- XXX。。。TRANSFORMATION NAME
Assimilative Change
XXX。。。DESCRIPTION
Due to their ability to absorb metal and machines to heal their wounds as well as meld into them, Metal Mutants are capable of assimilating nearby machines, that are not Metal Mutants, into their being. This results in a chimerical mish-mash of the user and the machines they assimilated, with complete attributes in the final product all the way down to the appearance. In addition to appearance, the new form possesses all of the original forms' techniques, as well as augmented techniques that take upon a mixture of the effects of the original and the new additional parts. But, in addition to this, the new form also gains access to completely new techniques which are generally related to the assimilated machines and its concepts.
XXX。。。SPECIAL RULINGS / PERKS / LIMITATIONS
List as many as you need to for
Prerequisites
[ 1 ] BP: 150
[ 2 ] Ki: 5
[ 3 ]
[ 4 ]
[ 5 ]
Power Scaling
[ BP ] ×2
[ Stats ] +5 to stats most related to assimilated machine
Drawbacks / Limitations
[ 1 ] Costs 5 ki and stamina per post to maintain
[ 2 ] Cannot Assimilate other Metal Mutants, only regular machinery
[ 3 ]
[ 4 ]
[ 5 ]
Form Mastery
[ 1 ] Doubles Power Scaling
[ 2 ] Reduce ki and stamina cost by 2
[ 3 ]
[ 4 ]
[ 5 ]
XXX。。。USERS
Riga
Exclusive To Which Race(s)?
[ 1 ] Metal Mutants
[ 2 ]
[ 3 ]
[ 4 ]
[ 5 ]
- XXX。。。TRANSFORMATION NAME
Mechanized Evolution
XXX。。。DESCRIPTION
A transformation that 'upgrades' the current physiology of the user into a drastically enhanced form. This is put into motion when the user harnesses their Core’s power to draw in stray natural energy saturated within the environment and applies it to their current Physiology. The user must continuously compress the ki and absorb it into their Core, using their original body as a mere fulcrum for the new form. The end result of such a risky move is an evolution that results in the user's appearance and attributes changing, making it significantly stronger than it was before. The techniques of the user who has undergone Mechanized Evolution’s evolution are enhanced to take advantage of their potentially devastating effects. Mechanized Evolution grants the user one new function; in some cases, these new techniques weren't originally infused within the original body; but generally the new techniques are related to the old techniques.
XXX。。。SPECIAL RULINGS / PERKS / LIMITATIONS
List as many as you need to for each section
Prerequisites
[ 1 ] BP: 320
[ 2 ] Ki: 10
[ 3 ]
[ 4 ]
[ 5 ]
Power Scaling
[ BP ] ×50
[ Stats ] +7 to all stats
Drawbacks / Limitations
[ 1 ] Costs 10 ki and stamina per post to maintain
[ 2 ]
[ 3 ]
[ 4 ]
[ 5 ]
Form Mastery
[ 1 ] Access to Limit Overbreak
[ 2 ] BP Multiplier increased by 10
[ 3 ] Stat Modifier doubles
[ 4 ]
[ 5 ]
XXX。。。USERS
Profile Link
Exclusive To Which Race(s)?
[ 1 ] Metal Mutant
[ 2 ]
[ 3 ]
[ 4 ]
[ 5 ]
- XXX。。。TRANSFORMATION NAME
Limit Overbreak
XXX。。。DESCRIPTION
Seen as a transformation to be added on top of Mechanized Evolution, Limit Overbreak draws in even more natural energy from the planet the Metal Mutant is currently on, further fueling the already massive amounts of energy assimilated by the organic metal being as the sheer amount of energy begins to change the user once again. The transformation gives off the visual appearance of an aura of unrestrained natural power and pure concussive force that radiates from their body with a sonic boom-like release, devastating the immediate vicinity. Due to the increased natural energy flow, the user is pushed into an "overdrive", causing ambient natural energy and ki that is saturated within the atmosphere being drawn into the Metal Mutant’s core, being devoured by their organic metal organ in order to increase the intensity of the Overbreak with every waking second the ability is active. This overall results in a tremendous upsurge of power as natural energy becomes infused with their cybernetic bloodstream before reaching their brain module, resonating with Metal Mutant’s equivalent of adrenaline they are experiencing during combat, entering a state of enhanced awareness and peak physical ability. While this absorption process enables an enormous surge of power which would allow them to properly access the form; after its first activation, the user can access Limit Overbreak at any time. The combination of all said sequences not only causes the Metal Mutant's physical parameters to skyrocket beyond one's imagination, the activation of Overbreak pressurizes the natural energies gathered being sent into overdrive, infusing the planetary particles within the user's body before immediately expelling it; keeping up the increased flow by sending the gathered natural energy to all of their bodily joints while keeping a large amount focused in their torso, which continually reacts with their Core and figure, drastically augmenting it and granting the user an enormous boost in their parameters all across the board before boosting them by immediately releasing the gathered natural energy in order to reinforce themselves; this takes upon the physical manifestation of a jet blast of natural energy, bolstering their movements in any range, effectively turning the user into more a force of nature than a solo fighter. The sheer amount of energy causes the pigment of the user’s body to change, going from their natural colors and giving them a more green hue while their eyes become a scarlet red.
XXX。。。SPECIAL RULINGS / PERKS / LIMITATIONS
List as many as you need to for each section
Prerequisites
[ 1 ] 400 BP
[ 2 ] Mechanized Evolution Mastery
[ 3 ]
[ 4 ]
[ 5 ]
Power Scaling
[ BP ] ×100
[ Stats ] +15
Drawbacks / Limitations
[ 1 ] Costs 15 ki and stamina per post to maintain
[ 2 ] -15 HP per post
[ 3 ]
[ 4 ]
[ 5 ]
Form Mastery
[ 1 ] Access to Metal Form
[ 2 ] BP Multiplier increased by 10
[ 3 ] Stat Modifier increased by 5
[ 4 ]
[ 5 ]
XXX。。。USERS
Profile Link
Exclusive To Which Race(s)?
[ 1 ] Metal Mutant
[ 2 ]
[ 3 ]
[ 4 ]
[ 5 ]
- XXX。。。TRANSFORMATION NAME
Meta Form
XXX。。。DESCRIPTION
Considered the pinnacle any Metal Mutant can achieve, the Meta-Form turns the user into a being of pure Liquid Metal as well as increases their overall fighting ability, enhancing everything about them. This allows the now Meta Metal Mutant to liquefy themselves, thus transforming their entire body into liquid metallet physical and ki attacks pass harmlessly through their body when they're transformed, rendering them impervious to both physical and magical attacks, which merely pass through them without harming them, so long as the user is aware of the attack coming and where it will hit as the now. The Meta Mechanpod is capable of invoking high-speed movements by teleporting via all forms of metal, surpassing most speed techniques with the velocities that they move about at, also using this ability to transfer their own body and mind into metal objects, and manipulate them as though the object was their actual body. This allows the user to take control of anything made of metal that they come in contact with. While under the user's control, the solid object gains a surprising level of flexibility and dexterity it otherwise would not have, such as being able to stretch and reshape in a surprising manner of ways, reshaping them into a number of new formations that best suit their needs. Effectively transforming any metal into a malleable resource for them to use at their behest, a Meta Metal Mutant can change their natural properties by shifting their fundamental properties between the states of matter, such as liquids, solids, and gasses. Upon touch or merge, a Meta Metal Mutant can visibly change and reconfigure objects, one of which manifests in their ability to melt them at the touch, shifting them into liquids that he can interact with, either by plashing others, sinking objects into them. A Meta Metal Mutant even has the capacity to solidify and thicken metal objects they touch, converting liquids into a solid state or hardening pre-existing ones already in this state. Regardless of the choice, a Meta Metal Mutant can revert the state their target was originally in after interacting with it to an extended degree of control. Accomplished by lightly adjusting their ductility by shifting them between states, it renders them malleable for a Meta Metal Mutant's hands to operate with this transformation, exerting some influence. It also allows the user to travel through a solid area quickly, moving from one location to another in short amounts of time.
A Meta Metal Mutant is capable of rearranging every part of their liquid metal body to their desire as long as they have the willpower to do so, allowing them to produce whatever they need at the moment. Thanks to this advanced form, a Meta Metal Mutant can not only keep their forms without any sort of effort, but can also change into their combat form fluidly. The user can form their body or limbs into claws, blades, guns, hammers, etc. In short, their arsenal is limited only by their imagination. Additionally, the user can alter their density to be as malleable or as hard as they wish; and they can additional appendages and body-parts, remove them or otherwise manipulate their bodies. Their body can be manipulated at will.
XXX。。。SPECIAL RULINGS / PERKS / LIMITATIONS
List as many as you need to for each section
Prerequisites
[ 1 ] BP: 600 BP
[ 2 ] Limit Overbreak Mastery
[ 3 ]
[ 4 ]
[ 5 ]
Power Scaling
[ BP ] x300
[ Stats ] +15 to all stats
Drawbacks / Limitations
[ 1 ] Costs 15 ki and stamina per post to maintain
[ 2 ]
[ 3 ]
[ 4 ]
[ 5 ]
Form Mastery
[ 1 ] +100 to BP mutliplier
[ 2 ] +5 to stat modifier
[ 3 ] Reduces ki and stamina cost by 5
[ 4 ]
[ 5 ]
XXX。。。USERS
Profile Link
Exclusive To Which Race(s)?
[ 1 ] Metal Mutants
[ 2 ]
[ 3 ]
[ 4 ]
[ 5 ]
- XXX。。。TRANSFORMATION NAME
Ardor Mutant
XXX。。。DESCRIPTION
Considered to be a state of Metal Mutant evolution that has only been hypothesized and regalled in stories, the Ardor Form is a permanent transformation which has the Metal Mutant shedding their bodies and Core to become a being of pure energy. This state of evolution is attained when a Metal Mutant is capable of using God Ki, the Metal Mutant has reached a high enough point in terms of battle power, and is able to achieve the Limit Overbreak Form. These three will serve as the basis for the evolution, three distinct energies: God Ki, the Metal Mutant’s ki, and natural energy will merge within the subject’s core, greatly elevating the energy within it that gives the Metal Mutant life. With the Core containing the soul, the energies will surge from the metal encasement, bursting out from the Metal Mutant’s chassis to create a new body for the soul. This body is the cumulation of God Ki, Ki, Natural Energy, and the Life Energy of the Metal Mutant, changing them into a being composed of pure energy. Their memories, personality, and what makes the Metal Mutant a individual all remains intact in this form, effectively having gone through a metamorphosis into a body that can better handle the mixture of energies. Upon reaching this form the Metal Mutant’s power skyrockets far beyond what the previous forms were capable of, the body now capable of efficiently and effectively using the natural energies it typically takes in with each transformation, the god ki adding onto this to further empower the Metal Mutant’s new form. With this new form’s surplus of energy, the Ardor Mutant cannot maintain the surge of power for long, less they dwindle and weaken their new energy based body, thus forcing the Ardor Mutant to keep this new found power under control. Additionally, It is only when their full potential is released can a Ardor Mutant interact with the physical, the rise in energy being enough to give their bodies of energy a solid form, thus, a Ardor Mutant must take on a host body, whether it is metal or organic. Upon possessing a metal host body, the materials and shape which compose it will shift and change dramatically in order to take on a form that the Ardor Mutant is most comfortable with, whether that is a completely new appearance, or a previous one they are accustomed to, this change in the metal host body’s form is optional and is really only for cosmetic uses for the Ardor Mutant’s comfort and preferences. It should also be known that, while in a Metal host body, a Ardor Mutant does retain their ability to meld into metal and otherwise change into a liquid metal form, the Metal Host Body having its base materials changed into the same bio-metal that makes up all Metal Mutants. However, when possessing an Organic Body, the Ardor Mutant rewrites the host’s dna and cellular structure, changing them into what could be considered a superhuman body which can handle the mass of energy which has occupied them. There are however limits to what a Ardor Mutant can possess; for one, the host body cannot have a soul or conscious, let alone a life force, of its own, as the two souls would most likely conflict with one another and eventually destroy the host body. The second is that the host body cannot have any sort of energy of its own, or at the very least a great deal of it, as the added energy from the Ardor Mutant, once again, may destroy the host body. As a double edged sword to their energy body while their potential is sealed, attacks of the physical nature will simply phase through the Ardor Mutant’s form, as they are living mass of energy, only solid when they release their full power, but this also means that attacks composed of energy will surely damage them, doubling it in fact until the Ardor Mutant’s energy body becomes more solid when they release their full power.
XXX。。。SPECIAL RULINGS / PERKS / LIMITATIONS
List as many as you need to for each section
Prerequisites
[ 1 ] BP: 1,000 BP
[ 2 ] Limit Overbreak Mastery
[ 3 ] God ki
[ 4 ] Ki: 50
[ 5 ] Stamina: 50
Power Scaling
[ BP ] x500
[ Stats ] +15 to all stats
Drawbacks / Limitations
[ 1 ] Costs 15 ki and stamina per post to maintain
[ 2 ] Permanent Transformation
[ 3 ] Any damage taken to a host body will reflect upon the Metal Mutant’s true body
[ 4 ] BP Multiplier and Stat modifier are not permanent, they can be achieved again in the form of a power boost. Costs 25 ki per post to maintain.
[ 5 ]
Form Mastery
[ 1 ] +100 to BP mutliplier
[ 2 ] +5 to stat modifier
[ 3 ] Reduces ki and stamina cost by 5
[ 4 ]
[ 5 ]
XXX。。。USERS
Profile Link
Exclusive To Which Race(s)?
[ 1 ] Metal Mutants
[ 2 ]
[ 3 ]
[ 4 ]
[ 5 ]
Eighth Diviner