---𝐃 𝐁 : 𝐃 𝐂 - Character - Profile ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
⨂ Character's General Info ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
XXX。。。FULL NAME xxxxx※Ziber [Last Name removed due to banishment]
XXX。。。NICKNAME xxxxx※The Traitor, Zi,
XXX。。。AGE xxxxx※Unknown
XXX。。。BIRTH PLACE xxxxx※The Frost Demon Empire
XXX。。。GENDER xxxxx※Male
XXX。。。RACE xxxxx※Frost Demon
XXX。。。HEIGHT xxxxx※6' 2"
XXX。。。WEIGHT xxxxx※148 lbs
XXX。。。BODY TYPE xxxxx※Tall, Slim
XXX。。。PERSONALITY xxxxx※Like all of his race, Ziber is fine example of an gentleman, trying to be polite in most of the situation he gets himself caught in, but show bits of being quite childish. With this, there are two sides to him that have been seen, while only one is ever talked about. That side is the kind heart of the man that he is known for, helping those that need it and making friends where ever he goes. Ziber has been know to be naive, especially when it comes to the feelings of the heart as he had never been in love before. He can be stubborn sometimes and may get fooled on occasion, but his intelligence shouldn't underestimated. The man is quick on his feet and is able to form a plan in the heat of battle. However, if the battle drags on or if someone that he is attached to is harmed, Ziber seems to change into a complete different person, one that when once someone sees it, it is the sign of the end. This changes bleeds through his eyes as they turn from there normal dark blue into a blood red. The man keeps his polite demeanor, but he becomes far more colder as he talks to someone. Ziber also becomes sadistic in this state, enjoying bring pain to his opponent and even more when he sees them hurt someone he cares about. He normally comes out of this state after he has had fun with his opponent and they lay died, but it is also believed that his friends and/or loved ones can break him out of his violent mode.
XXX。。。PERSONAL LIKES xxxxx※List As Many As You Desire [ 1 ] [Water Areas] [ 2 ] [Meeting new people] [ 3 ] [Fighting strong opponent] [ 4 ] [Shellfish, Ice Cream, and the occasional wine] [ 5 ] [Becoming stronger]
XXX。。。PERSONAL DISLIKES xxxxx※List As Many As You Desire [ 1 ] [Those that hurt others] [ 2 ] [Being called weird] [ 3 ] [Certain members of his race] [ 4 ] [Flying Hymenoptera Insects, like bees or wasps. It is unknown why but he will kill them on sight] [ 5 ] [Giving into his races based desires]
XXX。。。FEAR / PHOBIA xxxxx※[Unable to help someone who needs him, Gynophobia]
XXX。。。GOAL / AMBITION xxxxx※ [To become strong and to return back to his home to save his people from the cruel leader. Also, deep down, he wants to find a nice girl.]
⨂ Skillset Info - Abilities & Prowess ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
XXX。。。AURA TYPE & COLOR xxxxx※Normal - Cobalt with a black outline
XXX。。。CHARACTER STRENGTHS xxxxx※List At Least Three [ 1 ] [Strategist] [ 2 ] [Race's Natural High Speed] [ 3 ] [A Fast Learner] [ 4 ] [Adept Ki Manipulation] [ 5 ]
XXX。。。CHARACTER WEAKNESSES xxxxx※List At Least Three [ 1 ] [Basic Level of Martial Arts [ 2 ] [Untrained Stamina] [ 3 ] [Unable to control his race's base emotions] [ 4 ] [He isn't the best at talking to girls] [ 5 ]
XXX。。。CHARACTER B.P. xxxxx※What is your character's Overall BP after bonuses are included: 2930
XXX。。。BP BONUSES [ 1 ] [arc 1] Third Place in WMAT: 10 BP, [ 2 ] [Off Arc 1] +15 bp [ 3 ] [arc 2 training] PRT1-2: 60bp, Stat BP 40bp [ 4 ] PRT 3-6: 120BP, +80bp [ 5 ] [arc 2 Tourny] 45bp, Stat 40bp [ 6 ] [Arc 3] Birthday: 80bp [ 7 ] Double BP (TS Bonus) ((Before Other Calculations)) [ 8 ] 30 BP (For Partaking in the Arc) [ 9 ] Stat BP: 80bp [ 10 ] [Side Arc] Turtle Training: +380 BP [ 11 ] [Bleach] +60bp [ 12 ] [Ingo Training] +80bp [ 13 ] BP: +120, +100 [ 14 ] Anniversary/End of Arc: 2350 +580= 2930 [ x ]
XXX。。。FIGHTING STYLE / SPECIALTY xxxxx※[ Primary ] Bomber(Knight): As a knight, Ziber has been taught to use his ki for attacking close up or far away. His energy blade is his main weapon.
xxxxx※[ Secondary ] Sonic Specialty: Frost demons have a natural act for being fast, deadly creatures.
XXX。。。ULTIMATE SUPER xxxxxList all the other techniques your character knows here in this area. This area includes your character's 'Speed & Movement Techniques' as well.
⨂ Character's Background Info ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
XXX。。。OUTSIDE OCCUPATION xxxxx※ Student - Turtle School
XXX。。。BIOGRAPHY xxxxx※ [The story of Ziber is one of death and betrayal, to one that had lead him far from home. Originally, he was born on the frost demon home world, where after a few tests, he was enlisted to become one of the empire's elite. So, after negotiations went through with his parents, the young demon was set to be trained and be forged into one of the empire's finest weapons. At the age of five he was signed into the youngest of the emperor's child, to both be the bodyguard and possible friend of his new commander. The two of them grew to become friends and a powerful up and coming duo, one that was noted by quite a few people. One of the first was actually the emperor himself, who named his child as his successor and Ziber as an official honor guard. The two would be able to forge the empire now, to change it from the dark past that it had been reborn into after the fall of Frost. But one wasn't happy about how far the two had come, and plotted to break their little team.
This person was the eldest son of the emperor, how felt that he had been robbed when it was announced that his younger brother would be the next emperor. So, the son began plotting on how he would remove his brother and his new friend from the picture. It was started when the youngest of the siblings and his newly pointed bodyguard to join him to celebrate their new titles. This however was a trap as when the three were alone, the eldest shot his younger brother with a death beam. Before Ziber could react, the elder brother called for the guards, informing them that it was his brother's own guard that had taken the young frost demon's life. With it being his word against the word of one of the princes and the fact that he was on the elder brother's ship, the frost demon had no choice but to surrender. He was then brought in front of the emperor, with pushing for the execution of the former guard.
However, the father for an unknown reason didn't order for his execution, but instead order for Ziber's exile. He would no longer see the progress that he and his former friend would see come to past and live with the guilt of what he had done. Even the though he knew he was innocent, even if he could see the real killer just meters away, he agreed to his fate and was brought to a ship that would take him out of the empires borders, at a small trading post because he knew the pilot that flew the ship. Ziber was then left to wander the galaxy, trying to survive on his own and to think of way to reveal the elder brother's deception. However, he then received information that made this situation hopeless, as the emperor of the frost demons had died and that the eldest brother had become the new emperor. This information came in the formation of a letter from the new emperor himself and told him that as far as he was concerned, Ziber was died and that he should never return if he valued his life.
The frost demon was at a loss, with his own people knowing him the one who killed his friend and no way to tell what actually happened, he had no idea what to do next. But not all was lost as he remember a conversation that he and his friend had in their younger years. The frost demon was told many stories that had been told about the universe's past. There was a name that popped up in the fills in unique way, that a god of destruction wished for a new world to be made in his universe. It would be his last hope, a place where he could go into hiding, get stronger, and possible gain allies that might be willing to help him. This was dangerous thinking, and he knew it, but he felt he had no choice if he wanted his friend to rest in peace. So, after he politely stole a ship, Ziber set his course to the planet that would lead him on an adventure, one that would change his life forever. The frost demon set his eyes towards Earth...]
XXX。。。CHARACTER RELATIONSHIPS xxxxx※Relationship can be platonic and/or romantic [ 1 ] [A friend who is long since dead] [ 2 ] Daiko: Friend [ 3 ] Scryew: Ally [ 4 ] Gyoza: Teacher [ 5 ] Yosi: Friend [ 6 ] Seriyana: Friend [ 7 ] Burberry: Ally [ 8 ] Riga: Ally [ 9 ] Creme: Unknown [ 10 ] Sabi: Enemy [ 11 ] Ingo: Unknown... [ 12 ] Majin Gummi: Friend [ 13 ] Xalia Sundersun: Friend [ 14 ] Sayla Marz: Friend [ X ] [ x ] [ X ] XXX。。。PERSONAL THEME SONG xxxxx※Finish your character off with a personal touch - This Is Optional!
“I still remember that day. It burns bright in my mind and is reminder of what must be done. I... We will have our revenge. That is a promise I will keep."
Off Season 1 - Summary Moved to Kame Cabin Training Under Gyoza, New Trainer Partner Daiko Time Skip Training At Turtle School: +15 bp + 20sp + Kamehameha Learned + Pools Double
Arc 2-Summary (Ongoing) Discovered odd beans. Helped heal Daiko. Meet Kami and Aku Training done in the Preposterous Room of Time Pushed Daiko to go super saiyan.
Arc 2-Training Part 1 Aku Encounter: 20bp and 2sp PRT 1- Spar with Daiko: 7sp + Bonus(30bp+2stat+2(Ki and Stamina)) PRT 2- Shadow Duel: 10 ST(Prodigious Talent -3 Paragraphs) + Bonus(30bp+2stat+2(Ki and Stamina))
Arc 2-Training Part 2 PRT 3-5 New Moves: Solar Flare, Scatter Kamehameha, Super Kamehameha +90 BP, +6sp, +6 ki and stamina PRT 6 Supernova: 30bp. +2sp, +2 ki and Sta XX。。。[STATS] ⇰ Physical-Based Offense :3/15: ⇰ Energy-Based Offense :6+4=10/15: +20 BP ⇰ Defense :4+4=8/15: ⇰ Speed :6/15: ⇰ Intelligence :6/15: ⇰ Stamina :15+8=23/25: +20 BP ⇰ Reflexes :4+6=10/15: +20 BP ⇰ Ki :15+8=23/30: +20 BP +
Arc 3: Birthday Bonus: 80bp, 6 stats Double Ki and Stamina Pool and 15 Stat points (TS boost) 10 Stats (For Fighting Clones) 5 Stat Points (For Fighting the beast) 30 BP (For Partaking in the Arc) 1 Senzu Bean (For Fighting the Beast) Double BP (TS Bonus) ((Before Other Calculations)) And 3 Techniques (For TS) Results 80bp 6 stats on hold (520+80)x2 BP= 1200 6 st x2 Ki+St Pools 15 st 10 stat 5 stat 30 bp Total: 30 bp, 36 stat, x2 Ki+St
XX。。。[STATS] ⇰ Physical-Based Offense :4: ⇰ Energy-Based Offense :12: +3 = 15 ⇰ Defense :10: +5 = 15 ⇰ Speed :8: +3= 11, +20 BP ⇰ Intelligence :8: +2=10, +20 BP ⇰ Reflexes :12: + 3 ⇰ Stamina :25: +10=35, +20 BP bp ⇰ Ki :30: +10=40, +20 BP
XXX。。。USAGE / DESCRIPTION [A dual technique made by Ziber that combines the powers of Supernova and the Kamehameha. The technique starts by forming a Supernova like normal, but the user would hold up both of their hands up in the air to form the attack. Then once it was formed, the Supernova would start to compress, getting smaller in size to the point that it would comfortably fit in the users palm. Once ready, the user would do the motions that one would do for a Kamehameha, but the color of the technique would appear take the appearance of the Supernova. Once it makes contact with something, the supernova will either expand as it would receive the support of Kamehameha to push forward, or can detonate to cause a large amount of damage. ]
XXX。。。SPECIAL RULINGS / PERKS / LIMITATIONS List as many as you need to for each section
Perks / Benefits
[ 1 ] Mega-Colossal Damage [ 2 ] Can work with others Kamehameha [ 3 ] Can be used in a fusion of someone that knows the two move. [ 4 ] Mastery removes recharge, and makes it a one post attack [ 5 ]
Drawbacks / Limitations
[ 1 ] Mastery Of Both Kamehameha and Supernova [ 2 ] Two post attack [ 3 ] One post recharge if not fusion. [ 4 ] Mastery takes double cost to complete. [ 5 ]
XXX。。。TECHNIQUE POTENCY True Form: Large Island, Golden: Planetary
XXX。。。USAGE / DESCRIPTION The signature attack of the frost demon of Earth, the dragon kick is the most powerful attack Ziber has created. Using the ki in his body, he moves the energy to his right leg to do deliver a devastating attack on to his opponent. As stated before, the frost demon moves his energy to his right leg, taking the appearance of streams around his body moving to the gems of his bio armor. Once ready, he either.jumps or flips towards the opponent and moves to land a side kick, possible finishing his opponent. As this mover is based on the users power, it can vary how power the end result of the attack can be.
XXX。。。SPECIAL RULINGS / PERKS / LIMITATIONS List as many as you need to for each section
Perks / Benefits
[ 1 ] Take both Physical and Energy Offense Stats [ 2 ] Great Technique to build off of [ 3 ] x2 Damage if the kick lands [ 4 ] [ 5 ]
Drawbacks / Limitations
[ 1 ] Takes both Physical and Energy Costs(100 KI+Stamina), can be halved if mastered (50 KI+Stamina) [ 2 ] 9 Post Cool Down, 5 if mastered [ 3 ] Can be dodged if prepared. [ 4 ] [ 5 ]
XXX。。。DESCRIPTION Here you are providing the detailed version of the transformation. How do you acquire it? How powerful is this transformation? What does this provide the character(s)? Tell us everything you can about it.
Originally made as a counter to the terrifying time-skip, Ziber was able to create a power up that went beyond his normal limits. One of the core functions of Typhoon has the user react automatically to external stimuli. Instead of the normal process of the stimulus being perceived by the nerves, which transmit a signal to the brain which in turn sends an instruction to the muscles, the user programs their aura to send an electric signal to his muscles so as to instantly react to a threat, bypassing the comparatively slow nervous system. The aura can be preprogrammed to respond to different stimuli: physical contact, malevolent intent in enemy, or someone stepping in a predetermined perimeter, and the specific response is preprogrammed as well. Concretely, this results in a drastic boost to user's reaction time, which has both offensive and defensive uses. Appearance wise, the aura of the user will change, having a glow around the user, and the aura taking the shape of electricity. Also, one's hair will spike up or if they have horns, bolts will dance between the gap, and the user's eyes will glow the same color as their aura.
XXX。。。SPECIAL RULINGS / PERKS / LIMITATIONS List as many as you need to for each section
Prerequisites
[ 1 ] Sonic Specialty [ 2 ] 50 Ki and Stamina [ 3 ] Base BP at least 350 [ 4 ] 25 Speed and Reflexes [ 5 ] Must be struck by lightning (RP), or endure the shock of someone who has mastered it. (Normal Techniques Learning Rules)
Power Scaling
[ BP ] x 10 [ Stats ] + 10 Physical & Energy offense, x 2 Speed and Reflexes
Drawbacks / Limitations
[ 1 ] -20 Ki and Stamina per Post [ 2 ] Recharge equal to how many posts used [ 3 ] Self Damage every fifth post. -10 HP [ 4 ] [ 5 ]
Form Mastery
[ 1 ] -10 Ki and Stamina Per Post [ 2 ] Half the recharge time. [ 3 ] No self damage, but those that make contact with the user will get shocked. [ 4 ] [ 5 ]
XXX。。。DESCRIPTION The fusion of fifth form and golden form. To have fused both of these powers together, takes a truly gifted frost demon.
XXX。。。SPECIAL RULINGS / PERKS / LIMITATIONS List as many as you need to for each section
Prerequisites
[ 1 ] Must be in Fifth form [ 2 ] A Base BP of 500 [ 3 ] Ki and Stamina of at least 110 [ 4 ] Intense training (through RP) [ 5 ]
Power Scaling
[ BP ] Fifth Form Base x Deity Base x 5 / Technique/Attack Damage is X 5 (Was X 10) [ BP incl. AoG ] Fifth Form Base x (Deity Base + AoG x 10) x 10 / Technique/Attack Damage is X 5 [ Stats ] All stats excluding intelligence gets (+50) stat points
Drawbacks / Limitations
[ 1 ] -30 Stamina and Ki per post in form [ 2 ] [ 3 ] [ 4 ] [ 5 ]
XXX。。。DESCRIPTION The Hyper Evolution has evolved. Similar to True Golden Form, this form pushes a frost demon further into the realm of gods. The heat that comes from the Aura of a God in this state is able to be felt by those that don't a connection the gods. It is unknown if a frost demon can surpass this form.
XXX。。。SPECIAL RULINGS / PERKS / LIMITATIONS List as many as you need to for each section
Prerequisites
[ 1 ] Must be in Fifth form [ 1 ] Must have Hyper Evolution and be able to harness the power of God Ki [ 2 ] A Base BP of 750 [ 3 ] Ki and Stamina of at least 125 [ 4 ] Intense training (through RP) [ 5 ]
Power Scaling
[ BP ] HE Base x (Base + AoG x 10) x 2 / Technique/Attack Damage is increased by ( x8 ) [ Stats ] All stats excluding intelligence gets (+60) stat points
Drawbacks / Limitations
[ 1 ] -30 Stamina and Ki per post while in Form [ 2 ] -20 Stamina and Ki on Initial Usage [ 3 ] [ 4 ] [ 5 ]
XXX。。。DESCRIPTION Xros Fusion was once a project in hopes to use a Metal Mutant's power of fusion to power up infantry against powerful warriors. To do so, the scientists needed to modify a core from a Metal Mutant in order for it to work with an organic body. After the registered failure of the prototypes and that it was to risky for the host, the project was tossed aside and was left to be forgotten. However, the research and the notes for how to prepare both parties are stored in the files of those prototypes.
XXX。。。SPECIAL RULINGS / PERKS / LIMITATIONS List as many as you need to for each section
Prerequisites - Gen !
[ 1 ] Metal Mutant: Most have had there core modified (Character Created, or modified in the story) [ 2 ] Metal Mutant: Verbal Activation Required from other user. [ 3 ] Organic User: Must have had the surgery to compatible for the fusion [ 4 ] Organic User: Time is need with the alterations to be more stable. (2 Years +) [ 5 ] Combine health: 2,000+ [ 6 ] Takes time (2 Posts) to enter this transformation
Prerequisites - Gen 2
[ 1 ] Metal Mutant: Mist have had there core modified (Modified in the story) [ 2 ] Metal Mutant: Verbal Activation Required from other user. [ 3 ] Organic User: Have had X2 augmentation (Must have a scientist subclass character to make them) [ 4 ] Organic User: Must have training session to adapt to augmentation [ 5 ] Combine health: 2,000+ [ 6 ] Takes time (2 Posts) to enter this transformation
Power Scaling
[ BP ] (MM's Bp + (Another fusion partners)) x (Number of members) [ Stats ] MM Stats + (another members stats)
Drawbacks / Limitations
[ 1 ] Is limited to 6 total posts before reverting back to Normal. [ 2 ] -10 health for each post [ 3 ] Can only uses defense moves for the two post transformation [ 4 ] If the fighters health is brought down to it's 25% or less, the fusion is immediately cancelled [ 5 ] Must have had five successful fusions for mastery. [ 6 ] 10 post cooldown
Form Mastery
[ 1 ] Limit up to 12 [ 2 ] 1/4 of health added as armor [ 3 ] health per post now -5 [ 4 ] [ 5 ]