Deeply engrossed in her meal, the brunette sort of slipped into her own little world as she ate. The chatter surrounding them all but faded away until Ohm tugged at her shirt, getting her attention. Glancing over to meet his gaze she smiled wide, a big of crumb from her meal stuck just under her lower lip. She nodded her reply, given her mouth was full, and returned to her meal.
╠══════════════════
Ohmnensa the female Togepi || Lv. o8 || Hp. 8o/8o Ability :: (Super Luck) || HI :: N/A || Persona :: Jolly - She seems to have incredible luck and an unbreakable smile Attacks | No added bonus ~Growl - Lower targets physical attack one stage ~Dazzling Gleam - 8o Metronome: o -25o** Damage is normal type regardless of move used Mirror Move - Copies and attacks with the last move that was used against the user
Oorin the ♂ Dusclops || Lv. 4o || Hp. 4oo/4oo Ability :: Pressure || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks || +2o added damage Dark Pulse - 8o 3/1o Chance of flinching Will-O-Wisp - Burns opponent ç•Shadow Punch: 6o Ignores accuracy & evasiveness Ice Beam - 9o damage 3/1o chance of freezing target
Yakule the ♂Gogoat || Lv. 41 || Hp. 41o/41o Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack || + 3o added damage • ~Earthquake: 1oo: DD on digging foes, deals 1/2 dmg w/Grassy Terrain Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
Tephinger The ♂ Braviary || Lv.31 || Hp. 31o/31o Ability :: Defiant || HI :: || Persona :: Hardy - He likes to test the ability of others, especially other birds. He doesn't like to be lazy and is willing to fight any opponent. Attack || +2o added bonus Strength - 75 Shadow Claw - 5o Brave Bird - 1oo / 1/4th (25)dmg recoil Superpower - 1oo Lowers user's attack and defense
Fone the masculine Saberal || Lv. 47 || Hp. 47o/47o Ability :: Flash Fire || HI :: Nvrmeltice || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +3o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def Exorcism - 7o Restores 1/2 DD - Inflicts burn to ghost-types Flamethrower - 9o: 4/1o chance to burn target Ice Beam - 9o damage, 3/1o chance of freezing target
Uth the genderless Zygarde || Lv. 72 || Hp. 72o/72o Ability :: Aura Break || HI :: Expert Belt || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Draco Meteor - 13o Lower special attack two stages Hyper Voice - 9o •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Kεzια тнε sнιny ғεmαlε Zoroαrk ♥| 16/5o Kezia the Shiny ♀ Zoroark || Lv. 77 || Hp. 77o/77o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Emyorε тнε mαlε Empolεon | 43/47 Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
OoB :: Everyone ( With Evan ) Louhi, Undine, Sylph, Gnome, Saga, Fylgia, Stian, Aska, Aki (Wandered off ) Luffy, (Playing games ) Zoro, Hronn
The wide-eyed feline couldn't show anymore excitement until after he'd overhead the Porygon call the woman 'captain' not only was she a pirate, but a captain as well? "Trainer?' Luffy wasn't entirely aware of this word, though after some thought he gathered what she'd meant... in his own little world. 'Oh! You mean my first mate!' The espurr turned slightly, waving his tiny paw towards a few tables away, a part in crowded tent gave few to Evan and the rest of his Pokemon. Of which he was dealing with Stian wanting to wander off but unable to since Saga had a hold of him by his 'pants' Floating up into the air he continued to motion towards Evan. 'My first mate is the human.' When the male returned inquiring about her new 'friend', Luffy turned his attention to him. 'Are you a pirate too?' While Luffy had pointed out Scarlet as a pirate with ease, he seemed to show some difficulty when it came to the Zak.
Meanwhile, the other member of luffy's crew, Zoro, was returning to the games with Hronn in tow. The two of them split only a short distance to play a came each. Hronn took the Plate shattering game, while Zoro tested his skill at the bean bag toss. Hronn returned victorious while Zoro... not so much.
╠══════════════════
Sága тнε sнiny ғεмαlε Sεpтilε || Lv. 39 || Hp.39o || HI : Sceptilite Ability :: Overgrow || Nature :: Calm - Almost appears bored. Holds a smile. Attacks :: +2o attack bonus Outrage - ç•Outrage: 12o: Inflicts damage for 2-3 turns attacking, then user is confused / Water Spout - 15ox chp/mhp / ç•Leaf Blade: 9o: has a 1/1o chance to critically hit / ç•Dynamic Punch: 1oo: Confuses target Pokemon
Zoro тнε мαlε Zorua || Lv. 1o || Hp. 1oo Ability :: Illusion || Nature :: Lax - He likes to fall into the background. Attacks :: No attack bonus Fake Tears: Lower targets special defense two stages / ç•Pursuit: 4o: Double damage if the opponent is switching out (Priority +7) / ~Leer: Lower targets physical defense one stage / ç•Scratch - 4o
Origin тнε sнiny мαlε Tyrunt || Lv. 28 || Hp. 28o || HI :: Ability :: Strong Jaw || Nature :: Brave - He appears to be quite the born leader Attacks :: +1o added bonus ç•Bite: 6o: 4/1o Chance to Flinch target / ç•Iron Tail: 1oo: 7/1o Chance of lowering targets physical defense one stage / • ~Earthquake: 1oo : DD to those using Dig/Dive 1/2 if GT is in effect / ç•Stomp: 65: 4/1o Chance to Flinch target, DD if target used minimize.
Louнi тнε sнiny мαlε Kαdαbrα || Lv. 29 || Hp. 29o || HI :: Twisted Spoon / PTM 1.2x Ability :: Magic Guard || Nature :: Serious - For lack of better words, he's a stick-in-the-mud Attacks :: +1o added bonus Ally Switch: User switches with opposite teammate in double battles (Priority +1) / Confusion - 5o 4/1o CC / Psybeam: 65: 4/10 Chance to Confuse / ç•Foul Play: 95: uses targets phy. Atta stat
Hrǫnn тнε мαlε Marshtomp || Lv. 24 || Hp. 24o HI: Exp. Share Ability :: Torrent || Nature :: Rash - Finds himself in precarious incidents from his overly active impulse. Attacks :: No added Bonus ç•Tackle - 5o / Mud Shot: 55: Lower foes speed one stage / •~Earthquake: 1oo : DD to those using Dig/Dive 1/2 if GT is in effect / Water gun - 4o
Luffy тнε sнiny мαlε Espurr || Lv. 12 || Hp. 12o Ability :: Infiltrator: || Nature :: Jolly - He's fun-loving, but can be very serious if the time is right. Attacks :: No attack bonus ~Quick Guard: Protects the User and Teammates Against Priority Moves (Priority +3) / Mean Look - Prevents escape/switching. Doesn't prevent effects such as Baton pass and U-turn. / Confusion: 5o 4/1o Chance to cause confusion / ç•Covet - 6o Steals targets hold item (Item is returned at the end of the battle)
||||||||||||||| Off hand ||||||
║xxxx౦Fylgia тнε ғεмαlε Gεkkit|| o2/25 Fylgia тнε ғεмαlε Gεkkit || Lv.13 || Hp. 13o || HI :: Ability :: Battle Armour || Nature :: Modest - A tad skiddish, but sure of what she wants Attacks :: No attack Bonus Withdraw - Raise user's def one stage / ç•Tackle: 5o / Disarming voice - 4o: Ignores acc & eva / ç•Punishment: 6o +2o for each oppo state increase.
║xxxx౦Sylpн тнε ғεмαlε Anoriтн || o9/19 Sylph тнε ғεмαlε Anorith || Lv. o9 || Hp. 9o || Ability :: Battle Armour || Nature :: Adamant - A sense of purpose is held in her gaze. Attacks :: No added bonus ç•Scratch - 4o / Harden - Raise Phy Def. one stage / ~Mud Sport: Reduces Electric-type moves by half for five turns
║xxxx౦Undinε тнε ғεмαlε Kαbuтo || 28/28 - oo/29 Undine тнε ғεмαlε Kαbuтo || Lv. 18 || Hp. 18o Ability :: Weak Armour || Nature :: Lax - Somewhat lazy; Easily scared Attacks :: No attack bonus ç•Scratch - 4o / Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. / ç•Knock Off - 65: Removes targets held Item / Increase power by 1.3 if removing an item this way. / Mud Shot - 55 Lower targets speed one stage
║xxxx౦ Gnomε тнε мαlε Sнiεldon || oo/15 Gnomε тнε мαlε Sнiεldon || Lv. 1o || Hp. 1oo || HI :: N/A Ability :: Soundproof || Nature :: Bold - Stands his ground no matter the odds. Very Courageous. Attacks :: No added bonus Metal Sound: Lower targets special defense two stages / Taunt: Opponent can only use moves that deal damage / Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) / ç•Tackle: 5o:
║xxxx౦Lαw тнε мαlε Pαngoro || 18/37 Law тнε мαlε Pancham || Lv. 32 || Hp. 32o Ability :: Scrappy || Nature :: Bold - A stand-alone type. Somewhat smug. Attacks :: +1o attack bonus ç•Comet Punch: 18: hits 2-5 times / ç•Karate Chop: 5o: 1/1o Chance to critically hit / ç•Slash: 7o: 1/1o chance to critically hit / ç•Vital Throw: 7o: Ignores Accuracy and Evasiveness (Priority -1)
║xxxx౦Aĸigssiαĸ тнε мαlε Torchic || o7/24 Aĸigssiαĸ тнε мαlε Torchic || Lv. 11 || Hp. 11o Ability :: Blaze || Nature :: Serious - Someone tentative, with a lack of emotion Attacks :: No added bonus ç•Scratch - 4o / ~Growl- Lowers target's attack by one stage / ç•Mega Kick - 12o / Ember - 4o 4/1o Chance of Burn
║xxxx౦ Sтiαn тнε мαlε Scrαggy || oo/15 Sтiαn тнε мαlε Scrαggy || Lv. 1o || Hp. ooo/1oo || HI :: N/A Ability :: Moxie || Nature :: Quirky - He has a short attention span and will often wander off. Attacks :: No added bonus Feint Attack : / Sand-Attack : / Low Kick : / Leer :
║xxxx౦ Askα тнε мαlε Arcнεn || oo/15 Askα тнε мαlε Arcнεn || Lv. 1o || Hp. 1oo/1oo || HI :: N/A Ability :: Defeatist || Nature :: Lax - Just a tad lazy. Food gives him motivation. Attacks :: No added bonus Double Team : / Rock Throw : / Wing Attack : / Leer :
Pokeballs8
Potions8
Mail Letters x5 / Explorer's Kit x1
Reaper Cloth x1 / Alakazite x1 / Mystic Water x1 x1 Water Stone / x1 Water Gem / Root Fossil x1
OoB :: Everyone ( With Evan ) Louhi, Undine, Sylph, Gnome, Saga, Fylgia, Stian, Aska, Aki (Wandered off ) Luffy, (Playing games ) Zoro, Hronn
Determined to master at least one of these games, Zoro staked his luck on the jousting matches. However, it just wasn't his time to shine in the betting ring. His choice came in dead last. Hronn wasn't fairing to good either, only managing to get three berries, which he promptly didn't take, given his all to recent experience. The three tokens however he did accept. Returning to Zoro, the bummed fox motioned towards the last two games. 'I'm going to try the catapult one, you try the Crossbow one.' He instructed. The two nodded at this and moved on to their respective games.
╠══════════════════
Sága тнε sнiny ғεмαlε Sεpтilε || Lv. 39 || Hp.39o || HI : Sceptilite Ability :: Overgrow || Nature :: Calm - Almost appears bored. Holds a smile. Attacks :: +2o attack bonus Outrage - ç•Outrage: 12o: Inflicts damage for 2-3 turns attacking, then user is confused / Water Spout - 15ox chp/mhp / ç•Leaf Blade: 9o: has a 1/1o chance to critically hit / ç•Dynamic Punch: 1oo: Confuses target Pokemon
Zoro тнε мαlε Zorua || Lv. 1o || Hp. 1oo Ability :: Illusion || Nature :: Lax - He likes to fall into the background. Attacks :: No attack bonus Fake Tears: Lower targets special defense two stages / ç•Pursuit: 4o: Double damage if the opponent is switching out (Priority +7) / ~Leer: Lower targets physical defense one stage / ç•Scratch - 4o
Origin тнε sнiny мαlε Tyrunt || Lv. 28 || Hp. 28o || HI :: Ability :: Strong Jaw || Nature :: Brave - He appears to be quite the born leader Attacks :: +1o added bonus ç•Bite: 6o: 4/1o Chance to Flinch target / ç•Iron Tail: 1oo: 7/1o Chance of lowering targets physical defense one stage / • ~Earthquake: 1oo : DD to those using Dig/Dive 1/2 if GT is in effect / ç•Stomp: 65: 4/1o Chance to Flinch target, DD if target used minimize.
Louнi тнε sнiny мαlε Kαdαbrα || Lv. 29 || Hp. 29o || HI :: Twisted Spoon / PTM 1.2x Ability :: Magic Guard || Nature :: Serious - For lack of better words, he's a stick-in-the-mud Attacks :: +1o added bonus Ally Switch: User switches with opposite teammate in double battles (Priority +1) / Confusion - 5o 4/1o CC / Psybeam: 65: 4/10 Chance to Confuse / ç•Foul Play: 95: uses targets phy. Atta stat
Hrǫnn тнε мαlε Marshtomp || Lv. 24 || Hp. 24o HI: Exp. Share Ability :: Torrent || Nature :: Rash - Finds himself in precarious incidents from his overly active impulse. Attacks :: No added Bonus ç•Tackle - 5o / Mud Shot: 55: Lower foes speed one stage / •~Earthquake: 1oo : DD to those using Dig/Dive 1/2 if GT is in effect / Water gun - 4o
Luffy тнε sнiny мαlε Espurr || Lv. 12 || Hp. 12o Ability :: Infiltrator: || Nature :: Jolly - He's fun-loving, but can be very serious if the time is right. Attacks :: No attack bonus ~Quick Guard: Protects the User and Teammates Against Priority Moves (Priority +3) / Mean Look - Prevents escape/switching. Doesn't prevent effects such as Baton pass and U-turn. / Confusion: 5o 4/1o Chance to cause confusion / ç•Covet - 6o Steals targets hold item (Item is returned at the end of the battle)
||||||||||||||| Off hand ||||||
║xxxx౦Fylgia тнε ғεмαlε Gεkkit|| o2/25 Fylgia тнε ғεмαlε Gεkkit || Lv.13 || Hp. 13o || HI :: Ability :: Battle Armour || Nature :: Modest - A tad skiddish, but sure of what she wants Attacks :: No attack Bonus Withdraw - Raise user's def one stage / ç•Tackle: 5o / Disarming voice - 4o: Ignores acc & eva / ç•Punishment: 6o +2o for each oppo state increase.
║xxxx౦Sylpн тнε ғεмαlε Anoriтн || o9/19 Sylph тнε ғεмαlε Anorith || Lv. o9 || Hp. 9o || Ability :: Battle Armour || Nature :: Adamant - A sense of purpose is held in her gaze. Attacks :: No added bonus ç•Scratch - 4o / Harden - Raise Phy Def. one stage / ~Mud Sport: Reduces Electric-type moves by half for five turns
║xxxx౦Undinε тнε ғεмαlε Kαbuтo || 28/28 - oo/29 Undine тнε ғεмαlε Kαbuтo || Lv. 18 || Hp. 18o Ability :: Weak Armour || Nature :: Lax - Somewhat lazy; Easily scared Attacks :: No attack bonus ç•Scratch - 4o / Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. / ç•Knock Off - 65: Removes targets held Item / Increase power by 1.3 if removing an item this way. / Mud Shot - 55 Lower targets speed one stage
║xxxx౦ Gnomε тнε мαlε Sнiεldon || oo/15 Gnomε тнε мαlε Sнiεldon || Lv. 1o || Hp. 1oo || HI :: N/A Ability :: Soundproof || Nature :: Bold - Stands his ground no matter the odds. Very Courageous. Attacks :: No added bonus Metal Sound: Lower targets special defense two stages / Taunt: Opponent can only use moves that deal damage / Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) / ç•Tackle: 5o:
║xxxx౦Lαw тнε мαlε Pαngoro || 18/37 Law тнε мαlε Pancham || Lv. 32 || Hp. 32o Ability :: Scrappy || Nature :: Bold - A stand-alone type. Somewhat smug. Attacks :: +1o attack bonus ç•Comet Punch: 18: hits 2-5 times / ç•Karate Chop: 5o: 1/1o Chance to critically hit / ç•Slash: 7o: 1/1o chance to critically hit / ç•Vital Throw: 7o: Ignores Accuracy and Evasiveness (Priority -1)
║xxxx౦Aĸigssiαĸ тнε мαlε Torchic || o7/24 Aĸigssiαĸ тнε мαlε Torchic || Lv. 11 || Hp. 11o Ability :: Blaze || Nature :: Serious - Someone tentative, with a lack of emotion Attacks :: No added bonus ç•Scratch - 4o / ~Growl- Lowers target's attack by one stage / ç•Mega Kick - 12o / Ember - 4o 4/1o Chance of Burn
║xxxx౦ Sтiαn тнε мαlε Scrαggy || oo/15 Sтiαn тнε мαlε Scrαggy || Lv. 1o || Hp. ooo/1oo || HI :: N/A Ability :: Moxie || Nature :: Quirky - He has a short attention span and will often wander off. Attacks :: No added bonus Feint Attack : / Sand-Attack : / Low Kick : / Leer :
║xxxx౦ Askα тнε мαlε Arcнεn || oo/15 Askα тнε мαlε Arcнεn || Lv. 1o || Hp. 1oo/1oo || HI :: N/A Ability :: Defeatist || Nature :: Lax - Just a tad lazy. Food gives him motivation. Attacks :: No added bonus Double Team : / Rock Throw : / Wing Attack : / Leer :
Pokeballs8
Potions8
Mail Letters x5 / Explorer's Kit x1
Reaper Cloth x1 / Alakazite x1 / Mystic Water x1 x1 Water Stone / x1 Water Gem / Root Fossil x1
OoB :: Everyone ( With Evan ) Louhi, Undine, Sylph, Gnome, Saga, Fylgia, Stian, Aska, Aki (Wandered off ) Luffy, (Playing games ) Zoro, Hronn
It was laughable, Zoro's attempt at the catapult game. He blamed the catapult, saying it was broken, but a girl after him managed to fling her doll the full 2o feet, leaving Zoro even more frustrated. Hroon on the other hand landed a Bull's-eye at the crossbow game, returning with ten tokens, to add to Zoro's one pity token. 'Stupid games are rigged I tell ya!' He growled, stomping his paw in frustration. Hronn glanced up at the human illusioned fox with concern in his eyes. 'I'm just frustrated is all.. how come you're so good at these games?' Hronn shrugged his shoulders, not entirely to sure why he was good... maybe his luck just far outmatched Zoro's?
╠══════════════════
Sága тнε sнiny ғεмαlε Sεpтilε || Lv. 39 || Hp.39o || HI : Sceptilite Ability :: Overgrow || Nature :: Calm - Almost appears bored. Holds a smile. Attacks :: +2o attack bonus Outrage - ç•Outrage: 12o: Inflicts damage for 2-3 turns attacking, then user is confused / Water Spout - 15ox chp/mhp / ç•Leaf Blade: 9o: has a 1/1o chance to critically hit / ç•Dynamic Punch: 1oo: Confuses target Pokemon
Zoro тнε мαlε Zorua || Lv. 1o || Hp. 1oo Ability :: Illusion || Nature :: Lax - He likes to fall into the background. Attacks :: No attack bonus Fake Tears: Lower targets special defense two stages / ç•Pursuit: 4o: Double damage if the opponent is switching out (Priority +7) / ~Leer: Lower targets physical defense one stage / ç•Scratch - 4o
Origin тнε sнiny мαlε Tyrunt || Lv. 28 || Hp. 28o || HI :: Ability :: Strong Jaw || Nature :: Brave - He appears to be quite the born leader Attacks :: +1o added bonus ç•Bite: 6o: 4/1o Chance to Flinch target / ç•Iron Tail: 1oo: 7/1o Chance of lowering targets physical defense one stage / • ~Earthquake: 1oo : DD to those using Dig/Dive 1/2 if GT is in effect / ç•Stomp: 65: 4/1o Chance to Flinch target, DD if target used minimize.
Louнi тнε sнiny мαlε Kαdαbrα || Lv. 29 || Hp. 29o || HI :: Twisted Spoon / PTM 1.2x Ability :: Magic Guard || Nature :: Serious - For lack of better words, he's a stick-in-the-mud Attacks :: +1o added bonus Ally Switch: User switches with opposite teammate in double battles (Priority +1) / Confusion - 5o 4/1o CC / Psybeam: 65: 4/10 Chance to Confuse / ç•Foul Play: 95: uses targets phy. Atta stat
Hrǫnn тнε мαlε Marshtomp || Lv. 24 || Hp. 24o HI: Exp. Share Ability :: Torrent || Nature :: Rash - Finds himself in precarious incidents from his overly active impulse. Attacks :: No added Bonus ç•Tackle - 5o / Mud Shot: 55: Lower foes speed one stage / •~Earthquake: 1oo : DD to those using Dig/Dive 1/2 if GT is in effect / Water gun - 4o
Luffy тнε sнiny мαlε Espurr || Lv. 13 || Hp. 13o Ability :: Infiltrator: || Nature :: Jolly - He's fun-loving, but can be very serious if the time is right. Attacks :: No attack bonus ~Quick Guard: Protects the User and Teammates Against Priority Moves (Priority +3) / Mean Look - Prevents escape/switching. Doesn't prevent effects such as Baton pass and U-turn. / Confusion: 5o 4/1o Chance to cause confusion / ~Light Screen: Reduces damage from special attacks by 1/2 for 5 Turns
||||||||||||||| Off hand ||||||
║xxxx౦Fylgia тнε ғεмαlε Gεkkit|| o2/25 Fylgia тнε ғεмαlε Gεkkit || Lv.13 || Hp. 13o || HI :: Ability :: Battle Armour || Nature :: Modest - A tad skiddish, but sure of what she wants Attacks :: No attack Bonus Withdraw - Raise user's def one stage / ç•Tackle: 5o / Disarming voice - 4o: Ignores acc & eva / ç•Punishment: 6o +2o for each oppo state increase.
║xxxx౦Sylpн тнε ғεмαlε Anoriтн || o9/19 Sylph тнε ғεмαlε Anorith || Lv. o9 || Hp. 9o || Ability :: Battle Armour || Nature :: Adamant - A sense of purpose is held in her gaze. Attacks :: No added bonus ç•Scratch - 4o / Harden - Raise Phy Def. one stage / ~Mud Sport: Reduces Electric-type moves by half for five turns
║xxxx౦Undinε тнε ғεмαlε Kαbuтo || 28/28 - oo/29 Undine тнε ғεмαlε Kαbuтo || Lv. 18 || Hp. 18o Ability :: Weak Armour || Nature :: Lax - Somewhat lazy; Easily scared Attacks :: No attack bonus ç•Scratch - 4o / Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. / ç•Knock Off - 65: Removes targets held Item / Increase power by 1.3 if removing an item this way. / Mud Shot - 55 Lower targets speed one stage
║xxxx౦ Gnomε тнε мαlε Sнiεldon || oo/15 Gnomε тнε мαlε Sнiεldon || Lv. 1o || Hp. 1oo || HI :: N/A Ability :: Soundproof || Nature :: Bold - Stands his ground no matter the odds. Very Courageous. Attacks :: No added bonus Metal Sound: Lower targets special defense two stages / Taunt: Opponent can only use moves that deal damage / Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) / ç•Tackle: 5o:
║xxxx౦Lαw тнε мαlε Pαngoro || 18/37 Law тнε мαlε Pancham || Lv. 32 || Hp. 32o Ability :: Scrappy || Nature :: Bold - A stand-alone type. Somewhat smug. Attacks :: +1o attack bonus ç•Comet Punch: 18: hits 2-5 times / ç•Karate Chop: 5o: 1/1o Chance to critically hit / ç•Slash: 7o: 1/1o chance to critically hit / ç•Vital Throw: 7o: Ignores Accuracy and Evasiveness (Priority -1)
║xxxx౦Aĸigssiαĸ тнε мαlε Torchic || o7/24 Aĸigssiαĸ тнε мαlε Torchic || Lv. 11 || Hp. 11o Ability :: Blaze || Nature :: Serious - Someone tentative, with a lack of emotion Attacks :: No added bonus ç•Scratch - 4o / ~Growl- Lowers target's attack by one stage / ç•Mega Kick - 12o / Ember - 4o 4/1o Chance of Burn
║xxxx౦ Sтiαn тнε мαlε Scrαggy || oo/15 Sтiαn тнε мαlε Scrαggy || Lv. 1o || Hp. ooo/1oo || HI :: N/A Ability :: Moxie || Nature :: Quirky - He has a short attention span and will often wander off. Attacks :: No added bonus Feint Attack : / Sand-Attack : / Low Kick : / Leer :
║xxxx౦ Askα тнε мαlε Arcнεn || oo/15 Askα тнε мαlε Arcнεn || Lv. 1o || Hp. 1oo/1oo || HI :: N/A Ability :: Defeatist || Nature :: Lax - Just a tad lazy. Food gives him motivation. Attacks :: No added bonus Double Team : / Rock Throw : / Wing Attack : / Leer :
Pokeballs8
Potions8
Mail Letters x5 / Explorer's Kit x1
Reaper Cloth x1 / Alakazite x1 / Mystic Water x1 x1 Water Stone / x1 Water Gem / Root Fossil x1
Yukie's shock was only reinforced as Akela forced his mug of Ale to the table then pulling him to her chest through an embrace. His trembling stopped soothed by more then just the kindness this women he barely knew was showing him. The Ale had struck home and though it was only a sip its effects where wide spread, if only temporary. His mind relaxed and he allowed this moment to continue rather then pull free, though he remained cognitive enough to know what he was doing. As the effects of the drink gave way and his sense returned to full he pulled free blushing more then before. "Some must pay more for power then others." He mumbled to himself. It was the saying his father had always used to explain why Yukie suffered while Diana flourished. He'd not thought back to those words sense his suicide. It was a comforting thought. There was no reason why Veerka had been taken from him, not even to balance his own personal scales of good and evil. Taking a deep breath Yukie force himself to ignore his pain. "Sorry, iv not had a moment to come to terms yet. Iv not even mourned him but to be frank.But to asnwer your question earlier. Im not picky on which meat i partake of." Yukie said with a slight blush looking over his shoulder to his Akans rather then Akela
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 1/8 of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 1/16 its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: also damages any pokemon adjacent to the target for 1/16 of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam N/A: ( Awaiting ruling )
WTR [ SP ]►Water Gun: 40: NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ EF ][ ~ ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç ]►Peck: 35 GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned.
NRL [ EF ]►Harden: Raise users physical defense one stage NRL [ PH ]►Pound: 35: PSN [ EF ]►Poison gas: Poisons Opponent GRD [ SP ]► Mud-Slap: 20: Lower targets accuracy one stage
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Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ]►ç•Scratch: 40: NRL [ EF ]►~Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL[ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
PSN [ EF ]►~Poison Gas: Poisons Opponent DRK [ PH ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison NRL [ EF ]►Smokescreen: Lower targets accuracy one stage
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ PH ]►Tackle: 50: NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10.
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
NRL [ EF ] ►Growl: Lowers target's attack by one stage FLY [ PH ]►Peck: 35: FLY [ EF ]►•Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch
FLY [ PH ]►ç•Wing Attack: 60: BUG [ PH ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon PSN [ PH ]►ç•Poison Fang: 50: 1/2 Chance to Badly Poison DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
x1Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. x1Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. x1Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. x1Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead.
x1Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. TM-51:Roost: Restores half max HP, User loses Flying-type until next turn Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP Binding Band: All binding attacks will do x1.3 damage when holding this item.
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Posted: Tue Jun 28, 2016 1:37 pm
-]Akela Kalani[- Priestess in Training
Jaws the Totodile, Mizore the Snorunt, Oliver the Lupup
-]Akela was glad that the woman didn't seem to be fighting her kind gesture, accepting the embrace. She gently stroked the woman's pretty blue hair, and she found herself wondering how it could have gotten to be such a vibrant color. She had never known a person's hair to be such a shade. Though, perhaps if her own hair were to be died with berries....she might be able to mimic such an effect? She wasn't sure. The woman had said something about paying for power, another concept that Akela couldn't really grasp. Power was not something that was sought after or even really given form in her society. "Take all the time you need, Miss Yukie," she said, hoping the woman found her tone reassuring, "Losing someone dear to you is a great pain, but all great pains must be faced eventually." Akela was, however, quite glad to hear that this girl was open to more than just....one single type of fare. Akela found her to be quite pretty and hoped that Yukie would be willing to...share a meal of sorts, in a much less crowded setting. From what she could tell, these mainlanders did seem to prefer their meals away from prying eyes. She would not bring that up now, however. "Actually," she said, "My question was what that second type of meat you enjoyed was...I think I have a pretty good idea, Miss Yukie, but would still like an answer..."[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 6 ……… HP 60//60 ……… EXP 0//16 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 6 ……… HP 60//60 ……… EXP 0//16 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 6 ……… HP 60//60 ……… EXP 0//16 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball Held Items: Mega Stones: Consumables: 1x Dawn Stone Medicine: ∞ Potion Berries: 0x Oran Berries // 6 Persim Berries // 6x Cheri Berries // 2x Chesto Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes
[18/3] Pokemon Encounter [18/15] Trainer Encounter [5/3] Area Advance [8/30] Item: Shell Bell [11/35] Area Item: Revival Herb [10/15] Oran Berry Tree (Yield 3-6) [10/15] Oran Berry Tree (Yield 3-6) [10/15] Oran Berry Tree (Yield 3-6) [10/15] Oran Berry Tree (Yield 3-6) [10/15] Oran Berry Tree (Yield 3-6) [79] Tokens
Item questing: Wise Glasses 6/20 [reduced from 30 by Boo's Pickup ability] posts Area Specific Item: Dream Gem 22/40 posts
Rufflet looked around, frowning, shuffling his feet a bit while Sotnik tried the Crossbow. "Shouldn't we be... training? Or doing something while we do this?" he asked gruffly after a moment, looking up to Meebus. He was well aware that Sotnik was Zak's starter, but he was also pretty sure Meebus was the one in charge here. "I don't believe so," Meebus replied casually, "Zak-hav instructed us to focus primarily on the games. As such, that should be the main concern. If any of us get distracted with battles, that would be one or more less pokemon playing games, and thus earning tokens."
Aklor Egg lvl 0. Exp: 50/50 Ability: Item: HP: 0/0 FP: 0/5 5/10 Attacks: N/A (Next Move: N/A ) Totodile ♂, lvl 57. Exp: 43/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage HP: 300/550 FP: 4/5 1/10 Attacks: ç•Ice Fang: 105 (65 + 40): 3/10 Chance to Flinch target, 3/10 Chance to freeze ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Aqua Tail ç•Crunch: 120 (80 + 40): 7/10 chance to Lower targets physical defense one stage (Next Move: Hydro Pump at level 50 ) Boo, the Pumpkaboo ♀, lvl 36. Exp: 39/41 Ability: Pickup Item: HP: 350/360 FP: 0/5 7/10 Attacks: Trick: Swaps held Items with target Trick-or-Treat: Adds Ghost-type to the targets type(s) ç•Astonish: 30: 4/10 Chance to Flinch target ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Shadow Ball at level 36) Meebus, the Rotom, lvl 58. Exp: 20/50 Ability: Levitate Item: Heat Plug HP: 220/530 FP: 5/5 --/-- Attacks: Thunder: 150 (110 + 40): 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage Overheat: 170 (130 + 40): Lowers user's special attack two stages
Normal Rotom: Thundershock: 80 (40 + 40): 4/10 chance of paralysis Heat Rotom: Overheat: 170 (130 + 40): Lowers user's special attack two stages Fan Rotom: Air Slash: 115 (75 + 40): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 150 (110 + 40) Frost Rotom: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 170 (130 + 40): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Rufflet ♂, lvl 20. Exp: 11/28 Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Item: Exp Share HP: 70/130 FP: 0/5 4/10 Attacks: Hone Claws: Raise physical attack & accuracy one stage ç•Wing Attack: 60 ç•Fury Attack: 15: hits 2-5 times ç•Fly: 90: Charges on first turn, strikes on second turn (Next Move: Air Slash at 41 ) Swirl Vodovorota "Rota" the Squirtle ♀, lvl 31. Exp: 36/36 Ability: Rain Dish Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round Item: HP: 300/300 FP: 0/5 2/10 Attacks: ç•Bite: 60: 4/10 Chance to Flinch target ç•Aqua Tail: 90 Water Pulse: 60: 4/10 Chance to Confuse ç•Dynamic Punch: 100: Confuses target pokemon (Next Move: Evolve at 36, Hydro Pump at 40/60)
Out of Party Pokemon
Sotnik, 'Nik', the Servine ♂, lvl 71. Exp: 37/46 Ability: Contrary Item: HP: 710/710 FP: 5/5 --/-- Attacks: ç•Iron Tail: 160 (100 + 60): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 150 (90 + 60) ç•Close Combat: 180 (120 + 60): Lower physical & special defense one stage Leaf Storm: 190 (130 + 60): Lowers user's special attack by two stages (Next Move: )
Deysatnik, 'Deys', the Empoleon ♂, lvl 56. Exp: 3/50 Ability: Torrent Item: HP: 560/560 FP: 5/5 --/-- Attacks: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Brine: 105 (65 + 40) Double Damage if targets HP is Less than half max. ç•Peck: 75 (35 + 40) ç•Metal Claw: 90 (50 + 40): 1/2 chance of raising user's physical attack one stage (Next Move: Drill Peck at 52 )
Daeva the Spiriake, [GS Ball] lvl 55. Exp: 27/50 +1.5 x 0 Ability: Marvel Scale Item: Dread Plate HP: 550/550 FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 125 (85 + 40) Dark Breath : 140 (100 + 40) | Restore equal damage dealt if used on a Dark-type Flamethrower: 130 (90 + 40): 4/10 Chance of Burn ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
Mudkip ♀, lvl 10. Exp: 0/15 Ability: Torrent Item: HP: 100/100 FP: 0/5 0/10 Attacks: ~Growl: Lower targets physical attack one stage ç•Tackle: 50 Water Gun: 40 Mud-Slap: 20: Lower targets accuracy one stage (Next Move: Take Down at level 28 )
Stranny the Frogadier ♂, lvl 44. Exp: 13/49 Ability: Torrent Item: HP: 440/440 FP: 2/5 1/10 Attacks: Dark Pulse: 110 (80 + 30): 3/10 Chance to Flinch target Water Pulse: 90 (60 + 30): 4/10 Chance to Confuse ç•Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target •Fling: Reference chart (Next Move: Hydro Pump at 55, 60 if evolved )
Yukie sat up straight correcting how the dress sat on his frame looking at Akela considering how to answer her question. It was pretty clear that at this point Akela was just trying to get Yukie to flat out say it. To confess his sexuality openly, but her naivety brought into question if she really was asking such an interment and personal question or was really just dumb. Yukie honestly didn't care either way and normally couldn't care less what others thought of him with regards to how he conducted his personal life. The best way to piss him after all was an involuntary lose of personal freedom. Yukie looked away from Akela to take another swig of liquid sunshine and begin even his grilled vegetable round on the plate before finally answering. "Im bi-sexual alright. I like boys and girl. Happy now?" He said with a twing of aggression tune to his voice.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 1/8 of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 1/16 its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: also damages any pokemon adjacent to the target for 1/16 of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves
WTR [ SP ]►Water Gun: 40: NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç ]►Peck: 35 GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned.
NRL [ EF ]►Harden: Raise users physical defense one stage NRL [ PH ]►Pound: 35: PSN [ EF ]►Poison gas: Poisons Opponent GRD [ SP ]► Mud-Slap: 20: Lower targets accuracy one stage
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Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ]►ç•Scratch: 40: NRL [ EF ]►~Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL[ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
PSN [ EF ]►~Poison Gas: Poisons Opponent DRK [ PH ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison NRL [ EF ]►Smokescreen: Lower targets accuracy one stage
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ PH ]►Tackle: 50: NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10.
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
NRL [ EF ] ►Growl: Lowers target's attack by one stage FLY [ PH ]►Peck: 35: FLY [ EF ]►•Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch
FLY [ PH ]►ç•Wing Attack: 60: BUG [ PH ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon PSN [ PH ]►ç•Poison Fang: 50: 1/2 Chance to Badly Poison DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
x1Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. x1Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. x1Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. x1Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead.
x1Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. TM-51:Roost: Restores half max HP, User loses Flying-type until next turn Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP Binding Band: All binding attacks will do x1.3 damage when holding this item.
3/3 Movement | 36/5 Pokemon Encounter | 44/15 Trainer NPC | Item Bumps: 3/30 Expert Belt, 3/10 Blue Shard | Sitrus Tree: 21/35 | Need to Claim: 10/10 Blue Shard x2, 30/30 Metal Coat, Roman Candle, TM of Choice, 3 Lucky eggs from easter giveaway, lv 5 Zoroark, 3 heart scales, 1 TM of choice | Wishlist: Expert Belt (30 posts), Heart Scales, Lagging Tail, TM Blizzard, TM Earthquake, TM Swagger (40 Posts)
Team OOB:
Scarlett glanced over to where Luffy pointed out his "first mate", a rather handsome looking man with a gekkit and torchic on his table and a pale looking mega sceptile with an archen on their head. "I see~" Scarlett remarked, amused. They certainly seemed like an interesting bunch, though Scarlett severely doubted that Luffy was entirely correct. She felt more like this captain and first mate business was all in his head, and his trainer just allowed it for whatever his reasons were. Soon Zak returned from his business outside, Scarlett spying him as he walked back in through the tent.
He seemed annoyed that the Espurr was still around but didn't indicate it other than the face he make upon initially noticing it, because as he approached, he casually asked if she was having fun with her new friend. "Oh yes, loads of it." Scarlett replied sarcastically, unamused by his question. Luffy turned his attention to Zak, asking if he was a pirate too, and Scarlett smirked, feeling inclined to answer the question for Zak, but ultimately leaving it for the russian himself. Afterwards, it was Scarlett's turn to ask him a question. "I assume you got your dragon back under control?" She suggested, standing up and brushing herself off. She had finished her meal for the most part as well, and was ready to move on, but first she figured she should probably return the furball to his trainer and have a few words with the fellow. "Why don't we get ya back to yer 'first mate' neu? I'm sure he doesn't know you up and disappeared on him and he's probably gonna get worried if ya're missin'." She suggested with a smirk, picking Luffy up by the scruff and making her way over to Evan's table.
"I believe this one's yours." Scarlett said pointedly as she approached, noting the fossil pokemon hoarding under the table. "Take care that he doesn't run off, yeah? One of these days he's gonna get 'imself into trouble." She suggested, tilting her head a bit to the side and dropping the espurr onto Evan's table. Her tone was light, and expression scrutinizing, but there was an undertone of warning that Scarlett clearly wasn't trying to keep hidden. She didn't like psychics, they too easily pried into one's personal affairs, and the fact that this one had taken a peculiar interest in her wasn't something Scarlett welcomed. With that, she turned to leave.
⇨xxN A M E: Mako - Ankalor T Y P E: / L E V E L: 30 G E N D E R: ♂ N A T U R E: Rash: Acts often on instinct, which usually means "bite everything". A B I L I T Y: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage H O L D I N G: N/A A T T A C K S: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
300/300 HP | Status: None | 30/39 EXP | Evolves at level 42 Holding Metal Coat
⇨xxN A M E: Pearl - Wartortle T Y P E: L E V E L: 21 G E N D E R: ♀ N A T U R E: Relaxed - Laid back and easy going, determined to get things done when she puts her mind to it. A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: N/A A T T A C K S: Bite - 60: 4/10 chance to flinch target, makes contact Tackle - 50: makes contact Withdraw - Raises user's physical defense one stage Bubble - 40; 1/2 Chance to lower targets speed one stage
210/210 HP | Status: None | 1/26 EXP | Next Move; Level 28/HS - Water Pulse, TM - Blizzard, TM (Blastoise) - Earthquake, Big M - Dragon Pulse | Evolve at level 36
⇨xxN A M E: Luna - Gekkit T Y P E: L E V E L: 14 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Blackglasses: Dark type attacks do x1.2 damage A T T A C K S: Disarming Voice - 40: Ignores accuracy & evasiveness Bite - 60: 4/10 Chance to Flinch target, makes contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
140/140 HP | Status: None | 16/24 EXP | Next Move; Level 18 - Draining Kiss | Evolve at level 23 (7pm - 5am) While holding Blackglasses
⇨xxN A M E: Aegis - Aegislash T Y P E: / L E V E L: 19 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
190/190 HP | Status: None | 9/24 EXP |
⇨xxN A M E: Damien - Houndour T Y P E: / L E V E L: 16 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
160/160 HP | Status: None | 11/21 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 14 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Hidden Power - 60: Generate a number 1-18. The number results in the moves typing. Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
140/140 HP | Status: None | 2/19 EXP | Next Move; Level 16 - Light Screen
[Inactive]
⇨xxN A M E: Cypher - Porygon-Z T Y P E: L E V E L: 31 G E N D E R: 0 N A T U R E: Quirky, Can't sit still, acts as Scarlett's main computer and data storage A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more H O L D I N G: Silk Scarf: Normal type attacks do x1.2 damage A T T A C K S: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
⇨xxN A M E: Nala - Luxray T Y P E: L E V E L: 32 G E N D E R: ♀ N A T U R E: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own A B I L I T Y: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) H O L D I N G: N/A A T T A C K S: Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, Makes Contact Bite - 60: 4/10 Chance to Flinch target, makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
320/320 HP | Status: None | 7/42 EXP | Next Move; Iron Tail - Big Mushroom
⇨xxN A M E: Koga - Scizor T Y P E: / L E V E L: 31 G E N D E R: ♂ N A T U R E: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton A B I L I T Y: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. H O L D I N G: Scizorite: Mega Evolves Scizor: Atk 1.2, Def 1.2, Sp. Def 1.2 A T T A C K S: Bug Bite - 60 damage, Receives the effect from the targets held berry Metal Claw - 50: 1/2 Chance of raising attack 1 stage, Makes Contact Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
92/310 HP | Status: None | 33/35 EXP |
⇨xxN A M E: Aero - Mega Gallade T Y P E: / L E V E L: 31 G E N D E R: ♂ N A T U R E: Brave - Gallant, Not Afraid to Stand his Ground A B I L I T Y: Inner Focus - This Pokemon will not Flinch H O L D I N G: Galladite: Mega Evolves Gallade: Atk 1.3, Def 1.2, Speed 1.1 A T T A C K S: Night Slash - 70: 1/10 Chance to critically hit, Makes Contact Zen Headbutt - 80: 3/10 Chance to Flinch target, Makes Contact Leaf Blade: 90: 1/10 chance to critically hit, Makes Contact Focus Blast - 120: 1/2 chance of lowering targets special defense one stage
310/310 HP | Status: None | 15/41 EXP
⇨xxN A M E: Rave - Noibat T Y P E: / L E V E L: 31 G E N D E R: ♀ N A T U R E: Jolly - A Bit Hyper, Likes Music A B I L I T Y: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) H O L D I N G: N/A A T T A C K S: Fly - 90: Charges on first turn, strikes on second turn, Makes Contact Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
310/310 HP | Status: None | 35/41 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxN A M E: Selkie - Vaporeon T Y P E: L E V E L: 9 G E N D E R: ♀ N A T U R E: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. A B I L I T Y: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves H O L D I N G: N/A A T T A C K S: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
90/90 HP | Status: None | 14/19 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxN A M E: Glitch - Rotom T Y P E: / L E V E L: 10 G E N D E R: 0 N A T U R E: Impish; likes to play pranks A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. H O L D I N G: N/A A T T A C K S: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxN A M E: Poseidon - Piplup T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Hardy, Likes to Explore A B I L I T Y: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. H O L D I N G: N/A A T T A C K S: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxN A M E: Beta - Elgyem T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Naive; Tries to help and be informative, is a little too smart for his own good A B I L I T Y: Analytic: Attacks do x1.3 damage when moving last H O L D I N G: N/A A T T A C K S: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxN A M E: Gamma - Golett T Y P E: / L E V E L: 24 G E N D E R: 0 N A T U R E: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard A B I L I T Y: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage H O L D I N G: N/A A T T A C K S: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
240/240 HP | Status: None | 17/17 EXP | Next Move; Level 30, Dynamic Punch
⇨xxN A M E: Zelda - Fennekin T Y P E: L E V E L: 12 G E N D E R: ♀ N A T U R E: Sassy, Somewhat Vain, Stuck Up, and Spoiled A B I L I T Y: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage H O L D I N G: Heat Rock: Will add 2 more turns to the effects of Sunny Day. A T T A C K S: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxN A M E: Siren - Milotic T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Naughty, has an Icy temperament when things don't go her way, likes to sing A B I L I T Y: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
Potions x ∞ Lum Berry x 34 Sitrus Berry x9 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 5 Big Mushroom x 3 Heart Scale x2 Explorer Kit x1
Jaws the Totodile, Mizore the Snorunt, Oliver the Lupup
-]As soon as the woman began to pull away, Akela released her grasp. She had enjoyed holding this woman, comforting her, more than expected, and it brought a hint of a shy smile to the island girl's face despite the serious topic. The woman, however, was looking rather uncomfortable which made Akela wonder if perhaps she should not have pushed quite so hard. However, that worry seemed to be unfounded as the woman spoke up again, admitting such a personal thing so openly. It was far more brazen than she was expecting from an mainlander, and it made Akela blush a little. "You're not alone in that, Miss Yukie," she said, a warm yet somewhat embarrassed smile on her face, "I like them both as well. You and I....I think...Were meant to meet, were meant to be friends..."[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 6 ……… HP 60//60 ……… EXP 1//16 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 6 ……… HP 60//60 ……… EXP 1//16 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 6 ……… HP 60//60 ……… EXP 1//16 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball Held Items: Mega Stones: Consumables: 1x Dawn Stone Medicine: ∞ Potion Berries: 0x Oran Berries // 6 Persim Berries // 6x Cheri Berries // 2x Chesto Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes
[19/3] Pokemon Encounter [19/15] Trainer Encounter [6/3] Area Advance [9/30] Item: Shell Bell [12/35] Area Item: Revival Herb [11/15] Oran Berry Tree (Yield 3-6) [11/15] Oran Berry Tree (Yield 3-6) [11/15] Oran Berry Tree (Yield 3-6) [11/15] Oran Berry Tree (Yield 3-6) [11/15] Oran Berry Tree (Yield 3-6) [87] Tokens
Item questing: Wise Glasses 7/20 [reduced from 30 by Boo's Pickup ability] posts Area Specific Item: Dream Gem 23/40 posts
Zak stared with his best attempt at a neutral expression, though he couldn't keep the slight annoyance, or disinterest, from it as he looked at Luffy. He smirked, though, when the feline turned a strange question onto him. "Not of ze... traditional kind, no," he replied, scratching his jaw as he eyed the pokemon. He looked back to Scarlett, having noticed her sarcastic answer to his question. At least she wasn't taken to the psychic cat or anything. He gave a bit a nod to her question. "Mm, Daeva should stay put now," he replied, keeping his hands in his pockets and once more looking at Luffy. He glanced back at Scarlett as she turned back to address the espurr, smirking some when she moved to grab him by his scruff. He took the chance to go pay, after downing the rest of his drink, but joined her as she gave her little 'warning' to the pokemon's ownder.
Wiping his mouth, he gave the man a once over. Not too bad looking... a bit young, probably a few years younger than Zak, but, unlike the Russian, he looked more his age. Zak was pretty sure he could pass for 25, if he tried. He glanced at Scarlett, briefly wondering, now that he thought about it, how old she was. He was pretty sure he had that information on his computer, but he'd never actually thought it through that much to do the math. Letting Scarlett do the talking, he waited until she was finished, giving the man one last look, and then turning to leave. "By ze vay, Mishka, did you enjoy your mutton?" he asked with a smirk.
Aklor Egg lvl 0. Exp: 50/50 Ability: Item: HP: 0/0 FP: 0/5 5/10 Attacks: N/A (Next Move: N/A ) Totodile ♂, lvl 57. Exp: 44/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage HP: 300/550 FP: 4/5 1/10 Attacks: ç•Ice Fang: 105 (65 + 40): 3/10 Chance to Flinch target, 3/10 Chance to freeze ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Aqua Tail ç•Crunch: 120 (80 + 40): 7/10 chance to Lower targets physical defense one stage (Next Move: Hydro Pump at level 50 ) Boo, the Pumpkaboo ♀, lvl 36. Exp: 40/41 Ability: Pickup Item: HP: 350/360 FP: 0/5 7/10 Attacks: Trick: Swaps held Items with target Trick-or-Treat: Adds Ghost-type to the targets type(s) ç•Astonish: 30: 4/10 Chance to Flinch target ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Shadow Ball at level 36) Meebus, the Rotom, lvl 58. Exp: 21/50 Ability: Levitate Item: Heat Plug HP: 220/530 FP: 5/5 --/-- Attacks: Thunder: 150 (110 + 40): 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage Overheat: 170 (130 + 40): Lowers user's special attack two stages
Normal Rotom: Thundershock: 80 (40 + 40): 4/10 chance of paralysis Heat Rotom: Overheat: 170 (130 + 40): Lowers user's special attack two stages Fan Rotom: Air Slash: 115 (75 + 40): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 150 (110 + 40) Frost Rotom: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 170 (130 + 40): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Rufflet ♂, lvl 20. Exp: 12/28 Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Item: Exp Share HP: 70/130 FP: 0/5 4/10 Attacks: Hone Claws: Raise physical attack & accuracy one stage ç•Wing Attack: 60 ç•Fury Attack: 15: hits 2-5 times ç•Fly: 90: Charges on first turn, strikes on second turn (Next Move: Air Slash at 41 ) Swirl Vodovorota "Rota" the Squirtle ♀, lvl 32. Exp: 1/37 Ability: Rain Dish Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round Item: HP: 300/300 FP: 0/5 2/10 Attacks: ç•Bite: 60: 4/10 Chance to Flinch target ç•Aqua Tail: 90 Water Pulse: 60: 4/10 Chance to Confuse ç•Dynamic Punch: 100: Confuses target pokemon (Next Move: Evolve at 36, Hydro Pump at 40/60)
Out of Party Pokemon
Sotnik, 'Nik', the Servine ♂, lvl 71. Exp: 37/46 Ability: Contrary Item: HP: 710/710 FP: 5/5 --/-- Attacks: ç•Iron Tail: 160 (100 + 60): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 150 (90 + 60) ç•Close Combat: 180 (120 + 60): Lower physical & special defense one stage Leaf Storm: 190 (130 + 60): Lowers user's special attack by two stages (Next Move: )
Deysatnik, 'Deys', the Empoleon ♂, lvl 56. Exp: 3/50 Ability: Torrent Item: HP: 560/560 FP: 5/5 --/-- Attacks: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Brine: 105 (65 + 40) Double Damage if targets HP is Less than half max. ç•Peck: 75 (35 + 40) ç•Metal Claw: 90 (50 + 40): 1/2 chance of raising user's physical attack one stage (Next Move: Drill Peck at 52 )
Daeva the Spiriake, [GS Ball] lvl 55. Exp: 27/50 +1.5 x 0 Ability: Marvel Scale Item: Dread Plate HP: 550/550 FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 125 (85 + 40) Dark Breath : 140 (100 + 40) | Restore equal damage dealt if used on a Dark-type Flamethrower: 130 (90 + 40): 4/10 Chance of Burn ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
Mudkip ♀, lvl 10. Exp: 0/15 Ability: Torrent Item: HP: 100/100 FP: 0/5 0/10 Attacks: ~Growl: Lower targets physical attack one stage ç•Tackle: 50 Water Gun: 40 Mud-Slap: 20: Lower targets accuracy one stage (Next Move: Take Down at level 28 )
Stranny the Frogadier ♂, lvl 44. Exp: 13/49 Ability: Torrent Item: HP: 440/440 FP: 2/5 1/10 Attacks: Dark Pulse: 110 (80 + 30): 3/10 Chance to Flinch target Water Pulse: 90 (60 + 30): 4/10 Chance to Confuse ç•Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target •Fling: Reference chart (Next Move: Hydro Pump at 55, 60 if evolved )
Yukie fanned a smile picking at his meal finding a patch of grilled beans and scoring the lot to the fork before taking another sip of his Ale. It was getting easier to stomach now. Spinning the folk back and forth watching the grilled beans twirl his mouth watered until he bit one end of the vegetables off savoring the taste. Ok so they where cooked with meat but Yukie wasn't a full on vegetation so it didn't bother him to much in the end. Chewing his mouth full he scanned the plate for his next victim. "Don't', once you've gotten to know me you'll wish you hadn't. Unless your thick in the head and not noticed im not people friendly. Moody and easily provoked are my two best quilt's." He said still chewing a mouth full of greens before swallowing and giving Akela his full attention. "Your nice and i like you don't get me wrong but your also stupid." Yukie didn't mean stupid as an insult directly but he wasn't above letting it sound like one. "Oh am in blunt. If you think you can handle my foul mouth, bad attitude and constant desire to punch someone in the throat for no reason beyond their own incompetence with handling simple s**t sure do what ever you want other wise get up and walk away now before you get hurt. Because unless you've grown on me enough for me to give a s**t ill leave you in the dirt preying to your gods." Yukie didn't bate and eye as he directing his anger and frustration into his words trying to make it crystal clear he wasn't the type who made friends and for good reason. Most people couldn't stand him for longer then a day or two.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 1/8 of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 1/16 its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: also damages any pokemon adjacent to the target for 1/16 of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves
WTR [ SP ]►Water Gun: 40: NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç ]►Peck: 35 GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned.
NRL [ EF ]►Harden: Raise users physical defense one stage NRL [ PH ]►Pound: 35: PSN [ EF ]►Poison gas: Poisons Opponent GRD [ SP ]► Mud-Slap: 20: Lower targets accuracy one stage
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Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ]►ç•Scratch: 40: NRL [ EF ]►~Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL[ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
PSN [ EF ]►~Poison Gas: Poisons Opponent DRK [ PH ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison NRL [ EF ]►Smokescreen: Lower targets accuracy one stage
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ PH ]►Tackle: 50: NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10.
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
NRL [ EF ] ►Growl: Lowers target's attack by one stage FLY [ PH ]►Peck: 35: FLY [ EF ]►•Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch
FLY [ PH ]►ç•Wing Attack: 60: BUG [ PH ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon PSN [ PH ]►ç•Poison Fang: 50: 1/2 Chance to Badly Poison DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
x1Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. x1Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. x1Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. x1Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead.
x1Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. TM-51:Roost: Restores half max HP, User loses Flying-type until next turn Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP Binding Band: All binding attacks will do x1.3 damage when holding this item.
Jaws the Totodile, Mizore the Snorunt, Oliver the Lupup
-]Akela couldn't help but smile as the woman began to sell herself short. She wasn't sure exactly why Yukie was up to it, but it was clear that the woman was trying to chase Akela away. Maybe she was just embarrassed for admitting such personal things to a stranger? It was certainly a possibility, one that Akela wouldn't dismiss. All indications though seemed to point to the woman liking Akela a bit. Perhaps she wasn't as fond of the islander as Akela was of the woman, but at least a little. The woman even admitted it. "Act however you want," the girl said, still wearing that warms smile from before, "Speak however you want. I may not know much about this modern world, Miss Yukie, but I know you are a good person, no matter how you try to hide it. You helped me out after all." Her hand pressed lightly against the bare part of Yukie's back above the dress and moved in a slow circle, "My people do not turn others away just because they may act rude, Miss Yukie. Your scorn will not chase me away."[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 6 ……… HP 60//60 ……… EXP 2//16 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 6 ……… HP 60//60 ……… EXP 2//16 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 6 ……… HP 60//60 ……… EXP 2//16 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball Held Items: Mega Stones: Consumables: 1x Dawn Stone Medicine: ∞ Potion Berries: 0x Oran Berries // 6 Persim Berries // 6x Cheri Berries // 2x Chesto Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes
[20/3] Pokemon Encounter [20/15] Trainer Encounter [7/3] Area Advance [10/30] Item: Shell Bell [13/35] Area Item: Revival Herb [12/15] Oran Berry Tree (Yield 3-6) [12/15] Oran Berry Tree (Yield 3-6) [12/15] Oran Berry Tree (Yield 3-6) [12/15] Oran Berry Tree (Yield 3-6) [12/15] Oran Berry Tree (Yield 3-6) [92] Tokens
Item questing: Wise Glasses 8/20 [reduced from 30 by Boo's Pickup ability] posts Area Specific Item: Dream Gem 24/40 posts
While Zak was with Scarlett, and Daeva was prowling outside the tent, Deys was keeping an ear on the egg in the bag he was charged with. And while he was carefully monitoring that, the other pokemon were continuing their efforts towards getting tokens. Rufflet seemed a little annoyed at Meebus' earlier answer, but, of course, it did make sense. Much as he would rather be getting stronger, it was true that Zak had gone and told them to get tokens, not battle experience. So, unless an opportunity presented itself, he would just have to deal with the fact that his opportunities were.... limited for the time being.
Aklor Egg lvl 0. Exp: 50/50 Ability: Item: HP: 0/0 FP: 0/5 5/10 Attacks: N/A (Next Move: N/A ) Totodile ♂, lvl 57. Exp: 45/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage HP: 300/550 FP: 4/5 1/10 Attacks: ç•Ice Fang: 105 (65 + 40): 3/10 Chance to Flinch target, 3/10 Chance to freeze ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Aqua Tail ç•Crunch: 120 (80 + 40): 7/10 chance to Lower targets physical defense one stage (Next Move: Hydro Pump at level 50 ) Boo, the Pumpkaboo ♀, lvl 36. Exp: 41/41 Ability: Pickup Item: HP: 350/360 FP: 0/5 7/10 Attacks: Trick: Swaps held Items with target Trick-or-Treat: Adds Ghost-type to the targets type(s) ç•Astonish: 30: 4/10 Chance to Flinch target ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Shadow Ball at level 36) Meebus, the Rotom, lvl 58. Exp: 22/50 Ability: Levitate Item: Heat Plug HP: 220/530 FP: 5/5 --/-- Attacks: Thunder: 150 (110 + 40): 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage Overheat: 170 (130 + 40): Lowers user's special attack two stages
Normal Rotom: Thundershock: 80 (40 + 40): 4/10 chance of paralysis Heat Rotom: Overheat: 170 (130 + 40): Lowers user's special attack two stages Fan Rotom: Air Slash: 115 (75 + 40): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 150 (110 + 40) Frost Rotom: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 170 (130 + 40): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Rufflet ♂, lvl 20. Exp: 13/28 Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Item: Exp Share HP: 70/130 FP: 0/5 4/10 Attacks: Hone Claws: Raise physical attack & accuracy one stage ç•Wing Attack: 60 ç•Fury Attack: 15: hits 2-5 times ç•Fly: 90: Charges on first turn, strikes on second turn (Next Move: Air Slash at 41 ) Swirl Vodovorota "Rota" the Squirtle ♀, lvl 32. Exp: 2/37 Ability: Rain Dish Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round Item: HP: 300/300 FP: 0/5 2/10 Attacks: ç•Bite: 60: 4/10 Chance to Flinch target ç•Aqua Tail: 90 Water Pulse: 60: 4/10 Chance to Confuse ç•Dynamic Punch: 100: Confuses target pokemon (Next Move: Evolve at 36, Hydro Pump at 40/60)
Out of Party Pokemon
Sotnik, 'Nik', the Servine ♂, lvl 71. Exp: 37/46 Ability: Contrary Item: HP: 710/710 FP: 5/5 --/-- Attacks: ç•Iron Tail: 160 (100 + 60): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 150 (90 + 60) ç•Close Combat: 180 (120 + 60): Lower physical & special defense one stage Leaf Storm: 190 (130 + 60): Lowers user's special attack by two stages (Next Move: )
Deysatnik, 'Deys', the Empoleon ♂, lvl 56. Exp: 3/50 Ability: Torrent Item: HP: 560/560 FP: 5/5 --/-- Attacks: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Brine: 105 (65 + 40) Double Damage if targets HP is Less than half max. ç•Peck: 75 (35 + 40) ç•Metal Claw: 90 (50 + 40): 1/2 chance of raising user's physical attack one stage (Next Move: Drill Peck at 52 )
Daeva the Spiriake, [GS Ball] lvl 55. Exp: 27/50 +1.5 x 0 Ability: Marvel Scale Item: Dread Plate HP: 550/550 FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 125 (85 + 40) Dark Breath : 140 (100 + 40) | Restore equal damage dealt if used on a Dark-type Flamethrower: 130 (90 + 40): 4/10 Chance of Burn ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
Mudkip ♀, lvl 10. Exp: 0/15 Ability: Torrent Item: HP: 100/100 FP: 0/5 0/10 Attacks: ~Growl: Lower targets physical attack one stage ç•Tackle: 50 Water Gun: 40 Mud-Slap: 20: Lower targets accuracy one stage (Next Move: Take Down at level 28 )
Stranny the Frogadier ♂, lvl 44. Exp: 13/49 Ability: Torrent Item: HP: 440/440 FP: 2/5 1/10 Attacks: Dark Pulse: 110 (80 + 30): 3/10 Chance to Flinch target Water Pulse: 90 (60 + 30): 4/10 Chance to Confuse ç•Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target •Fling: Reference chart (Next Move: Hydro Pump at 55, 60 if evolved )
3/3 Movement | 37/5 Pokemon Encounter | 45/15 Trainer NPC | Item Bumps: 4/30 Expert Belt, 4/10 Blue Shard | Sitrus Tree: 22/35 | Need to Claim: 10/10 Blue Shard x2, 30/30 Metal Coat, Roman Candle, TM of Choice, 3 Lucky eggs from easter giveaway, lv 5 Zoroark, 3 heart scales, 1 TM of choice | Wishlist: Expert Belt (30 posts), Heart Scales, Lagging Tail, TM Blizzard, TM Earthquake, TM Swagger (40 Posts)
Team OOB:
Dotty threw herself down at the froakie catapult one more time, only to find the same result. The froakie plush barely hopped forward before falling flat just a foot away. "Having trouble?" A voice asked behind Dotty, and the Solosis turned. The voice seemed.... Familiar, but the figure in front of her did not. She gazed at him skeptically, and a wolfish grin appeared on the man's face. "What's that look for?" He asked, as though amused. (Who are you?) Dotty wrote in the air, blinking curiously, and the gentleman relaxed. "Just a friendly guy looking to help a struggling pokemon out. You seem frustrated. Want some help with these games?" Dotty looked thoughtful, still wary, but she supposed she could certainly use the help. Gamma was a nice partner of course, but the more help they had gathering tokens, the better. Speaking of the golett, he wondered over, handing Dotty a nicely sized stack of tokens from the crossbow game he'd just played before appraising the stranger that Dotty was with.
⇨xxN A M E: Mako - Ankalor T Y P E: / L E V E L: 30 G E N D E R: ♂ N A T U R E: Rash: Acts often on instinct, which usually means "bite everything". A B I L I T Y: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage H O L D I N G: N/A A T T A C K S: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
300/300 HP | Status: None | 31/39 EXP | Evolves at level 42 Holding Metal Coat
⇨xxN A M E: Pearl - Wartortle T Y P E: L E V E L: 21 G E N D E R: ♀ N A T U R E: Relaxed - Laid back and easy going, determined to get things done when she puts her mind to it. A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: N/A A T T A C K S: Bite - 60: 4/10 chance to flinch target, makes contact Tackle - 50: makes contact Withdraw - Raises user's physical defense one stage Bubble - 40; 1/2 Chance to lower targets speed one stage
210/210 HP | Status: None | 2/26 EXP | Next Move; Level 28/HS - Water Pulse, TM - Blizzard, TM (Blastoise) - Earthquake, Big M - Dragon Pulse | Evolve at level 36
⇨xxN A M E: Luna - Gekkit T Y P E: L E V E L: 14 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Blackglasses: Dark type attacks do x1.2 damage A T T A C K S: Disarming Voice - 40: Ignores accuracy & evasiveness Bite - 60: 4/10 Chance to Flinch target, makes contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
140/140 HP | Status: None | 17/24 EXP | Next Move; Level 18 - Draining Kiss | Evolve at level 23 (7pm - 5am) While holding Blackglasses
⇨xxN A M E: Aegis - Aegislash T Y P E: / L E V E L: 19 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
190/190 HP | Status: None | 10/24 EXP |
⇨xxN A M E: Damien - Houndour T Y P E: / L E V E L: 16 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
160/160 HP | Status: None | 12/21 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 14 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Hidden Power - 60: Generate a number 1-18. The number results in the moves typing. Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
140/140 HP | Status: None | 3/19 EXP | Next Move; Level 16 - Light Screen
[Inactive]
⇨xxN A M E: Cypher - Porygon-Z T Y P E: L E V E L: 31 G E N D E R: 0 N A T U R E: Quirky, Can't sit still, acts as Scarlett's main computer and data storage A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more H O L D I N G: Silk Scarf: Normal type attacks do x1.2 damage A T T A C K S: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
⇨xxN A M E: Nala - Luxray T Y P E: L E V E L: 32 G E N D E R: ♀ N A T U R E: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own A B I L I T Y: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) H O L D I N G: N/A A T T A C K S: Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, Makes Contact Bite - 60: 4/10 Chance to Flinch target, makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
320/320 HP | Status: None | 7/42 EXP | Next Move; Iron Tail - Big Mushroom
⇨xxN A M E: Koga - Scizor T Y P E: / L E V E L: 31 G E N D E R: ♂ N A T U R E: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton A B I L I T Y: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. H O L D I N G: Scizorite: Mega Evolves Scizor: Atk 1.2, Def 1.2, Sp. Def 1.2 A T T A C K S: Bug Bite - 60 damage, Receives the effect from the targets held berry Metal Claw - 50: 1/2 Chance of raising attack 1 stage, Makes Contact Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
92/310 HP | Status: None | 33/35 EXP |
⇨xxN A M E: Aero - Mega Gallade T Y P E: / L E V E L: 31 G E N D E R: ♂ N A T U R E: Brave - Gallant, Not Afraid to Stand his Ground A B I L I T Y: Inner Focus - This Pokemon will not Flinch H O L D I N G: Galladite: Mega Evolves Gallade: Atk 1.3, Def 1.2, Speed 1.1 A T T A C K S: Night Slash - 70: 1/10 Chance to critically hit, Makes Contact Zen Headbutt - 80: 3/10 Chance to Flinch target, Makes Contact Leaf Blade: 90: 1/10 chance to critically hit, Makes Contact Focus Blast - 120: 1/2 chance of lowering targets special defense one stage
310/310 HP | Status: None | 15/41 EXP
⇨xxN A M E: Rave - Noibat T Y P E: / L E V E L: 31 G E N D E R: ♀ N A T U R E: Jolly - A Bit Hyper, Likes Music A B I L I T Y: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) H O L D I N G: N/A A T T A C K S: Fly - 90: Charges on first turn, strikes on second turn, Makes Contact Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
310/310 HP | Status: None | 35/41 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxN A M E: Selkie - Vaporeon T Y P E: L E V E L: 9 G E N D E R: ♀ N A T U R E: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. A B I L I T Y: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves H O L D I N G: N/A A T T A C K S: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
90/90 HP | Status: None | 14/19 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxN A M E: Glitch - Rotom T Y P E: / L E V E L: 10 G E N D E R: 0 N A T U R E: Impish; likes to play pranks A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. H O L D I N G: N/A A T T A C K S: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxN A M E: Poseidon - Piplup T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Hardy, Likes to Explore A B I L I T Y: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. H O L D I N G: N/A A T T A C K S: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxN A M E: Beta - Elgyem T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Naive; Tries to help and be informative, is a little too smart for his own good A B I L I T Y: Analytic: Attacks do x1.3 damage when moving last H O L D I N G: N/A A T T A C K S: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxN A M E: Gamma - Golett T Y P E: / L E V E L: 24 G E N D E R: 0 N A T U R E: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard A B I L I T Y: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage H O L D I N G: N/A A T T A C K S: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
240/240 HP | Status: None | 17/17 EXP | Next Move; Level 30, Dynamic Punch
⇨xxN A M E: Zelda - Fennekin T Y P E: L E V E L: 12 G E N D E R: ♀ N A T U R E: Sassy, Somewhat Vain, Stuck Up, and Spoiled A B I L I T Y: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage H O L D I N G: Heat Rock: Will add 2 more turns to the effects of Sunny Day. A T T A C K S: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxN A M E: Siren - Milotic T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Naughty, has an Icy temperament when things don't go her way, likes to sing A B I L I T Y: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
Potions x ∞ Lum Berry x 34 Sitrus Berry x9 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 5 Big Mushroom x 3 Heart Scale x2 Explorer Kit x1