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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

Tags: Naruto, roleplay, d20 system, semi-literate, literate 

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Mission - Daichi Goto Page: [] [<] 1 2 3 ... 4 5 6

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PupSage generated a random number between 15 and 30 ... 25!

PupSage

Dapper Dog

20,850 Points
  • Beta Critic 0
  • Object of Affection 150
  • 50 Wins 150
PostPosted: Sat Sep 10, 2011 12:00 pm


DMG for the dead man xd
Majikal Mayhem rolled 1 20-sided dice: 8 Total: 8 (1-20)
PostPosted: Sat Sep 10, 2011 5:45 pm


((Aiming for Hokuto then... thanks Kouri))

Quote:
Jibaku Fuda: Kassei, (Exploding Tag: Activate)

Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag.
Cp cost: 3 per tag
Dice Rolls: 1 Roll
Damage: Exploding tag damage [10-20]
Reflex DC: 8 + chk mod [6]+ 2 per 10 ranks in Ninjutsu


((1d20 [8] - 10 + Awareness [8] = 6 vs Hokuto flee [2] = success


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
Majikal Mayhem generated a random number between 3 and 12 ... 7!


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Sat Sep 10, 2011 6:17 pm


((Attack: 7 + 2 (Weapon skill = 10) + 6 [DEX] + 3 [Sneak Attack because Hokuto didn't detect Batsu] = 18
Majikal Mayhem generated a random number between 10 and 20 ... 12!
PostPosted: Sat Sep 10, 2011 6:42 pm


((Tag damage if it connects))


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
Majikal Mayhem rolled 1 20-sided dice: 11 Total: 11 (1-20)


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Sat Sep 10, 2011 6:49 pm


((Attack roll... my bad.

11 + RAB(10) - Blindness check [10] = 11))
PostPosted: Tue Sep 27, 2011 9:49 pm


User Image

LV. 8
Experience: 4/450
Hp: 96
Cp: 48
MHp: 112


The thrust was, Shinzu had gotten beyond sweeped up in the confusion, sure he was one of the more experienced ninja's here, but Masaraku proved to be exetrememly efficient in her fighting. Batsu had also proven his worth with the bow, and arrow, and shinzu felt slightly inadequite. Regardless he would spend the next few moments just trying to sort things out, though it seemed relatively simple, Masaraku had wiped out most everybody. After this he really wanted to spar her, but a few hits fromt that sword, and his chakra would be gone.

Gideon Commando
Crew


kouri-chan_xx
Vice Captain

Noob

PostPosted: Sat Dec 31, 2011 1:24 am


Mission Aborted.

EXP and Rewards

Masaraku:
+175 exp

Shinzu:
+110 exp
+1 Stealth

Batsu:
+140 exp
+1 Awareness
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