Verloren Schwert-Stil des Westens (Lost Sword-Style of the West)
Longsword-Shield Combo Description: Long ago a mysterious man from the Unknown West came to the land and brought a sword style that was completely forgien to the natives. It invloved a blade known as a longsword and a companion known as a shield. However, as mysteriously as the man had appeared, he vanished. His sword-style slowly faded into the relm of legend. However, recently another man from the West has reappiared traveling around the land, reteaching the style once more.
The key to the sword-style is in the defensive capacity of the shield and the reach of the sword, as well as the speed and fincess of the welder himself. One protects himself or even strikes with the shield, while the sword comes around and strikes. Wielders also have intense reflexes, known to be some of the fastest swordsmen around. Wielders first learn how to weld the sword and then the sword and shield in company. Afterwords, they master the basic style and then proceed to follow a mastery style that follows either the path of the old swordsman of the West or the new swordsman of the West.
Stage One: Waltenden des Schwertes (Wielder of the Sword) Acadamy Student
In this style the wielder learns the basics of the sword, from drawing the sword to learning the motions of the style. The wielder mostly practices by drawing the sword and swinging the sword at targets. To move up to the next rank the wielder must learn all of the basic motions and practice for atleast 5 post while not learning a motion.
Kunst des Quick-ziehen (Art of the Quick-Draw): The wielder does nothing but practice drawing his sword from the sheath until it becomes secound nature to them. The sword and sheath are designed to maximize the speed of the draw, but in the end it comes down to the mastery of the wielder to determine the speed of the draw.
Strikeing Schwerthieb (Strikeing Sword Blow) The wielder jumps and thrust his sword towards his foe followed by a roll and then another thrust at the chest, all of this occurs within an instant of each other.
Trommelfeuer (Constant Barrage) The wielder delievers blow after blow without end on the foe in an attempt to wear him down. This involves a great amount of endurance as the wielder strikes with full force and speed each blow.
Stage Two: Träger der Schild (Wielder of the Shield) Genin
In this style the wielder begins to practice with shield and sword, first starting with a basic wooden shield, followed by a steel shield. The wielder learns to make the shield and sword work together as a whole instead of separate parts. Training in this Stage normally involves shield thrusting and basic sword-shield play To advance to the next rank, one must learn the motions and train by himself for atleast 10 post and spar using the sword style for 10 post.
Schildhieb (Shield Bash) The first movement that the wielder learns in this style, the wielder puts as much force as he possibly can behind his shield and thrust it at his foe. Unless the foe dodges the blow, even a physically stronger foe will be knocked off balance for at lest a few moments, weaker foes could be floored giving the warrior time to plan his next course of action.
Doppel-Streik (Double Strike) A thrust of the shield to waver the foe, followed by a barrage of blade strikes. The warrior can continue this pattern in order to keep his foe off guard.
Schlag aus dem Himmel (Blow from the heavens) The warrior will leap into the air, most of the time the warrior will try to have the sun to his back aswell. With the leap he will descend on his foe shield first and when he reachs his foe, swipe at him with his shield to knock him off balance, follow by a thrust to the chest, this is a more advanced form of the Strikeing Schwerthieb.
Stage Three: Meister der Schwert und Schild ( Master of the Sword and Shield) Chunnin
At this stage, the warrior masters all of the basics of the style before moving on to pick his profiencey. This stage involves intense devlopment of speed and endurance, as well as the introduction of charka into the style. To advance to the next rank, one more training for 15 post and spar for another 10 with a person at or above one’s skill level as a swordsman, though they do not have to be a practitioner of the Lost Sword Style.
Heulen Geschwindigkeit zurück Schrägstrich (Howling Speed Back Slash) The warrior uses his increased speeds and reflexs to faint with his shield and then quickly moves to the backside of the foe and strikes. This happens in an instant and only ninja who are as speedy or speeder then the warrior can catch the motion, that or a doujutus of chunnin level or higher must be active to catch the warrior.
Erde weint Schlag ( Crying Earth Blow) With this technique the warrior faints with the sword and slams his shield into the ground. He puts such force into the blow that ripples are send through the ground that can easily floor anyone within a sword strike of the warrior, however anything outside of this, the foe will mearly be off-footing for moment.
Scheibe Speichelfluss(Slice of Salivation) 5 Chakra Points
A move the warrior uses when surrounded or in a pinch, the warrior focuses on his sword blade and pumps charka into it, then using his combined speed and strength spins in a circle, the charka from the blade pushes outward as it spins, effectively pushing anyone within the blades path back a good couple of feets, it can also be used to cancel out any equal level jutus attack heading the warriors way, but it leaves the warrior winded and off balance if used to stop a jutus.
The branching point: At this point the warrior must chooses to follow one of two paths, either the path of the Old Swordsman, The Hyrule Style. Or, he could follow the path of the New Swordsman, The Termina Style. Each style has it’s own unique advantages and skills to use.

Hyrule Style:Flow der Göttinnen (The Flow of the Goddesses) - Basics- Jounin
The Hyrule Style of the Old Swordsman focuses on the speed and dexterity of the Warrior, while strength is important, the Warrior at this point primarly favors speed and cunning over brute strength. To advance to the next rank the warrior must both train for 20 post and be involved in a spar or battle for 20 post.
Aktueller des Sturms ( Current of the Storm) The Warrior uses his incredable speed and dexterity to flow like a raging river. The Warrior uses multiple faints before driving home his true attack in the blink of an eye. Only speed ninja and doujustus users can hope to fight against the current.
Farore der Wind ( Farore’s Wind) By receiveing the blessing of Farore, the user is able to flash step. He can flash step and then attack, or flash step out of an attack. He can never flash step two times in a row at this point and must wait atlest 3 post before he can flash step again.
Augenblick Töten Schwert zu ziehen ( Instant Kill Sword Draw) A more advanced version of the Art of the Quick Draw, the warrior unsheaths and attacks with his sword so quickly, it is said to be faster then lightning. Only a jounin ranked speed ninja or doujutus user with equal speed reading ability will be able to see the fatal draw.
Hyrule Style:Flow der Göttinnen (The Flow of the Goddesses) - Advanced- Sannin/Kage
At this stage the Warrior is a master of his style, he has become some quick, that death would have a hard time keeping up with him. Only speed ninja on the same level of the warrior or advanced doujutus ninjas can hope to keep up with him. At this rank the users invokes the power of the the Goddesses even futher in order to increase his skill level and potency.
Schatten des Todes ( Shadow of Death) 20 Charka Points
This power allows the warrior to being his shadow to life and fight along side him. The Shadow causes actual physical harm and can kill. It does have one limitation though, the Shadow can only follow the exact movements or mirror the movements of the Warrior. The Shadow can not think for it self and follows the will of he Warrior. The Shadow can only be summoned one per fight and last up to 15 post. What would be a fatal blow to a human is also a fatal blow the Shadow and will cause it to vanish.
Farore der Segen (Farore’s Blessing) At this rank, the warrior recives the full blessing of Farore. It allows him to flash step once per post, or up to three times in one post, followed by a 3 post recovery period.
Nayru Liebe ( Nayru’s Love) The Ultimate Defense, simply by invoking Nayru’s name, a barrier of mystical energy will surrond the warrior. The barrier can be used to stop any ranked jutus. If the attack is strong enough, the warrior will be floored from the backlash, but will take no actual physical damage. This can only be used one time in a battle.

Termina Style: Wut der Giganten (Rage of the Giants)-Basic-Jounin
While the Hyrule style focuses on speed and dexterty, the Termina Style of the New Swordsman focuses on strength and over-whelming your foe. The warrior focuses on building strength and endurance over speed and finesse. To advance to the next rank the warrior must both train for 20 post and be involved in a spar or battle for 20 post
dem Sturm Zorn( The Storm’s Wrath) While the Current of the Storm focuses on speed, The Storm’s Wrath focuses on over-whelming the foe. The warrior unleashes a torrent of sword strikes and shield bashes in rapid succesion, if one get’s caught in the chain it is almost impossible to escape, as the warrior will hammer away at you until you are on your knees. Only ninja with proper endurance training can wither the Storm.
Giganten Schlag vom Himmel (Giant’s Blow from Heaven) An advanced form of the Blow from the Heavens, the warrior jumps much higher in the air and decends with much more speed and force, the impact is enough to shatter bones. The only viable option is to dodge, but even if the foe manages to dodge the strike, the shockwave will be enough to floor the foes if he is less then 10 feet away from the impact point.
Giganten Zorn ( Giant’s Anger) 9 Chakra Points
The Warrior becomes blood thirsty and is able to turn off his pain recivers in his brain for up to 10 post, also his nerve endings grow, making his reflexs on par with a speed ninja of his rank and doubles his strength for up to 10 post as well. This can only be used once per battle and after the effects ware off the warrior is exhausted and will fight at half speed until he is given time to rest.
Termina Style: Wut der Giganten (Rage of the Giants)-Advanced- Sannin/Kage
At the rank the warrior is unmatched in strength, he has nothing more to learn, however the Giant’s grant the warrior with two gifts that strike fear into the hearts of normal men.
große Märchen Schwert ( Great Fairy Sword)

A Claymore of immense power, the warrior is strong enough to wield it as if it were a normal long sword. It has a speical ability, Great Fairy Slash, that can me used once per battle and cost 20 Chakra Points. It will over-power any jutus sent it’s way, and then if the jutus was below S-rank, the slash will continue until it hits something, wither that something be a wall or a human body is up to the warrior’s foe. If the jutus is S-rank, then the two moves negate each other.
zornvollen Gottheit ( Fierce Deity) 20 Chakra Points

Once per fight, for 4 post the Warrior transforms into a Deity of immense power. He can negate any jutus up to A-rank with a mere swipe of his sword, the magical blast he sends out of his sword are considered S-rank jutus power-wise. Even if the Warrior is damaged while in this form, it will not faze him as he can not feel pain. His strength is far beyond that of a normal human while in this form and little to nothing can stand up to him strength wise while in this form. When he comes out of the form, the Warrior will be extremely winded and fatigued and he will only be able to carry on the fight for 5 post, his body will then collapse from exhaustion. He will be at half speed and strength for those 5 post as well. Any injuries he sustained while in the Deity form will transfer and he will instantly begin to feel the pain.