403958#386537316 If more changes should be made please let me know.
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Posted: Thu Jan 16, 2020 6:26 pm
MINOR REVISIONCharacter Name: Sachio Sugiyama / Super Sailor Takamizawa Reason for Revision: It's just not fitting in with his character. Revisions Requested: Remove Flirting as one of his hobbies.
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Posted: Wed Jan 22, 2020 8:02 pm
MAJOR REVISIONCharacter Name: Thalia Masters // Eleusis Page of Cosmos Reason for Revision: CORRUPTION, BABEY Link to Old Profile: [x]Link to Revised Profile: [x]
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Posted: Fri Jan 24, 2020 11:47 am
MINOR REVISIONCharacter Name: Sailor Logos of the HelixReason for Revision: I was gifted her from Lucifer Force a while back, and I just want to expand on her current attacks AND revamp her final attack. Revisions Requested: Sailor Scout Attack: Current Attack Logos Spinning Helix! Logos calls her attack and spins in a quick circle. As she does this, a magical ribbon-helix made of energy appears in her hand. The ribbon shoots out like a whip and can strike out at opponents from a distance of about ten feet. Once the ribbon hit someone, they will experience symptoms of vertigo for 30 seconds. Possible effects include dizziness, headaches, and nausea. Logos can use this attack twice per battle. Logos Helix Whip Logos calls her attack and spins in a quick circle. As she does this, a magical ribbon-helix made of energy appears in her hand. She can use this ribbon as a whip and strike out at opponents from a distance of about ten feet. Once the ribbon hits someone, they will experience symptoms of vertigo for 30 seconds. Possible effects include dizziness, headaches, and nausea. Logos can use this attack twice per battle. Current Attack Super Sailor Scout Attack: Logos Whirling Helix! Slightly wider radius (15 ft) and can hit an additional person after the first if the target is within the radius. Can be used twice per battle. Logos Double Helix Whip Logos calls her attack and spins in a quick circle. As she does this, a magical ribbon-double helix made of energy appears in her hand. She can use this ribbon as a whip and strike out at opponents from a distance of about ten feet. Once the ribbon hits someone, they will experience increased symptoms of vertigo for 35 seconds and can now hit up to 3 people in succession. Possible effects include dizziness, headaches, and nausea, vomiting, loss of balance. Logos can use this attack twice times per battle. Current Attack Eternal Sailor Attack: Name. Logos chooses a point she can see within 20 feet of her and points to it, magically placing a small helix on the space. The space can be vertical or horizontal. After being placed, the original helix spirals outward in a radius of 20 feet. Two people can be hit before the helix disappears. Logos can do this twice per battle. Logos Helix Spin Logos calls out the name of her attack and spins in a quick circle. When she does, all ordered characters in a 15-foot radius will feel as though they have been spinning for several moments. They may find themselves even facing the wrong way. These characters will also feel the extreme effects of vertigo such as dizziness, headaches, and nausea, vomiting, loss of balance, inability to walk, and loss of hearing. The effects last 45 seconds and she can use this attack once per battle.
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Posted: Sat Mar 21, 2020 5:22 pm
MINOR REVISIONCharacter Name: Transcendent Eternal Megrez, Senshi of EggsReason for Revision: Adjustment to Megrez's Eternal attack, as discussed some time ago! Revisions Requested:New Attack: Quote: Eternal Sailor Attack: Egg Shelling! Megrez forms an egg shape with her hands and thrusts her hands at a single target, calling out the attack name. This target will be encased in a giant egg shell (that fits them). The shell will be unbreakable for 40 seconds from the inside or the outside (you can’t get out, but nothing else can get in either; magical teleportation attempts will fail). After that window, the target can break the egg from the inside, or someone outside can break the egg for them. Once broken, the egg shell pieces will linger for 30 seconds before disappearing. If no one breaks the egg, the egg will naturally disappear after 45 seconds (includes the unbreakable period). The egg can be rolled around, but it's heavy and hard to move, and it will not break over hazardous terrain (attempts to strand someone over hazardous terrain will have the egg mysteriously roll out of the way). This attack can only be used once. Old Attack: Quote: Eternal Sailor Attack: Eggsplosion! Tracing an egg shape with her hands, Megrez conjures a huge (4 foot tall) egg in front of her. The egg will rise about ten feet into the air and then explode in ten seconds, releasing a hail of smaller eggs (like those of her Sailor level attack) on everyone in a ten-foot area (it does not discriminate between enemies and allies). It will also injure people via eggshell shrapnel. There is a very small "safe area" directly below the giant egg where no smaller eggs will fall. The giant egg can be destroyed by an attack before it unleashes the egg rain, but it will still explode after being destroyed (no egg goop or smaller eggs will come out, but the shrapnel will still be a problem, especially for the person closest to the egg). The shrapnel and goop from the egg hail last for 40 seconds before they disappear. Can only be used once per battle.
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Posted: Sat Apr 11, 2020 9:33 am
MAJOR REVISIONCharacter Name: Alexa Dewey / Capt. Sylvite Reason for Revision: Growing up, plus being in the Negaverse for a few years. She was previously written as just out of middle school. Now she's in college. Link to Old Profile: {X}Link to Revised Profile: {X}
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Posted: Wed May 20, 2020 11:24 am
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Posted: Mon May 25, 2020 2:33 am
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Posted: Wed Jun 17, 2020 11:37 pm
MAJOR REVISIONCharacter Name: Delilah Masters // Capt Erythrite -> Elodie Gallo // Folkvangr Squire of Ganymede Reason for Revision: she purified [icly forever ago] and i like. forgot to post this, apparently, Link to Old Profile: [x]Link to Revised Profile: [x]
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Posted: Fri Jun 19, 2020 7:20 pm
MAJOR REVISIONCharacter Name: Aliseanne Laenuleil/Chibi Super Lepus Reason for Revision: alise is almost 16, and her profile needs updating to reflect the passage of time and general teenager-ness to get ready for eventual... upgrade to non-chibiness Link to Old Profile: [x]Link to Revised Profile: [x]
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Posted: Thu Jun 25, 2020 8:54 pm
MAJOR REVISIONCharacter Name: Ilse Renier/Sailor Deneb Reason for Revision: I didn't know what I was doing when I first wrote Deneb's original profile, and have struggled since then, which has made carrying out this corrupt plot from like, 2017 really awkward lmao. So this is to make her easier to play with my current writing style and to prepare her for her future corruption. Link to Old Profile: xLink to Revised Profile: x
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Posted: Mon Jul 06, 2020 11:03 pm
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Posted: Thu Jul 09, 2020 2:48 pm
MINOR REVISIONCharacter Name:LavendulanReason for Revision:Attack name is too wordy and awkward to say and the new name would work well with what I have in mind for upgrade or enhancements. Revisions Requested:Changing Water Metamorphosis to Aqua Shift
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Posted: Sun Aug 09, 2020 5:41 pm
MINOR REVISIONCharacter Name: General Benitoite Reason for Revision: Back in the past it was either a weapon up grade or magic, and given his Captain's weapon in the past the upgrade there was needed, now it's been so damn long. Baby needs some magic to go with it. Revisions Requested: Where his spear blade hits/stabs it will leave a very cold or chilly sensation that will last for five seconds before fading/warming up. If the player wishes it to linger longer they may do so.
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Posted: Mon Sep 07, 2020 5:54 pm
MAJOR REVISIONCharacter Name: Kor McKneil/Captain Rutile Reason for Revision: Purification purposes, getting it officially approved before he hits stage 3 and side swaps. Link to Old Profile: HereLink to Revised Profile: Here
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