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With Storm Riding at its most popular height, A civil war is brewing to combat its Gentrification. 

Tags: Air Gear, Roleplay, Semi-literate, Slice of Life, Fandom 

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shinzo_husky

Man-Hungry Man-Lover

8,050 Points
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PostPosted: Sat Nov 05, 2016 6:39 pm
User Image
________________________________________|C|haracter |I|nformation

Full Name: Ren
Nicknames: n/a
Age: 25 (Unknown by most people)
Birthdate: 12th July
Sex: Male
Sexual Orientation: Gay

Height: 6"4
Weight: 142
Physical Description:

Ren is a tall boy with rune tattoos all over his body aswell as moderately sized scars across his torso and face. He has silver hair and very light blue eyes. He wears a hooded cloak and hides his face with bandages, which also cover his hands and arms.

Personality: Put simply, how your character acts, or reacts to certain situations. It can be as general as you'd like. It acts as a guideline of what to expect from the tone of your character.

Backstory: Now most do not know this but the UK has many secret cults dotted across the country and Ren was born into one of these groups. He grew up learning to skate for his cult's ritual robberies. Air tek proved useful for stealing religious artefacts from cathedrals and churches which were later destroyed. The boy got a tasted for this illegal lifestyle and decided to go rogue. Using his skills to steal more valuable things.he could sell to make money. He was good at what he did, but this did not stop him from getting caught by a high ranking rider. The man scolded the boy and made the kid promise to turn his life around otherwise he would be handed into the police. Ren not wanting to go to prison decided to stay true to his promise. Turning his riding skills into an athletic hobby. He trained enough so he could join a low ranking team who he would help gain for infamy and reputation. His true goal is to become a king rank rider and to get hold of regalia equipment. Once he has gained this he will see just how powerful the legendary gear actually is.

Country of Birth: UK


________________________________________|R|un |I|nformation

Road: Death
Rank: F
Allias: The Silver Hawk
Shadow: Hawk
Karma Level: 0


R.E.A.D
→ Acceleration: [8]
→ Strength: [2]
→ Stamina: [3]
→ Jump: [7]
→ Air Time: 5 seconds

→ Air Tracks: The Reavers
    Silver pair of standard trecks Ren has had for a while now ever since he started professional riding. They can be customised but he lacks the skills to do so for now

    Parts:
    Air Intake/Compression System [ Core ]
    Mounted Skull Frame [ Menace Design ]


    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks

----- {Trick Name l Rank}
-------► {Description.}.

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes


-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Custom Tricks
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation

→Bandages
    Wrapped around his face and arms. He figured he could incorperate them into a trick or two but he has yet to figure out how


→Wallet
    Where Ren keeps his money



    {Description.}



    {Description.}


__________________________________________

User Image
Professional Rider
Team:


User Image

User Image

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TEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXT
TEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXT
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User Image

User Image




User Image

Health:
Feeling:
Energy levels:
Air Tracks:

→ Air Tracks: The Reavers
► Silver pair of standard trecks Ren has had for a while now ever since he started professional riding. They can be customised but he lacks the skills to do so for now

Parts:

Air Intake/Compression System [ Core ]
Mounted Skull Frame [ Menace Design ]

Functioning Mechanics: Hades has a simplistically functioning 'fasten on' design made up of the apparently decorative skull front mount. In reality, the Regalia holds the entire road's basis of creation in this singular part. The attachment is mostly based on the front wheels super heating from a friction based heat build up similar to that of the Bloody Road's "Zero-Max-Zero" mechanics. In this process, the Regalia first suctions air, compressing and heating it to the point of supercritical liquefaction. The gas-turned-liquid is then able to be released by a flurry of repetitive kicks, firing off the substance as a laser straight beam or, aptly named, 'cannon'. Though a regular AT user can imitate the process the Regalia allows them to actually create and house this liquid for max pressurization effect. Hatch Venom also allows for a less stressful process of release upon activation, taking components of the [ Infinity Atmosphere ] naturally to create a more efficient run.

► TUs: 0 ACC | 0 STR | 0 STA | 0 JMP

Move/trick used:



OOC:


[align=center][img]http://i1004.photobucket.com/albums/af170/happywho06/eagle-lake.regular_zps7kjhgc5n.png[/img]
[color=grey][b]Professional Rider
Team: [/b][/color][/align]

[imgright]http://i1004.photobucket.com/albums/af170/happywho06/9b1ac72c-4c6d-4fe0-8887-64bf4adeca5e_zpsnj4cvsy3.jpg[/imgright]

[align=center][img]http://i1004.photobucket.com/albums/af170/happywho06/31adff20-bb84-4a22-af49-1f5266449126_zpshg6nvdbm.png[/img]
[color=grey]
TEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXT
TEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXT
TEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXT
TEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXT
TEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXT
TEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXT
TEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXTTEXT
[/color]
[img]http://i1004.photobucket.com/albums/af170/happywho06/31adff20-bb84-4a22-af49-1f5266449126_zpshg6nvdbm.png[/img]

[img]http://i1004.photobucket.com/albums/af170/happywho06/eagle-lake.regular 2_zps6ywis7bz.png[/img]
[spoiler]

[/spoiler]

[img]http://i1004.photobucket.com/albums/af170/happywho06/eagle-lake.regular 1_zps2jxirzx2.png[/img]
[spoiler]
Health:
Feeling:
Energy levels:
Air Tracks:
[spoiler]
→ Air Tracks: The Reavers
► Silver pair of standard trecks Ren has had for a while now ever since he started professional riding. They can be customised but he lacks the skills to do so for now

[b]Parts:[/b]

Air Intake/Compression System [ Core ]
Mounted Skull Frame [ Menace Design ]

Functioning Mechanics: Hades has a simplistically functioning 'fasten on' design made up of the apparently decorative skull front mount. In reality, the Regalia holds the entire road's basis of creation in this singular part. The attachment is mostly based on the front wheels super heating from a friction based heat build up similar to that of the Bloody Road's "Zero-Max-Zero" mechanics. In this process, the Regalia first suctions air, compressing and heating it to the point of supercritical liquefaction. The gas-turned-liquid is then able to be released by a flurry of repetitive kicks, firing off the substance as a laser straight beam or, aptly named, 'cannon'. Though a regular AT user can imitate the process the Regalia allows them to actually create and house this liquid for max pressurization effect. Hatch Venom also allows for a less stressful process of release upon activation, taking components of the [ Infinity Atmosphere ] naturally to create a more efficient run.

► TUs: 0 ACC | 0 STR | 0 STA | 0 JMP
[/spoiler]
Move/trick used:
[spoiler]

[/spoiler]
OOC:
[/spoiler][/align]

happywho06
 
PostPosted: Wed Nov 09, 2016 12:30 am
User Image
________________________________________|C|haracter |I|nformation

Full Name: Artemisia Atkins
Nicknames:
Age: 22
Birthdate: February 19
Sex: Female
Sexual Orientation: Hetrosexual

Height: 5'4"
Weight: 118
Physical Description: Artemisia tends to wear nice clothing than most people. She like to dress up and look pretty. Her hair is kept well groomed at all times. Eyes as blue as the sky and hair is white as snow. Everyday she wears a ring on the ring finger of her right hand. That ring is the most important thing to her in the world. It was given to her by her father as a gift shortly before passing. Because of that they only time she takes it off is to clean it.

Personality: Artemisia tend to be a flirt when it comes to boys. She likes to see the different reactions they have when they get attention from the girls. She has no problem flirting with men she doesn't have any interest in. Not even in the slightest. However, if a boy that she liked were to flirt with her Artemisia would turn shy and timid, almost like her flirtatious side never existed. Even though she likes to mess around with people's emotions she is actually a very caring person. Anyone who was the get close to her would know that her flirtatious act was just that, an act. They would know that her true self is a very gentle soul, that only tries to protect herself from heart break, which is the main reason she is so flirtatious. All she wants is to feel love but she is too afraid of getting hurt that she just pushes everyone away instead and became a "heartbreaker" herself.
Backstory: At the age of four her mother left Artemisia and her father. Her parent's marriage was crumbling and instead of trying to fix things her mother decided to run away from her problems, leaving Artemisia behind with her father. From that point on her father raised her on his own. He worked hard and eventually worked his way up the corporate ladder. He remarried a woman who he thought the world of. Everything was fine for a few years, but just like her mom she left too. This time, she left because the company her father worked for ended up going bankrupt. Turned out the woman only married him for his money.

After loosing his job Artemisia and her father lives on their own for his remaining years. Her father eventually found a job, it didn't pay as much as before. But lucky for them, her father saved money and invested it wisely so the two of them didn't downfall to badly financially, but emotionally it was the beginning of her downfall. Her father suddenly fell ill and became bed written for a few months. Artemisia had to pick up a job to help with things around the house because her father could no longer work. On her eighteenth birthday her father gave Artemisia a ring. It was his mothers ring and he felt it was time for her to have it. A few days later he passed.

By the time she turned nineteen she met a boy and they fell in love. This boy was the only boy she had ever allowed to get close to her. They couple stayed together for two years. To her, he was the world. To her, this was the boy she was going to marry. Artemisia did everything for him and only wanted him to be happy. For him however, her love wasn't enough. In the last eight months of their relationship the boy started too another woman. Artemisia had only found out about it when she came home early from work on day and caught the two of them together. That made the turning point of Artemisia. The heartbreak she felt was like loosing her father all over again. Having that feeling of someone you cared so deeply for to suddenly be taken away in an instant. Her fathers relationships had failed, and now hers. From that point on, Artemisia decided to protect herself from more heartbreak by making sure she never got close to people again.

Country of Birth: USA


________________________________________|R|un |I|nformation

Road: Apollon Road
Rank: F
Allias: The Temptress
Shadow: Cheetah
Karma Level: 0


R.E.A.D[20]
→ Acceleration: [8]
→ Strength: [3]
→ Stamina: [5]
→ Jump: [4]
→ Air Time: 3.5 seconds

→ Air Tracks: Temptress Boots
    They are made to look like thigh high boots. The color is the same shade of red in her dress and a white laceword pattern along the trim of the boot and along the rim right above the wheels.

    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks

----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Custom Tricks
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation

→ Ring
    She wears it on her right ring finger. It consist of 12 marquise cut sapphires that create two rows in the triangle shape


→ Phone
    Pink flip phone


→Brush
    It's compact so the brush is able to be folded up and the bristles fold in to make it easier to carry


→Wallet
    $50

 

LovelyMintKisses

Angelic Mage

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asbloodrunscold


Extragalactic Elder

10,875 Points
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PostPosted: Wed Nov 09, 2016 1:36 pm
User Image
________________________________________|C|haracter |I|nformation

Full Name: Millennia Ainsworth
Nicknames: Mil
Age: 23
Birthdate: December 10th
Sex: Female
Sexual Orientation: Omnisexual

Height: 6'5"
Weight: 156 Lbs
Physical Description:
Millennia's picture is quite accurate in regards to her appearance. The only other noteworthy thing about her is a tattoo on lower back.
She tends to dress in business attire quite often with only little bits of flair thrown in. She takes excellent care of her appearance, and often sports her family's ring on her right-hand and a pair of earrings.


Personality: Millennia is a bit of a serious woman, a person who tends to be all business and no play. It isn't common to see a smile on her face as she always keeps stoic expression. Highly vigilant she likes to keep and eye on things, noting every single detail she can so that to remove surprise, or simply to discern the intentions of anyone who might interact with her. She's quite smart, but she is often inside her own head and thus missing a number of important things. She tends to act on her own vision, often alienating people who do not fit into this vision. Keeping a noble air about herself even if unjustified so as not to appear as anything less than fantastic.

While she doesn't get angry quite often, she does tend to get easily frustrated with people and while she does her best not to make it obvious, it often shows on her face when she does realize it.
She simply tends to go quiet until it passes so as to avoid unnecessary conflict, though when she feels the need to speak up she will. She doesn't trust people all that much, often feeling as through the only person she can ever bother to trust is herself.

Her interactions with people are often lessened due to this. She has a difficult time making friends, or even acquaintances due to her often cold demeanor. She expects a lot out of herself and so pushes herself to the limit, and punishes her own personal failures quite harshly.
She is able to have fun, but often tries to avoid it as she feels it makes her "weak". However, she does know how to be kind to people, and is a very reliable person doing her best for the peoples she cares for. One who values people a lot more than one might normally believe with her usually presentation.

Her reasons are often kept quiet and to herself. She tends to keep secrets where she feels as though it benefits her. She does seem to enjoy it quite a bit. She's not the best, far from it, but she intends to go as far as she can.

Backstory:
Millennia was born to one of the various noble families of the United Kingdom, though her family did hold quite a bit of power and prestige. Millennia was expected quite early one to become one of the more prestigious members of the family, a woman who commanded power and authority. She would have a lot of the Ainsworth legacy on her shoulder whether people liked it or not.
Millenia's mother Astrid took every step she could to ensure this making sure her daughter from the day she was born had access to everything she would want and need. She would be doted on and hardly left alone in order to make sure that she met the great expectations of the family. What was the point if that wasn't the case? The Ainsworth's wanted perfection and they would get it.

The only person to every truly encourage her to be herself was her mothers sister, but this would only last so long as she went off and fell in love with some man in America. Millennia had told her aunt good luck, but the rest of the family seemed so angry going so far as to call a the woman a failure. Milennia was confused by it all, being too young at the time to understand the concept of high birth, high marriage as they seemed to value so much. She was unaware of just how cruel her family could be to those who did not follow their rules. Not yet anyhow.
However, with her aunt gone she was simply left with the rest of the family....and she had to do her best to please them. Herself, as an entity, could serve no greater purpose.

Milennia's growth was even better than they had expected at first. She learned quite quickly and took many of the lessons to heart. She learned how to be noble, she learned how to be elegant, she learned how to value duty and honor, and worked hard at impressing those around her. The family adored her and her progress. In order to keep this up they would even pile on the training to a level that would be considered unreasonable to most, but always desperate to prove herself Millennia did not complain. She did not whine, she simply worked. She worked all she could in order to live up to the image they wanted, the future they had in mind for her. She didn't want to just be one of the children, she wanted to be the perfect Ainsworth, something everyone could be proud of, something people could look up to.
What use was love you didn't earn?
What was love without a price?

Of course there were still cracks in the facade. Apparently one of the family had fallen in love with an undesirable and had a child some time ago. Milennia believed that the purity of the family was important but even so this child....with every picture they were sent she would be curious in her. She was a little irritated with her existing, but she looked happy. It appeared her aunt had birthed a happy little girl, but Milennia would never get to see the woman again. She kept her words in her mind however so that she might always remember. Milennia's mother would notice this interest in her cousin and do her best to weed it out of her, breeding into the young girl a sense that such a happy and carefree life would only lead to weak blood, and failure.
Milennia didn't quite understand it, but she did not want to disappoint the family and so would do as they asked, and throw away the pictures...most of them. Some of them she kept in order to admire, and wonder what it was like to be "impure" or at least..free.

Milennia did travel quit a bit as well, having to meet with other royal families and learn from them. It was a bore, until one day a girl from another family showed her an AT. It interested her, how she moved with it, how he could soar with them. She was amazed, and was even allowed to try them though that attempt was met with a small bit of disaster as she crashed, but even with that she had instantly fallen in love with them. She had even asked her mother to get her a pair, but her mother would reject this idea. She ha no time for play, no time for such things. She had work to do and had to focus on that work. Such things were for the common people. Milennia was heart-broken but she could not argue that point. She had a responsibility to the family to uphold and that meant she had to act a certain way. There was no time for fun and things like that. She had to be perfect. She was a lion, there was no time to be a cub.

Milennia would continue along her path, growing into her roll with great ease. She was even prone to fighting against the less desirable aspects of the family forcing things in favor of more beneficial outcomes. Her ferocity in forcing the vision of the family, of herself had not earned her a lot of love among the family, but it did earn their pride. She was becoming the strong woman her mother had wanted her to be. She had the honor of the family on her shoulders, and she had no intention of letting them down. There were days when the pressure got to be too much, but she would always stand her ground and push. She didn't want to fall, she refused to fall. She would do everything in her power..ever to fail.
However as they went the pride her parents had in her began to feel empty. She felt taxed, but would receive no help in dealing with it. To ask for help would only earn her judging looks, and so she went it alone. Always alone.

However at some point, something happened. While Milennia bore the pressure of the family they began to turn away from her, and pay attention to other elements of the family, and even...on one who was not part of the family. They began to take a great interest in her, though they would never allow her in due to her blood. Milennia fell to the background. She did never stopped working of course, she didn't have the luxury, but every day she would hear more about that girl, especially from their grandparents. Milennia had never met her cousin, but she had heard so much about her that she would grow curious...why was this cub suddenly growing into a lion?

As pressure grew she would become desperate for a way to escape...and that was when she received a boon from the girlshe had met so long ago, her own pair of Air Treks. She was confused, and he told her that he had been watching her for a bit and figured she needed something to help take the weight off of her shoulders. The woman recalled that the only time she had ever looked happy was when had gotten to try them on and hoped that they would make her smile again. Milennia knew her family would not approve, but then again....she was started to fade. She had become so much like that that she was no longer given what she wanted...the recognition. She got the pressure, the work, the pain but what she wanted was to be loved by the family...and she no longer even felt that. It was hollow. She accepted them graciously.
Whenever she had the time she would sneak off to practice with them. However, she was not the only one of the family to take them up. She would learn that the cub got them as well from their grandparents. This was somewhat concerning to Milennia's perfection seeking mind, but there was nothing that could be done. They loved her, and even Milennia had to see something in that. She was somewhat irritated by it, but she was very curious still. She wanted to meet her, see the Cub that had bloomed into a lion. Meet her cousin for once and get to know her, and perhaps ask her how it felt not to bear the weight.

However Milennia's chance would come well enough. She would make it clear what she was doing, ad care little for the family reaction. She would argue with them that this would simply earn more honor for the family. For awhile she argued with them, taking insult after insult from them though it was her Grandparents who finally spoke up in her defense...for the first time in a long time. The others did not argue and instead resorted to silent jeers. Milennia was not deterred, remembering the girls words and that of her aunt, she needed to live a little for herself. She would not abandon her birth, but she would do it her way. Milennia attempt to bring more honor to the family using her ATs. Failure would not be tolerated, but Milennia didn't care...she finally got to do something else. She would not fail, and perhaps she would feel more free....perhaps. She still bears the weight of her family, but at least not she's pursuing an alternate path....she still has no idea if it will work though, but it had to right? She didn't fail. She couldn't.

Country of Birth: United Kingdom


________________________________________|R|un |I|nformation

Road: Sonia Road
Rank: F
Allies: Bitter Birthright
Shadow: Samson
Karma Level: 0


R.E.A.D[20]
→ Acceleration: [8]
→ Strength: [7]
→ Stamina: [3]
→ Jump: [2]
→ Air Time: [3]

→ Air Tracks: Rock of the Pride
    {Made to look like a pair of black heeled boots, though the heel is not extremely large. The 2 wheels are red in color. Off the back of the left one is what looks to be a chained lions pendant. }

    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks

----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Custom Tricks
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation

→ Ainsworth Ring
    A very special ring made from silver and gold. It is a signet ring with the head of a lion engraved into it. Given to her to remind her of her duty.


→ Cell Phone
    A smart phone. Nothing special. The vase is very durable however, and protects it from water damage.


→ PDA
    Carries around a PDA so that she can keep track of everything.


→ Satchel
    Something she often keeps her work & other things in (Like her wallet with 50$), as well as her wallet. Its is black with the Ainsworth crest on it.

 
PostPosted: Sat Nov 12, 2016 11:19 pm
User Image
________________________________________|C|haracter |I|nformation

Full Name: Abel Maxwell
Nicknames: Abby, always open to other nicknames too.
Age: 19
Birthdate: July 23rd, 20xx
Sex: Male
Sexual Orientation: Bisexual

Height: 178cm (5'10")
Weight: 69kg (152lbs)
Physical Description: The picture seems like it's accurate for the most part. He does enjoy snacking, but doesn't have food with him all the time.

Personality: Abel might seem cold outwardly at first glance, but that doesn't really do his personality justice. He is the kind of guy that can make friends quickly, since he's had to do that his whole life. Abel also warms up quickly to others and enjoys being around people. Abby is easy to get along with and usually does what would be considered good. That's not always the case, as he's definitely not immune to doing bad things could get him into trouble. Abel can be very competitive, but is also a team player when it's needed.
Backstory: Abel was born in Canada to an American mother and a Canadian father. His dad is a professional hockey player and his mom is a homemaker. Since he was a child and up until he graduated high school, he was homeschooled by his mother. His dad was never the best hockey player, but he was good enough to stay in the league. This led to him being traded a lot, which caused his family to move far too many times. Abel has lived in lots of different cities throughout the US and Canada due to this lifestyle.
Having to move around all the time, made it difficult to make lifelong friends, knowing that a few months or a year later, he'd need to do it all over again. Despite that, he was still able to make friends by playing hockey and always finding places to ice skate. He never really had much of an interest in following in his father's footsteps, but he still enjoyed skating. It was really the only thing that could make him feel like a normal kid.
His introduction into the world of Air Treks was from his time living in the US and watching the Olympics. Seeing that it was pretty similar to other types of skating, Abel was drawn to the idea of the extreme sport. Sure, it might have sounded quite dangerous, but that really had never been a problem. It's not like he hadn't been in a brawl before when playing a sport. Either way, riding Air Treks quickly became what he wanted to do in life. Abel now had a dream in mind and decided to make the move to New York. That seemed like the best place to learn about and use AT's. He wasn't used to living on his own, but he really did want a place to call home.

Country of Birth: Canada


________________________________________|R|un |I|nformation

Road: Flame
Rank: F
Allias: None Yet
Shadow: Blue Flames
Karma Level: Storm Rider [0]


R.E.A.D[20]
→ Acceleration: [8]
→ Strength: [4]
→ Stamina: [5]
→ Jump: [3]
→ Air Time: [3.5s]

→ Air Tracks: Northern Hellfire
    Standard AT's that are well kept. The wheels are black with a thin stripe of red on the side. The top of the AT boot is light blue, to mimic the colour of ice. The light blue gradually fades into a blood red colour, before fading to black at the bottom.

    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks

----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Custom Tricks
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation

→Wallet
    $50 USD's, ID, Passport, etc.


→Multinational Technology Company Brand Cell Phone
    READ EnabledThe latest cellphone from a well known multinational corporation. A pair of earphones is always connected to the cell phone, despite companies wanting to take earphone jacks out of their phone.


→Small Pocket Knife
    Just in case.


→Black Messenger Bag
    An over the shoulder bag that carries everything he needs when out and about.


Crush Crush
Approved. - Duo
 

Crush Crush

Demonic Businessman

18,000 Points
  • Tycoon 200
  • Citizen 200
  • Signature Look 250

Steel Lapin

Magnetic Bunny

10,500 Points
  • Partygoer 500
  • Perfect Attendance 400
  • Signature Look 250
PostPosted: Tue Feb 14, 2017 12:01 pm
User Image
________________________________________|C|haracter |I|nformation

Full Name: Zaphiel Klein
Nicknames: Zaph
Age: 21
Birthdate: October 31st
Sex: Male
Sexual Orientation: Undetermined

Height: 5'11"
Weight: 163 lbs.
Physical Description: As imaged

Personality: Hopeful || Excitable || Obsessive || Tech Enamored || Dreamer || Absent Minded
Backstory: Orphan, street raised, street grown. Moved to America, the land of dreams. Became a Storm Rider.

Country of Birth: Berlin


________________________________________|R|un |I|nformation

Road: Wing Road
Rank: C
Allias: the Seraph's Messenger
Shadow: Angel Wings and Halo
Karma Level: Storm Rider


R.E.A.D[170]
→ Acceleration: [50]
→ Strength: [30]
→ Stamina: 30]
→ Jump: [60]
→ Air Time: 45 sec

→ Air Tracks: Mint Pinion
    Mint Pinion is worn over top of standard footwear. The AT has two modes: Standby and Geared. In Standby, the inline skates are at rest behind the leg of the wearer, letting the shoe treads be on the ground. Geared is activated by kicking hard forward, then dragging back to lock the inline skates in place underneath the feet the wearer, effectively "gearing up" to ride. The is accomplished through a unique overlay bracer that is worn in addition to shoes. It has bracing around the ankles to minimize potential damage, and secures the inline skates to whatever the user is wearing. Mint Pinion's design is a white bracer with mint green wheels and some mint and gold accents. There are 4 wheels, in lieu of only two as the standard.

    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks

----- [[Wings || E Rank]]
-------► Wings is a phenomenon of the Wing Road that hints at the user's wind control abilities. This trick involves the user expanding upon their own run by taking advantage of the wind around them then applying their own for aerial boosting effects. The resulting effect usually gives the impression that the user is flying or gliding through the air when, in reality, they simply caught a tailwind and became a part of it, so to speak. As the user progresses in skill, they eventually learn to perform this technique at will, making it appear as though their run is a smooth flight. This trick can only be used every other post. This is an E Class trick.

----- [[Impact Wind || C Rank]]
-------► By this point, the Wing Rider has control of the wind to the extent of affecting it directly at will. Through a very simple, but abrupt, body motion the user can influence the wind to the point of a very brief push. This sudden wind blast from very close quarters has a full body range, covering the user's circumference. The technique allows the user to disrupt close ranged wind efforts and halting incoming projectiles. This works by expelling the wind that is about them outwards, affecting its direction flow and amassing it briefly before the push following a strong and sudden 'flex' of the entire body. This is a C Class trick.

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- [[Spinning Wallride Overbank 1800 || F Rank]]
-------► Using this technique, Storm Riders rapidly propel themselves up a wall using a series of push-offs and spins to keep up momentum. This gives riders the ability to overcome walls thought impossible with a straightforward jump, and may even save them from falling.

----- [[Air Method to Spin That Grab Moonride || F Rank]]
-------► This flashy technique is used for aerial vaulting to bypass other riders in an array of acrobatic maneuvers.
The arching trick begins with a diagonal jump, appearing as though the body is intended to simply go through a forward flip. Not long after gaining air does the user tilt forward and aside in a three hundred and sixty degree corkscrew. During this motion the body is constantly in an arcing path, turning and contorting in a slow and steady aerial gyroscope. Once exiting the corkscrew the user's frame is turned horizontally, upper body still winded as they turn and perform an inverted split with their legs. After this peak maneuver the user turns with their back facing the intended landing area. During the entire way down, the user performs a singular somersault, stabilizing for the backwards riding skid to a stop.

----- [[Wind Surfing || D Rank]]
-------► The user must first break the barrier into low pressure system allowing for smooth riding. Utilizing their perception on the wind currents the user is able to tap into a air stream while combining their tail wind to amplify the speed and distance covered by their jumps. That is the fundamentals to the trick, but the trick itself is to rush full speed using those fundamentals before tossing all momentum gained forward while keeping balance to surf the air. This is a fast moving jump which can cover a vast distance.


---Custom Tricks
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation

Wallet
    Bifold - Has ID, Passport, 50$, and a couple credit and debit cards.


Android Smart Phone
    As a means of keeping in touch with teammates, friends, and others across vast distances. Has a magic circle cellphone strap charm. This smart phone is a highly advanced flip phone and keyboard.


Courier Bag
    A light single strap bag held to his back. Zaphiel's current job is as a courier, as such, his bag is sized for small packages and envelopes, with a slot for his phone on the strap. It is white and mint colored.


Pendulum
    Used as a lucky charm, and a form of divination. No real power, but something fun to do sometimes.

Steel Lapin
 
PostPosted: Wed Feb 15, 2017 6:30 pm
User Image
________________________________________|C|haracter |I|nformation

Full Name: Rain Kwon
Nicknames: Rain
Age: 21
Birthdate: November 8th.
Sex: Female
Sexual Orientation: Bisexual

Height: 5'5
Weight: 110 lb
Physical Description: On a scale of Skinny to Fat, Rain is along the lines of middle but leaning towards the skinny area. She is fit, strong and has a nice body as well. Although she may be fit she doesn't look like the type of person who has a lot of muscle strength on her arms, but her legs has the most strength.

Personality: Pretty quiet, she doesn't talk unless asked for her opinion or if she really needs to. She does talk just not a lot, in a group outing she is watching behind the crowd with a observant eye, keeping things memorized as she watches. Shes pretty kind to her friends and loyal, once she find friends she trusts a lot she tends to stay very loyal to them and not veering off anywhere else.
Although she is pretty gently and quiet, she has a very silent aggressive side to her, she likes to hide her real trait because shes embarrassed of it, she can get very competitive and always wants to win, she despises losing and wants to win always. She won't way it but she is pretty blood thirsty even if she doesn't say anything.
Rain can also come off as very cute too, but its only seen by her closest of friends, she pouts a lot and she is told that she is a tsundere for many reasons.

Backstory: Rain was born and raised in San Diego California, with both of her parents. both of her parents were born and raised in South Korea, but moved to America when they had Rain. Her mom owned a Korean bbq restaurant and her father manufactured and sold his own Air Trek business, YoGuk. Before he was a business man he was a top notch air trek rider, then with a degree he opened his own store, his own brand and his own facility to make them. He had six other locations all over the United States and one in Korea. Rain knew how to air trek before she could even learn how to walk, she was destined to become one in the family. But both didn't care if she were to be a top notch rider, just be a rider and they were happy, but Rain was more about finishing high school and just riding as a hobby. After she finished high school she began riding a little bit more seriously, making her skills a and knowledge in air trek better, and also testing out every new model her father had made. While riding in a joint work she and her father made a special helmet that would help keep her safe, fashion wise, and make her stand out it also played emojis on it that was linked to her own emotions. During her college years she wanted to study abroad at Japan, since that was one of the biggest sites for air trek and also she wanted o learn more of their culture, her parents were ok with it so in the following year she would start her studies at Japan.

Country of Birth: San Diego, California


________________________________________|R|un |I|nformation

Road: Roadless [Flame Road locked Potential]
Rank: C
Allias: The Black Rider
Shadow: Headless Rider
Karma Level:


R.E.A.D[170]
→ Acceleration: [100]
→ Strength: [20]
→ Stamina: [40]
→ Jump: [10]
→ Air Time: 15

→ Air Tracks: Dark Shooter
    A black based air trek with her father's company logo on each side in red, blue and white. Newest and top of the line model, a going away present for her going to Japan.

    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks

----- {Flame! l E Rank}
-------► Being the first hint at the Flame Road's run style, the initial technique is none other than the illusionary achievement of creating false flames. Beginner riders of the Flame Road first learn to transfer the heat energy accumulated in their run to that of updrafts, creating waves of heat to give the impression of literal fire being produced wherever the user laid foot. This not only fools other riders and gives off the impression of literal fire, but increases the effects of most Flame based tricks by acting as a catalyst for which heat based tricks to hold better effects. Eventually, Flame Road riders get to a point there they may produce these drafts and ride upon them, giving an impression of flight or riding on flames they blazed on their own.

-----{Afterburner l C Rank}
-------► After a certain point, the Flame Rider's reaches a point of more advanced control. Such is shown in the usage of the Afterburner trick. The user will disappear spontaneously, expelling heat in brief bursts. These bursts give the visual impression of fireballs being left in the user's wake, trailing behind them as small masses of illusionary flames. The difficulty of this trick lies in the required speed output and technicality. The trick name takes after that of a principle used in supersonic fighter jets. The user mimics the effects of forcing short, abrupt, speed bursts to produce shock waves and displace heat masses. This trick can only be used every other post.

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Custom Tricks
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation


    ► Wallet Wallet containing her ID, Money, and food cards



    ►Helmet Her special helmet she made where it links to her emotions, she can project her emotions out into emojis in which she can answer other people if shes not in the mood to talk.



    ►Brass Knuckles One silver brass knuckles she keeps with her and places it on her right hand.



    {Description.}


Code listed below:



[imgright]http://i1147.photobucket.com/albums/o557/GotRice5/7c95d3e4-eeea-4afb-b14f-57031072d87b.png[/imgright]
[b][size=14]________________________________________|C|haracter |I|nformation[/size][/b]

[size=11][b]Full Name: [/b] Rain Kwon
[b]Nicknames: [/b] Rain
[b]Age: [/b] 21
[b]Birthdate: [/b] November 8th.
[b]Sex: [/b] Female
[b]Sexual Orientation: [/b] Bisexual

[b]Height: [/b] 5'5
[b]Weight: [/b] 110 lb
[b]Physical Description: [/b] On a scale of Skinny to Fat, Rain is along the lines of middle but leaning towards the skinny area. She is fit, strong and has a nice body as well. Although she may be fit she doesn't look like the type of person who has a lot of muscle strength on her arms, but her legs has the most strength.

[b]Personality: [/b] Pretty quiet, she doesn't talk unless asked for her opinion or if she really needs to. She does talk just not a lot, in a group outing she is watching behind the crowd with a observant eye, keeping things memorized as she watches. Shes pretty kind to her friends and loyal, once she find friends she trusts a lot she tends to stay very loyal to them and not veering off anywhere else.
Although she is pretty gently and quiet, she has a very silent aggressive side to her, she likes to hide her real trait because shes embarrassed of it, she can get very competitive and always wants to win, she despises losing and wants to win always. She won't way it but she is pretty blood thirsty even if she doesn't say anything.
Rain can also come off as very cute too, but its only seen by her closest of friends, she pouts a lot and she is told that she is a tsundere for many reasons.

[b]Backstory: [/b] Rain was born and raised in San Diego California, with both of her parents. both of her parents were born and raised in South Korea, but moved to America when they had Rain. Her mom owned a Korean bbq restaurant and her father manufactured and sold his own Air Trek business, YoGuk. Before he was a business man he was a top notch air trek rider, then with a degree he opened his own store, his own brand and his own facility to make them. He had six other locations all over the United States and one in Korea. Rain knew how to air trek before she could even learn how to walk, she was destined to become one in the family. But both didn't care if she were to be a top notch rider, just be a rider and they were happy, but Rain was more about finishing high school and just riding as a hobby. After she finished high school she began riding a little bit more seriously, making her skills a and knowledge in air trek better, and also testing out every new model her father had made. While riding in a joint work she and her father made a special helmet that would help keep her safe, fashion wise, and make her stand out it also played emojis on it that was linked to her own emotions. During her college years she wanted to study abroad at Japan, since that was one of the biggest sites for air trek and also she wanted o learn more of their culture, her parents were ok with it so in the following year she would start her studies at Japan.

[b]Country of Birth: [/b]San Diego, California
[/size]

[b][size=14]________________________________________|R|un |I|nformation[/size][/b]
[size=11]
[b]Road: [/b] Roadless [Flame Road locked Potential]
[b]Rank: [/b]C
[b]Allias: [/b] The Black Rider
[b]Shadow:[/b] [url=https://i.ytimg.com/vi/bjdMQ8c0Hds/maxresdefault.jpg]Headless Rider[/url]
[b]Karma Level: [/b]
[/size]

[size=11][u][b]R.E.A.D[/b][/u] → [/size][170]
[i][size=11]→ Acceleration:[/size][/i] [size=9][100][/size]
[i][size=11]→ Strength:[/size][/i] [size=9][20][/size]
[i][size=11]→ Stamina:[/size][/i] [size=9][40][/size]
[i][size=11]→ Jump:[/size][/i] [size=9][10][/size]
[i][size=11]→ Air Time:[/size][/i] [size=9]15[/size]

[size=11][b]→ Air Tracks: Dark Shooter[/b][/size]
[list]► [size=9]A black based air trek with her father's [url=http://netdna.webdesignerdepot.com/uploads/circular_logos/korean-air.jpg]company logo[/url] on each side in red, blue and white. Newest and top of the line model, a going away present for her going to Japan.[/size][/list]
[list]► [size=9]TUs: 0 ACC | 0 STR | 0 STA | 0 JMP[/size][/list]

[size=14][b]________________________________________|T|rick |I|nformation[/b][/size]

[size=11]
[color=white]---[/color][b]Road Tricks[/b][/size]
[spoiler][size=9][color=white]-----[/color][b]→[/b] {Flame! l E Rank}
[color=white]-------[/color]► Being the first hint at the Flame Road's run style, the initial technique is none other than the illusionary achievement of creating false flames. Beginner riders of the Flame Road first learn to transfer the heat energy accumulated in their run to that of updrafts, creating waves of heat to give the impression of literal fire being produced wherever the user laid foot. This not only fools other riders and gives off the impression of literal fire, but increases the effects of most Flame based tricks by acting as a catalyst for which heat based tricks to hold better effects. Eventually, Flame Road riders get to a point there they may produce these drafts and ride upon them, giving an impression of flight or riding on flames they blazed on their own.

[color=white]-----[/color][b]→[/b]{Afterburner l C Rank}
[color=white]-------[/color]► After a certain point, the Flame Rider's reaches a point of more advanced control. Such is shown in the usage of the Afterburner trick. The user will disappear spontaneously, expelling heat in brief bursts. These bursts give the visual impression of fireballs being left in the user's wake, trailing behind them as small masses of illusionary flames. The difficulty of this trick lies in the required speed output and technicality. The trick name takes after that of a principle used in supersonic fighter jets. The user mimics the effects of forcing short, abrupt, speed bursts to produce shock waves and displace heat masses. This trick can only be used every other post.

[color=white]-----[/color][b]→[/b]{Trick Name l Rank}
[color=white]-------[/color]► {Description.}[/size] [/spoiler]

[size=11][color=white]---[/color][b]Trick Passes[/b][/size]
[spoiler][size=9][color=white]-----[/color][b]→[/b] {Trick Name l Rank}
[color=white]-------[/color]► {Description.}

[color=white]-----[/color][b]→[/b]{Trick Name l Rank}
[color=white]-------[/color]► {Description.}

[color=white]-----[/color][b]→[/b]{Trick Name l Rank}
[color=white]-------[/color]► {Description.}[/size] [/spoiler]

[size=11][color=white]---[/color][b]Custom Tricks[/b][/size]
[spoiler][size=9][color=white]-----[/color][b]→[/b] {Trick Name l Rank}
[color=white]-------[/color]► {Description.}

[color=white]-----[/color][b]→[/b]{Trick Name l Rank}
[color=white]-------[/color]► {Description.}

[color=white]-----[/color][b]→[/b]{Trick Name l Rank}
[color=white]-------[/color]► {Description.}[/size] [/spoiler]

[b][size=14]________________________________________|I|nventory |I|nformation[/b][/size]

[size=11][b]→[/b][/size]
[list]► Wallet [size=9]Wallet containing her ID, Money, and food cards [/size][/list]

[size=11][b]→[/b][/size]
[list]►Helmet [size=9]Her special helmet she made where it links to her emotions, she can project her emotions out into emojis in which she can answer other people if shes not in the mood to talk.[/size][/list]

[size=11][b]→[/b][/size]
[list]►Brass Knuckles [size=9] One silver brass knuckles she keeps with her and places it on her right hand.[/size][/list]

[size=11][b]→[/b][/size]
[list]► [size=9]{Description.}[/size][/list]



 

N7-Rain

Loyal Knight

13,425 Points
  • Battle: KO 200
  • Autobiographer 200
  • Brandisher 100

TheRealKiru

Shy Capitalist

5,625 Points
  • Jack-pot 100
  • Partygoer 500
  • Battle: Rogue 100
PostPosted: Wed Feb 15, 2017 7:11 pm
User Image
________________________________________|C|haracter |I|nformation

Full Name: Anastasia Valentine
Nicknames: Annie, Anne
Age: 10
Birthdate: Feb. 1st
Sex: Female
Sexual Orientation: Straight

Height: 4'7"
Weight: 75 lbs
Physical Description: See picture. [Why do we even have this?]

Personality: The complete opposite of her mother, Annie is an outgoing and energetic youth that enjoys living in the moment. She enjoys immersing herself into the world of storm riding like her mother before her, finding her calling more so as maintenance than as a primary rider. She seeks a name for herself, aspiring to work alongside her mother in research. While her childish nature can prove to be annoying, she only wants the best for her customers and potential teammates. She prides herself on her legacy, and can seem somewhat arrogant when upset or flustered.
Backstory: The beloved daughter of Varya Valentine, Annie was raised alone with only her mother. She doesn't know much about her father, or if she even has one, and is usually mature enough to take care of herself should her mother be too busy to care for her given the circumstances. She has spent most of her life mimicking her mother, having inherited her innate curiosity towards air treks and how they function, though at the cost of her mother's mixed feelings about letting her into that world. As she grew up, the family of two began travelling to and from Japan for business trips and the like, Annie discovering her love for the kind culture an American would expect from the country. While she does find it a tad annoying, Varya also sees it as humorous at how similar her daughter is to her.

Country of Birth: New York City, United States


________________________________________|R|un |I|nformation

Road: Ring
Rank: C
Allias: Governess
Shadow: Queen's Champion
Karma Level: 0


R.E.A.D[170]
→ Acceleration: [60]
→ Strength: [20]
→ Stamina: [50]
→ Jump: [40]

→ Air Tracks: Royal Decree
    A plain of of gunmetal gray skates, with a slight lavender hue for the secondary color. Based off an older design that her mother made years ago.

    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks

----- {Metronome l F Rank}
-------► The unique riders of the Ring Road begin their journey with the realization of a very basic, but extremely innate, 'talent'. The link tuner has a natural affinity for 'time', having the degree of attention to such details that they are in tune to perfection in keeping time. Despite its simplicity, having "correct timing" is the basis of a Tuner who both examines and aligns with their sense of rhythm. This talent extends into an ability to recognize familiar riders by the sound of their A-T. This trait works best when the tuner has personally worked on the skates.

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Custom Tricks
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation

→ Wallet
    A normal everyday wallet colored lavender. Contains $50, IDs, Cards, and some other boring legal stuff.


→ Smart Phone
    An regular old iPhone that Annie modified to include more features such as a READ scanner, internet and BBS access, Flappy Bird, and a database to record and store tricks for analysis that she takes while watching parts wars.


TheRealKiru
 
PostPosted: Sat Feb 18, 2017 3:01 pm
User Image - Blocked by "Display Image" Settings. Click to show.

________________________________________|C|haracter |I|nformation

Full Name: Cindy Welsh
Nicknames: If your character has any sort of nickname that you would play out, list it here.
Age: 23
Birthdate: January 26th
Sex: Female
Sexual Orientation: Homosexual (Lesbian)

Height: 5'6
Weight: 114 lbs

Personality: upbeat, driven, and always enthusiastic about her work. She is passionate about cars and fascinated with technology that originates from Japanese Air Treks. Despite having had a rough childhood, she is optimistic and friendly to everyone. Despite having many admirers, she doesn't have much interest for dating, and is noted to being "married to her work".

Backstory: Unknown

Country of Birth: San Diego, California, United States


________________________________________|R|un |I|nformation

Road: Ring
Rank: C
Allias:
Shadow: Prime
Karma Level: 0


R.E.A.D[170]
→ Acceleration: [50]
→ Strength: [10]
→ Stamina: [100]
→ Jump: [10]
→ Air Time: 10 seconds

→ Air Treks
    N/A

    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks

----- Metronome - F Rank}
-------► The unique riders of the Ring Road begin their journey with the realization of a very basic, but extremely innate, 'talent'. The link tuner has a natural affinity for 'time', having the degree of attention to such details that they are in tune to perfection in keeping time. Despite its simplicity, having "correct timing" is the basis of a Tuner who both examines and aligns with their sense of rhythm. This talent extends into an ability to recognize familiar riders by the sound of their A-T. This trait works best when the tuner has personally worked on the skates.

-----Quick Fix - C Rank}
-------► With the introduction of tool usage in the tuner's inventory, they can take advantage of their natural talents to a more advanced level than any time prior. Though tuners are not judged by the speed of their work, but by the quality, they also may find themselves in dire need of the former. For that reason, the user may implement 'makeshift repair' tactics, performing their tool based run with increased efficiency as a result. With the usage of a tool similar in appearance to a stenographer's typewriter, the tuner can get a physical read of the Air Treck's current state, allowing them to mentally diagram and optimize necessities in repair based on a number system read out. What the tuner does afterward is assessed the necessities in treck wear, performing a quick repair based off of the diagnosis. If incorrect hold of the necessary materials, the tuner can go so far as to fully reassemble what would've appeared to have been an unusable pair of skates. However, the repair does not account for a full maintenance check up and will show quicker wear than usual if left unattended. A quick fix can only be used on treks in the yellow or red "zone", and from that point on, the amount of wear caused from every trick is doubled until an out-of-combat tune is performed. (The x2 wear stacks with each Quick Fix applied to the treks)

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- Upper Soul 23 Roll - F Rank
-------► With this technique, even those with little jump can reach the sky. By holding on to a pole of sorts with one hand while running one’s ATs in a vertical grind, the user spins all the way up said pole. This skill is useful for scaling up buildings that are too tall to jump or keeping up with someone who can jump much better than yourself. However, the Upper Soul is not as fast as a jump.


-----Super Stride IV Sonic Boom - F Rank
-------► This basic ground technique is used for evasion in a run as well as a manner of striking enemies on either side of the user with ease.
The trick is usually practiced by criss crossing bottles or cans, performing rudiment 'Karaoke' styled feet transitions with the skates at top speed. The result is the ability to zig zag in short bursts to the left and right, able to veer with at least a seven foot distance between each strides beginning and end point. This allows the user to evade incoming projectiles of small size or maneuver to melee attack enemies in rapid succession. Ducking, spinning, and crouching are common variations of movements for this trick. This is a valuable asset to the rider's vocabulary, no doubt.

-----{Trick Name l Rank}
-------► {Description.}


---Custom Tricks
----- Deconstruction - C Rank
-------► With their advanced knowledge pertaining to the functions and customizations of Air Trecks, a tuner has the apprehension to break apart Air Treck Technology with only a passing moment. If the target is within arm's reach, the tuner can quickly dismantle the advanced piece of technology beyond immediate repair (Quick Fix). The speed in which the process can be completed is dependent on the skill of the tuner and how heavily customized the Air Treck Technology is. Unfortunately, anything created by Axis can only be destroyed by Axis, regardless of the tuner's rank and other capabilities.
- You can not deconstruct Air Treck equipment of a higher or equal rank that you're capable of creating.
[Example: C Rank Tuners can not destroy S Class Air Trecks. A rank Tuners can not destroy A Class Air Trecks.]

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation

Wallet
    It has $50, yo!



    {Description.}



    {Description.}



    {Description.}


[quote="-X Duo Yiro X-]Approved  

-X Duo Yiro X-

Devoted Businessman


xxMomongaxx

Premium Combatant

PostPosted: Tue Feb 21, 2017 11:29 pm
User Image
________________________________________|C|haracter |I|nformation

Full Name: Uncle Death [Literally]
Nicknames: Sweet Uncle Death
Age: 23
Birthdate: 01/01
Sex: Skelly-Gender
Sexual Orientation: Pansexual

Height: 6ft 1"
Weight: 210lbs
Physical Description: Black trench coat, black hood, skeleton skin tight mask with black eyes, silly spinning glasses that swirl for an illusion effect, and black pants and combat boots.

Personality: Goofy, Silly, Uncommon, Aloof.

Backstory: Uncle Death, born an unknown name to the alias, was orphaned and a warden of the state. Having ran from the orphanage at a young age, his file was lost through the system instead of spending resources to track a ward of the state [this actually happens]. Growing up on the streets he learned to be rather savvy, especially with his resources. Following skaters and the need for speed and violence to survive he became obsessed with four things: Magic Shrooms, Speed, Violence, and calling others Senpai. The lust for senpai calling came from the comical relief it gave him as he could not afford the luxury of movies. Through the underground and storm riding he has passed through the ranks and gained the rank of a C rank rider.

Country of Birth: USA


________________________________________|R|un |I|nformation

Road: Death Road
Rank: C
Allias: Uncle Death
Shadow: Giant Shadow
Karma Level: Neutral


R.E.A.D[170]
→ Acceleration: [90]
→ Strength: [35]
→ Stamina: [25]
→ Jump: [20]
→ Air Time: 22.5

→ Air Tracks: Skull Candies
    A pair of onyx colored metal air trecks with rainbow skulls painted on and the words Senpai written all over.

    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks


• Air Stream!: The beginning riders of the famed Death Road begin their aggressive journey with a very volatile (but necessary) skill. The natural run of a Death Rider is composed completely of powerful strides. This characteristic is combined with the mechanical effects of insane braking heat released at incredible speed rates. Though the more inexperienced riders are not yet at a point where they can properly propel the heat, they can expel it in a 'nitrous stream'. By building a massive amount of heat through acceleration of their natural run, the heat will naturally cycle the circumference of the wheel, gathering as a light glowing tint of orange. The layered heat is released in specifically timed strides wherein the user stomps and tilts forward, pressuring and braking with the front wheel for a brief second. Despite the instance of braking in the trecks, the user actually shows no sign of having attempted to stop. Instead the nitrous stream funnels out from behind the trecks, forcing a massive speed increase to reach max in a matter of moments. The release used in the Air Stream trick is a juvenile version of the more powerful, compressed, ones used later on. This trick can only be used every other post. This is a D Rank Trick.

• Air Cannon: More experienced riders of the Death Road have mastered the physical technique required to control their chaotic run. At this point the rider is skilled enough to perform a different type of 'release method'. Specifically, the signature method of the Death Road. Similar to the bloody road's "Zero-Max-Zero" theory, the Air Cannon requires the user first gather breaking heat through their run. The accumulated heat is amassed as a potent aura of vapor (liquified air). In what would appear to be the blink of an eye, the user will snap kick. In said motion the heat is removed from the treck, suspended momentarily, then propelled by a second powerful kick. The resulting beam of heated air has potential to dent sheet metal, completely sear through clothes, and burn flesh if with full and sustained contact. This is a C Class trick.

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Custom Tricks
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation


    Wallet. $50



    Magical Shrooms [Not actually magic]



    Silly glasses



    Business Cards

Dont Upset White Knights
approved
 
PostPosted: Wed Feb 22, 2017 1:20 am
User Image
________________________________________|C|haracter |I|nformation

Full Name: Sinclaire Rain
Nicknames: N7
Age: 18
Birthdate: What day and month your Character was born.
Sex: Female
Sexual Orientation: Bisexual

Height: 5ft 3"
Weight: 108lbs
Physical Description: Blue hair, rather skimpy clothes, and body scars.

Personality: Sarcastic, Intuitive, Heartless, Closed Off, Witty.
Backstory: Sinclaire was born to a rich family, distant father with a slew of secretary lovers and a mother who an addiction to Xanax. WHIIIIITTTTTTEEE PEEEEEOOOOPPPPLLLEEEE. Any who, she began noticing love was bought easily by material gifts and that humanity in itself was as shallow as it was a big dark pit filled with people who were filled with s**t. From this spurred an emotional hate for people and only a desire to use them.

Country of Birth: America


________________________________________|R|un |I|nformation

Road: Ring
Rank: C
Alias: N7
Shadow: Blue roses
Karma Level: Neutral


R.E.A.D[170]
→ Acceleration: [110]
→ Strength: [20]
→ Stamina: [30]
→ Jump: [10]
→ Air Time: 15

→ Air Tracks: Roses
    Blueish Black Skates with Blue Roses Painted On

    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks



• Metronome: The unique riders of the Ring Road begin their journey with the realization of a very basic, but extremely innate, 'talent'. The link tuner has a natural affinity for 'time', having the degree of attention to such details that they are in tune to perfection in keeping time. Despite its simplicity, having "correct timing" is the basis of a Tuner who both examines and aligns with their sense of rhythm. This talent extends into an ability to recognize familiar riders by the sound of their A-T. This trait works best when the tuner has personally worked on the skates. This is an F Class trick.

• Quick Fix: With the introduction of tool usage in the tuner's inventory, they can take advantage of their natural talents to a more advanced level than any time prior. Though tuners are not judged by the speed of their work, but by the quality, they also may find themselves in dire need of the former. For that reason, the user may implement 'makeshift repair' tactics, performing their tool based run with increased efficiency as a result. With the usage of a tool similar in appearance to a stenographer's typewriter, the tuner can get a physical read of the Air Treck's current state, allowing them to mentally diagram and optimize necessities in repair based on a number system read out. What the tuner does afterward is assessed the necessities in treck wear, performing a quick repair based off of the diagnosis. If incorrect hold of the necessary materials, the tuner can go so far as to fully reassemble what would've appeared to have been an unusable pair of skates. However, the repair does not account for a full maintenance check up and will show quicker wear than usual if left unattended. A quick fix can only be used on treks in the yellow or red "zone", and from that point on, the amount of wear caused from every trick is doubled until an out-of-combat tune is performed. (The x2 wear stacks with each Quick Fix applied to the treks) This is a C Class trick.

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Custom Tricks
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation


    $50 in Wallet



    Tool Box



    Ipod + Headphones



    A book on crusaders

DontUpsetWhiteKnights
 

xxMomongaxx

Premium Combatant


Yaroki

Omnipresent Genius

12,100 Points
  • Citizen 200
  • First step to fame 200
PostPosted: Wed Feb 22, 2017 10:16 pm
User Image
________________________________________|C|haracter |I|nformation

Full Name:
Napuaonalani Keopuhiwa Jones

Nicknames:
Napua (most people), Lani (to her friends)

Age: Your Characters Age.
21

Birthdate:
May 6

Sex:
Female

Sexual Orientation:
Bisexual

Height:
5'8 / 172.72 cm
Weight:
150 lb / 68.0389 kg
Physical Description:
Napua has a deceptively muscular form, deceptive due to her rather voluptuous figure. The young hawaiian girl learned more than surfing and hula from her form recon sniper marine mother. The child of two former special forces parents Napua has learned a thing or two about keeping yourself in peak physical condition. However her mother's family knows a thing or two as well only for them it's how to keep a girl "healthy" looking, thus leaving her with the body most would kill for.

Napua also has a few tattoos
Lower Back Tattoo
Back of her neck
Around right ankle

Personality:
Napuaonalani is an extremely laid-back young woman, preferring to take her time as she travels through life. Her friendly nature means she will not purposely seek to harm others, and she is even able to make serious people join in with her fun. However, despite how simple-minded she appears at first, Napua is a complex person with some rather difficult to understand views; for example, she believes if two people share very different views, it is better they go their separate ways.

Napua does not seem to mind what happens to herself; she will take others throwing food and drink or spitting on her without fighting back and laugh at her own misfortunes. However, she will never forgive anyone for attacking her friends or family. While she loves a good sparring match Napua is against the idea of needless bloodshed, even if honor is involved, and will only step up for a fight when a friend is in danger. However when facing those that fallow the Blood Road, Napua changed dramatically going so far as to actually wish to end the Storm Rider career. She admires those who have courage, as she feels a connection with them.

Despite being calm and brave most of the time, Napua sometimes reacts in ways that are not always fitting in what others expect of her. These include panicking when things go wrong (with parties or non-dangerous moments) or shrugging off people's angry disposition towards her off to greet them in a friendly and honorable manner.


Backstory:
Napuaonalani Keopuhiwa Jones was born the second daughter of Kaolulani Pai, a former Recon Sniper in the Marine corps, and James Jones, a former Navy Seal. The two met after the both left the service and went to Hawaii, Kaolulani returning home, James looking for the opposite of home. After a few years the two were married and had a beautiful daughter Puanani Hawihawi Jones. Puanani was a free spirit and a few years later a wonderful role model. Napua and Nani were inseparable for most of their lives, even being 4 years apart; they surfed, did hula, and later they got ATs finding their wings. Unfortunately this happiness was not to last Nani left for college in New York, while there she was in an "accident" at least that's the official report. However months later in a sister talk she confessed to Napua it was no accident but another rider that carved up her leg bad knocking her into traffic. Nani's left leg was crushed by passing car, though she was going through physical therapy the doctors confirmed she'd never have full use of her leg again.

After hearing that Napua started working out with her parents learning the training regimen they both went through in their boot camps. While they were concerned about her sudden interest they were happy to share their knowledge. This continued throughout her high school and straight up until she left for college in New York and staying with her sister. Napua claimed she wanted to move NYC to help her sister but it was actually to find the rider that caused the "accident".
Country of Birth:
US


________________________________________|R|un |I|nformation

Road:
Jade Road
Rank:
C-rank
Allias:
Black Swan
Shadow:
A Sparrow name Ali
Karma Level:
0


R.E.A.D170
→ Acceleration: [40]
→ Strength: [50]
→ Stamina: [30]
→ Jump: [50]
→ Air Time: [50]

→ Air Tracks: Dark Wings
    Dark Wings contrary to the name are actually near completely white except for a black swan on her heel that matches the tattoo on the back of her neck.

    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks

----- Wind Surfing | Rank D
-------
Stamina: 2 | Wear: 2% | Road: Wing
The user must first break the barrier into low pressure system allowing for smooth riding. Utilizing their perception on the wind currents the user is able to tap into a air stream while combining their tail wind to amplify the speed and distance covered by their jumps. That is the fundamentals to the trick, but the trick itself is to rush full speed using those fundamentals before tossing all momentum gained forward while keeping balance to surf the air. This is a fast moving jump which can cover a vast distance.
Requirements: [Jump stat must be highest stat]
+10 Speed
+Expands Air Time by 1/2 of user's original Air Time
[Duration: 1 Post]

----- Quick Draw | C Rank
► Stamina: 2 - 15 | Wear: 2% - 50% | Road: Wing
The user of the trick lifts the front of the AT while reeving their back wheel. Having some control of the wind being produced, the user begins to form a small ball of air the size of a marble. Keeping this ball of air between their wheels the user can propel this ball like the bullet from a gun by kicking. Once the ball makes contact the momentum of the ball is pushed through the target causing slight internal damage. The majority of the damage is done to the surface of the body causing bruising and some swelling. The user of this trick must specialize in a form of martial arts that is prominently kicking. The user is only able to produce one bullet at a time. This is meant to be a quick surprise shot to the target. As skill increase the user is able to fire more rapidly.
C-Class: 3 Shot Per Use

-----Woopsie! (Windshearing) | C rank
-------► Stamina: 3 | Wear: 5% | Road: Wing
A simple movement trick to give a near instant change in direction to the user, whether on the ground or in the air. Through simple interfacing with the air the user will throw out their arms out and send a medium sized burst of wind. The burst of wind, when combined with a small quarter spin will allowing for the rider to make very sharp turns with little to no turning time. Using this trick too much however will cause extreme stress on the leg and abdominal muscles resulting in the inability to move your lower body. [Ain't momentum a b***h?]
– No more than 1 use Per Post

-----Rumble Shot | C Rank
-------► Stamina: 3 | Wear: 5% | Road: Gaia
The Gaia Rider will first start by gathering vibrations from their engines and start to transmit them as they throws a kick. The kick would be timed so that the vibrations burst forward through the air treks just as the kick connect with the opponent wherever they hit them at. This doesn't have much of a blunt effect, nor does it do heavy battery damage. The vibrations that are transmitted through the body are aimed to hit a certain way so that they disrupt the enemy in some ways. The effects vary depending on where the attack lands.
Head: Severe Headache, minor concussion, depth perception knocked off, equilibrium out of balance, medical attention required
Chest: Lung spasms for one post, can't breathe correctly
Belly: Rumbled intestines, gut pains for three posts, not severe, but difficult to maneuver at full efficiency
Arms: Muscle spasms, unable to throw punches or block for two posts
Thighs: Muscle spasms, cannot kick or use tricks above C-rank for two posts
Calves: Muscle spasms, cannot jump and cannot use tricks above C-rank for two posts


-----Infinite Tremor | E Rank
-------► The very basic of Gem Road riding. By creating a tremor in the ground, the Gem rider can connect with other A.T's using the properties of piezoelectricity. This connection allows the Gem rider to resonate with the other A.T's in the area and match them, shutting them down or simply paralyzing the A.T's. This paralyzing affect locks both/all riders in place once they hit the ground/have been on the ground for one post.

-----Shard Bullets | C Rank
-------
By combining the users control of wing and gaia road abilities, the Jade road rider gains the ability to bring the earth to the sky. By creating a tremor, the gem road rider causes the ground under them to crack and break. Through the use of their wind manipulation, the rider forces pieces of the ground up, ten small shards of earth to be exact. The rider must then follow up with a kick, sending the shards forward. This move has an offensive and defensive property to it, as the user may kick up the shards around them to take oncoming damage. These shards do have a weakness. They cannot hit anything slippery, sliding right off, leaving Smell road riders invulnerable to this move, as well as the shards being forced off slippery surfaces. (Oil spills. Ice. etc.)

-----{Trick Name l Rank}
-------► {Description

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- Spinning Wallride Overbank 1800 | F Rank
-------► Stamina: 1
Using this technique, Storm Riders rapidly propel themselves up a wall using a series of push-offs and spins to keep up momentum. This gives riders the ability to overcome walls thought impossible with a straightforward jump, and may even save them from falling.

-----Spiral Spin Wallride 999 Sidewinder | F Rank
-------► Stamina: 1
This is a melee-based variation of the Spinning Wallride Overbank 1800, made for close to mid-ranged combat. The user makes use of whatever walls, ceilings, or flooring a room or space can provide for them, confusing the enemy with extremely swift wall hopping and riding maneuvers. The user will propel them self up a wall with the natural corkscrew crouch but may alter the maneuver by springing and inverting their body to continue the run along another surface without any loss of gathered momentum. This accumulates into a range of stunted, chaotic, run maneuvers that give the impression the user is highly focused on aerial and jump based attacks. Contrary to this belief, the constant change in surfaces is a sign of surface/ground based rider skill. The user can easily perform punch or kick based melee strikes but also has the option of throwing all the gathered force in their run into one volatile, unexpected, slam with the legs or entire body.


-----Moon Walk | F Rank
-------► Stamina: 1 | Passive
The "Moon Walk" skill is a supplementary one, becoming usable at any point in time after learning. This AT riding skill is an advancement upon the user's reverse riding. With this ability, the rider can skillfully ride backwards with the same versatility as they do forward. The rider is only required to keep track of their rear every so often, making sure they can tell where they're going. The higher rank the rider is, the less frequent this glancing back is required. Riders of [ B Class ] and above appear to not even have to look where they're going over. Their general skills allow them to ride backwards with optimal efficiency, only needing a single look of whatever is going to be behind them to keep track of what's going on or could happen. This pertains to things such as cars, ledges, or other obstacles where the user could simply maneuver over them as if to have predicted their coming.




---Custom Tricks
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation

Waterproof Smartphone Watch and Bluetooth headset
    While she loves AT's, Napua is a Hawaiian girl through and through so she felt a normal phone wouldn't do if she decided for a quick swim. Thus she went for a phone that's a bit harder to lose, after all it's attached to her wrist.


Shark Tooth Necklace
    Napua has half a large shark's tooth hanging from her neck the other half is around her sister's neck. They found the tooth as kids and got matching sister necklaces made from it.



    {Description.}



    {Description.}

 
PostPosted: Thu Feb 23, 2017 10:36 pm
User Image
________________________________________|C|haracter |I|nformation

Full Name: Alessia Blakemore
Nicknames: Shortcake, Strawberry,
Age: 22
Birthdate: November 7, 20XX
Sex: Female (Walmart Greeting Card)
Sexual Orientation: Homosexual

Height: 5’2 (157.48 cm)
Weight: 137 lbs.
Physical Description: Aside from the picture, her body is littered in faded small cuts and bruises.

Personality: Alessia is in most situations a pretty energetic person. Always willing to speak to anyone comes her way as long as they don’t try to swing at her. Talkative, helpful when trying to be, and silent when needing to hear someone out. All wrapped inside a person who has no real sense of personal space. Although fair warning,if you try to swing on her outside of a fight, she’ll rip you nuts off. Although in a fight it’s all fair game and fun!
Backstory: Alessia was raised in the Brooklyn area. Not essentially a poor family, but definitely not a rich one. She’s a single child, so she never got the experience of siblings, but also never got the experience of siblings. Obviously school was either a hit or a miss, and most times, it was a miss. Didn’t mean she does look back on the memories she made of that place. She more often looks back on her highschool years, where she was first introduced to A.Ts by a friend. She’s been hooked ever since.

After highschool, and then college, Alessia’s family fell on some hard times. With the debt that college provides and the low income that was flowing through, some things had to give. When the talk of selling the house came up, Alessia couldn't stand by and watch the home that she grew up in collapse and crumble, so she decided to do something about it. After various appliances to jobs, and then getting rejected from those jobs, she finally found a job as a waitress at a ice cream parlor in Manhattan. It’s an honest, paying job, although every paycheck goes to her parents.

Any other money she makes, she does it on her own time. Which is where A.T. riding comes in. After a year of making virtually no income and living in alleyways and park benches, she’s decided to making a bit more money on the side would probably be a good idea. Fixing up the A.T. function of her Heelys, She is now ready to do what needs to be done.

Country of Birth: New York, America


________________________________________|R|un |I|nformation

Road: Bloody
Rank: C
Alias: Feather Breeze
Shadow: Better get a baseball mit cause you bout to catch these hands.
Karma Level: 0


R.E.A.D[170]
→ Acceleration: [40]
→ Strength: [100]
→ Stamina: [20]
→ Jump: [10]
→ Air Time: [55 Seconds]

→ Air Tracks: A Friend of a Friend
    {With the color scheme of Red and Black, A friend of a friend resembles the long forgotten shoes that went by the name of: Heelys. They also double as her shoes.}

    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks

----- { Bloody Roll Soul 1800° l D Rank}
-------► {Despite being the basis trick for the aggressive run of a Bloody Rider, this technique requires quite a bit of work to perform for those just starting out. The rider generally does this technique by 'riding' on another, forcing their treck engine to max torque build. Between generating braking heat, speeding kicks, and skin-made traction, this move causes quite a bit of damage. Moderate to severe to be more precise. The Bloody Roll Soul 1800° may not involve the actual 'meat' of the Bloody Road, but the carnage and acrobatic feats make for quite the flesh tearing start. This fully offensive technique is signified by a thin spiral of blood coiling out from the unlucky victim's body. As well, heated tread marks similar to those found from a peel out are left engraved on the target's body. This is a D Class trick.}

-----{ Bloody Fang l C Rank}
-------► {The true masterpiece of the Bloody Road starts with the most basic production of the Bloody Fang, taking off in many different directions from there. First and foremost, the user's aggressive run is taken to a level where they hold mastery over the specific "Zero-Max-Zero (0-100-0)" principle. The user will combine both speed and strength to force max acceleration before stunting the 'dash' process required to build such. Following, the user releases the built up braking heat within a powerful kick forward. The inertial energy follows the trend of a single, wide, crescent kick before taking the shape and being shot outwards with the force of an immense shock wave. Being such an immense accumulation of energy, this trick is said to cut the atmosphere upon production. This is a C Class trick. }

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- {Upper Soul 23 Roll l Rank F}
-------► {With this technique, even those with little jump can reach the sky. By holding on to a pole of sorts with one hand while running one’s ATs in a vertical grind, the user spins all the way up said pole. This skill is useful for scaling up buildings that are too tall to jump or keeping up with someone who can jump much better than yourself. However, the Upper Soul is not as fast as a jump.}

-----{Super Stride IV Sonic Boom l Rank F}
-------► {This basic ground technique is used for evasion in a run as well as a manner of striking enemies on either side of the user with ease.
The trick is usually practiced by criss crossing bottles or cans, performing rudiment 'Karaoke' styled feet transitions with the skates at top speed. The result is the ability to zig zag in short bursts to the left and right, able to veer with at least a seven foot distance between each strides beginning and end point. This allows the user to evade incoming projectiles of small size or maneuver to melee attack enemies in rapid succession. Ducking, spinning, and crouching are common variations of movements for this trick. This is a valuable asset to the rider's vocabulary, no doubt.}

-----{Moon Walk l Rank F}
-------► {The "Moon Walk" skill is a supplementary one, becoming usable at any point in time after learning. This AT riding skill is an advancement upon the user's reverse riding. With this ability, the rider can skillfully ride backwards with the same versatility as they do forward. The rider is only required to keep track of their rear every so often, making sure they can tell where they're going. The higher rank the rider is, the less frequent this glancing back is required. Riders of [ B Class ] and above appear to not even have to look where they're going over. Their general skills allow them to ride backwards with optimal efficiency, only needing a single look of whatever is going to be behind them to keep track of what's going on or could happen. This pertains to things such as cars, ledges, or other obstacles where the user could simply maneuver over them as if to have predicted their coming.}


---Custom Tricks
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation

→Wallet
    {A red wallet containing $50, Alessia’s ID that has faded over the years, .}


→Headphones
    {A red pair of Sony Headphones, although they are a bit old. Still works though!}


→Iphone 5
    {With a blue case cover and a lot of years under it’s belt, it’s still gets by.}


→Old Bookbag
    {A blue, middle school book bag that Alessia uses to carry all her items, along with a plethora of animal food, and also some basic A.T. repair tools.}
 

Ikuzke0


wisyuu

Omnipresent Bard

PostPosted: Thu Feb 23, 2017 10:46 pm

                                User Image


                                PERSONAL INFORMATION
                                xUser Image

                                Name » [空白]
                                Age » ᴇʀʀᴏʀ.
                                Height » 5'7"
                                Weight » 130 lbs.
                                Ethnicity » ᴇʀʀᴏʀ.
                                Sexuality » ᴇʀʀᴏʀ.

                                STATISTICAL INFORMATION
                                xUser Image

                                Skill Points » ??? (???)
                                Speed » ???
                                Strength » ???
                                Stamina » ???
                                Jump » ???
                                Air Time » ??? sec

                                TECHNIQUE INFORMATION
                                xxUser Image

                                ᴇʀʀᴏʀ. ꜰᴀɪʟᴇᴅ ᴀᴜᴛʜᴇɴᴛɪᴄᴀᴛɪᴏɴ. ᴜsᴇʀɴᴀᴍᴇ/ᴘᴀssᴡᴏʀᴅ ɪɴᴄᴏʀʀᴇᴄᴛ. ᴘʟᴇᴀsᴇ ᴛʀʏ ᴀɢᴀɪɴ.
                                ɪꜰ ʏᴏᴜ ᴀʀᴇ ʜᴀᴠɪɴɢ ᴛʀᴏᴜʙʟᴇ ʟᴏɢɢɪɴɢ ɪɴ ᴘʟᴇᴀsᴇ ᴄᴏɴᴛᴀᴄᴛ ʏᴏᴜʀ ɴᴇᴀʀᴇsᴛ ᴘʀᴏᴠɪᴅᴇʀ.
                                ᴄᴜʀʀᴇɴᴛʟʏ ᴇxᴘᴇʀɪᴇɴᴄɪɴɢ sᴇᴄᴜʀɪᴛʏ ɪssᴜᴇs. ᴜɴᴀʙʟᴇ ᴛᴏ ᴇsᴛᴀʙʟɪsʜ ᴄᴏɴɴᴇᴄᴛɪᴏɴ.


                                » ᴇsᴛᴀʙʟɪsʜɪɴɢ ᴘᴇɴᴅʀᴀɢᴏɴ sʏsᴛᴇᴍ .: sᴇɪsᴛᴀ ᴄᴏᴅᴇ ᴀʟᴘʜᴀ ᴏᴍᴇɢᴀ ᴘʜɪ


                                INVENTORY INFORMATION
                                xxUser Image

                                Book » Leather bound book.
                                Chain Wallet » 000,000 ¥ [Unspecified amounts of credit cards]
                                Air Treks »Unknown parts. Kazz Corp. Nº21 Fall 2017 Collection. Ichor installed.
                                Weapons » Chaos and Order [ 混沌と秩序 ] Viper Twin brand. Compact, 15.6 inch blades
                                Mobile Device » Iphone 7. Number untraceable. READ downloaded.
                                Phone Straps » A single silver string with a red bell | keitai strapu [携帯ストラップ]
                                Bluetooth » Jabra WAVE headset. Black. Adjustable earpiece. Wind sound reduction enabled.
                                Identification and Passport » General passport. Sex: XXX Born: XX/XX/XXXX

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                                ALL RIGHTS RESERVED
 
PostPosted: Thu Mar 02, 2017 1:51 pm
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________________________________________|C|haracter |I|nformation

Full Name: Maya MacGrady
Nicknames: Maya-Chan , Blanc
Age: 18
Birthdate: July 2nd
Sex: Female
Sexual Orientation: Bisexual with a preference for men

Height: 5'9
Weight: 115lbs
Physical Description: Tall and fit , but with ample curves.
Personality: Maya is about as cute and bubbly as you can get with a blonde and occasionally seems like a bit of an airhead. Her forgetful nature and innuendos, forgetful moments and sexual behavior (unintentional or otherwise) are all a ploy to make her seem less of a threat because in reality is is cunning , brutal and more than a little psychotic.
She is not completely heartless as she has the ability to make friends without tricking them and will be open around the people she trusts, however she is not above hitting someone to get her point across , granted she'll hold back her strength to make it a love tap. Anyone she doesn't like or care for however , is free game for her to brutalize and ruin with her road for any number of reasons from personal vendetta, being an obstacle, or she simply needs the money in their pocket.

Backstory: Maya's life wasn't particularly difficult until she reached middle school. Blessed with not only good looks but also foreign blood, being born of two Irish parents living in Japan, something that made her somewhat desirable and helped land her a minor modeling job alongside a few of her classmates. Due to her athletic build Maya was chosen to be part of an ad for Air Treks and much to her surprise , and that of many others, she was well received and eventually became one of the faces for Air Trek advertising among younger people. As a result of this Maya was given a pair of her own which she eventually built to her own specific standards and found her own joy in riding by attempting tricks and stunts for fun, eventually becoming a talented enough rider that she was confident enough to ride on her own.
Nobody is quite sure when Maya became attuned to or even learned to use the Bloody Road, but after she entered high school Maya's attitude took a significant turn. She became outwardly more happy and found it easier to get along with people, yet something felt off about her to the people who knew her personally. She began harboring grudges, would get slight tics around people who consistently proved to be a bother for her, and on numerous occasions people she , ad admittedly many others, had issues with turned up with injuries , babbling about a crazed girl with dyed hair and spikes in her face.
Maya's modeling career eventually plateaued but she remained popular in the AT world until its eventual prohibition , after which she moved to the states where she heard it was rumored there was a slow return of the movement.

Country of Birth: Irish by blood, Born in japan


________________________________________|R|un |I|nformation

Road: Bloody Road
Rank: C
Allias:
Shadow: White Werebeast
Karma Level:


R.E.A.D[170]
→ Acceleration: [ 70]
→ Strength: [ 40]
→ Stamina: [ 40 ]
→ Jump: [20]
→ Air Time: 30

→ Air Tracks: Wolf Tracks
    A pair of mostly black ATs resembling Vans Hi Tops with an emphasis on comfort and durability.

    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks

----- {Bloody Fang l C}
-------► The true masterpiece of the Bloody Road starts with the most basic production of the Bloody Fang, taking off in many different directions from there. First and foremost, the user's aggressive run is taken to a level where they hold mastery over the specific "Zero-Max-Zero (0-100-0)" principle. The user will combine both speed and strength to force max acceleration before stunting the 'dash' process required to build such. Following, the user releases the built up braking heat within a powerful kick forward. The inertial energy follows the trend of a single, wide, crescent kick before taking the shape and being shot outwards with the force of an immense shock wave. Being such an immense accumulation of energy, this trick is said to cut the atmosphere upon production

-----{ Bloody Roll Soul 1800° l D }
-------► Despite being the basis trick for the aggressive run of a Bloody Rider, this technique requires quite a bit of work to perform for those just starting out. The rider generally does this technique by 'riding' on another, forcing their treck engine to max torque build. Between generating braking heat, speeding kicks, and skin-made traction, this move causes quite a bit of damage. Moderate to severe to be more precise. The Bloody Roll Soul 1800° may not involve the actual 'meat' of the Bloody Road, but the carnage and acrobatic feats make for quite the flesh tearing start. This fully offensive technique is signified by a thin spiral of blood coiling out from the unlucky victim's body. As well, heated tread marks similar to those found from a peel out are left engraved on the target's body. This is a D Class trick.

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- Spinning Wallride Overbank 1800 l F
-------► Using this technique, Storm Riders rapidly propel themselves up a wall using a series of push-offs and spins to keep up momentum. This gives riders the ability to overcome walls thought impossible with a straightforward jump, and may even save them from falling.

----- Super Stride IV Sonic Boom l F
-------► This basic ground technique is used for evasion in a run as well as a manner of striking enemies on either side of the user with ease.
The trick is usually practiced by criss crossing bottles or cans, performing rudiment 'Karaoke' styled feet transitions with the skates at top speed. The result is the ability to zig zag in short bursts to the left and right, able to veer with at least a seven foot distance between each strides beginning and end point. This allows the user to evade incoming projectiles of small size or maneuver to melee attack enemies in rapid succession. Ducking, spinning, and crouching are common variations of movements for this trick. This is a valuable asset to the rider's vocabulary, no doubt.


-----{Trick Name l Rank}
-------► {Description.}


---Custom Tricks
----- The Piper and The Unicorn l F [ Passive ]
-------► Riding the Bloody Road requires intense leg jerking movements and execution power. Adding to the equation by utilizing the rider's joint flexibility in range alongside the road's trick to guide their leg kicks. The combination allows the Bloody Rider to structure the degree angle of their fangs.

----- Behemoth's Tail l C
-------► The trick employs the usage of a high speed run that is abruptly halted to create deadly results. The rider first builds up inertial energy within their run. Leaning toward the ground, the user will place their palm(s) on the ground. The rider will follow up by swinging their leg out, meanwhile using the other one for control as they allow their body to be swept up in a sharp U-turn. The abrupt one hundred eighty degree spin is swiftly followed by a large, wide, horizontal fang. Continuous uses of the technique will short out the rider's air treks, due to the strain the trick provides, without the use of the Fang regalia. The sheer force of the trick is capable of rending concrete, shredding clothes, and inflicting lacerations.
-If the user's speed is 75+, the force of the two AT's creating the one fang make it vibrate violently. Even missing, the attack can distort the wind around an opponent causing them to lose balance/mobility mid-air and cause them to drop back down to earth or can be used to disrupt a wind based attack

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation


    Wallet: Contains her ID, debit card, 60 dollars in cash (usually) , insurance cards and a few loose receipts and business cards. }



    {Samsung smart phone}



    {Travel bag: Contains a couple of items of clothing, phone charger, }



    Boot Knife: a sizeable boot knife , supposedly for self defense, but anyone who knows her already knows what it's really for.
 

konaustin

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