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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

Tags: Naruto, roleplay, d20 system, semi-literate, literate 

Reply Kirigakure ((Hidden Village of Mist)) [Water Country]
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The Ghost of Xmas Awesome

PostPosted: Sat Jul 21, 2012 8:08 pm


Name: Byakuran Usotsuki
Amount of Posts: 17 rolls 1.7 ten count posts.
Training: Taijutsu
Exercise: To turn a zero talent with Taijutsu into an accomplished fighter...the trip to perfection...or, adequacy, has begun! Part 2
Where: Here
PostPosted: Mon Jul 23, 2012 8:19 am



Fusajin no Jutsu (Dust Wind Technique)
This technique produces a strong wind current which will cover the surrounding area in dust, which in fact serves to completely loosen the footing for any nearby opponent.
Cp cost: 40
Dice Rolls: 3
Damage: ----
Reflex DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu
Requirements: Wind Affinity, Chakra Control 18, Ninjutsu 15
Training: 3 stages.
Stage I: Chakra Control DC 28 Manipulate your chakra to affect the air currents around you to produce light gusts of wind.
Stage II: Chakra DC 18 {d20 + chk mod} Increase the power of your gusts until you reach a strong current.
Stage III: Ninjutsu DC 30 Combine the previously learned elements not forgetting to work also on speed of delivery.
Special: Opponent must succeed a balance check {DC: 14 + opponents chk. modifier} or they are automatically knocked to the floor, prone and blinded by the dust suffering a -10 penalty on attacks and losing their wisdom mod bonus to their Dodge Bonus.

Who: Fubuki Tenshi
What: Stage II Only d20 + Chakra Mod (4) vs. DC 18
Where: Start to End
Number of Rolls/Posts: 26 Rolls/9 Posts (Includes resting posts)

Exodus Revel
Crew

Fashionable Millionaire

7,800 Points
  • Survivor 150
  • Peoplewatcher 100
  • Invisibility 100

PupSage

Dapper Dog

20,850 Points
  • Beta Critic 0
  • Object of Affection 150
  • 50 Wins 150
PostPosted: Tue Jul 24, 2012 9:52 pm


Name: Masaraku Hoshigaki
Amount of Posts: 11 (1 fail)
Training: Genjutsu Kai, Pt 2
Where: Finally!
PostPosted: Wed Jul 25, 2012 9:43 am


d20 + Ninjutsu (21) = vs. 30
10/10

Fusajin no Jutsu (Dust Wind Technique)
This technique produces a strong wind current which will cover the surrounding area in dust, which in fact serves to completely loosen the footing for any nearby opponent.
Cp cost: 40
Dice Rolls: 3
Damage: ----
Reflex DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu
Requirements: Wind Affinity, Chakra Control 18, Ninjutsu 15
Training: 3 stages.
Stage I: Chakra Control DC 28 Manipulate your chakra to affect the air currents around you to produce light gusts of wind.
Stage II: Chakra DC 18 {d20 + chk mod} Increase the power of your gusts until you reach a strong current.

Stage III: Ninjutsu DC 30 Combine the previously learned elements not forgetting to work also on speed of delivery.
Special: Opponent must succeed a balance check {DC: 14 + opponents chk. modifier} or they are automatically knocked to the floor, prone and blinded by the dust suffering a -10 penalty on attacks and losing their wisdom mod bonus to their Dodge Bonus.

Who: Fubuki Tenshi
What: Stage III
Where: Fubuki Compound Page 11
Number of Rolls/Posts: 14 Rolls/4 Posts

Exodus Revel
Crew

Fashionable Millionaire

7,800 Points
  • Survivor 150
  • Peoplewatcher 100
  • Invisibility 100

Gideon Commando
Crew

PostPosted: Thu Jul 26, 2012 5:42 am


Name: Shinzu Akara
Amount of Posts:
Training: 17
Where: The Grove, 167 to 172
PostPosted: Thu Jul 26, 2012 11:41 am


Name: Naru Sakakibara
Amount of Posts: 8
What: Mizuamenabara (Water Syrup Jutsu) Stage 1
Where: Here

kouri-chan_xx
Vice Captain

Noob



Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Thu Jul 26, 2012 11:47 am


Dear god, I'll try to grade everything tonight.

Keyword: TRY
PostPosted: Fri Jul 27, 2012 12:04 am


The Ghost of Xmas Awesome
Name: Byakuran Usotsuki
Amount of Posts: 17 rolls 1.7 ten count posts.
Training: Taijutsu
Exercise: To turn a zero talent with Taijutsu into an accomplished fighter...the trip to perfection...or, adequacy, has begun! Part 2
Where: Here

+1 Taijutsu
+26 EXP


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Fri Jul 27, 2012 12:14 am


Exodus Revel

Fusajin no Jutsu (Dust Wind Technique)
This technique produces a strong wind current which will cover the surrounding area in dust, which in fact serves to completely loosen the footing for any nearby opponent.
Cp cost: 40
Dice Rolls: 3
Damage: ----
Reflex DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu
Requirements: Wind Affinity, Chakra Control 18, Ninjutsu 15
Training: 3 stages.
Stage I: Chakra Control DC 28 Manipulate your chakra to affect the air currents around you to produce light gusts of wind.
Stage II: Chakra DC 18 {d20 + chk mod} Increase the power of your gusts until you reach a strong current.
Stage III: Ninjutsu DC 30 Combine the previously learned elements not forgetting to work also on speed of delivery.
Special: Opponent must succeed a balance check {DC: 14 + opponents chk. modifier} or they are automatically knocked to the floor, prone and blinded by the dust suffering a -10 penalty on attacks and losing their wisdom mod bonus to their Dodge Bonus.

Who: Fubuki Tenshi
What: Stage II Only d20 + Chakra Mod (4) vs. DC 18
Where: Start to End
Number of Rolls/Posts: 26 Rolls/9 Posts (Includes resting posts)
+4 added Difficulty? OMG you are crazy.

+ 1 Chakra
+51 EXP
PostPosted: Fri Jul 27, 2012 12:49 am


PupSage
Name: Masaraku Hoshigaki
Amount of Posts: 11 (1 fail)
Training: Genjutsu Kai, Pt 2
Where: Finally!
+31 EXP
Technique learned


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Fri Jul 27, 2012 12:52 am


Exodus Revel
d20 + Ninjutsu (21) = vs. 30
10/10

Fusajin no Jutsu (Dust Wind Technique)
This technique produces a strong wind current which will cover the surrounding area in dust, which in fact serves to completely loosen the footing for any nearby opponent.
Cp cost: 40
Dice Rolls: 3
Damage: ----
Reflex DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu
Requirements: Wind Affinity, Chakra Control 18, Ninjutsu 15
Training: 3 stages.
Stage I: Chakra Control DC 28 Manipulate your chakra to affect the air currents around you to produce light gusts of wind.
Stage II: Chakra DC 18 {d20 + chk mod} Increase the power of your gusts until you reach a strong current.

Stage III: Ninjutsu DC 30 Combine the previously learned elements not forgetting to work also on speed of delivery.
Special: Opponent must succeed a balance check {DC: 14 + opponents chk. modifier} or they are automatically knocked to the floor, prone and blinded by the dust suffering a -10 penalty on attacks and losing their wisdom mod bonus to their Dodge Bonus.

Who: Fubuki Tenshi
What: Stage III
Where: Fubuki Compound Page 11
Number of Rolls/Posts: 14 Rolls/4 Posts
+7 EXP

((Minimum DC < 10 + Skill))
PostPosted: Fri Jul 27, 2012 12:55 am


Gideon Commando
Name: Shinzu Akara
Amount of Posts:
Training: 17
Where: The Grove, 167 to 172
+7 EXP

((Minimum DC < 10 + Skill))


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Fri Jul 27, 2012 12:57 am


kouri-chan_xx
Name: Naru Sakakibara
Amount of Posts: 8
What: Mizuamenabara (Water Syrup Jutsu) Stage 1
Where: Here
+6 EXP
PostPosted: Fri Jul 27, 2012 1:33 am


Gideon Commando
Name: Shinzu Akara
Amount of Posts:
Training: 17
Where: The Grove, 167 to 172
+35 Jutsu EXP


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200

Hoshigaki Hiru
Crew

PostPosted: Fri Jul 27, 2012 9:01 pm


Kenpou: Samehada Asshuku (Sword Art: Samehada Constriction)
User Image
The user guides Samehada to wrap around his target, completely preventing him from moving.
Cp: n/a
Dice Rolls: 3
Damage: Regular weapon damage.
Reflex DC: n/a
Requirement: Samehada 20, Chakra Control 30.
Training: 3 stages
Stage I: Samehada DC 30, Guiding the weapon correctly around a target to prevent as much movement as possible.
Stage II: Samehada DC 32, Catching moving targets to wrap Samehada around.
Stage III: Chakra Control DC 40, Controlling the chakra from the blade to maximize constriction around the target.
Special:
*Allows the user to grapple using Samehada.
*Roll to initiate grapple is the same as an attack roll.
*Rolls to maintain grapple use [(Samehada Cp) / 4] instead of [str mod].
*Every turn the victim is trapped, it is drained of chakra as though it had been struck by the blade.


---------------------------------------------------------------------------------------

Stage 1: Training your weapon to wrap around the target at your specific command.
DC: 30 -- 40 (increased for training purposes)
d20 + Samehada [30]
10/10 (-1 check because of 20 intelligence but increased to 10 for training purposes)

16 posts in two posts on the same page: here and here.

Stage 2: Catching moving targets to wrap Samehada around.
DC: 32
d20 + Samehada [30]
09/09 (-1 check because of 20 intelligence)

9 posts in one post here.

Stage 3: Controlling the chakra from the blade to maximize constriction around the target.
DC: 40
d20 + Chakra Control [43]
09/09 (-1 check because of 20 intelligence)

9 posts in one post here.
Reply
Kirigakure ((Hidden Village of Mist)) [Water Country]

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